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ghostty/src/renderer/shaders
History
Mitchell Hashimoto e3eba92c0e renderer/metal: only apply min contrast if set and only on non-color fg
2023-12-01 21:26:33 -08:00
..
cell.f.glsl
renderer/{metal,opengl}: need to premult our cell alpha to have effect
2023-08-18 18:38:47 -07:00
cell.metal
renderer/metal: only apply min contrast if set and only on non-color fg
2023-12-01 21:26:33 -08:00
cell.v.glsl
renderer/opengl: shaders only need one color input
2023-11-17 21:51:07 -08:00
custom.v.glsl
renderer/opengl: draw custom shaders, simplified
2023-11-17 21:51:06 -08:00
image.f.glsl
renderer/opengl: correct shader params
2023-11-19 22:52:40 -08:00
image.v.glsl
renderer/opengl: setup image uniforms
2023-11-19 22:33:06 -08:00
shadertoy_prefix.glsl
renderer/opengl: resize the screen texture
2023-11-17 21:51:06 -08:00
test_shadertoy_crt.glsl
renderer: shadertoy functions
2023-11-17 21:50:35 -08:00
test_shadertoy_invalid.glsl
renderer: shadertoy functions
2023-11-17 21:50:35 -08:00
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