mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 15:56:13 +03:00
272 lines
8.6 KiB
Zig
272 lines
8.6 KiB
Zig
//! Tracy API.
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//!
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//! Forked and modified from https://github.com/SpexGuy/Zig-Tracy
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const std = @import("std");
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const builtin = @import("builtin");
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const root = @import("root");
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const SourceLocation = std.builtin.SourceLocation;
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// Tracy is enabled if the root function tracy_enabled returns true.
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pub const enabled = @hasDecl(root, "tracy_enabled") and root.tracy_enabled();
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// Bring in the correct implementation depending on if we're enabled or not.
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// See Impl for all the real doc comments.
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pub usingnamespace if (enabled) Impl else Noop;
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const Impl = struct {
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const c = @cImport({
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//uncomment to enable callstacks, very slow
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//@cDefine("TRACY_CALLSTACK", "");
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@cDefine("TRACY_ENABLE", "");
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@cInclude("TracyC.h");
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});
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const has_callstack_support = @hasDecl(c, "TRACY_HAS_CALLSTACK") and @hasDecl(c, "TRACY_CALLSTACK");
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const callstack_enabled: c_int = if (has_callstack_support) c.TRACY_CALLSTACK else 0;
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const callstack_depth = 10; // TODO configurable
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/// A zone represents the lifetime of a special on-stack profiler variable.
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/// Typically it would exist for the duration of a whole scope of the
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/// profiled function, but you also can measure time spent in scopes of a
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/// for-loop or an if-branch.
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pub const Zone = struct {
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zone: c.___tracy_c_zone_context,
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/// Text description of a zone.
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pub inline fn text(self: Zone, val: []const u8) void {
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c.___tracy_emit_zone_text(self.zone, val.ptr, val.len);
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}
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/// Name of the zone.
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pub inline fn name(self: Zone, val: []const u8) void {
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c.___tracy_emit_zone_name(self.zone, val.ptr, val.len);
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}
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/// Color of the zone in the UI. Specify the value as RGB
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/// using hex: 0xRRGGBB.
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pub inline fn color(self: Zone, val: u32) void {
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c.___tracy_emit_zone_color(self.zone, val);
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}
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/// A value associated with the zone.
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pub inline fn value(self: Zone, val: u64) void {
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c.___tracy_emit_zone_value(self.zone, val);
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}
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/// End the zone.
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pub inline fn end(self: Zone) void {
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c.___tracy_emit_zone_end(self.zone);
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}
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};
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/// Tracy profiles within the context of a frame. This represents
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/// a single frame.
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pub fn Frame(comptime name: [:0]const u8) type {
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return struct {
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pub fn end(_: @This()) void {
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c.___tracy_emit_frame_mark_end(name.ptr);
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}
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};
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}
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/// allocator returns an allocator that tracks allocs/frees.
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pub fn allocator(
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parent: std.mem.Allocator,
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comptime name: ?[:0]const u8,
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) Allocator(name) {
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return Allocator(name).init(parent);
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}
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/// Returns an allocator type with the given name.
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pub fn Allocator(comptime name: ?[:0]const u8) type {
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return struct {
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parent: std.mem.Allocator,
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const Self = @This();
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pub fn init(parent: std.mem.Allocator) Self {
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return .{ .parent = parent };
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}
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pub fn allocator(self: *Self) std.mem.Allocator {
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return .{
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.ptr = self,
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.vtable = &.{
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.alloc = allocFn,
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.resize = resizeFn,
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.free = freeFn,
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},
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};
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}
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fn allocFn(
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ctx: *anyopaque,
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len: usize,
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log2_ptr_align: u8,
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ret_addr: usize,
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) ?[*]u8 {
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const self = @as(*Self, @ptrCast(@alignCast(ctx)));
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const result = self.parent.rawAlloc(len, log2_ptr_align, ret_addr);
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if (result) |data| {
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if (len != 0) {
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if (name) |n| {
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allocNamed(data.ptr, len, n);
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} else {
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alloc(data, len);
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}
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}
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}
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return result;
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}
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fn resizeFn(
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ctx: *anyopaque,
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buf: []u8,
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log2_buf_align: u8,
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new_len: usize,
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ret_addr: usize,
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) bool {
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const self = @as(*Self, @ptrCast(@alignCast(ctx)));
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if (self.parent.rawResize(buf, log2_buf_align, new_len, ret_addr)) {
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if (name) |n| {
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freeNamed(buf.ptr, n);
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allocNamed(buf.ptr, new_len, n);
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} else {
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free(buf.ptr);
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alloc(buf.ptr, new_len);
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}
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return true;
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}
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// during normal operation the compiler hits this case thousands of times due to this
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// emitting messages for it is both slow and causes clutter
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return false;
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}
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fn freeFn(
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ctx: *anyopaque,
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buf: []u8,
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log2_buf_align: u8,
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ret_addr: usize,
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) void {
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const self = @as(*Self, @ptrCast(@alignCast(ctx)));
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self.parent.rawFree(buf, log2_buf_align, ret_addr);
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if (buf.len != 0) {
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if (name) |n| {
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freeNamed(buf.ptr, n);
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} else {
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free(buf.ptr);
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}
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}
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}
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};
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}
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/// Start a trace. Defer calling end() to end the trace.
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pub inline fn trace(comptime src: SourceLocation) Zone {
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const static = struct {
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var loc: c.___tracy_source_location_data = undefined;
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};
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static.loc = .{
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.name = null,
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.function = src.fn_name.ptr,
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.file = src.file.ptr,
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.line = src.line,
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.color = 0,
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};
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const zone = if (has_callstack_support)
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c.___tracy_emit_zone_begin_callstack(&static.loc, callstack_depth, 1)
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else
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c.___tracy_emit_zone_begin(&static.loc, 1);
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return Zone{ .zone = zone };
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}
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/// Mark the boundary of a frame. Good for continuous frames. For
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/// discontinuous frames, use frame() and defer end().
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pub inline fn frameMark() void {
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c.___tracy_emit_frame_mark(null);
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}
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/// Start a discontinuous frame.
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pub inline fn frame(comptime name: [:0]const u8) Frame(name) {
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c.___tracy_emit_frame_mark_start(name.ptr);
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return .{};
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}
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/// Name the current thread.
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pub inline fn setThreadName(comptime name: [:0]const u8) void {
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c.___tracy_set_thread_name(name.ptr);
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}
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inline fn alloc(ptr: [*]u8, len: usize) void {
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if (has_callstack_support) {
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c.___tracy_emit_memory_alloc_callstack(ptr, len, callstack_depth, 0);
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} else {
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c.___tracy_emit_memory_alloc(ptr, len, 0);
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}
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}
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inline fn allocNamed(ptr: [*]u8, len: usize, comptime name: [:0]const u8) void {
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if (has_callstack_support) {
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c.___tracy_emit_memory_alloc_callstack_named(ptr, len, callstack_depth, 0, name.ptr);
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} else {
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c.___tracy_emit_memory_alloc_named(ptr, len, 0, name.ptr);
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}
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}
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inline fn free(ptr: [*]u8) void {
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if (has_callstack_support) {
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c.___tracy_emit_memory_free_callstack(ptr, callstack_depth, 0);
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} else {
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c.___tracy_emit_memory_free(ptr, 0);
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}
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}
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inline fn freeNamed(ptr: [*]u8, comptime name: [:0]const u8) void {
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if (has_callstack_support) {
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c.___tracy_emit_memory_free_callstack_named(ptr, callstack_depth, 0, name.ptr);
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} else {
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c.___tracy_emit_memory_free_named(ptr, 0, name.ptr);
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}
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}
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};
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const Noop = struct {
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pub const Zone = struct {
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pub inline fn text(_: Zone, _: []const u8) void {}
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pub inline fn name(_: Zone, _: []const u8) void {}
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pub inline fn color(_: Zone, _: u32) void {}
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pub inline fn value(_: Zone, _: u64) void {}
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pub inline fn end(_: Zone) void {}
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};
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pub fn Frame(comptime _: [:0]const u8) type {
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return struct {
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pub fn end(_: @This()) void {}
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};
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}
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pub inline fn trace(comptime src: SourceLocation) Zone {
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_ = src;
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return .{};
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}
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pub inline fn frameMark() void {}
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pub inline fn frame(comptime name: [:0]const u8) Frame(name) {
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return .{};
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}
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pub inline fn setThreadName(comptime name: [:0]const u8) void {
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_ = name;
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}
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};
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test {}
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