ghostty/src/apprt/gtk/Paned.zig
2023-11-30 21:43:38 -08:00

240 lines
7.3 KiB
Zig

const Paned = @This();
const std = @import("std");
const Allocator = std.mem.Allocator;
const assert = std.debug.assert;
const font = @import("../../font/main.zig");
const input = @import("../../input.zig");
const CoreSurface = @import("../../Surface.zig");
const Window = @import("Window.zig");
const Surface = @import("Surface.zig");
const Tab = @import("Tab.zig");
const Position = @import("relation.zig").Position;
const Parent = @import("relation.zig").Parent;
const Child = @import("relation.zig").Child;
const c = @import("c.zig");
const log = std.log.scoped(.gtk);
/// We'll need to keep a reference to the Window this belongs to for various reasons
window: *Window,
// We keep track of the tab label's text so that if a child widget of this pane
// gets focus (and is a Surface) we can reset the tab label appropriately
label_text: *c.GtkWidget,
/// Our actual GtkPaned widget
paned: *c.GtkPaned,
// We have two children, each of which can be either a Surface, another pane,
// or empty. We're going to keep track of which each child is here.
child1: Child,
child2: Child,
// We also hold a reference to our parent widget, so that when we close we can either
// maximize the parent pane, or close the tab.
parent: Parent,
pub fn create(alloc: Allocator, window: *Window, sibling: *Surface, direction: input.SplitDirection) !*Paned {
var paned = try alloc.create(Paned);
errdefer alloc.destroy(paned);
try paned.init(window, sibling, direction);
return paned;
}
pub fn init(self: *Paned, window: *Window, sibling: *Surface, direction: input.SplitDirection) !void {
self.* = .{
.window = window,
.label_text = undefined,
.paned = undefined,
.child1 = .none,
.child2 = .none,
.parent = undefined,
};
errdefer self.* = undefined;
self.label_text = sibling.getTitleLabel() orelse {
log.warn("sibling surface has no title label", .{});
return;
};
const orientation: c_uint = switch (direction) {
.right => c.GTK_ORIENTATION_HORIZONTAL,
.down => c.GTK_ORIENTATION_VERTICAL,
};
const paned = c.gtk_paned_new(orientation);
errdefer c.g_object_unref(paned);
const gtk_paned: *c.GtkPaned = @ptrCast(paned);
self.paned = gtk_paned;
const surface = try self.newSurface(sibling.tab, &sibling.core_surface);
self.addChild1(.{ .surface = sibling });
self.addChild2(.{ .surface = surface });
}
pub fn newSurface(self: *Paned, tab: *Tab, parent_: ?*CoreSurface) !*Surface {
// Grab a surface allocation we'll need it later.
var surface = try self.window.app.core_app.alloc.create(Surface);
errdefer self.window.app.core_app.alloc.destroy(surface);
// Inherit the parent's font size if we are configured to.
const font_size: ?font.face.DesiredSize = font_size: {
if (!self.window.app.config.@"window-inherit-font-size") break :font_size null;
const parent = parent_ orelse break :font_size null;
break :font_size parent.font_size;
};
// Initialize the GtkGLArea and attach it to our surface.
// The surface starts in the "unrealized" state because we have to
// wait for the "realize" callback from GTK to know that the OpenGL
// context is ready. See Surface docs for more info.
const gl_area = c.gtk_gl_area_new();
c.gtk_widget_set_hexpand(gl_area, 1);
c.gtk_widget_set_vexpand(gl_area, 1);
try surface.init(self.window.app, .{
.window = self.window,
.tab = tab,
.parent = .{ .paned = .{
self,
.end,
} },
.gl_area = @ptrCast(gl_area),
.title_label = @ptrCast(self.label_text),
.font_size = font_size,
});
return surface;
}
pub fn focusSurfaceInPosition(self: *Paned, position: Position) void {
const child = switch (position) {
.start => self.child1,
.end => self.child2,
};
const surface = switch (child) {
.surface => |surface| surface,
else => return,
};
const widget = @as(*c.GtkWidget, @ptrCast(surface.gl_area));
_ = c.gtk_widget_grab_focus(widget);
}
pub fn setParent(self: *Paned, parent: Parent) void {
self.parent = parent;
}
pub fn splitSurfaceInPosition(self: *Paned, position: Position, direction: input.SplitDirection) !void {
const child = switch (position) {
.start => self.child1,
.end => self.child2,
};
const surface: *Surface = switch (child) {
.surface => |surface| surface,
else => return,
};
// Keep explicit reference to surface gl_area before we remove it.
const object: *c.GObject = @ptrCast(surface.gl_area);
_ = c.g_object_ref(object);
defer c.g_object_unref(object);
// Keep position of divider
const parent_paned_position_before = c.gtk_paned_get_position(self.paned);
// Now remove it
self.removeChildInPosition(position);
// Create new Paned
// NOTE: We cannot use `replaceChildInPosition` here because we need to
// first remove the surface before we create a new pane.
const paned = try Paned.create(self.window.app.core_app.alloc, self.window, surface, direction);
switch (position) {
.start => self.addChild1(.{ .paned = paned }),
.end => self.addChild2(.{ .paned = paned }),
}
// Restore position
c.gtk_paned_set_position(self.paned, parent_paned_position_before);
// Focus on new surface
paned.focusSurfaceInPosition(.end);
}
pub fn replaceChildInPosition(self: *Paned, child: Child, position: Position) void {
// Keep position of divider
const parent_paned_position_before = c.gtk_paned_get_position(self.paned);
self.removeChildInPosition(position);
switch (position) {
.start => self.addChild1(child),
.end => self.addChild2(child),
}
// Restore position
c.gtk_paned_set_position(self.paned, parent_paned_position_before);
}
pub fn removeChildren(self: *Paned) void {
self.removeChildInPosition(.start);
self.removeChildInPosition(.end);
}
fn removeChildInPosition(self: *Paned, position: Position) void {
switch (position) {
.start => {
assert(self.child1 != .none);
self.child1 = .none;
c.gtk_paned_set_start_child(@ptrCast(self.paned), null);
},
.end => {
assert(self.child2 != .none);
self.child2 = .none;
c.gtk_paned_set_end_child(@ptrCast(self.paned), null);
},
}
}
fn addChild1(self: *Paned, child: Child) void {
assert(self.child1 == .none);
const widget = child.widget() orelse return;
c.gtk_paned_set_start_child(@ptrCast(self.paned), widget);
self.child1 = child;
child.setParent(.{ .paned = .{ self, .start } });
}
fn addChild2(self: *Paned, child: Child) void {
assert(self.child2 == .none);
const widget = child.widget() orelse return;
c.gtk_paned_set_end_child(@ptrCast(self.paned), widget);
self.child2 = child;
child.setParent(.{ .paned = .{ self, .end } });
}
pub fn deinit(self: *Paned, alloc: Allocator) void {
switch (self.child1) {
.none, .surface => {},
.paned => |paned| {
paned.deinit(alloc);
alloc.destroy(paned);
},
}
switch (self.child2) {
.none, .surface => {},
.paned => |paned| {
paned.deinit(alloc);
alloc.destroy(paned);
},
}
}