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This isn't done yet, I still have to handle soft-wrapping and test wrapped cases in the ring buffer.
847 lines
27 KiB
Zig
847 lines
27 KiB
Zig
//! Screen represents the internal storage for a terminal screen, including
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//! scrollback. This is implemented as a single continuous ring buffer.
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//!
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//! Definitions:
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//!
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//! * Screen - The full screen (active + history).
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//! * Active - The area that is the current edit-able screen (the
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//! bottom of the scrollback). This is "edit-able" because it is
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//! the only part that escape sequences such as set cursor position
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//! actually affect.
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//! * History - The area that contains the lines prior to the active
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//! area. This is the scrollback area. Escape sequences can no longer
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//! affect this area.
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//! * Viewport - The area that is currently visible to the user. This
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//! can be thought of as the current window into the screen.
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//!
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const Screen = @This();
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// FUTURE: Today this is implemented as a single contiguous ring buffer.
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// If we increase the scrollback, we perform a full memory copy. For small
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// scrollback, this is pretty cheap. For large (or infinite) scrollback,
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// this starts to get pretty nasty. We should change this in the future to
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// use a segmented list or something similar. I want to keep all the visible
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// area contiguous so its not a simple drop-in. We can take a look at this
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// one day.
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const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const color = @import("color.zig");
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const point = @import("point.zig");
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const Point = point.Point;
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const Selection = @import("Selection.zig");
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const log = std.log.scoped(.screen);
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/// A row is a set of cells.
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pub const Row = []Cell;
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/// Cursor represents the cursor state.
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pub const Cursor = struct {
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// x, y where the cursor currently exists (0-indexed). This x/y is
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// always the offset in the active area.
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x: usize = 0,
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y: usize = 0,
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// pen is the current cell styling to apply to new cells.
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pen: Cell = .{ .char = 0 },
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// The last column flag (LCF) used to do soft wrapping.
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pending_wrap: bool = false,
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};
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/// Cell is a single cell within the screen.
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pub const Cell = struct {
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/// Each cell contains exactly one character. The character is UTF-32
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/// encoded (just the Unicode codepoint).
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char: u32,
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/// Foreground and background color. null means to use the default.
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fg: ?color.RGB = null,
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bg: ?color.RGB = null,
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/// On/off attributes that can be set
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/// TODO: pack it
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attrs: struct {
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bold: u1 = 0,
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underline: u1 = 0,
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inverse: u1 = 0,
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/// If 1, this line is soft-wrapped. Only the last cell in a row
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/// should have this set. The first cell of the next row is actually
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/// part of this row in raw input.
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wrap: u1 = 0,
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} = .{},
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/// True if the cell should be skipped for drawing
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pub fn empty(self: Cell) bool {
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return self.char == 0;
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}
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};
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pub const RowIterator = struct {
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screen: *const Screen,
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index: usize,
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pub fn next(self: *RowIterator) ?Row {
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if (self.index >= self.screen.rows) return null;
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const res = self.screen.getRow(self.index);
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self.index += 1;
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return res;
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}
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};
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/// Each screen maintains its own cursor state.
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cursor: Cursor = .{},
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/// Saved cursor saved with DECSC (ESC 7).
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saved_cursor: Cursor = .{},
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/// The full list of rows, including any scrollback.
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storage: []Cell,
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/// The top and bottom of the scroll area. The first visible row if the terminal
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/// window were scrolled all the way to the top. The last visible row if the
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/// terminal were scrolled all the way to the bottom.
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top: usize,
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bottom: usize,
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/// The offset of the visible area within the storage. This is from the
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/// "top" field. So the actual index of the first row is
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/// `storage[top + visible_offset]`.
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visible_offset: usize,
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/// The maximum number of lines that are available in scrollback. This
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/// is in addition to the number of visible rows.
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max_scrollback: usize,
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/// The number of rows and columns in the visible space.
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rows: usize,
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cols: usize,
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/// Initialize a new screen.
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pub fn init(
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alloc: Allocator,
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rows: usize,
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cols: usize,
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max_scrollback: usize,
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) !Screen {
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// Allocate enough storage to cover every row and column in the visible
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// area. This wastes some up front memory but saves allocations later.
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// TODO: dynamically allocate scrollback
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const buf = try alloc.alloc(Cell, (rows + max_scrollback) * cols);
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std.mem.set(Cell, buf, .{ .char = 0 });
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return Screen{
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.cursor = .{},
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.storage = buf,
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.top = 0,
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.bottom = rows,
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.visible_offset = 0,
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.max_scrollback = max_scrollback,
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.rows = rows,
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.cols = cols,
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};
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}
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pub fn deinit(self: *Screen, alloc: Allocator) void {
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alloc.free(self.storage);
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self.* = undefined;
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}
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/// This returns true if the viewport is anchored at the bottom currently.
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pub fn viewportIsBottom(self: Screen) bool {
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return self.visible_offset == self.bottomOffset();
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}
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fn bottomOffset(self: Screen) usize {
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return self.bottom - self.rows;
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}
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/// Returns an iterator that can be used to iterate over all of the rows
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/// from index zero.
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pub fn rowIterator(self: *const Screen) RowIterator {
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return .{ .screen = self, .index = 0 };
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}
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/// Get the visible portion of the screen.
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pub fn getVisible(self: Screen) []Cell {
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return self.storage;
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}
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/// Get a single row in the active area by index (0-indexed).
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pub fn getRow(self: Screen, idx: usize) Row {
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// Get the index of the first byte of the the row at index.
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const real_idx = self.viewportRowIndex(idx);
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// The storage is sliced to return exactly the number of columns.
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return self.storage[real_idx .. real_idx + self.cols];
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}
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/// Get a single cell in the active area. row and col are 0-indexed.
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pub fn getCell(self: Screen, row: usize, col: usize) *Cell {
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assert(row < self.rows);
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assert(col < self.cols);
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const row_idx = self.viewportRowIndex(row);
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return &self.storage[row_idx + col];
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}
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/// Returns the index for the given row (0-indexed) into the underlying
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/// storage array. The row is 0-indexed from the top of the viewport.
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fn viewportRowIndex(self: Screen, idx: usize) usize {
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assert(idx < self.rows);
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return self.rowIndex(self.visible_offset + idx);
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}
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/// Returns the index for the given row (0-indexed) into the underlying
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/// storage array. The row is 0-indexed from the top of the screen.
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fn rowIndex(self: Screen, y: usize) usize {
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assert(y < self.totalRows());
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const val = (self.top + y) * self.cols;
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if (val < self.storage.len) return val;
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return val - self.storage.len;
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}
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/// Returns the total number of rows in the screen.
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inline fn totalRows(self: Screen) usize {
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return self.storage.len / self.cols;
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}
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/// Scroll behaviors for the scroll function.
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pub const Scroll = union(enum) {
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/// Scroll to the top of the scroll buffer. The first line of the
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/// viewport will be the top line of the scroll buffer.
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top: void,
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/// Scroll to the bottom, where the last line of the viewport
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/// will be the last line of the buffer. TODO: are we sure?
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bottom: void,
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/// Scroll up (negative) or down (positive) some fixed amount.
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/// Scrolling direction (up/down) describes the direction the viewport
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/// moves, not the direction text moves. This is the colloquial way that
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/// scrolling is described: "scroll the page down".
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delta: isize,
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/// Same as delta but scrolling down will not grow the scrollback.
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/// Scrolling down at the bottom will do nothing (similar to how
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/// delta at the top does nothing).
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delta_no_grow: isize,
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};
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/// Scroll the screen by the given behavior. Note that this will always
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/// "move" the screen. It is up to the caller to determine if they actually
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/// want to do that yet (i.e. are they writing to the end of the screen
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/// or not).
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pub fn scroll(self: *Screen, behavior: Scroll) void {
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switch (behavior) {
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// Setting viewport offset to zero makes row 0 be at self.top
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// which is the top!
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.top => self.visible_offset = 0,
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// Calc the bottom by going from top of scrollback (self.top)
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// to the end of the storage, then subtract the number of visible
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// rows.
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.bottom => self.visible_offset = self.bottom - self.rows,
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// TODO: deltas greater than the entire scrollback
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.delta => |delta| self.scrollDelta(delta, true),
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.delta_no_grow => |delta| self.scrollDelta(delta, false),
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}
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}
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fn scrollDelta(self: *Screen, delta: isize, grow: bool) void {
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// log.info("offsets before: top={} bottom={} visible={}", .{
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// self.top,
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// self.bottom,
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// self.visible_offset,
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// });
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// defer {
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// log.info("offsets after: top={} bottom={} visible={}", .{
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// self.top,
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// self.bottom,
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// self.visible_offset,
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// });
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// }
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// If we're scrolling up, then we just subtract and we're done.
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if (delta < 0) {
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self.visible_offset -|= @intCast(usize, -delta);
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return;
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}
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// If we're scrolling down, we have more work to do beacuse we
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// need to determine if we're overwriting our scrollback.
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self.visible_offset +|= @intCast(usize, delta);
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if (grow) {
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self.bottom +|= @intCast(usize, delta);
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} else {
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// If we're not growing, then we want to ensure we don't scroll
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// off the bottom. Calculate the number of rows we can see. If we
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// can see less than the number of rows we have available, then scroll
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// back a bit.
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const visible_bottom = self.visible_offset + self.rows;
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if (visible_bottom > self.bottom) {
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self.visible_offset = self.bottom - self.rows;
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// We can also fast-track this case because we know we won't
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// be overlapping at all so we can return immediately.
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return;
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}
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}
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// TODO: can optimize scrollback = 0
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// Determine if we need to clear rows.
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assert(@mod(self.storage.len, self.cols) == 0);
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const storage_rows = self.storage.len / self.cols;
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const visible_zero = self.top + self.visible_offset;
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const rows_overlapped = if (visible_zero >= storage_rows) overlap: {
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// We're wrapping from the top of the visible area. In this
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// scenario, we just check that we have enough space from
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// our true visible top to zero.
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const visible_top = visible_zero - storage_rows;
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const rows_available = self.top - visible_top;
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if (rows_available >= self.rows) return;
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// We overlap our missing rows
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break :overlap self.rows - rows_available;
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} else overlap: {
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// First check: if we have enough space in the storage buffer
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// FORWARD to accomodate all our rows, then we're fine.
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const rows_forward = storage_rows - (self.top + self.visible_offset);
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if (rows_forward >= self.rows) return;
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// Second check: if we have enough space PRIOR to zero when
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// wrapped, then we're fine.
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const rows_wrapped = self.rows - rows_forward;
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if (rows_wrapped < self.top) return;
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// We need to clear the rows in the overlap and move the top
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// of the scrollback buffer.
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break :overlap rows_wrapped - self.top;
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};
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// If we are growing, then we clear the overlap and reset zero
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if (grow) {
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// Clear our overlap
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const clear_start = self.top * self.cols;
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const clear_end = clear_start + (rows_overlapped * self.cols);
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std.mem.set(Cell, self.storage[clear_start..clear_end], .{ .char = 0 });
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// Move to accomodate overlap. This deletes scrollback.
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self.top = @mod(self.top + rows_overlapped, storage_rows);
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// The new bottom is right up against the new top since we're using
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// the full buffer. The bottom is therefore the full size of the storage.
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self.bottom = storage_rows;
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}
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// Move back the number of overlapped
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self.visible_offset -= rows_overlapped;
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}
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/// Copy row at src to dst.
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pub fn copyRow(self: *Screen, dst: usize, src: usize) void {
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const src_row = self.getRow(src);
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const dst_row = self.getRow(dst);
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std.mem.copy(Cell, dst_row, src_row);
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}
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/// Resize the screen. The rows or cols can be bigger or smaller. Due to
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/// the internal representation of a screen, this usually involves a significant
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/// amount of copying compared to any other operations.
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///
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/// This will trim data if the size is getting smaller. It is expected that
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/// callers will reflow the text prior to calling this.
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pub fn resize(self: *Screen, alloc: Allocator, rows: usize, cols: usize) !void {
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// Make a copy so we can access the old indexes.
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const old = self.*;
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// Reallocate the storage
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self.storage = try alloc.alloc(Cell, (rows + self.max_scrollback) * cols);
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self.top = 0;
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self.bottom = rows;
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self.rows = rows;
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self.cols = cols;
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// Move our cursor if we have to so it stays on the screen.
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self.cursor.x = @minimum(self.cursor.x, self.cols - 1);
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self.cursor.y = @minimum(self.cursor.y, self.rows - 1);
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// TODO: reflow due to soft wrap
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// If we're increasing height, then copy all rows (start at 0).
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// Otherwise start at the latest row that includes the bottom row,
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// aka strip the top.
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var y: usize = if (rows >= old.rows) 0 else old.rows - rows;
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const start = y;
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const col_end = @minimum(old.cols, cols);
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while (y < old.rows) : (y += 1) {
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// Copy the old row into the new row, just losing the columsn
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// if we got thinner.
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const old_row = old.getRow(y);
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const new_row = self.getRow(y - start);
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std.mem.copy(Cell, new_row, old_row[0..col_end]);
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// If our new row is wider, then we copy zeroes into the rest.
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if (new_row.len > old_row.len) {
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std.mem.set(Cell, new_row[old_row.len..], .{ .char = 0 });
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}
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}
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// If we grew rows, then set the remaining data to zero.
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if (rows > old.rows) {
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std.mem.set(Cell, self.storage[self.viewportRowIndex(old.rows)..], .{ .char = 0 });
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}
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// Free the old data
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alloc.free(old.storage);
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}
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/// Returns the raw text associated with a selection. This will unwrap
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/// soft-wrapped edges. The returned slice is owned by the caller.
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pub fn selectionString(self: Screen, alloc: Allocator, sel: Selection) ![]const u8 {
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// Get the slices for the string
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const slices = self.selectionSlices(sel);
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// We can now know how much space we'll need to store the string. We
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// can waste as much as 4x the size here as we make space for unicode
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// characters (which may take up 32 bits).
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// TODO: loop over and pre-calculate the sizeto avoid wasted space.
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const newlines = @divFloor(slices.top.len + slices.bot.len, self.cols) + 1;
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const chars = (slices.top.len + slices.bot.len) * 4;
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const buf = try alloc.alloc(u8, chars + newlines);
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var i: usize = 0;
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for (slices.top) |cell, idx| {
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// If our index cleanly divides into the col count then we're
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// at a newline and we add it.
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if (idx > 0 and @mod(idx + slices.top_offset, self.cols) == 0) {
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buf[i] = '\n';
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i += 1;
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}
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const char = if (cell.char > 0) cell.char else ' ';
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i += try std.unicode.utf8Encode(@intCast(u21, char), buf[i..]);
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}
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for (slices.bot) |cell, idx| {
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// We don't use "top_offset" here because the bot by definition
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// is never offset, it always starts at index 0 so we can just check
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// the index directly.
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if (@mod(idx, self.cols) == 0) {
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buf[i] = '\n';
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i += 1;
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}
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const char = if (cell.char > 0) cell.char else ' ';
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i += try std.unicode.utf8Encode(@intCast(u21, char), buf[i..]);
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}
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// If we wrote less than what we allocated, try to shrink it. Otherwise
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// return the buf as-is.
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return if (i < buf.len) try alloc.realloc(buf, i) else buf;
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}
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/// Returns the slices that make up the selection, in order. There are at most
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/// two parts to handle the ring buffer. If the selection fits in one contiguous
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/// slice, then the second slice will have a length of zero.
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fn selectionSlices(self: Screen, sel: Selection) struct {
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// Top offset can be used to determine if a newline is required by
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// seeing if the cell index plus the offset cleanly divides by screen cols.
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top_offset: usize,
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top: []Cell,
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bot: []Cell,
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} {
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// TODO: test
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assert(sel.start.y < self.totalRows());
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assert(sel.end.y < self.totalRows());
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assert(sel.start.x < self.cols);
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assert(sel.end.x < self.cols);
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// Get the true "top" and "bottom"
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const sel_top = sel.topLeft();
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const sel_bot = sel.bottomRight();
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const top = self.rowIndex(sel_top.y);
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const bot = self.rowIndex(sel_bot.y);
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// The bottom and top are available in one contiguous slice.
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if (bot >= top) {
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return .{
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.top_offset = sel_top.x,
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.top = self.storage[top + sel_top.x .. bot + sel_bot.x + 1],
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.bot = self.storage[0..0], // just so its a valid slice, but zero length
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};
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}
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// The bottom and top are split into two slices, so we slice to the
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// bottom of the storage, then from the top.
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return .{
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.top_offset = sel_top.x,
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.top = self.storage[top + sel_top.x .. self.bottom + self.cols],
|
|
.bot = self.storage[0 .. bot + sel_bot.x],
|
|
};
|
|
}
|
|
|
|
/// Turns the screen into a string.
|
|
pub fn testString(self: Screen, alloc: Allocator) ![]const u8 {
|
|
const buf = try alloc.alloc(u8, self.storage.len + self.rows);
|
|
|
|
var i: usize = 0;
|
|
var y: usize = 0;
|
|
var rows = self.rowIterator();
|
|
while (rows.next()) |row| {
|
|
defer y += 1;
|
|
|
|
if (y > 0) {
|
|
buf[i] = '\n';
|
|
i += 1;
|
|
}
|
|
|
|
for (row) |cell| {
|
|
// TODO: handle character after null
|
|
if (cell.char > 0) {
|
|
i += try std.unicode.utf8Encode(@intCast(u21, cell.char), buf[i..]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Never render the final newline
|
|
const str = std.mem.trimRight(u8, buf[0..i], "\n");
|
|
return try alloc.realloc(buf, str.len);
|
|
}
|
|
|
|
/// Writes a basic string into the screen for testing. Newlines (\n) separate
|
|
/// each row.
|
|
fn testWriteString(self: *Screen, text: []const u8) void {
|
|
var y: usize = 0;
|
|
var x: usize = 0;
|
|
var row = self.getRow(y);
|
|
for (text) |c| {
|
|
if (c == '\n') {
|
|
y += 1;
|
|
x = 0;
|
|
row = self.getRow(y);
|
|
continue;
|
|
}
|
|
|
|
assert(x < self.cols);
|
|
row[x].char = @intCast(u32, c);
|
|
x += 1;
|
|
}
|
|
}
|
|
|
|
test "Screen" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
|
|
// Sanity check that our test helpers work
|
|
const str = "1ABCD\n2EFGH\n3IJKL";
|
|
s.testWriteString(str);
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings(str, contents);
|
|
|
|
// Test the row iterator
|
|
var count: usize = 0;
|
|
var iter = s.rowIterator();
|
|
while (iter.next()) |row| {
|
|
// Rows should be pointer equivalent to getRow
|
|
const row_other = s.getRow(count);
|
|
try testing.expectEqual(row.ptr, row_other.ptr);
|
|
count += 1;
|
|
}
|
|
|
|
// Should go through all rows
|
|
try testing.expectEqual(@as(usize, 3), count);
|
|
}
|
|
|
|
test "Screen: scrolling" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
s.testWriteString("1ABCD\n2EFGH\n3IJKL");
|
|
|
|
try testing.expect(s.viewportIsBottom());
|
|
|
|
// Scroll down, should still be bottom
|
|
s.scroll(.{ .delta = 1 });
|
|
try testing.expect(s.viewportIsBottom());
|
|
|
|
// Test our row index
|
|
try testing.expectEqual(@as(usize, 5), s.viewportRowIndex(0));
|
|
try testing.expectEqual(@as(usize, 10), s.viewportRowIndex(1));
|
|
try testing.expectEqual(@as(usize, 0), s.viewportRowIndex(2));
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling to the bottom does nothing
|
|
s.scroll(.{ .bottom = {} });
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
}
|
|
|
|
// TODO
|
|
// test "Screen: scrolling more than size" {
|
|
// const testing = std.testing;
|
|
// const alloc = testing.allocator;
|
|
//
|
|
// var s = try init(alloc, 3, 5, 3);
|
|
// defer s.deinit(alloc);
|
|
// s.testWriteString("1ABCD\n2EFGH\n3IJKL");
|
|
//
|
|
// try testing.expect(s.viewportIsBottom());
|
|
//
|
|
// // Scroll down, should still be bottom
|
|
// s.scroll(.{ .delta = 7 });
|
|
// try testing.expect(s.viewportIsBottom());
|
|
//
|
|
// // Test our row index
|
|
// try testing.expectEqual(@as(usize, 5), s.viewportRowIndex(0));
|
|
// try testing.expectEqual(@as(usize, 10), s.viewportRowIndex(1));
|
|
// try testing.expectEqual(@as(usize, 15), s.viewportRowIndex(2));
|
|
// }
|
|
|
|
test "Screen: scroll down from 0" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
s.testWriteString("1ABCD\n2EFGH\n3IJKL");
|
|
s.scroll(.{ .delta = -1 });
|
|
try testing.expect(s.viewportIsBottom());
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("1ABCD\n2EFGH\n3IJKL", contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: scrollback" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 1);
|
|
defer s.deinit(alloc);
|
|
s.testWriteString("1ABCD\n2EFGH\n3IJKL");
|
|
s.scroll(.{ .delta = 1 });
|
|
|
|
// Test our row index
|
|
try testing.expectEqual(@as(usize, 5), s.viewportRowIndex(0));
|
|
try testing.expectEqual(@as(usize, 10), s.viewportRowIndex(1));
|
|
try testing.expectEqual(@as(usize, 15), s.viewportRowIndex(2));
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling to the bottom
|
|
s.scroll(.{ .bottom = {} });
|
|
try testing.expect(s.viewportIsBottom());
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling back should make it visible again
|
|
s.scroll(.{ .delta = -1 });
|
|
try testing.expect(!s.viewportIsBottom());
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("1ABCD\n2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling back again should do nothing
|
|
s.scroll(.{ .delta = -1 });
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("1ABCD\n2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling to the bottom
|
|
s.scroll(.{ .bottom = {} });
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling forward with no grow should do nothing
|
|
s.scroll(.{ .delta_no_grow = 1 });
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
|
|
// Scrolling to the top should work
|
|
s.scroll(.{ .top = {} });
|
|
|
|
{
|
|
// Test our contents rotated
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("1ABCD\n2EFGH\n3IJKL", contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: scrollback empty" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 50);
|
|
defer s.deinit(alloc);
|
|
s.testWriteString("1ABCD\n2EFGH\n3IJKL");
|
|
s.scroll(.{ .delta_no_grow = 1 });
|
|
|
|
{
|
|
// Test our contents
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("1ABCD\n2EFGH\n3IJKL", contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: row copy" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
s.testWriteString("1ABCD\n2EFGH\n3IJKL");
|
|
|
|
// Copy
|
|
s.scroll(.{ .delta = 1 });
|
|
s.copyRow(2, 0);
|
|
|
|
// Test our contents
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL\n2EFGH", contents);
|
|
}
|
|
|
|
test "Screen: resize more rows" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
const str = "1ABCD\n2EFGH\n3IJKL";
|
|
s.testWriteString(str);
|
|
try s.resize(alloc, 10, 5);
|
|
|
|
{
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings(str, contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: resize less rows" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
const str = "1ABCD\n2EFGH\n3IJKL";
|
|
s.testWriteString(str);
|
|
try s.resize(alloc, 2, 5);
|
|
|
|
{
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: resize more cols" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
const str = "1ABCD\n2EFGH\n3IJKL";
|
|
s.testWriteString(str);
|
|
try s.resize(alloc, 3, 10);
|
|
|
|
{
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
try testing.expectEqualStrings(str, contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: resize less cols" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
const str = "1ABCD\n2EFGH\n3IJKL";
|
|
s.testWriteString(str);
|
|
try s.resize(alloc, 3, 4);
|
|
|
|
{
|
|
var contents = try s.testString(alloc);
|
|
defer alloc.free(contents);
|
|
const expected = "1ABC\n2EFG\n3IJK";
|
|
try testing.expectEqualStrings(expected, contents);
|
|
}
|
|
}
|
|
|
|
test "Screen: selectionString" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var s = try init(alloc, 3, 5, 0);
|
|
defer s.deinit(alloc);
|
|
const str = "1ABCD\n2EFGH\n3IJKL";
|
|
s.testWriteString(str);
|
|
|
|
{
|
|
var contents = try s.selectionString(alloc, .{
|
|
.start = .{ .x = 0, .y = 1 },
|
|
.end = .{ .x = 2, .y = 2 },
|
|
});
|
|
defer alloc.free(contents);
|
|
const expected = "2EFGH\n3IJ";
|
|
try testing.expectEqualStrings(expected, contents);
|
|
}
|
|
}
|