ghostty/src/main.zig
2023-09-18 14:27:05 -07:00

279 lines
9.9 KiB
Zig

const std = @import("std");
const builtin = @import("builtin");
const Allocator = std.mem.Allocator;
const build_config = @import("build_config.zig");
const options = @import("build_options");
const glfw = @import("glfw");
const macos = @import("macos");
const tracy = @import("tracy");
const cli_action = @import("cli_action.zig");
const internal_os = @import("os/main.zig");
const xev = @import("xev");
const fontconfig = @import("fontconfig");
const harfbuzz = @import("harfbuzz");
const renderer = @import("renderer.zig");
const apprt = @import("apprt.zig");
const App = @import("App.zig");
const Ghostty = @import("main_c.zig").Ghostty;
/// Global process state. This is initialized in main() for exe artifacts
/// and by ghostty_init() for lib artifacts. This should ONLY be used by
/// the C API. The Zig API should NOT use any global state and should
/// rely on allocators being passed in as parameters.
pub var state: GlobalState = undefined;
pub fn main() !void {
// We first start by initializing our global state. This will setup
// process-level state we need to run the terminal. The reason we use
// a global is because the C API needs to be able to access this state;
// no other Zig code should EVER access the global state.
state.init() catch |err| {
const stderr = std.io.getStdErr().writer();
defer std.os.exit(1);
const ErrSet = @TypeOf(err) || error{Unknown};
switch (@as(ErrSet, @errSetCast(err))) {
error.MultipleActions => try stderr.print(
"Error: multiple CLI actions specified. You must specify only one\n" ++
"action starting with the `+` character.\n",
.{},
),
error.InvalidAction => try stderr.print(
"Error: unknown CLI action specified. CLI actions are specified with\n" ++
"the '+' character.\n",
.{},
),
else => try stderr.print("invalid CLI invocation err={}\n", .{err}),
}
};
defer state.deinit();
const alloc = state.alloc;
if (comptime builtin.mode == .Debug) {
std.log.warn("This is a debug build. Performance will be very poor.", .{});
std.log.warn("You should only use a debug build for developing Ghostty.", .{});
std.log.warn("Otherwise, please rebuild in a release mode.", .{});
}
// Execute our action if we have one
if (state.action) |action| {
std.log.info("executing CLI action={}", .{action});
std.os.exit(action.run(alloc) catch |err| err: {
std.log.err("CLI action failed error={}", .{err});
break :err 1;
});
return;
}
// Create our app state
var app = try App.create(alloc);
defer app.destroy();
// Create our runtime app
var app_runtime = try apprt.App.init(app, .{});
defer app_runtime.terminate();
// Run the GUI event loop
try app_runtime.run();
}
// Required by tracy/tracy.zig to enable/disable tracy support.
pub fn tracy_enabled() bool {
return options.tracy_enabled;
}
pub const std_options = struct {
// Our log level is always at least info in every build mode.
pub const log_level: std.log.Level = switch (builtin.mode) {
.Debug => .debug,
else => .info,
};
// The function std.log will call.
pub fn logFn(
comptime level: std.log.Level,
comptime scope: @TypeOf(.EnumLiteral),
comptime format: []const u8,
args: anytype,
) void {
// Stuff we can do before the lock
const level_txt = comptime level.asText();
const prefix = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
// Lock so we are thread-safe
std.debug.getStderrMutex().lock();
defer std.debug.getStderrMutex().unlock();
// On Mac, we use unified logging. To view this:
//
// sudo log stream --level debug --predicate 'subsystem=="com.mitchellh.ghostty"'
//
if (builtin.os.tag == .macos) {
// Convert our levels to Mac levels
const mac_level: macos.os.LogType = switch (level) {
.debug => .debug,
.info => .info,
.warn => .err,
.err => .fault,
};
// Initialize a logger. This is slow to do on every operation
// but we shouldn't be logging too much.
const logger = macos.os.Log.create("com.mitchellh.ghostty", @tagName(scope));
defer logger.release();
logger.log(std.heap.c_allocator, mac_level, format, args);
}
switch (state.logging) {
.disabled => {},
.stderr => {
// Always try default to send to stderr
const stderr = std.io.getStdErr().writer();
nosuspend stderr.print(level_txt ++ prefix ++ format ++ "\n", args) catch return;
},
}
}
};
/// This represents the global process state. There should only
/// be one of these at any given moment. This is extracted into a dedicated
/// struct because it is reused by main and the static C lib.
pub const GlobalState = struct {
const GPA = std.heap.GeneralPurposeAllocator(.{});
gpa: ?GPA,
alloc: std.mem.Allocator,
tracy: if (tracy.enabled) ?tracy.Allocator(null) else void,
action: ?cli_action.Action,
logging: Logging,
/// Where logging should go
pub const Logging = union(enum) {
disabled: void,
stderr: void,
};
pub fn init(self: *GlobalState) !void {
// Initialize ourself to nothing so we don't have any extra state.
// IMPORTANT: this MUST be initialized before any log output because
// the log function uses the global state.
self.* = .{
.gpa = null,
.alloc = undefined,
.tracy = undefined,
.action = null,
.logging = .{ .stderr = {} },
};
errdefer self.deinit();
self.gpa = gpa: {
// Use the libc allocator if it is available because it is WAY
// faster than GPA. We only do this in release modes so that we
// can get easy memory leak detection in debug modes.
if (builtin.link_libc) {
if (switch (builtin.mode) {
.ReleaseSafe, .ReleaseFast => true,
// We also use it if we can detect we're running under
// Valgrind since Valgrind only instruments the C allocator
else => std.valgrind.runningOnValgrind() > 0,
}) break :gpa null;
}
break :gpa GPA{};
};
self.alloc = alloc: {
const base = if (self.gpa) |*value|
value.allocator()
else if (builtin.link_libc)
std.heap.c_allocator
else
unreachable;
// If we're tracing, wrap the allocator
if (!tracy.enabled) break :alloc base;
self.tracy = tracy.allocator(base, null);
break :alloc self.tracy.?.allocator();
};
// We first try to parse any action that we may be executing.
// We do not execute this in the lib because os.argv is not set.
if (comptime build_config.artifact != .lib) {
self.action = try cli_action.Action.detectCLI(self.alloc);
// If we have an action executing, we disable logging by default
// since we write to stderr we don't want logs messing up our
// output.
if (self.action != null) self.logging = .{ .disabled = {} };
}
// I don't love the env var name but I don't have it in my heart
// to parse CLI args 3 times (once for actions, once for config,
// maybe once for logging) so for now this is an easy way to do
// this. Env vars are useful for logging too because they are
// easy to set.
if (std.os.getenv("GHOSTTY_LOG")) |v| {
if (v.len > 0) {
self.logging = .{ .stderr = {} };
}
}
// Output some debug information right away
std.log.info("ghostty version={s}", .{build_config.version_string});
std.log.info("runtime={}", .{build_config.app_runtime});
std.log.info("font_backend={}", .{build_config.font_backend});
std.log.info("dependency harfbuzz={s}", .{harfbuzz.versionString()});
if (comptime build_config.font_backend.hasFontconfig()) {
std.log.info("dependency fontconfig={d}", .{fontconfig.version()});
}
std.log.info("renderer={}", .{renderer.Renderer});
std.log.info("libxev backend={}", .{xev.backend});
// First things first, we fix our file descriptors
internal_os.fixMaxFiles();
// We need to make sure the process locale is set properly. Locale
// affects a lot of behaviors in a shell.
internal_os.ensureLocale();
}
/// Cleans up the global state. This doesn't _need_ to be called but
/// doing so in dev modes will check for memory leaks.
pub fn deinit(self: *GlobalState) void {
if (self.gpa) |*value| {
// We want to ensure that we deinit the GPA because this is
// the point at which it will output if there were safety violations.
_ = value.deinit();
}
if (tracy.enabled) {
self.tracy = null;
}
}
};
test {
_ = @import("Pty.zig");
_ = @import("Command.zig");
_ = @import("font/main.zig");
_ = @import("apprt.zig");
_ = @import("renderer.zig");
_ = @import("termio.zig");
_ = @import("input.zig");
_ = @import("cli_action.zig");
// Libraries
_ = @import("segmented_pool.zig");
_ = @import("terminal/main.zig");
_ = @import("terminfo/main.zig");
// TODO
_ = @import("blocking_queue.zig");
_ = @import("config.zig");
_ = @import("cli_args.zig");
_ = @import("lru.zig");
}