mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 15:56:13 +03:00
1117 lines
38 KiB
Zig
1117 lines
38 KiB
Zig
//! Application runtime that uses GTK4.
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const std = @import("std");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const glfw = @import("glfw");
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const apprt = @import("../apprt.zig");
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const input = @import("../input.zig");
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const CoreApp = @import("../App.zig");
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const CoreSurface = @import("../Surface.zig");
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pub const c = @cImport({
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@cInclude("gtk/gtk.h");
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});
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const log = std.log.scoped(.gtk);
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/// App is the entrypoint for the application. This is called after all
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/// of the runtime-agnostic initialization is complete and we're ready
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/// to start.
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///
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/// There is only ever one App instance per process. This is because most
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/// application frameworks also have this restriction so it simplifies
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/// the assumptions.
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pub const App = struct {
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pub const Options = struct {
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/// GTK app ID
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id: [:0]const u8 = "com.mitchellh.ghostty",
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};
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core_app: *CoreApp,
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app: *c.GtkApplication,
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ctx: *c.GMainContext,
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cursor_default: *c.GdkCursor,
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cursor_ibeam: *c.GdkCursor,
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pub fn init(core_app: *CoreApp, opts: Options) !App {
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// This is super weird, but we still use GLFW with GTK only so that
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// we can tap into their folklore logic to get screen DPI. If we can
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// figure out a reliable way to determine this ourselves, we can get
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// rid of this dep.
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if (!glfw.init(.{})) return error.GlfwInitFailed;
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// Create our GTK Application which encapsulates our process.
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const app = @ptrCast(?*c.GtkApplication, c.gtk_application_new(
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opts.id.ptr,
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c.G_APPLICATION_DEFAULT_FLAGS,
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)) orelse return error.GtkInitFailed;
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errdefer c.g_object_unref(app);
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_ = c.g_signal_connect_data(
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app,
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"activate",
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c.G_CALLBACK(&activate),
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null,
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null,
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c.G_CONNECT_DEFAULT,
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);
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// We don't use g_application_run, we want to manually control the
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// loop so we have to do the same things the run function does:
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// https://github.com/GNOME/glib/blob/a8e8b742e7926e33eb635a8edceac74cf239d6ed/gio/gapplication.c#L2533
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const ctx = c.g_main_context_default() orelse return error.GtkContextFailed;
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if (c.g_main_context_acquire(ctx) == 0) return error.GtkContextAcquireFailed;
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errdefer c.g_main_context_release(ctx);
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const gapp = @ptrCast(*c.GApplication, app);
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var err_: ?*c.GError = null;
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if (c.g_application_register(
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gapp,
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null,
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@ptrCast([*c][*c]c.GError, &err_),
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) == 0) {
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if (err_) |err| {
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log.warn("error registering application: {s}", .{err.message});
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c.g_error_free(err);
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}
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return error.GtkApplicationRegisterFailed;
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}
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// This just calls the "activate" signal but its part of the normal
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// startup routine so we just call it:
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// https://gitlab.gnome.org/GNOME/glib/-/blob/bd2ccc2f69ecfd78ca3f34ab59e42e2b462bad65/gio/gapplication.c#L2302
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c.g_application_activate(gapp);
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// Get our cursors
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const cursor_default = c.gdk_cursor_new_from_name("default", null).?;
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errdefer c.g_object_unref(cursor_default);
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const cursor_ibeam = c.gdk_cursor_new_from_name("text", cursor_default).?;
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errdefer c.g_object_unref(cursor_ibeam);
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return .{
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.core_app = core_app,
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.app = app,
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.ctx = ctx,
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.cursor_default = cursor_default,
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.cursor_ibeam = cursor_ibeam,
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};
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}
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// Terminate the application. The application will not be restarted after
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// this so all global state can be cleaned up.
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pub fn terminate(self: App) void {
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c.g_settings_sync();
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while (c.g_main_context_iteration(self.ctx, 0) != 0) {}
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c.g_main_context_release(self.ctx);
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c.g_object_unref(self.app);
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c.g_object_unref(self.cursor_ibeam);
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c.g_object_unref(self.cursor_default);
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glfw.terminate();
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}
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pub fn wakeup(self: App) void {
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_ = self;
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c.g_main_context_wakeup(null);
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}
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/// Run the event loop. This doesn't return until the app exits.
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pub fn run(self: *App) !void {
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while (true) {
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_ = c.g_main_context_iteration(self.ctx, 1);
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// Tick the terminal app
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const should_quit = try self.core_app.tick(self);
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if (should_quit) return;
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}
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}
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/// Close the given surface.
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pub fn closeSurface(self: *App, surface: *Surface) void {
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_ = self;
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surface.close();
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}
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pub fn redrawSurface(self: *App, surface: *Surface) void {
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_ = self;
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surface.invalidate();
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}
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pub fn newWindow(self: *App, parent_: ?*CoreSurface) !void {
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_ = parent_;
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const alloc = self.core_app.alloc;
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// Allocate a fixed pointer for our window. We try to minimize
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// allocations but windows and other GUI requirements are so minimal
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// compared to the steady-state terminal operation so we use heap
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// allocation for this.
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//
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// The allocation is owned by the GtkWindow created. It will be
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// freed when the window is closed.
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var window = try alloc.create(Window);
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errdefer alloc.destroy(window);
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try window.init(self);
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}
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fn activate(app: *c.GtkApplication, ud: ?*anyopaque) callconv(.C) void {
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_ = app;
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_ = ud;
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// We purposely don't do anything on activation right now. We have
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// this callback because if we don't then GTK emits a warning to
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// stderr that we don't want. We emit a debug log just so that we know
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// we reached this point.
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log.debug("application activated", .{});
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}
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};
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/// The state for a single, real GTK window.
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const Window = struct {
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const TAB_CLOSE_PAGE = "tab_close_page";
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app: *App,
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/// Our window
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window: *c.GtkWindow,
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/// The notebook (tab grouping) for this window.
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notebook: *c.GtkNotebook,
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pub fn init(self: *Window, app: *App) !void {
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// Set up our own state
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self.* = .{
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.app = app,
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.window = undefined,
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.notebook = undefined,
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};
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// Create the window
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const window = c.gtk_application_window_new(app.app);
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const gtk_window = @ptrCast(*c.GtkWindow, window);
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errdefer c.gtk_window_destroy(gtk_window);
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self.window = gtk_window;
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c.gtk_window_set_title(gtk_window, "Ghostty");
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c.gtk_window_set_default_size(gtk_window, 200, 200);
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c.gtk_widget_show(window);
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_ = c.g_signal_connect_data(window, "destroy", c.G_CALLBACK(>kDestroy), self, null, c.G_CONNECT_DEFAULT);
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// Create a notebook to hold our tabs.
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const notebook_widget = c.gtk_notebook_new();
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const notebook = @ptrCast(*c.GtkNotebook, notebook_widget);
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self.notebook = notebook;
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c.gtk_notebook_set_tab_pos(notebook, c.GTK_POS_TOP);
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c.gtk_notebook_set_scrollable(notebook, 1);
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c.gtk_notebook_set_show_tabs(notebook, 0);
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// Create our add button for new tabs
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const notebook_add_btn = c.gtk_button_new_from_icon_name("list-add-symbolic");
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c.gtk_notebook_set_action_widget(notebook, notebook_add_btn, c.GTK_PACK_END);
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_ = c.g_signal_connect_data(notebook_add_btn, "clicked", c.G_CALLBACK(>kTabAddClick), self, null, c.G_CONNECT_DEFAULT);
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// The notebook is our main child
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c.gtk_window_set_child(gtk_window, notebook_widget);
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// Add our tab
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try self.newTab();
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}
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pub fn deinit(self: *Window) void {
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// Notify our app we're gone.
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// TODO
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_ = self;
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}
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/// Add a new tab to this window.
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pub fn newTab(self: *Window) !void {
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// Grab a surface allocation we'll need it later.
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var surface = try self.app.core_app.alloc.create(Surface);
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errdefer self.app.core_app.alloc.destroy(surface);
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// Build our tab label
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const label_box_widget = c.gtk_box_new(c.GTK_ORIENTATION_HORIZONTAL, 0);
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const label_box = @ptrCast(*c.GtkBox, label_box_widget);
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const label_text = c.gtk_label_new("Ghostty");
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c.gtk_box_append(label_box, label_text);
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const label_close_widget = c.gtk_button_new_from_icon_name("window-close");
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const label_close = @ptrCast(*c.GtkButton, label_close_widget);
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c.gtk_button_set_has_frame(label_close, 0);
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c.gtk_box_append(label_box, label_close_widget);
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_ = c.g_signal_connect_data(label_close, "clicked", c.G_CALLBACK(>kTabCloseClick), self, null, c.G_CONNECT_DEFAULT);
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// Initialize the GtkGLArea and attach it to our surface.
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// The surface starts in the "unrealized" state because we have to
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// wait for the "realize" callback from GTK to know that the OpenGL
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// context is ready. See Surface docs for more info.
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const gl_area = c.gtk_gl_area_new();
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try surface.init(self.app, .{
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.window = self,
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.gl_area = @ptrCast(*c.GtkGLArea, gl_area),
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.title_label = @ptrCast(*c.GtkLabel, label_text),
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});
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errdefer surface.deinit();
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const page_idx = c.gtk_notebook_append_page(self.notebook, gl_area, label_box_widget);
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if (page_idx < 0) {
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log.warn("failed to add surface to notebook", .{});
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return error.GtkAppendPageFailed;
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}
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// Tab settings
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c.gtk_notebook_set_tab_reorderable(self.notebook, gl_area, 1);
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// If we have multiple tabs, show the tab bar.
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if (c.gtk_notebook_get_n_pages(self.notebook) > 1) {
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c.gtk_notebook_set_show_tabs(self.notebook, 1);
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}
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// Set the userdata of the close button so it points to this page.
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const page = c.gtk_notebook_get_page(self.notebook, gl_area) orelse
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return error.GtkNotebookPageNotFound;
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c.g_object_set_data(@ptrCast(*c.GObject, label_close), TAB_CLOSE_PAGE, page);
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c.g_object_set_data(@ptrCast(*c.GObject, gl_area), TAB_CLOSE_PAGE, page);
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// Switch to the new tab
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c.gtk_notebook_set_current_page(self.notebook, page_idx);
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// We need to grab focus after it is added to the window. When
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// creating a window we want to always focus on the widget.
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const widget = @ptrCast(*c.GtkWidget, gl_area);
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_ = c.gtk_widget_grab_focus(widget);
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}
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/// Close the tab for the given notebook page. This will automatically
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/// handle closing the window if there are no more tabs.
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fn closeTab(self: *Window, page: *c.GtkNotebookPage) void {
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// Remove the page
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const page_idx = getNotebookPageIndex(page);
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c.gtk_notebook_remove_page(self.notebook, page_idx);
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const remaining = c.gtk_notebook_get_n_pages(self.notebook);
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switch (remaining) {
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// If we have no more tabs we close the window
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0 => c.gtk_window_destroy(self.window),
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// If we have one more tab we hide the tab bar
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1 => c.gtk_notebook_set_show_tabs(self.notebook, 0),
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else => {},
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}
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}
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/// Close the surface. This surface must be definitely part of this window.
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fn closeSurface(self: *Window, surface: *Surface) void {
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assert(surface.window == self);
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self.closeTab(getNotebookPage(@ptrCast(*c.GObject, surface.gl_area)) orelse return);
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}
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/// Go to the previous tab for a surface.
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fn gotoPreviousTab(self: *Window, surface: *Surface) void {
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const page = getNotebookPage(@ptrCast(*c.GObject, surface.gl_area)) orelse return;
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const page_idx = getNotebookPageIndex(page);
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// The next index is the previous or we wrap around.
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const next_idx = if (page_idx > 0) page_idx - 1 else next_idx: {
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const max = c.gtk_notebook_get_n_pages(self.notebook);
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break :next_idx max -| 1;
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};
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// Do nothing if we have one tab
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if (next_idx == page_idx) return;
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c.gtk_notebook_set_current_page(self.notebook, next_idx);
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self.focusCurrentTab();
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}
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/// Go to the next tab for a surface.
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fn gotoNextTab(self: *Window, surface: *Surface) void {
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const page = getNotebookPage(@ptrCast(*c.GObject, surface.gl_area)) orelse return;
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const page_idx = getNotebookPageIndex(page);
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const max = c.gtk_notebook_get_n_pages(self.notebook) -| 1;
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const next_idx = if (page_idx < max) page_idx + 1 else 0;
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if (next_idx == page_idx) return;
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c.gtk_notebook_set_current_page(self.notebook, next_idx);
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self.focusCurrentTab();
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}
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/// Go to the specific tab index.
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fn gotoTab(self: *Window, n: usize) void {
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if (n == 0) return;
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const max = c.gtk_notebook_get_n_pages(self.notebook);
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const page_idx = std.math.cast(c_int, n - 1) orelse return;
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if (page_idx < max) {
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c.gtk_notebook_set_current_page(self.notebook, page_idx);
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self.focusCurrentTab();
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}
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}
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/// Grabs focus on the currently selected tab.
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fn focusCurrentTab(self: *Window) void {
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const page_idx = c.gtk_notebook_get_current_page(self.notebook);
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const widget = c.gtk_notebook_get_nth_page(self.notebook, page_idx);
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_ = c.gtk_widget_grab_focus(widget);
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}
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fn gtkTabAddClick(_: *c.GtkButton, ud: ?*anyopaque) callconv(.C) void {
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const self = userdataSelf(ud.?);
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self.newTab() catch |err| {
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log.warn("error adding new tab: {}", .{err});
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return;
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};
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}
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fn gtkTabCloseClick(btn: *c.GtkButton, ud: ?*anyopaque) callconv(.C) void {
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const self = userdataSelf(ud.?);
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self.closeTab(getNotebookPage(@ptrCast(*c.GObject, btn)) orelse return);
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}
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/// "destroy" signal for the window
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fn gtkDestroy(v: *c.GtkWidget, ud: ?*anyopaque) callconv(.C) void {
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_ = v;
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log.debug("window destroy", .{});
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const self = userdataSelf(ud.?);
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const alloc = self.app.core_app.alloc;
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self.deinit();
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alloc.destroy(self);
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}
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/// Get the GtkNotebookPage for the given object. You must be sure the
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/// object has the notebook page property set.
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fn getNotebookPage(obj: *c.GObject) ?*c.GtkNotebookPage {
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return @ptrCast(*c.GtkNotebookPage, @alignCast(
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@alignOf(c.GtkNotebookPage),
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c.g_object_get_data(obj, TAB_CLOSE_PAGE) orelse return null,
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));
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}
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fn getNotebookPageIndex(page: *c.GtkNotebookPage) c_int {
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var value: c.GValue = std.mem.zeroes(c.GValue);
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defer c.g_value_unset(&value);
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_ = c.g_value_init(&value, c.G_TYPE_INT);
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c.g_object_get_property(
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@ptrCast(*c.GObject, @alignCast(@alignOf(c.GObject), page)),
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"position",
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&value,
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);
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return c.g_value_get_int(&value);
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}
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fn userdataSelf(ud: *anyopaque) *Window {
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return @ptrCast(*Window, @alignCast(@alignOf(Window), ud));
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}
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};
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pub const Surface = struct {
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/// This is detected by the OpenGL renderer to move to a single-threaded
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/// draw operation. This basically puts locks around our draw path.
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pub const opengl_single_threaded_draw = true;
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pub const Options = struct {
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/// The window that this surface is attached to.
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window: *Window,
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gl_area: *c.GtkGLArea,
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/// The label to use as the title of this surface. This will be
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/// modified with setTitle.
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title_label: ?*c.GtkLabel = null,
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};
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/// Where the title of this surface will go.
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const Title = union(enum) {
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none: void,
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label: *c.GtkLabel,
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};
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/// Whether the surface has been realized or not yet. When a surface is
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/// "realized" it means that the OpenGL context is ready and the core
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/// surface has been initialized.
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realized: bool = false,
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/// The app we're part of
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app: *App,
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/// The window we're part of
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window: *Window,
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/// Our GTK area
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gl_area: *c.GtkGLArea,
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/// Our title label (if there is one).
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title: Title,
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/// The core surface backing this surface
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core_surface: CoreSurface,
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/// Cached metrics about the surface from GTK callbacks.
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size: apprt.SurfaceSize,
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cursor_pos: apprt.CursorPos,
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clipboard: c.GValue,
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pub fn init(self: *Surface, app: *App, opts: Options) !void {
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const widget = @ptrCast(*c.GtkWidget, opts.gl_area);
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c.gtk_gl_area_set_required_version(opts.gl_area, 3, 3);
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c.gtk_gl_area_set_has_stencil_buffer(opts.gl_area, 0);
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c.gtk_gl_area_set_has_depth_buffer(opts.gl_area, 0);
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c.gtk_gl_area_set_use_es(opts.gl_area, 0);
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|
|
// Key event controller will tell us about raw keypress events.
|
|
const ec_key = c.gtk_event_controller_key_new();
|
|
errdefer c.g_object_unref(ec_key);
|
|
c.gtk_widget_add_controller(widget, ec_key);
|
|
errdefer c.gtk_widget_remove_controller(widget, ec_key);
|
|
|
|
// Focus controller will tell us about focus enter/exit events
|
|
const ec_focus = c.gtk_event_controller_focus_new();
|
|
errdefer c.g_object_unref(ec_focus);
|
|
c.gtk_widget_add_controller(widget, ec_focus);
|
|
errdefer c.gtk_widget_remove_controller(widget, ec_focus);
|
|
|
|
// Tell the key controller that we're interested in getting a full
|
|
// input method so raw characters/strings are given too.
|
|
const im_context = c.gtk_im_multicontext_new();
|
|
errdefer c.g_object_unref(im_context);
|
|
c.gtk_event_controller_key_set_im_context(
|
|
@ptrCast(*c.GtkEventControllerKey, ec_key),
|
|
im_context,
|
|
);
|
|
|
|
// Create a second key controller so we can receive the raw
|
|
// key-press events BEFORE the input method gets them.
|
|
const ec_key_press = c.gtk_event_controller_key_new();
|
|
errdefer c.g_object_unref(ec_key_press);
|
|
c.gtk_widget_add_controller(widget, ec_key_press);
|
|
errdefer c.gtk_widget_remove_controller(widget, ec_key_press);
|
|
|
|
// Clicks
|
|
const gesture_click = c.gtk_gesture_click_new();
|
|
errdefer c.g_object_unref(gesture_click);
|
|
c.gtk_gesture_single_set_button(@ptrCast(
|
|
*c.GtkGestureSingle,
|
|
gesture_click,
|
|
), 0);
|
|
c.gtk_widget_add_controller(widget, @ptrCast(
|
|
*c.GtkEventController,
|
|
gesture_click,
|
|
));
|
|
|
|
// Mouse movement
|
|
const ec_motion = c.gtk_event_controller_motion_new();
|
|
errdefer c.g_object_unref(ec_motion);
|
|
c.gtk_widget_add_controller(widget, ec_motion);
|
|
|
|
// Scroll events
|
|
const ec_scroll = c.gtk_event_controller_scroll_new(
|
|
c.GTK_EVENT_CONTROLLER_SCROLL_BOTH_AXES |
|
|
c.GTK_EVENT_CONTROLLER_SCROLL_DISCRETE,
|
|
);
|
|
errdefer c.g_object_unref(ec_scroll);
|
|
c.gtk_widget_add_controller(widget, ec_scroll);
|
|
|
|
// The GL area has to be focusable so that it can receive events
|
|
c.gtk_widget_set_focusable(widget, 1);
|
|
c.gtk_widget_set_focus_on_click(widget, 1);
|
|
|
|
// When we're over the widget, set the cursor to the ibeam
|
|
c.gtk_widget_set_cursor(widget, app.cursor_ibeam);
|
|
|
|
// Build our result
|
|
self.* = .{
|
|
.app = app,
|
|
.window = opts.window,
|
|
.gl_area = opts.gl_area,
|
|
.title = if (opts.title_label) |label| .{
|
|
.label = label,
|
|
} else .{ .none = {} },
|
|
.core_surface = undefined,
|
|
.size = .{ .width = 800, .height = 600 },
|
|
.cursor_pos = .{ .x = 0, .y = 0 },
|
|
.clipboard = std.mem.zeroes(c.GValue),
|
|
};
|
|
errdefer self.* = undefined;
|
|
|
|
// GL events
|
|
_ = c.g_signal_connect_data(opts.gl_area, "realize", c.G_CALLBACK(>kRealize), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(opts.gl_area, "destroy", c.G_CALLBACK(>kDestroy), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(opts.gl_area, "render", c.G_CALLBACK(>kRender), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(opts.gl_area, "resize", c.G_CALLBACK(>kResize), self, null, c.G_CONNECT_DEFAULT);
|
|
|
|
_ = c.g_signal_connect_data(ec_key_press, "key-pressed", c.G_CALLBACK(>kKeyPressed), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(ec_key_press, "key-released", c.G_CALLBACK(>kKeyReleased), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(ec_focus, "enter", c.G_CALLBACK(>kFocusEnter), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(ec_focus, "leave", c.G_CALLBACK(>kFocusLeave), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(im_context, "commit", c.G_CALLBACK(>kInputCommit), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(gesture_click, "pressed", c.G_CALLBACK(>kMouseDown), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(gesture_click, "released", c.G_CALLBACK(>kMouseUp), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(ec_motion, "motion", c.G_CALLBACK(>kMouseMotion), self, null, c.G_CONNECT_DEFAULT);
|
|
_ = c.g_signal_connect_data(ec_scroll, "scroll", c.G_CALLBACK(>kMouseScroll), self, null, c.G_CONNECT_DEFAULT);
|
|
}
|
|
|
|
fn realize(self: *Surface) !void {
|
|
// Add ourselves to the list of surfaces on the app.
|
|
try self.app.core_app.addSurface(self);
|
|
errdefer self.app.core_app.deleteSurface(self);
|
|
|
|
// Initialize our surface now that we have the stable pointer.
|
|
try self.core_surface.init(
|
|
self.app.core_app.alloc,
|
|
self.app.core_app.config,
|
|
.{ .rt_app = self.app, .mailbox = &self.app.core_app.mailbox },
|
|
self,
|
|
);
|
|
errdefer self.core_surface.deinit();
|
|
|
|
// Note we're realized
|
|
self.realized = true;
|
|
}
|
|
|
|
pub fn deinit(self: *Surface) void {
|
|
c.g_value_unset(&self.clipboard);
|
|
|
|
// We don't allocate anything if we aren't realized.
|
|
if (!self.realized) return;
|
|
|
|
// Remove ourselves from the list of known surfaces in the app.
|
|
self.app.core_app.deleteSurface(self);
|
|
|
|
// Clean up our core surface so that all the rendering and IO stop.
|
|
self.core_surface.deinit();
|
|
self.core_surface = undefined;
|
|
}
|
|
|
|
fn render(self: *Surface) !void {
|
|
try self.core_surface.renderer.draw();
|
|
}
|
|
|
|
/// Invalidate the surface so that it forces a redraw on the next tick.
|
|
fn invalidate(self: *Surface) void {
|
|
c.gtk_gl_area_queue_render(self.gl_area);
|
|
}
|
|
|
|
/// Close this surface.
|
|
fn close(self: *Surface) void {
|
|
self.window.closeSurface(self);
|
|
}
|
|
|
|
pub fn newTab(self: *Surface) !void {
|
|
try self.window.newTab();
|
|
}
|
|
|
|
pub fn gotoPreviousTab(self: *Surface) void {
|
|
self.window.gotoPreviousTab(self);
|
|
}
|
|
|
|
pub fn gotoNextTab(self: *Surface) void {
|
|
self.window.gotoNextTab(self);
|
|
}
|
|
|
|
pub fn gotoTab(self: *Surface, n: usize) void {
|
|
self.window.gotoTab(n);
|
|
}
|
|
|
|
pub fn setShouldClose(self: *Surface) void {
|
|
_ = self;
|
|
}
|
|
|
|
pub fn shouldClose(self: *const Surface) bool {
|
|
_ = self;
|
|
return false;
|
|
}
|
|
|
|
pub fn getContentScale(self: *const Surface) !apprt.ContentScale {
|
|
_ = self;
|
|
const monitor = glfw.Monitor.getPrimary() orelse return error.NoMonitor;
|
|
const scale = monitor.getContentScale();
|
|
return apprt.ContentScale{ .x = scale.x_scale, .y = scale.y_scale };
|
|
}
|
|
|
|
pub fn getSize(self: *const Surface) !apprt.SurfaceSize {
|
|
return self.size;
|
|
}
|
|
|
|
pub fn setSizeLimits(self: *Surface, min: apprt.SurfaceSize, max_: ?apprt.SurfaceSize) !void {
|
|
_ = self;
|
|
_ = min;
|
|
_ = max_;
|
|
}
|
|
|
|
pub fn setTitle(self: *Surface, slice: [:0]const u8) !void {
|
|
switch (self.title) {
|
|
.none => {},
|
|
|
|
.label => |label| {
|
|
c.gtk_label_set_text(label, slice.ptr);
|
|
},
|
|
}
|
|
|
|
// const root = c.gtk_widget_get_root(@ptrCast(
|
|
// *c.GtkWidget,
|
|
// self.gl_area,
|
|
// ));
|
|
}
|
|
|
|
pub fn getClipboardString(self: *Surface) ![:0]const u8 {
|
|
const clipboard = c.gtk_widget_get_clipboard(@ptrCast(
|
|
*c.GtkWidget,
|
|
self.gl_area,
|
|
));
|
|
|
|
const content = c.gdk_clipboard_get_content(clipboard) orelse {
|
|
// On my machine, this NEVER works, so we fallback to glfw's
|
|
// implementation...
|
|
log.debug("no GTK clipboard contents, falling back to glfw", .{});
|
|
return glfw.getClipboardString() orelse return glfw.mustGetErrorCode();
|
|
};
|
|
|
|
c.g_value_unset(&self.clipboard);
|
|
_ = c.g_value_init(&self.clipboard, c.G_TYPE_STRING);
|
|
if (c.gdk_content_provider_get_value(content, &self.clipboard, null) == 0) {
|
|
return "";
|
|
}
|
|
|
|
const ptr = c.g_value_get_string(&self.clipboard);
|
|
return std.mem.sliceTo(ptr, 0);
|
|
}
|
|
|
|
pub fn setClipboardString(self: *const Surface, val: [:0]const u8) !void {
|
|
const clipboard = c.gtk_widget_get_clipboard(@ptrCast(
|
|
*c.GtkWidget,
|
|
self.gl_area,
|
|
));
|
|
|
|
c.gdk_clipboard_set_text(clipboard, val.ptr);
|
|
}
|
|
|
|
pub fn getCursorPos(self: *const Surface) !apprt.CursorPos {
|
|
return self.cursor_pos;
|
|
}
|
|
|
|
fn gtkRealize(area: *c.GtkGLArea, ud: ?*anyopaque) callconv(.C) void {
|
|
log.debug("gl surface realized", .{});
|
|
|
|
// We need to make the context current so we can call GL functions.
|
|
c.gtk_gl_area_make_current(area);
|
|
if (c.gtk_gl_area_get_error(area)) |err| {
|
|
log.err("surface failed to realize: {s}", .{err.*.message});
|
|
return;
|
|
}
|
|
|
|
// realize means that our OpenGL context is ready, so we can now
|
|
// initialize the core surface which will setup the renderer.
|
|
const self = userdataSelf(ud.?);
|
|
self.realize() catch |err| {
|
|
// TODO: we need to destroy the GL area here.
|
|
log.err("surface failed to realize: {}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
/// render singal
|
|
fn gtkRender(area: *c.GtkGLArea, ctx: *c.GdkGLContext, ud: ?*anyopaque) callconv(.C) c.gboolean {
|
|
_ = area;
|
|
_ = ctx;
|
|
|
|
const self = userdataSelf(ud.?);
|
|
self.render() catch |err| {
|
|
log.err("surface failed to render: {}", .{err});
|
|
return 0;
|
|
};
|
|
|
|
return 1;
|
|
}
|
|
|
|
/// render singal
|
|
fn gtkResize(area: *c.GtkGLArea, width: c.gint, height: c.gint, ud: ?*anyopaque) callconv(.C) void {
|
|
_ = area;
|
|
log.debug("gl resize {} {}", .{ width, height });
|
|
|
|
const self = userdataSelf(ud.?);
|
|
self.size = .{
|
|
.width = @intCast(u32, width),
|
|
.height = @intCast(u32, height),
|
|
};
|
|
|
|
// Call the primary callback.
|
|
if (self.realized) {
|
|
self.core_surface.sizeCallback(self.size) catch |err| {
|
|
log.err("error in size callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
}
|
|
|
|
/// "destroy" signal for surface
|
|
fn gtkDestroy(v: *c.GtkWidget, ud: ?*anyopaque) callconv(.C) void {
|
|
_ = v;
|
|
log.debug("gl destroy", .{});
|
|
|
|
const self = userdataSelf(ud.?);
|
|
const alloc = self.app.core_app.alloc;
|
|
self.deinit();
|
|
alloc.destroy(self);
|
|
}
|
|
|
|
fn gtkMouseDown(
|
|
gesture: *c.GtkGestureClick,
|
|
_: c.gint,
|
|
_: c.gdouble,
|
|
_: c.gdouble,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) void {
|
|
const self = userdataSelf(ud.?);
|
|
const button = translateMouseButton(c.gtk_gesture_single_get_current_button(@ptrCast(
|
|
*c.GtkGestureSingle,
|
|
gesture,
|
|
)));
|
|
|
|
// If we don't have focus, grab it.
|
|
const gl_widget = @ptrCast(*c.GtkWidget, self.gl_area);
|
|
if (c.gtk_widget_has_focus(gl_widget) == 0) {
|
|
_ = c.gtk_widget_grab_focus(gl_widget);
|
|
}
|
|
|
|
self.core_surface.mouseButtonCallback(.press, button, .{}) catch |err| {
|
|
log.err("error in key callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
fn gtkMouseUp(
|
|
gesture: *c.GtkGestureClick,
|
|
_: c.gint,
|
|
_: c.gdouble,
|
|
_: c.gdouble,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) void {
|
|
const button = translateMouseButton(c.gtk_gesture_single_get_current_button(@ptrCast(
|
|
*c.GtkGestureSingle,
|
|
gesture,
|
|
)));
|
|
|
|
const self = userdataSelf(ud.?);
|
|
self.core_surface.mouseButtonCallback(.release, button, .{}) catch |err| {
|
|
log.err("error in key callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
fn gtkMouseMotion(
|
|
_: *c.GtkEventControllerMotion,
|
|
x: c.gdouble,
|
|
y: c.gdouble,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) void {
|
|
const self = userdataSelf(ud.?);
|
|
self.cursor_pos = .{
|
|
.x = @max(0, @floatCast(f32, x)),
|
|
.y = @floatCast(f32, y),
|
|
};
|
|
|
|
self.core_surface.cursorPosCallback(self.cursor_pos) catch |err| {
|
|
log.err("error in cursor pos callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
fn gtkMouseScroll(
|
|
_: *c.GtkEventControllerScroll,
|
|
x: c.gdouble,
|
|
y: c.gdouble,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) void {
|
|
const self = userdataSelf(ud.?);
|
|
self.core_surface.scrollCallback(x, y * -1) catch |err| {
|
|
log.err("error in scroll callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
fn gtkKeyPressed(
|
|
_: *c.GtkEventControllerKey,
|
|
keyval_event: c.guint,
|
|
keycode: c.guint,
|
|
state: c.GdkModifierType,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) c.gboolean {
|
|
const self = userdataSelf(ud.?);
|
|
const display = c.gtk_widget_get_display(@ptrCast(*c.GtkWidget, self.gl_area)).?;
|
|
|
|
// We want to use only the key that corresponds to the hardware key.
|
|
// I suspect this logic is actually wrong for customized keyboards,
|
|
// maybe international keyboards, but I don't have an easy way to
|
|
// test that that I know of... sorry!
|
|
var keys: [*c]c.GdkKeymapKey = undefined;
|
|
var keyvals: [*c]c.guint = undefined;
|
|
var keys_len: c_int = undefined;
|
|
const found = c.gdk_display_map_keycode(display, keycode, &keys, &keyvals, &keys_len);
|
|
defer if (found > 0) {
|
|
c.g_free(keys);
|
|
c.g_free(keyvals);
|
|
};
|
|
|
|
// We look for the keyval corresponding to this key pressed with
|
|
// zero modifiers. We're assuming this always exist but unsure if
|
|
// that assumption is true.
|
|
const keyval = keyval: {
|
|
if (found > 0) {
|
|
for (keys[0..@intCast(usize, keys_len)], 0..) |key, i| {
|
|
if (key.group == 0 and key.level == 0)
|
|
break :keyval keyvals[i];
|
|
}
|
|
}
|
|
|
|
log.warn("key-press with unknown key keyval={} keycode={}", .{
|
|
keyval_event,
|
|
keycode,
|
|
});
|
|
return 0;
|
|
};
|
|
|
|
const key = translateKey(keyval);
|
|
const mods = translateMods(state);
|
|
log.debug("key-press code={} key={} mods={}", .{ keycode, key, mods });
|
|
self.core_surface.keyCallback(.press, key, mods) catch |err| {
|
|
log.err("error in key callback err={}", .{err});
|
|
return 0;
|
|
};
|
|
|
|
// We generally just say we didn't handle it. We control our
|
|
// GTK environment so for any keys that matter we'll grab them.
|
|
// One of the reasons we say we didn't handle it is so that the
|
|
// IME can still work.
|
|
return switch (keyval) {
|
|
// If the key is tab, we say we handled it because we don't want
|
|
// tab to move focus from our surface.
|
|
c.GDK_KEY_Tab => 1,
|
|
|
|
else => 0,
|
|
};
|
|
}
|
|
|
|
fn gtkKeyReleased(
|
|
_: *c.GtkEventControllerKey,
|
|
keyval: c.guint,
|
|
keycode: c.guint,
|
|
state: c.GdkModifierType,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) c.gboolean {
|
|
_ = keycode;
|
|
|
|
const key = translateKey(keyval);
|
|
const mods = translateMods(state);
|
|
const self = userdataSelf(ud.?);
|
|
self.core_surface.keyCallback(.release, key, mods) catch |err| {
|
|
log.err("error in key callback err={}", .{err});
|
|
return 0;
|
|
};
|
|
|
|
return 0;
|
|
}
|
|
|
|
fn gtkInputCommit(
|
|
_: *c.GtkIMContext,
|
|
bytes: [*:0]u8,
|
|
ud: ?*anyopaque,
|
|
) callconv(.C) void {
|
|
const str = std.mem.sliceTo(bytes, 0);
|
|
const view = std.unicode.Utf8View.init(str) catch |err| {
|
|
log.warn("cannot build utf8 view over input: {}", .{err});
|
|
return;
|
|
};
|
|
|
|
const self = userdataSelf(ud.?);
|
|
var it = view.iterator();
|
|
while (it.nextCodepoint()) |cp| {
|
|
self.core_surface.charCallback(cp) catch |err| {
|
|
log.err("error in char callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
}
|
|
|
|
fn gtkFocusEnter(_: *c.GtkEventControllerFocus, ud: ?*anyopaque) callconv(.C) void {
|
|
const self = userdataSelf(ud.?);
|
|
self.core_surface.focusCallback(true) catch |err| {
|
|
log.err("error in focus callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
fn gtkFocusLeave(_: *c.GtkEventControllerFocus, ud: ?*anyopaque) callconv(.C) void {
|
|
const self = userdataSelf(ud.?);
|
|
self.core_surface.focusCallback(false) catch |err| {
|
|
log.err("error in focus callback err={}", .{err});
|
|
return;
|
|
};
|
|
}
|
|
|
|
fn userdataSelf(ud: *anyopaque) *Surface {
|
|
return @ptrCast(*Surface, @alignCast(@alignOf(Surface), ud));
|
|
}
|
|
};
|
|
|
|
fn translateMouseButton(button: c.guint) input.MouseButton {
|
|
return switch (button) {
|
|
1 => .left,
|
|
2 => .middle,
|
|
3 => .right,
|
|
4 => .four,
|
|
5 => .five,
|
|
6 => .six,
|
|
7 => .seven,
|
|
8 => .eight,
|
|
9 => .nine,
|
|
10 => .ten,
|
|
11 => .eleven,
|
|
else => .unknown,
|
|
};
|
|
}
|
|
|
|
fn translateMods(state: c.GdkModifierType) input.Mods {
|
|
var mods: input.Mods = .{};
|
|
if (state & c.GDK_SHIFT_MASK != 0) mods.shift = true;
|
|
if (state & c.GDK_CONTROL_MASK != 0) mods.ctrl = true;
|
|
if (state & c.GDK_ALT_MASK != 0) mods.alt = true;
|
|
if (state & c.GDK_SUPER_MASK != 0) mods.super = true;
|
|
|
|
// Lock is dependent on the X settings but we just assume caps lock.
|
|
if (state & c.GDK_LOCK_MASK != 0) mods.caps_lock = true;
|
|
return mods;
|
|
}
|
|
|
|
fn translateKey(keyval: c.guint) input.Key {
|
|
return switch (keyval) {
|
|
c.GDK_KEY_a => .a,
|
|
c.GDK_KEY_b => .b,
|
|
c.GDK_KEY_c => .c,
|
|
c.GDK_KEY_d => .d,
|
|
c.GDK_KEY_e => .e,
|
|
c.GDK_KEY_f => .f,
|
|
c.GDK_KEY_g => .g,
|
|
c.GDK_KEY_h => .h,
|
|
c.GDK_KEY_i => .i,
|
|
c.GDK_KEY_j => .j,
|
|
c.GDK_KEY_k => .k,
|
|
c.GDK_KEY_l => .l,
|
|
c.GDK_KEY_m => .m,
|
|
c.GDK_KEY_n => .n,
|
|
c.GDK_KEY_o => .o,
|
|
c.GDK_KEY_p => .p,
|
|
c.GDK_KEY_q => .q,
|
|
c.GDK_KEY_r => .r,
|
|
c.GDK_KEY_s => .s,
|
|
c.GDK_KEY_t => .t,
|
|
c.GDK_KEY_u => .u,
|
|
c.GDK_KEY_v => .v,
|
|
c.GDK_KEY_w => .w,
|
|
c.GDK_KEY_x => .x,
|
|
c.GDK_KEY_y => .y,
|
|
c.GDK_KEY_z => .z,
|
|
|
|
c.GDK_KEY_0 => .zero,
|
|
c.GDK_KEY_1 => .one,
|
|
c.GDK_KEY_2 => .two,
|
|
c.GDK_KEY_3 => .three,
|
|
c.GDK_KEY_4 => .four,
|
|
c.GDK_KEY_5 => .five,
|
|
c.GDK_KEY_6 => .six,
|
|
c.GDK_KEY_7 => .seven,
|
|
c.GDK_KEY_8 => .eight,
|
|
c.GDK_KEY_9 => .nine,
|
|
|
|
c.GDK_KEY_semicolon => .semicolon,
|
|
c.GDK_KEY_space => .space,
|
|
c.GDK_KEY_apostrophe => .apostrophe,
|
|
c.GDK_KEY_comma => .comma,
|
|
c.GDK_KEY_grave => .grave_accent, // `
|
|
c.GDK_KEY_period => .period,
|
|
c.GDK_KEY_slash => .slash,
|
|
c.GDK_KEY_minus => .minus,
|
|
c.GDK_KEY_equal => .equal,
|
|
c.GDK_KEY_bracketleft => .left_bracket, // [
|
|
c.GDK_KEY_bracketright => .right_bracket, // ]
|
|
c.GDK_KEY_backslash => .backslash, // /
|
|
|
|
c.GDK_KEY_Up => .up,
|
|
c.GDK_KEY_Down => .down,
|
|
c.GDK_KEY_Right => .right,
|
|
c.GDK_KEY_Left => .left,
|
|
c.GDK_KEY_Home => .home,
|
|
c.GDK_KEY_End => .end,
|
|
c.GDK_KEY_Insert => .insert,
|
|
c.GDK_KEY_Delete => .delete,
|
|
c.GDK_KEY_Caps_Lock => .caps_lock,
|
|
c.GDK_KEY_Scroll_Lock => .scroll_lock,
|
|
c.GDK_KEY_Num_Lock => .num_lock,
|
|
c.GDK_KEY_Page_Up => .page_up,
|
|
c.GDK_KEY_Page_Down => .page_down,
|
|
c.GDK_KEY_Escape => .escape,
|
|
c.GDK_KEY_Return => .enter,
|
|
c.GDK_KEY_Tab => .tab,
|
|
c.GDK_KEY_BackSpace => .backspace,
|
|
c.GDK_KEY_Print => .print_screen,
|
|
c.GDK_KEY_Pause => .pause,
|
|
|
|
c.GDK_KEY_F1 => .f1,
|
|
c.GDK_KEY_F2 => .f2,
|
|
c.GDK_KEY_F3 => .f3,
|
|
c.GDK_KEY_F4 => .f4,
|
|
c.GDK_KEY_F5 => .f5,
|
|
c.GDK_KEY_F6 => .f6,
|
|
c.GDK_KEY_F7 => .f7,
|
|
c.GDK_KEY_F8 => .f8,
|
|
c.GDK_KEY_F9 => .f9,
|
|
c.GDK_KEY_F10 => .f10,
|
|
c.GDK_KEY_F11 => .f11,
|
|
c.GDK_KEY_F12 => .f12,
|
|
c.GDK_KEY_F13 => .f13,
|
|
c.GDK_KEY_F14 => .f14,
|
|
c.GDK_KEY_F15 => .f15,
|
|
c.GDK_KEY_F16 => .f16,
|
|
c.GDK_KEY_F17 => .f17,
|
|
c.GDK_KEY_F18 => .f18,
|
|
c.GDK_KEY_F19 => .f19,
|
|
c.GDK_KEY_F20 => .f20,
|
|
c.GDK_KEY_F21 => .f21,
|
|
c.GDK_KEY_F22 => .f22,
|
|
c.GDK_KEY_F23 => .f23,
|
|
c.GDK_KEY_F24 => .f24,
|
|
c.GDK_KEY_F25 => .f25,
|
|
|
|
c.GDK_KEY_KP_0 => .kp_0,
|
|
c.GDK_KEY_KP_1 => .kp_1,
|
|
c.GDK_KEY_KP_2 => .kp_2,
|
|
c.GDK_KEY_KP_3 => .kp_3,
|
|
c.GDK_KEY_KP_4 => .kp_4,
|
|
c.GDK_KEY_KP_5 => .kp_5,
|
|
c.GDK_KEY_KP_6 => .kp_6,
|
|
c.GDK_KEY_KP_7 => .kp_7,
|
|
c.GDK_KEY_KP_8 => .kp_8,
|
|
c.GDK_KEY_KP_9 => .kp_9,
|
|
c.GDK_KEY_KP_Decimal => .kp_decimal,
|
|
c.GDK_KEY_KP_Divide => .kp_divide,
|
|
c.GDK_KEY_KP_Multiply => .kp_multiply,
|
|
c.GDK_KEY_KP_Subtract => .kp_subtract,
|
|
c.GDK_KEY_KP_Add => .kp_add,
|
|
c.GDK_KEY_KP_Enter => .kp_enter,
|
|
c.GDK_KEY_KP_Equal => .kp_equal,
|
|
|
|
c.GDK_KEY_Shift_L => .left_shift,
|
|
c.GDK_KEY_Control_L => .left_control,
|
|
c.GDK_KEY_Alt_L => .left_alt,
|
|
c.GDK_KEY_Super_L => .left_super,
|
|
c.GDK_KEY_Shift_R => .right_shift,
|
|
c.GDK_KEY_Control_R => .right_control,
|
|
c.GDK_KEY_Alt_R => .right_alt,
|
|
c.GDK_KEY_Super_R => .right_super,
|
|
|
|
else => .invalid,
|
|
};
|
|
}
|