mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-15 00:06:09 +03:00
115 lines
3.1 KiB
Zig
115 lines
3.1 KiB
Zig
const std = @import("std");
|
|
const assert = std.debug.assert;
|
|
|
|
/// The available charset slots for a terminal.
|
|
pub const Slots = enum(u3) {
|
|
G0 = 0,
|
|
G1 = 1,
|
|
G2 = 2,
|
|
G3 = 3,
|
|
};
|
|
|
|
/// The name of the active slots.
|
|
pub const ActiveSlot = enum { GL, GR };
|
|
|
|
/// The list of supported character sets and their associated tables.
|
|
pub const Charset = enum {
|
|
utf8,
|
|
ascii,
|
|
british,
|
|
dec_special,
|
|
|
|
/// The table for the given charset. This returns a pointer to a
|
|
/// slice that is guaranteed to be 255 chars that can be used to map
|
|
/// ASCII to the given charset.
|
|
pub fn table(set: Charset) []const u16 {
|
|
return switch (set) {
|
|
.british => &british,
|
|
.dec_special => &dec_special,
|
|
|
|
// utf8 is not a table, callers should double-check if the
|
|
// charset is utf8 and NOT use tables.
|
|
.utf8 => unreachable,
|
|
|
|
// recommended that callers just map ascii directly but we can
|
|
// support a table
|
|
.ascii => &ascii,
|
|
};
|
|
}
|
|
};
|
|
|
|
/// Just a basic c => c ascii table
|
|
const ascii = initTable();
|
|
|
|
/// https://vt100.net/docs/vt220-rm/chapter2.html
|
|
const british = british: {
|
|
var table = initTable();
|
|
table[0x23] = 0x00a3;
|
|
break :british table;
|
|
};
|
|
|
|
/// https://en.wikipedia.org/wiki/DEC_Special_Graphics
|
|
const dec_special = tech: {
|
|
var table = initTable();
|
|
table[0x60] = 0x25C6;
|
|
table[0x61] = 0x2592;
|
|
table[0x62] = 0x2409;
|
|
table[0x63] = 0x240C;
|
|
table[0x64] = 0x240D;
|
|
table[0x65] = 0x240A;
|
|
table[0x66] = 0x00B0;
|
|
table[0x67] = 0x00B1;
|
|
table[0x68] = 0x2424;
|
|
table[0x69] = 0x240B;
|
|
table[0x6a] = 0x2518;
|
|
table[0x6b] = 0x2510;
|
|
table[0x6c] = 0x250C;
|
|
table[0x6d] = 0x2514;
|
|
table[0x6e] = 0x253C;
|
|
table[0x6f] = 0x23BA;
|
|
table[0x70] = 0x23BB;
|
|
table[0x71] = 0x2500;
|
|
table[0x72] = 0x23BC;
|
|
table[0x73] = 0x23BD;
|
|
table[0x74] = 0x251C;
|
|
table[0x75] = 0x2524;
|
|
table[0x76] = 0x2534;
|
|
table[0x77] = 0x252C;
|
|
table[0x78] = 0x2502;
|
|
table[0x79] = 0x2264;
|
|
table[0x7a] = 0x2265;
|
|
table[0x7b] = 0x03C0;
|
|
table[0x7c] = 0x2260;
|
|
table[0x7d] = 0x00A3;
|
|
table[0x7e] = 0x00B7;
|
|
break :tech table;
|
|
};
|
|
|
|
/// Our table length is 256 so we can contain all ASCII chars.
|
|
const table_len = std.math.maxInt(u8) + 1;
|
|
|
|
/// Creates a table that maps ASCII to ASCII as a getting started point.
|
|
fn initTable() [table_len]u16 {
|
|
var result: [table_len]u16 = undefined;
|
|
var i: usize = 0;
|
|
while (i < table_len) : (i += 1) result[i] = @intCast(i);
|
|
assert(i == table_len);
|
|
return result;
|
|
}
|
|
|
|
test {
|
|
const testing = std.testing;
|
|
const info = @typeInfo(Charset).Enum;
|
|
inline for (info.fields) |field| {
|
|
// utf8 has no table
|
|
if (@field(Charset, field.name) == .utf8) continue;
|
|
|
|
const table = @field(Charset, field.name).table();
|
|
|
|
// Yes, I could use `table_len` here, but I want to explicitly use a
|
|
// hardcoded constant so that if there are miscompilations or a comptime
|
|
// issue, we catch it.
|
|
try testing.expectEqual(@as(usize, 256), table.len);
|
|
}
|
|
}
|