ghostty/pkg/macos/iosurface/iosurface.zig
Qwerasd 371d62a82c renderer: big rework, graphics API abstraction layers, unified logic
This commit is very large, representing about a month of work with many
interdependent changes that don't separate cleanly in to atomic commits.

The main change here is unifying the renderer logic to a single generic
renderer, implemented on top of an abstraction layer over OpenGL/Metal.

I'll write a more complete summary of the changes in the description of
the PR.
2025-06-20 15:18:41 -06:00

137 lines
4.1 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const c = @import("c.zig").c;
const foundation = @import("../foundation.zig");
const graphics = @import("../graphics.zig");
const video = @import("../video.zig");
pub const IOSurface = opaque {
pub const Error = error{
InvalidOperation,
};
pub const Properties = struct {
width: c_int,
height: c_int,
pixel_format: video.PixelFormat,
bytes_per_element: c_int,
colorspace: ?*graphics.ColorSpace,
};
pub fn init(properties: Properties) Allocator.Error!*IOSurface {
var w = try foundation.Number.create(.int, &properties.width);
defer w.release();
var h = try foundation.Number.create(.int, &properties.height);
defer h.release();
var pf = try foundation.Number.create(.int, &@as(c_int, @intFromEnum(properties.pixel_format)));
defer pf.release();
var bpe = try foundation.Number.create(.int, &properties.bytes_per_element);
defer bpe.release();
var properties_dict = try foundation.Dictionary.create(
&[_]?*const anyopaque{
c.kIOSurfaceWidth,
c.kIOSurfaceHeight,
c.kIOSurfacePixelFormat,
c.kIOSurfaceBytesPerElement,
},
&[_]?*const anyopaque{ w, h, pf, bpe },
);
defer properties_dict.release();
var surface = @as(?*IOSurface, @ptrFromInt(@intFromPtr(
c.IOSurfaceCreate(@ptrCast(properties_dict)),
))) orelse return error.OutOfMemory;
if (properties.colorspace) |space| {
surface.setColorSpace(space);
}
return surface;
}
pub fn deinit(self: *IOSurface) void {
// We mark it purgeable so that it is immediately unloaded, so that we
// don't have to wait for CoreFoundation garbage collection to trigger.
_ = c.IOSurfaceSetPurgeable(
@ptrCast(self),
c.kIOSurfacePurgeableEmpty,
null,
);
foundation.CFRelease(self);
}
pub fn retain(self: *IOSurface) void {
foundation.CFRetain(self);
}
pub fn release(self: *IOSurface) void {
foundation.CFRelease(self);
}
pub fn setColorSpace(self: *IOSurface, colorspace: *graphics.ColorSpace) void {
const serialized_colorspace = graphics.c.CGColorSpaceCopyPropertyList(
@ptrCast(colorspace),
).?;
defer foundation.CFRelease(@constCast(serialized_colorspace));
c.IOSurfaceSetValue(
@ptrCast(self),
c.kIOSurfaceColorSpace,
@ptrCast(serialized_colorspace),
);
}
pub inline fn lock(self: *IOSurface) void {
c.IOSurfaceLock(
@ptrCast(self),
0,
null,
);
}
pub inline fn unlock(self: *IOSurface) void {
c.IOSurfaceUnlock(
@ptrCast(self),
0,
null,
);
}
pub inline fn getAllocSize(self: *IOSurface) usize {
return c.IOSurfaceGetAllocSize(@ptrCast(self));
}
pub inline fn getWidth(self: *IOSurface) usize {
return c.IOSurfaceGetWidth(@ptrCast(self));
}
pub inline fn getHeight(self: *IOSurface) usize {
return c.IOSurfaceGetHeight(@ptrCast(self));
}
pub inline fn getBytesPerElement(self: *IOSurface) usize {
return c.IOSurfaceGetBytesPerElement(@ptrCast(self));
}
pub inline fn getBytesPerRow(self: *IOSurface) usize {
return c.IOSurfaceGetBytesPerRow(@ptrCast(self));
}
pub inline fn getBaseAddress(self: *IOSurface) ?[*]u8 {
return @ptrCast(c.IOSurfaceGetBaseAddress(@ptrCast(self)));
}
pub inline fn getElementWidth(self: *IOSurface) usize {
return c.IOSurfaceGetElementWidth(@ptrCast(self));
}
pub inline fn getElementHeight(self: *IOSurface) usize {
return c.IOSurfaceGetElementHeight(@ptrCast(self));
}
pub inline fn getPixelFormat(self: *IOSurface) video.PixelFormat {
return @enumFromInt(c.IOSurfaceGetPixelFormat(@ptrCast(self)));
}
};