ghostty/src/terminal/style.zig
Mitchell Hashimoto cb1caff018 terminal: refcountedset passes base memory to all context funcs
This enables these funcs to access memory offsets that may be present in
set items, which is possible since the set itself is in an offset-based
structure.
2024-07-05 21:39:07 -07:00

323 lines
9.5 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const color = @import("color.zig");
const sgr = @import("sgr.zig");
const page = @import("page.zig");
const size = @import("size.zig");
const Offset = size.Offset;
const OffsetBuf = size.OffsetBuf;
const RefCountedSet = @import("ref_counted_set.zig").RefCountedSet;
const Wyhash = std.hash.Wyhash;
const autoHash = std.hash.autoHash;
/// The unique identifier for a style. This is at most the number of cells
/// that can fit into a terminal page.
pub const Id = size.CellCountInt;
/// The Id to use for default styling.
pub const default_id: Id = 0;
/// The style attributes for a cell.
pub const Style = struct {
/// Various colors, all self-explanatory.
fg_color: Color = .none,
bg_color: Color = .none,
underline_color: Color = .none,
/// On/off attributes that don't require much bit width so we use
/// a packed struct to make this take up significantly less space.
flags: packed struct {
bold: bool = false,
italic: bool = false,
faint: bool = false,
blink: bool = false,
inverse: bool = false,
invisible: bool = false,
strikethrough: bool = false,
underline: sgr.Attribute.Underline = .none,
} = .{},
/// The color for an SGR attribute. A color can come from multiple
/// sources so we use this to track the source plus color value so that
/// we can properly react to things like palette changes.
pub const Color = union(enum) {
none: void,
palette: u8,
rgb: color.RGB,
/// Formatting to make debug logs easier to read
/// by only including non-default attributes.
pub fn format(
self: Color,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
writer: anytype,
) !void {
_ = fmt;
_ = options;
switch (self) {
.none => {
_ = try writer.write("Color.none");
},
.palette => |p| {
_ = try writer.print("Color.palette{{ {} }}", .{p});
},
.rgb => |rgb| {
_ = try writer.print("Color.rgb{{ {}, {}, {} }}", .{ rgb.r, rgb.g, rgb.b });
},
}
}
};
/// True if the style is the default style.
pub fn default(self: Style) bool {
return self.eql(.{});
}
/// True if the style is equal to another style.
pub fn eql(self: Style, other: Style) bool {
return std.meta.eql(self, other);
}
/// Returns the bg color for a cell with this style given the cell
/// that has this style and the palette to use.
///
/// Note that generally if a cell is a color-only cell, it SHOULD
/// only have the default style, but this is meant to work with the
/// default style as well.
pub fn bg(
self: Style,
cell: *const page.Cell,
palette: *const color.Palette,
) ?color.RGB {
return switch (cell.content_tag) {
.bg_color_palette => palette[cell.content.color_palette],
.bg_color_rgb => rgb: {
const rgb = cell.content.color_rgb;
break :rgb .{ .r = rgb.r, .g = rgb.g, .b = rgb.b };
},
else => switch (self.bg_color) {
.none => null,
.palette => |idx| palette[idx],
.rgb => |rgb| rgb,
},
};
}
/// Returns the fg color for a cell with this style given the palette.
pub fn fg(
self: Style,
palette: *const color.Palette,
bold_is_bright: bool,
) ?color.RGB {
return switch (self.fg_color) {
.none => null,
.palette => |idx| palette: {
if (bold_is_bright and self.flags.bold) {
const bright_offset = @intFromEnum(color.Name.bright_black);
if (idx < bright_offset)
break :palette palette[idx + bright_offset];
}
break :palette palette[idx];
},
.rgb => |rgb| rgb,
};
}
/// Returns the underline color for this style.
pub fn underlineColor(
self: Style,
palette: *const color.Palette,
) ?color.RGB {
return switch (self.underline_color) {
.none => null,
.palette => |idx| palette[idx],
.rgb => |rgb| rgb,
};
}
/// Returns a bg-color only cell from this style, if it exists.
pub fn bgCell(self: Style) ?page.Cell {
return switch (self.bg_color) {
.none => null,
.palette => |idx| .{
.content_tag = .bg_color_palette,
.content = .{ .color_palette = idx },
},
.rgb => |rgb| .{
.content_tag = .bg_color_rgb,
.content = .{ .color_rgb = .{
.r = rgb.r,
.g = rgb.g,
.b = rgb.b,
} },
},
};
}
/// Formatting to make debug logs easier to read
/// by only including non-default attributes.
pub fn format(
self: Style,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
writer: anytype,
) !void {
_ = fmt;
_ = options;
const dflt: Style = .{};
_ = try writer.write("Style{ ");
var started = false;
inline for (std.meta.fields(Style)) |f| {
if (std.mem.eql(u8, f.name, "flags")) {
if (started) {
_ = try writer.write(", ");
}
_ = try writer.write("flags={ ");
started = false;
inline for (std.meta.fields(@TypeOf(self.flags))) |ff| {
const v = @as(ff.type, @field(self.flags, ff.name));
const d = @as(ff.type, @field(dflt.flags, ff.name));
if (ff.type == bool) {
if (v) {
if (started) {
_ = try writer.write(", ");
}
_ = try writer.print("{s}", .{ff.name});
started = true;
}
} else if (!std.meta.eql(v, d)) {
if (started) {
_ = try writer.write(", ");
}
_ = try writer.print(
"{s}={any}",
.{ ff.name, v },
);
started = true;
}
}
_ = try writer.write(" }");
started = true;
comptime continue;
}
const value = @as(f.type, @field(self, f.name));
const d_val = @as(f.type, @field(dflt, f.name));
if (!std.meta.eql(value, d_val)) {
if (started) {
_ = try writer.write(", ");
}
_ = try writer.print(
"{s}={any}",
.{ f.name, value },
);
started = true;
}
}
_ = try writer.write(" }");
}
pub fn hash(self: *const Style) u64 {
var hasher = Wyhash.init(0);
autoHash(&hasher, self.*);
return hasher.final();
}
test {
// The size of the struct so we can be aware of changes.
const testing = std.testing;
try testing.expectEqual(@as(usize, 14), @sizeOf(Style));
}
};
pub const Set = RefCountedSet(
Style,
Id,
size.CellCountInt,
struct {
pub fn hash(self: *const @This(), base: anytype, style: Style) u64 {
_ = self;
_ = base;
return style.hash();
}
pub fn eql(self: *const @This(), base: anytype, a: Style, b: Style) bool {
_ = self;
_ = base;
return a.eql(b);
}
},
);
test "Set basic usage" {
const testing = std.testing;
const alloc = testing.allocator;
const layout = Set.layout(16);
const buf = try alloc.alignedAlloc(u8, Set.base_align, layout.total_size);
defer alloc.free(buf);
const style: Style = .{ .flags = .{ .bold = true } };
const style2: Style = .{ .flags = .{ .italic = true } };
var set = Set.init(OffsetBuf.init(buf), layout, .{});
// Add style
const id = try set.add(buf, style);
try testing.expect(id > 0);
// Second add should return the same metadata.
{
const id2 = try set.add(buf, style);
try testing.expectEqual(id, id2);
}
// Look it up
{
const v = set.get(buf, id);
try testing.expect(v.flags.bold);
const v2 = set.get(buf, id);
try testing.expectEqual(v, v2);
}
// Add a second style
const id2 = try set.add(buf, style2);
// Look it up
{
const v = set.get(buf, id2);
try testing.expect(v.flags.italic);
}
// Ref count
try testing.expect(set.refCount(buf, id) == 2);
try testing.expect(set.refCount(buf, id2) == 1);
// Release
set.release(buf, id);
try testing.expect(set.refCount(buf, id) == 1);
set.release(buf, id2);
try testing.expect(set.refCount(buf, id2) == 0);
// We added the first one twice, so
set.release(buf, id);
try testing.expect(set.refCount(buf, id) == 0);
}
test "Set capacities" {
// We want to support at least this many styles without overflowing.
_ = Set.layout(16384);
}