ghostty/macos/Sources/Features/Primary Window/PrimaryWindowController.swift
2023-09-30 20:47:31 -07:00

39 lines
1.5 KiB
Swift

import Cocoa
class PrimaryWindowController: NSWindowController, NSWindowDelegate {
// This is used to programmatically control tabs.
weak var windowManager: PrimaryWindowManager?
// This should be set to true once a surface has been initialized once.
var didInitializeFromSurface: Bool = false
// This is required for the "+" button to show up in the tab bar to add a
// new tab.
override func newWindowForTab(_ sender: Any?) {
guard let window = self.window as? PrimaryWindow else { preconditionFailure("Expected window to be loaded") }
guard let manager = self.windowManager else { return }
manager.triggerNewTab(for: window)
}
deinit {
// I don't know if this is the right place, but because of WindowAccessor in our
// SwiftUI hierarchy, we have a reference cycle between view and window and windows
// are never freed. When the window is closed, the window controller is deinitialized,
// so we can use this opportunity detach the view from the window and break the cycle.
if let window = self.window {
window.contentView = nil
}
}
func windowDidBecomeKey(_ notification: Notification) {
self.windowManager?.relabelTabs()
}
func windowWillClose(_ notification: Notification) {
// Tabs must be relabeled when a window is closed because this event
// does not fire the "windowDidBecomeKey" event on the newly focused
// window
self.windowManager?.relabelTabs()
}
}