ghostty/src/font/Group.zig
2023-10-13 14:31:55 -07:00

937 lines
31 KiB
Zig

//! A font group is a a set of multiple font faces of potentially different
//! styles that are used together to find glyphs. They usually share sizing
//! properties so that they can be used interchangeably with each other in cases
//! a codepoint doesn't map cleanly. For example, if a user requests a bold
//! char and it doesn't exist we can fallback to a regular non-bold char so
//! we show SOMETHING.
//!
//! Note this is made specifically for terminals so it has some features
//! that aren't generally helpful, such as detecting and drawing the terminal
//! box glyphs and requiring cell sizes for such glyphs.
const Group = @This();
const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const font = @import("main.zig");
const DeferredFace = @import("main.zig").DeferredFace;
const Face = @import("main.zig").Face;
const Library = @import("main.zig").Library;
const Glyph = @import("main.zig").Glyph;
const Style = @import("main.zig").Style;
const Presentation = @import("main.zig").Presentation;
const options = @import("main.zig").options;
const quirks = @import("../quirks.zig");
const log = std.log.scoped(.font_group);
/// Packed array to map our styles to a set of faces.
// Note: this is not the most efficient way to store these, but there is
// usually only one font group for the entire process so this isn't the
// most important memory efficiency we can look for. This is totally opaque
// to the user so we can change this later.
const StyleArray = std.EnumArray(Style, std.ArrayListUnmanaged(GroupFace));
/// Packed array of booleans to indicate if a style is enabled or not.
pub const StyleStatus = std.EnumArray(Style, bool);
/// Map of descriptors to faces. This is used with manual codepoint maps
/// to ensure that we don't load the same font multiple times.
///
/// Note that the current implementation will load the same font multiple
/// times if the font used for a codepoint map is identical to a font used
/// for a regular style. That's just an inefficient choice made now because
/// the implementation is simpler and codepoint maps matching a regular
/// font is a rare case.
const DescriptorCache = std.HashMapUnmanaged(
font.discovery.Descriptor,
?FontIndex,
struct {
const KeyType = font.discovery.Descriptor;
pub fn hash(ctx: @This(), k: KeyType) u64 {
_ = ctx;
return k.hash();
}
pub fn eql(ctx: @This(), a: KeyType, b: KeyType) bool {
return ctx.hash(a) == ctx.hash(b);
}
},
std.hash_map.default_max_load_percentage,
);
/// The allocator for this group
alloc: Allocator,
/// The library being used for all the faces.
lib: Library,
/// The desired font size. All fonts in a group must share the same size.
size: font.face.DesiredSize,
/// Metric modifiers to apply to loaded fonts. The Group takes ownership
/// over the memory and will use the associated allocator to free it.
metric_modifiers: ?font.face.Metrics.ModifierSet = null,
/// The available faces we have. This shouldn't be modified manually.
/// Instead, use the functions available on Group.
faces: StyleArray,
/// The set of statuses and whether they're enabled or not. This defaults
/// to true. This can be changed at runtime with no ill effect. If you
/// change this at runtime and are using a GroupCache, the GroupCache
/// must be reset.
styles: StyleStatus = StyleStatus.initFill(true),
/// If discovery is available, we'll look up fonts where we can't find
/// the codepoint. This can be set after initialization.
discover: ?*font.Discover = null,
/// A map of codepoints to font requests for codepoint-level overrides.
/// The memory associated with the map is owned by the caller and is not
/// modified or freed by Group.
codepoint_map: ?font.CodepointMap = null,
/// The descriptor cache is used to cache the descriptor to font face
/// mapping for codepoint maps.
descriptor_cache: DescriptorCache = .{},
/// Set this to a non-null value to enable sprite glyph drawing. If this
/// isn't enabled we'll just fall through to trying to use regular fonts
/// to render sprite glyphs. But more than likely, if this isn't set then
/// terminal rendering will look wrong.
sprite: ?font.sprite.Face = null,
/// A face in a group can be deferred or loaded.
pub const GroupFace = union(enum) {
deferred: DeferredFace, // Not loaded
loaded: Face, // Loaded
pub fn deinit(self: *GroupFace) void {
switch (self.*) {
.deferred => |*v| v.deinit(),
.loaded => |*v| v.deinit(),
}
}
};
pub fn init(
alloc: Allocator,
lib: Library,
size: font.face.DesiredSize,
) !Group {
var result = Group{ .alloc = alloc, .lib = lib, .size = size, .faces = undefined };
// Initialize all our styles to initially sized lists.
var i: usize = 0;
while (i < StyleArray.len) : (i += 1) {
result.faces.values[i] = .{};
try result.faces.values[i].ensureTotalCapacityPrecise(alloc, 2);
}
return result;
}
pub fn deinit(self: *Group) void {
{
var it = self.faces.iterator();
while (it.next()) |entry| {
for (entry.value.items) |*item| item.deinit();
entry.value.deinit(self.alloc);
}
}
if (self.metric_modifiers) |*v| v.deinit(self.alloc);
self.descriptor_cache.deinit(self.alloc);
}
/// Returns the options for initializing a face based on the options associated
/// with this font group.
pub fn faceOptions(self: *const Group) font.face.Options {
return .{
.size = self.size,
.metric_modifiers = if (self.metric_modifiers) |*v| v else null,
};
}
/// Add a face to the list for the given style. This face will be added as
/// next in priority if others exist already, i.e. it'll be the _last_ to be
/// searched for a glyph in that list.
///
/// The group takes ownership of the face. The face will be deallocated when
/// the group is deallocated.
pub fn addFace(self: *Group, style: Style, face: GroupFace) !FontIndex {
const list = self.faces.getPtr(style);
// We have some special indexes so we must never pass those.
if (list.items.len >= FontIndex.Special.start - 1) return error.GroupFull;
const idx = list.items.len;
try list.append(self.alloc, face);
return .{ .style = style, .idx = @intCast(idx) };
}
/// This will automatically create an italicized font from the regular
/// font face if we don't have any italicized fonts.
pub fn italicize(self: *Group) !void {
// If we have an italic font, do nothing.
const italic_list = self.faces.getPtr(.italic);
if (italic_list.items.len > 0) return;
// Not all font backends support auto-italicization.
if (comptime !@hasDecl(Face, "italicize")) {
log.warn("no italic font face available, italics will not render", .{});
return;
}
// Our regular font. If we have no regular font we also do nothing.
const regular = regular: {
const list = self.faces.get(.regular);
if (list.items.len == 0) return;
// The font must be loaded.
break :regular try self.faceFromIndex(.{
.style = .regular,
.idx = 0,
});
};
// Try to italicize it.
const face = try regular.italicize(self.faceOptions());
try italic_list.append(self.alloc, .{ .loaded = face });
var buf: [128]u8 = undefined;
if (face.name(&buf)) |name| {
log.info("font auto-italicized: {s}", .{name});
} else |_| {}
}
/// Resize the fonts to the desired size.
pub fn setSize(self: *Group, size: font.face.DesiredSize) !void {
// Note: there are some issues here with partial failure. We don't
// currently handle it in any meaningful way if one face can resize
// but another can't.
// Set our size for future loads
self.size = size;
// Resize all our faces that are loaded
var it = self.faces.iterator();
while (it.next()) |entry| {
for (entry.value.items) |*elem| switch (elem.*) {
.deferred => continue,
.loaded => |*f| try f.setSize(self.faceOptions()),
};
}
}
/// This represents a specific font in the group.
pub const FontIndex = packed struct(FontIndex.Backing) {
const Backing = u16;
const backing_bits = @typeInfo(Backing).Int.bits;
/// The number of bits we use for the index.
const idx_bits = backing_bits - @typeInfo(@typeInfo(Style).Enum.tag_type).Int.bits;
pub const IndexInt = @Type(.{ .Int = .{ .signedness = .unsigned, .bits = idx_bits } });
/// The special-case fonts that we support.
pub const Special = enum(IndexInt) {
// We start all special fonts at this index so they can be detected.
pub const start = std.math.maxInt(IndexInt);
/// Sprite drawing, this is rendered JIT using 2D graphics APIs.
sprite = start,
};
style: Style = .regular,
idx: IndexInt = 0,
/// Initialize a special font index.
pub fn initSpecial(v: Special) FontIndex {
return .{ .style = .regular, .idx = @intFromEnum(v) };
}
/// Convert to int
pub fn int(self: FontIndex) Backing {
return @bitCast(self);
}
/// Returns true if this is a "special" index which doesn't map to
/// a real font face. We can still render it but there is no face for
/// this font.
pub fn special(self: FontIndex) ?Special {
if (self.idx < Special.start) return null;
return @enumFromInt(self.idx);
}
test {
// We never want to take up more than a byte since font indexes are
// everywhere so if we increase the size of this we'll dramatically
// increase our memory usage.
try std.testing.expectEqual(@sizeOf(Backing), @sizeOf(FontIndex));
// Just so we're aware when this changes. The current maximum number
// of fonts for a style is 13 bits or 8192 fonts.
try std.testing.expectEqual(13, idx_bits);
}
};
/// Looks up the font that should be used for a specific codepoint.
/// The font index is valid as long as font faces aren't removed. This
/// isn't cached; it is expected that downstream users handle caching if
/// that is important.
///
/// Optionally, a presentation format can be specified. This presentation
/// format will be preferred but if it can't be found in this format,
/// any text format will be accepted. If presentation is null, any presentation
/// is allowed. This func will NOT determine the default presentation for
/// a code point.
pub fn indexForCodepoint(
self: *Group,
cp: u32,
style: Style,
p: ?Presentation,
) ?FontIndex {
// If we've disabled a font style, then fall back to regular.
if (style != .regular and !self.styles.get(style)) {
return self.indexForCodepoint(cp, .regular, p);
}
// Codepoint overrides.
if (self.indexForCodepointOverride(cp)) |idx_| {
if (idx_) |idx| return idx;
} else |err| {
log.warn("codepoint override failed codepoint={} err={}", .{ cp, err });
}
// If we have sprite drawing enabled, check if our sprite face can
// handle this.
if (self.sprite) |sprite| {
if (sprite.hasCodepoint(cp, p)) {
return FontIndex.initSpecial(.sprite);
}
}
// If we can find the exact value, then return that.
if (self.indexForCodepointExact(cp, style, p)) |value| return value;
// If we're not a regular font style, try looking for a regular font
// that will satisfy this request. Blindly looking for unmatched styled
// fonts to satisfy one codepoint results in some ugly rendering.
if (style != .regular) {
if (self.indexForCodepoint(cp, .regular, p)) |value| return value;
}
// If we are regular, try looking for a fallback using discovery.
if (style == .regular and font.Discover != void) {
log.debug("searching for a fallback font for cp={x}", .{cp});
if (self.discover) |disco| discover: {
var disco_it = disco.discover(self.alloc, .{
.codepoint = cp,
.size = self.size.points,
.bold = style == .bold or style == .bold_italic,
.italic = style == .italic or style == .bold_italic,
.monospace = false,
}) catch break :discover;
defer disco_it.deinit();
while (true) {
const face_ = disco_it.next() catch |err| {
log.warn("fallback search failed with error err={}", .{err});
break;
};
const face = face_ orelse break;
// Discovery is supposed to only return faces that have our
// codepoint but we can't search presentation in discovery so
// we have to check it here.
if (!face.hasCodepoint(cp, p)) continue;
var buf: [256]u8 = undefined;
log.info("found codepoint 0x{x} in fallback face={s}", .{
cp,
face.name(&buf) catch "<error>",
});
return self.addFace(style, .{ .deferred = face }) catch break :discover;
}
log.debug("no fallback face found for cp={x}", .{cp});
}
}
// If this is already regular, we're done falling back.
if (style == .regular and p == null) return null;
// For non-regular fonts, we fall back to regular with no presentation
return self.indexForCodepointExact(cp, .regular, null);
}
fn indexForCodepointExact(self: Group, cp: u32, style: Style, p: ?Presentation) ?FontIndex {
for (self.faces.get(style).items, 0..) |elem, i| {
const has_cp = switch (elem) {
.deferred => |v| v.hasCodepoint(cp, p),
.loaded => |face| loaded: {
if (p) |desired| if (face.presentation != desired) break :loaded false;
break :loaded face.glyphIndex(cp) != null;
},
};
if (has_cp) {
return FontIndex{
.style = style,
.idx = @intCast(i),
};
}
}
// Not found
return null;
}
/// Checks if the codepoint is in the map of codepoint overrides,
/// finds the override font, and returns it.
fn indexForCodepointOverride(self: *Group, cp: u32) !?FontIndex {
if (comptime font.Discover == void) return null;
const map = self.codepoint_map orelse return null;
// If we have a codepoint too large or isn't in the map, then we
// don't have an override.
const cp_u21 = std.math.cast(u21, cp) orelse return null;
const desc = map.get(cp_u21) orelse return null;
// Fast path: the descriptor is already loaded.
const idx_: ?FontIndex = self.descriptor_cache.get(desc) orelse idx: {
// Slow path: we have to find this descriptor and load the font
const discover = self.discover orelse return null;
var disco_it = try discover.discover(self.alloc, desc);
defer disco_it.deinit();
const face = (try disco_it.next()) orelse {
log.warn(
"font lookup for codepoint map failed codepoint={} err=FontNotFound",
.{cp},
);
// Add null to the cache so we don't do a lookup again later.
try self.descriptor_cache.put(self.alloc, desc, null);
return null;
};
// Add the font to our list of fonts so we can get an index for it,
// and ensure the index is stored in the descriptor cache for next time.
const idx = try self.addFace(.regular, .{ .deferred = face });
try self.descriptor_cache.put(self.alloc, desc, idx);
break :idx idx;
};
// The descriptor cache will populate null if the descriptor is not found
// to avoid expensive discoveries later.
const idx = idx_ orelse return null;
// We need to verify that this index has the codepoint we want.
if (self.hasCodepoint(idx, cp, null)) {
log.debug("codepoint override based on config codepoint={} family={s}", .{
cp,
desc.family orelse "",
});
return idx;
}
return null;
}
/// Check if a specific font index has a specific codepoint. This does not
/// necessarily force the font to load.
pub fn hasCodepoint(self: *Group, index: FontIndex, cp: u32, p: ?Presentation) bool {
const list = self.faces.getPtr(index.style);
if (index.idx >= list.items.len) return false;
const item = list.items[index.idx];
return switch (item) {
.deferred => |v| v.hasCodepoint(cp, p),
.loaded => |face| loaded: {
if (p) |desired| if (face.presentation != desired) break :loaded false;
break :loaded face.glyphIndex(cp) != null;
},
};
}
/// Returns the presentation for a specific font index. This is useful for
/// determining what atlas is needed.
pub fn presentationFromIndex(self: *Group, index: FontIndex) !font.Presentation {
if (index.special()) |sp| switch (sp) {
.sprite => return .text,
};
const face = try self.faceFromIndex(index);
return face.presentation;
}
/// Return the Face represented by a given FontIndex. Note that special
/// fonts (i.e. box glyphs) do not have a face. The returned face pointer is
/// only valid until the set of faces change.
pub fn faceFromIndex(self: *Group, index: FontIndex) !*Face {
if (index.special() != null) return error.SpecialHasNoFace;
const list = self.faces.getPtr(index.style);
const item = &list.items[index.idx];
return switch (item.*) {
.deferred => |*d| deferred: {
const face = try d.load(self.lib, self.faceOptions());
d.deinit();
item.* = .{ .loaded = face };
break :deferred &item.loaded;
},
.loaded => |*f| f,
};
}
/// Render a glyph by glyph index into the given font atlas and return
/// metadata about it.
///
/// This performs no caching, it is up to the caller to cache calls to this
/// if they want. This will also not resize the atlas if it is full.
///
/// IMPORTANT: this renders by /glyph index/ and not by /codepoint/. The caller
/// is expected to translate codepoints to glyph indexes in some way. The most
/// trivial way to do this is to get the Face and call glyphIndex. If you're
/// doing text shaping, the text shaping library (i.e. HarfBuzz) will automatically
/// determine glyph indexes for a text run.
pub fn renderGlyph(
self: *Group,
alloc: Allocator,
atlas: *font.Atlas,
index: FontIndex,
glyph_index: u32,
opts: font.face.RenderOptions,
) !Glyph {
// Special-case fonts are rendered directly.
if (index.special()) |sp| switch (sp) {
.sprite => return try self.sprite.?.renderGlyph(
alloc,
atlas,
glyph_index,
opts,
),
};
const face = try self.faceFromIndex(index);
const glyph = try face.renderGlyph(alloc, atlas, glyph_index, opts);
// log.warn("GLYPH={}", .{glyph});
return glyph;
}
/// The wasm-compatible API.
pub const Wasm = struct {
const wasm = @import("../os/wasm.zig");
const alloc = wasm.alloc;
export fn group_new(pts: u16) ?*Group {
return group_new_(pts) catch null;
}
fn group_new_(pts: u16) !*Group {
var group = try Group.init(alloc, .{}, .{ .points = pts });
errdefer group.deinit();
var result = try alloc.create(Group);
errdefer alloc.destroy(result);
result.* = group;
return result;
}
export fn group_free(ptr: ?*Group) void {
if (ptr) |v| {
v.deinit();
alloc.destroy(v);
}
}
export fn group_init_sprite_face(self: *Group) void {
return group_init_sprite_face_(self) catch |err| {
log.warn("error initializing sprite face err={}", .{err});
return;
};
}
fn group_init_sprite_face_(self: *Group) !void {
const metrics = metrics: {
const index = self.indexForCodepoint('M', .regular, .text).?;
const face = try self.faceFromIndex(index);
break :metrics face.metrics;
};
// Set details for our sprite font
self.sprite = font.sprite.Face{
.width = metrics.cell_width,
.height = metrics.cell_height,
.thickness = 2,
.underline_position = metrics.underline_position,
};
}
export fn group_add_face(self: *Group, style: u16, face: *font.DeferredFace) void {
return self.addFace(@enumFromInt(style), face.*) catch |err| {
log.warn("error adding face to group err={}", .{err});
return;
};
}
export fn group_set_size(self: *Group, size: u16) void {
return self.setSize(.{ .points = size }) catch |err| {
log.warn("error setting group size err={}", .{err});
return;
};
}
/// Presentation is negative for doesn't matter.
export fn group_index_for_codepoint(self: *Group, cp: u32, style: u16, p: i16) i16 {
const presentation: ?Presentation = if (p < 0) null else @enumFromInt(p);
const idx = self.indexForCodepoint(
cp,
@enumFromInt(style),
presentation,
) orelse return -1;
return @intCast(@as(u8, @bitCast(idx)));
}
export fn group_render_glyph(
self: *Group,
atlas: *font.Atlas,
idx: i16,
cp: u32,
max_height: u16,
) ?*Glyph {
return group_render_glyph_(self, atlas, idx, cp, max_height) catch |err| {
log.warn("error rendering group glyph err={}", .{err});
return null;
};
}
fn group_render_glyph_(
self: *Group,
atlas: *font.Atlas,
idx_: i16,
cp: u32,
max_height_: u16,
) !*Glyph {
const idx = @as(FontIndex, @bitCast(@as(u8, @intCast(idx_))));
const max_height = if (max_height_ <= 0) null else max_height_;
const glyph = try self.renderGlyph(alloc, atlas, idx, cp, .{
.max_height = max_height,
});
var result = try alloc.create(Glyph);
errdefer alloc.destroy(result);
result.* = glyph;
return result;
}
};
test {
const testing = std.testing;
const alloc = testing.allocator;
const testFont = @import("test.zig").fontRegular;
const testEmoji = @import("test.zig").fontEmoji;
const testEmojiText = @import("test.zig").fontEmojiText;
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var lib = try Library.init();
defer lib.deinit();
var group = try init(alloc, lib, .{ .points = 12 });
defer group.deinit();
_ = try group.addFace(
.regular,
.{ .loaded = try Face.init(lib, testFont, .{ .size = .{ .points = 12 } }) },
);
if (font.options.backend != .coretext) {
// Coretext doesn't support Noto's format
_ = try group.addFace(
.regular,
.{ .loaded = try Face.init(lib, testEmoji, .{ .size = .{ .points = 12 } }) },
);
}
_ = try group.addFace(
.regular,
.{ .loaded = try Face.init(lib, testEmojiText, .{ .size = .{ .points = 12 } }) },
);
// Should find all visible ASCII
var i: u32 = 32;
while (i < 127) : (i += 1) {
const idx = group.indexForCodepoint(i, .regular, null).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 0), idx.idx);
// Render it
const face = try group.faceFromIndex(idx);
const glyph_index = face.glyphIndex(i).?;
_ = try group.renderGlyph(
alloc,
&atlas_greyscale,
idx,
glyph_index,
.{},
);
}
// Try emoji
{
const idx = group.indexForCodepoint('🥸', .regular, null).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 1), idx.idx);
}
// Try text emoji
{
const idx = group.indexForCodepoint(0x270C, .regular, .text).?;
try testing.expectEqual(Style.regular, idx.style);
const text_idx = if (font.options.backend == .coretext) 1 else 2;
try testing.expectEqual(@as(FontIndex.IndexInt, text_idx), idx.idx);
}
{
const idx = group.indexForCodepoint(0x270C, .regular, .emoji).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 1), idx.idx);
}
// Box glyph should be null since we didn't set a box font
{
try testing.expect(group.indexForCodepoint(0x1FB00, .regular, null) == null);
}
}
test "disabled font style" {
const testing = std.testing;
const alloc = testing.allocator;
const testFont = @import("test.zig").fontRegular;
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var lib = try Library.init();
defer lib.deinit();
var group = try init(alloc, lib, .{ .points = 12 });
defer group.deinit();
// Disable bold
group.styles.set(.bold, false);
// Same font but we can test the style in the index
const opts: font.face.Options = .{ .size = .{ .points = 12 } };
_ = try group.addFace(.regular, .{ .loaded = try Face.init(lib, testFont, opts) });
_ = try group.addFace(.bold, .{ .loaded = try Face.init(lib, testFont, opts) });
_ = try group.addFace(.italic, .{ .loaded = try Face.init(lib, testFont, opts) });
// Regular should work fine
{
const idx = group.indexForCodepoint('A', .regular, null).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 0), idx.idx);
}
// Bold should go to regular
{
const idx = group.indexForCodepoint('A', .bold, null).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 0), idx.idx);
}
// Italic should still work
{
const idx = group.indexForCodepoint('A', .italic, null).?;
try testing.expectEqual(Style.italic, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 0), idx.idx);
}
}
test "face count limit" {
const testing = std.testing;
const alloc = testing.allocator;
const testFont = @import("test.zig").fontRegular;
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var lib = try Library.init();
defer lib.deinit();
const opts: font.face.Options = .{ .size = .{ .points = 12 } };
var group = try init(alloc, lib, opts.size);
defer group.deinit();
for (0..FontIndex.Special.start - 1) |_| {
_ = try group.addFace(.regular, .{ .loaded = try Face.init(lib, testFont, opts) });
}
try testing.expectError(error.GroupFull, group.addFace(
.regular,
.{ .loaded = try Face.init(lib, testFont, opts) },
));
}
test "box glyph" {
const testing = std.testing;
const alloc = testing.allocator;
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var lib = try Library.init();
defer lib.deinit();
var group = try init(alloc, lib, .{ .points = 12 });
defer group.deinit();
// Set box font
group.sprite = font.sprite.Face{ .width = 18, .height = 36, .thickness = 2 };
// Should find a box glyph
const idx = group.indexForCodepoint(0x2500, .regular, null).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@intFromEnum(FontIndex.Special.sprite), idx.idx);
// Should render it
const glyph = try group.renderGlyph(
alloc,
&atlas_greyscale,
idx,
0x2500,
.{},
);
try testing.expectEqual(@as(u32, 36), glyph.height);
}
test "resize" {
const testing = std.testing;
const alloc = testing.allocator;
const testFont = @import("test.zig").fontRegular;
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var lib = try Library.init();
defer lib.deinit();
var group = try init(alloc, lib, .{ .points = 12, .xdpi = 96, .ydpi = 96 });
defer group.deinit();
_ = try group.addFace(.regular, .{ .loaded = try Face.init(
lib,
testFont,
.{ .size = .{ .points = 12, .xdpi = 96, .ydpi = 96 } },
) });
// Load a letter
{
const idx = group.indexForCodepoint('A', .regular, null).?;
const face = try group.faceFromIndex(idx);
const glyph_index = face.glyphIndex('A').?;
const glyph = try group.renderGlyph(
alloc,
&atlas_greyscale,
idx,
glyph_index,
.{},
);
try testing.expectEqual(@as(u32, 11), glyph.height);
}
// Resize
try group.setSize(.{ .points = 24, .xdpi = 96, .ydpi = 96 });
{
const idx = group.indexForCodepoint('A', .regular, null).?;
const face = try group.faceFromIndex(idx);
const glyph_index = face.glyphIndex('A').?;
const glyph = try group.renderGlyph(
alloc,
&atlas_greyscale,
idx,
glyph_index,
.{},
);
try testing.expectEqual(@as(u32, 21), glyph.height);
}
}
test "discover monospace with fontconfig and freetype" {
if (options.backend != .fontconfig_freetype) return error.SkipZigTest;
const testing = std.testing;
const alloc = testing.allocator;
const Discover = @import("main.zig").Discover;
// Search for fonts
var fc = Discover.init();
var it = try fc.discover(alloc, .{ .family = "monospace", .size = 12 });
defer it.deinit();
// Initialize the group with the deferred face
var lib = try Library.init();
defer lib.deinit();
var group = try init(alloc, lib, .{ .points = 12 });
defer group.deinit();
_ = try group.addFace(.regular, .{ .deferred = (try it.next()).? });
// Should find all visible ASCII
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var i: u32 = 32;
while (i < 127) : (i += 1) {
const idx = group.indexForCodepoint(i, .regular, null).?;
try testing.expectEqual(Style.regular, idx.style);
try testing.expectEqual(@as(FontIndex.IndexInt, 0), idx.idx);
// Render it
const face = try group.faceFromIndex(idx);
const glyph_index = face.glyphIndex(i).?;
_ = try group.renderGlyph(
alloc,
&atlas_greyscale,
idx,
glyph_index,
.{},
);
}
}
test "faceFromIndex returns pointer" {
const testing = std.testing;
const alloc = testing.allocator;
const testFont = @import("test.zig").fontRegular;
var atlas_greyscale = try font.Atlas.init(alloc, 512, .greyscale);
defer atlas_greyscale.deinit(alloc);
var lib = try Library.init();
defer lib.deinit();
var group = try init(alloc, lib, .{ .points = 12, .xdpi = 96, .ydpi = 96 });
defer group.deinit();
_ = try group.addFace(.regular, .{ .loaded = try Face.init(
lib,
testFont,
.{ .size = .{ .points = 12, .xdpi = 96, .ydpi = 96 } },
) });
{
const idx = group.indexForCodepoint('A', .regular, null).?;
const face1 = try group.faceFromIndex(idx);
const face2 = try group.faceFromIndex(idx);
try testing.expectEqual(@intFromPtr(face1), @intFromPtr(face2));
}
}