mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-05-04 15:28:37 +03:00
187 lines
7.5 KiB
Swift
187 lines
7.5 KiB
Swift
import SwiftUI
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import GhosttyKit
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struct PrimaryView: View {
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@ObservedObject var ghostty: Ghostty.AppState
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// We need access to our app delegate to know if we're quitting or not.
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// Make sure to use `@ObservedObject` so we can keep track of `appDelegate.confirmQuit`.
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@ObservedObject var appDelegate: AppDelegate
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// We need this to report back up the app controller which surface in this view is focused.
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let focusedSurfaceWrapper: FocusedSurfaceWrapper
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// If this is set, this is the base configuration that we build our surface out of.
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let baseConfig: Ghostty.SurfaceConfiguration?
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// We need access to our window to know if we're the key window to determine
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// if we show the quit confirmation or not.
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@State private var window: NSWindow?
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// This handles non-native fullscreen
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@State private var fullScreen = FullScreenHandler()
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// This seems like a crutch after switching from SwiftUI to AppKit lifecycle.
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@FocusState private var focused: Bool
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@FocusedValue(\.ghosttySurfaceView) private var focusedSurface
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@FocusedValue(\.ghosttySurfaceTitle) private var surfaceTitle
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@FocusedValue(\.ghosttySurfaceZoomed) private var zoomedSplit
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// The title for our window
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private var title: String {
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var title = "👻"
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if let surfaceTitle = surfaceTitle {
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if (surfaceTitle.count > 0) {
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title = surfaceTitle
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}
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}
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if let zoomedSplit = zoomedSplit {
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if zoomedSplit {
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title = "🔍 " + title
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}
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}
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return title
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}
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var body: some View {
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switch ghostty.readiness {
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case .loading:
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Text("Loading")
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case .error:
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ErrorView()
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case .ready:
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let center = NotificationCenter.default
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let gotoTab = center.publisher(for: Ghostty.Notification.ghosttyGotoTab)
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let toggleFullscreen = center.publisher(for: Ghostty.Notification.ghosttyToggleFullscreen)
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VStack(spacing: 0) {
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// If we're running in debug mode we show a warning so that users
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// know that performance will be degraded.
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if (ghostty.info.mode == GHOSTTY_BUILD_MODE_DEBUG) {
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DebugBuildWarningView()
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}
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Ghostty.TerminalSplit(onClose: Self.closeWindow, baseConfig: self.baseConfig)
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.ghosttyApp(ghostty.app!)
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.ghosttyConfig(ghostty.config!)
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.background(WindowAccessor(window: $window))
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.onReceive(gotoTab) { onGotoTab(notification: $0) }
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.onReceive(toggleFullscreen) { onToggleFullscreen(notification: $0) }
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.focused($focused)
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.onAppear { self.focused = true }
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.onChange(of: focusedSurface) { newValue in
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self.focusedSurfaceWrapper.surface = newValue?.surface
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}
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.onChange(of: title) { newValue in
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// We need to handle this manually because we are using AppKit lifecycle
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// so navigationTitle no longer works.
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guard let window = self.window else { return }
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window.title = newValue
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}
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}
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}
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}
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static func closeWindow() {
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guard let currentWindow = NSApp.keyWindow else { return }
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currentWindow.close()
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}
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private func onGotoTab(notification: SwiftUI.Notification) {
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// Notification center indiscriminately sends to every subscriber (makes sense)
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// but we only want to process this once. In order to process it once lets only
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// handle it if we're the focused window.
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guard let window = self.window else { return }
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guard window.isKeyWindow else { return }
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// Get the tab index from the notification
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guard let tabIndexAny = notification.userInfo?[Ghostty.Notification.GotoTabKey] else { return }
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guard let tabIndex = tabIndexAny as? Int32 else { return }
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guard let windowController = window.windowController else { return }
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guard let tabGroup = windowController.window?.tabGroup else { return }
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let tabbedWindows = tabGroup.windows
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// This will be the index we want to actual go to
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let finalIndex: Int
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// An index that is invalid is used to signal some special values.
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if (tabIndex <= 0) {
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guard let selectedWindow = tabGroup.selectedWindow else { return }
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guard let selectedIndex = tabbedWindows.firstIndex(where: { $0 == selectedWindow }) else { return }
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if (tabIndex == GHOSTTY_TAB_PREVIOUS.rawValue) {
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finalIndex = selectedIndex - 1
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} else if (tabIndex == GHOSTTY_TAB_NEXT.rawValue) {
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finalIndex = selectedIndex + 1
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} else {
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return
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}
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} else {
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// Tabs are 0-indexed here, so we subtract one from the key the user hit.
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finalIndex = Int(tabIndex - 1)
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}
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guard finalIndex >= 0 && finalIndex < tabbedWindows.count else { return }
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let targetWindow = tabbedWindows[finalIndex]
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targetWindow.makeKeyAndOrderFront(nil)
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}
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private func onToggleFullscreen(notification: SwiftUI.Notification) {
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// Just like in `onGotoTab`, we might receive this multiple times. But
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// it's fine, because `toggleFullscreen` should only apply to the
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// currently focused window.
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guard let window = self.window else { return }
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guard window.isKeyWindow else { return }
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// Check whether we use non-native fullscreen
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guard let useNonNativeFullscreenAny = notification.userInfo?[Ghostty.Notification.NonNativeFullscreenKey] else { return }
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guard let useNonNativeFullscreen = useNonNativeFullscreenAny as? ghostty_non_native_fullscreen_e else { return }
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self.fullScreen.toggleFullscreen(window: window, nonNativeFullscreen: useNonNativeFullscreen)
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// After toggling fullscreen we need to focus the terminal again.
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self.focused = true
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// For some reason focus always gets moved to the first split when
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// toggling fullscreen, so we set it back to the correct one.
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if let focusedSurface {
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Ghostty.moveFocus(to: focusedSurface)
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}
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}
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}
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struct DebugBuildWarningView: View {
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@State private var isPopover = false
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var body: some View {
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HStack {
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Spacer()
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Image(systemName: "exclamationmark.triangle.fill")
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.foregroundColor(.yellow)
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Text("You're running a debug build of Ghostty! Performance will be degraded.")
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.padding(.all, 8)
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.popover(isPresented: $isPopover, arrowEdge: .bottom) {
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Text("""
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Debug builds of Ghostty are very slow and you may experience
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performance problems. Debug builds are only recommended during
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development.
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""")
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.padding(.all)
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}
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Spacer()
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}
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.background(Color(.windowBackgroundColor))
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.frame(maxWidth: .infinity)
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.onTapGesture {
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isPopover = true
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}
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}
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}
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