2024-05-10 10:17:33 -07:00

6555 lines
271 KiB
C
Vendored

// This file is automatically generated by generator.lua from
// https://github.com/cimgui/cimgui based on imgui.h file version "1.90.6" 19060
// from Dear ImGui https://github.com/ocornut/imgui with imgui_internal.h api
// docking branch
#ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED
#include <stdint.h>
#include <stdio.h>
#if defined _WIN32 || defined __CYGWIN__
#ifdef CIMGUI_NO_EXPORT
#define API
#else
#define API __declspec(dllexport)
#endif
#else
#ifdef __GNUC__
#define API __attribute__((__visibility__("default")))
#else
#define API
#endif
#endif
#if defined __cplusplus
#define EXTERN extern "C"
#else
#include <stdarg.h>
#include <stdbool.h>
#define EXTERN extern
#endif
#define CIMGUI_API EXTERN API
#define CONST const
#ifdef _MSC_VER
typedef unsigned __int64 ImU64;
#else
// typedef unsigned long long ImU64;
#endif
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct ImDrawChannel ImDrawChannel;
typedef struct ImDrawCmd ImDrawCmd;
typedef struct ImDrawData ImDrawData;
typedef struct ImDrawList ImDrawList;
typedef struct ImDrawListSharedData ImDrawListSharedData;
typedef struct ImDrawListSplitter ImDrawListSplitter;
typedef struct ImDrawVert ImDrawVert;
typedef struct ImFont ImFont;
typedef struct ImFontAtlas ImFontAtlas;
typedef struct ImFontBuilderIO ImFontBuilderIO;
typedef struct ImFontConfig ImFontConfig;
typedef struct ImFontGlyph ImFontGlyph;
typedef struct ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder;
typedef struct ImColor ImColor;
typedef struct ImGuiContext ImGuiContext;
typedef struct ImGuiIO ImGuiIO;
typedef struct ImGuiInputTextCallbackData ImGuiInputTextCallbackData;
typedef struct ImGuiKeyData ImGuiKeyData;
typedef struct ImGuiListClipper ImGuiListClipper;
typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame;
typedef struct ImGuiPayload ImGuiPayload;
typedef struct ImGuiPlatformIO ImGuiPlatformIO;
typedef struct ImGuiPlatformMonitor ImGuiPlatformMonitor;
typedef struct ImGuiPlatformImeData ImGuiPlatformImeData;
typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData;
typedef struct ImGuiStorage ImGuiStorage;
typedef struct ImGuiStyle ImGuiStyle;
typedef struct ImGuiTableSortSpecs ImGuiTableSortSpecs;
typedef struct ImGuiTableColumnSortSpecs ImGuiTableColumnSortSpecs;
typedef struct ImGuiTextBuffer ImGuiTextBuffer;
typedef struct ImGuiTextFilter ImGuiTextFilter;
typedef struct ImGuiViewport ImGuiViewport;
typedef struct ImGuiWindowClass ImGuiWindowClass;
typedef struct ImBitVector ImBitVector;
typedef struct ImRect ImRect;
typedef struct ImDrawDataBuilder ImDrawDataBuilder;
typedef struct ImGuiColorMod ImGuiColorMod;
typedef struct ImGuiContextHook ImGuiContextHook;
typedef struct ImGuiDataVarInfo ImGuiDataVarInfo;
typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo;
typedef struct ImGuiDockContext ImGuiDockContext;
typedef struct ImGuiDockRequest ImGuiDockRequest;
typedef struct ImGuiDockNode ImGuiDockNode;
typedef struct ImGuiDockNodeSettings ImGuiDockNodeSettings;
typedef struct ImGuiGroupData ImGuiGroupData;
typedef struct ImGuiInputTextState ImGuiInputTextState;
typedef struct ImGuiInputTextDeactivateData ImGuiInputTextDeactivateData;
typedef struct ImGuiLastItemData ImGuiLastItemData;
typedef struct ImGuiLocEntry ImGuiLocEntry;
typedef struct ImGuiMenuColumns ImGuiMenuColumns;
typedef struct ImGuiNavItemData ImGuiNavItemData;
typedef struct ImGuiNavTreeNodeData ImGuiNavTreeNodeData;
typedef struct ImGuiMetricsConfig ImGuiMetricsConfig;
typedef struct ImGuiNextWindowData ImGuiNextWindowData;
typedef struct ImGuiNextItemData ImGuiNextItemData;
typedef struct ImGuiOldColumnData ImGuiOldColumnData;
typedef struct ImGuiOldColumns ImGuiOldColumns;
typedef struct ImGuiPopupData ImGuiPopupData;
typedef struct ImGuiSettingsHandler ImGuiSettingsHandler;
typedef struct ImGuiStackSizes ImGuiStackSizes;
typedef struct ImGuiStyleMod ImGuiStyleMod;
typedef struct ImGuiTabBar ImGuiTabBar;
typedef struct ImGuiTabItem ImGuiTabItem;
typedef struct ImGuiTable ImGuiTable;
typedef struct ImGuiTableHeaderData ImGuiTableHeaderData;
typedef struct ImGuiTableColumn ImGuiTableColumn;
typedef struct ImGuiTableInstanceData ImGuiTableInstanceData;
typedef struct ImGuiTableTempData ImGuiTableTempData;
typedef struct ImGuiTableSettings ImGuiTableSettings;
typedef struct ImGuiTableColumnsSettings ImGuiTableColumnsSettings;
typedef struct ImGuiTypingSelectState ImGuiTypingSelectState;
typedef struct ImGuiTypingSelectRequest ImGuiTypingSelectRequest;
typedef struct ImGuiWindow ImGuiWindow;
typedef struct ImGuiWindowDockStyle ImGuiWindowDockStyle;
typedef struct ImGuiWindowTempData ImGuiWindowTempData;
typedef struct ImGuiWindowSettings ImGuiWindowSettings;
typedef struct ImVector_const_charPtr {
int Size;
int Capacity;
const char** Data;
} ImVector_const_charPtr;
struct ImDrawChannel;
struct ImDrawCmd;
struct ImDrawData;
struct ImDrawList;
struct ImDrawListSharedData;
struct ImDrawListSplitter;
struct ImDrawVert;
struct ImFont;
struct ImFontAtlas;
struct ImFontBuilderIO;
struct ImFontConfig;
struct ImFontGlyph;
struct ImFontGlyphRangesBuilder;
struct ImColor;
struct ImGuiContext;
struct ImGuiIO;
struct ImGuiInputTextCallbackData;
struct ImGuiKeyData;
struct ImGuiListClipper;
struct ImGuiOnceUponAFrame;
struct ImGuiPayload;
struct ImGuiPlatformIO;
struct ImGuiPlatformMonitor;
struct ImGuiPlatformImeData;
struct ImGuiSizeCallbackData;
struct ImGuiStorage;
struct ImGuiStyle;
struct ImGuiTableSortSpecs;
struct ImGuiTableColumnSortSpecs;
struct ImGuiTextBuffer;
struct ImGuiTextFilter;
struct ImGuiViewport;
struct ImGuiWindowClass;
typedef int ImGuiCol;
typedef int ImGuiCond;
typedef int ImGuiDataType;
typedef int ImGuiDir;
typedef int ImGuiMouseButton;
typedef int ImGuiMouseCursor;
typedef int ImGuiSortDirection;
typedef int ImGuiStyleVar;
typedef int ImGuiTableBgTarget;
typedef int ImDrawFlags;
typedef int ImDrawListFlags;
typedef int ImFontAtlasFlags;
typedef int ImGuiBackendFlags;
typedef int ImGuiButtonFlags;
typedef int ImGuiChildFlags;
typedef int ImGuiColorEditFlags;
typedef int ImGuiConfigFlags;
typedef int ImGuiComboFlags;
typedef int ImGuiDockNodeFlags;
typedef int ImGuiDragDropFlags;
typedef int ImGuiFocusedFlags;
typedef int ImGuiHoveredFlags;
typedef int ImGuiInputTextFlags;
typedef int ImGuiKeyChord;
typedef int ImGuiPopupFlags;
typedef int ImGuiSelectableFlags;
typedef int ImGuiSliderFlags;
typedef int ImGuiTabBarFlags;
typedef int ImGuiTabItemFlags;
typedef int ImGuiTableFlags;
typedef int ImGuiTableColumnFlags;
typedef int ImGuiTableRowFlags;
typedef int ImGuiTreeNodeFlags;
typedef int ImGuiViewportFlags;
typedef int ImGuiWindowFlags;
typedef void* ImTextureID;
typedef unsigned short ImDrawIdx;
typedef unsigned int ImGuiID;
typedef signed char ImS8;
typedef unsigned char ImU8;
typedef signed short ImS16;
typedef unsigned short ImU16;
typedef signed int ImS32;
typedef unsigned int ImU32;
typedef signed long long ImS64;
typedef unsigned long long ImU64;
typedef unsigned int ImWchar32;
typedef unsigned short ImWchar16;
typedef ImWchar16 ImWchar;
typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data);
typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data);
typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data);
typedef struct ImVec2 ImVec2;
struct ImVec2 {
float x, y;
};
typedef struct ImVec4 ImVec4;
struct ImVec4 {
float x, y, z, w;
};
typedef enum {
ImGuiWindowFlags_None = 0,
ImGuiWindowFlags_NoTitleBar = 1 << 0,
ImGuiWindowFlags_NoResize = 1 << 1,
ImGuiWindowFlags_NoMove = 1 << 2,
ImGuiWindowFlags_NoScrollbar = 1 << 3,
ImGuiWindowFlags_NoScrollWithMouse = 1 << 4,
ImGuiWindowFlags_NoCollapse = 1 << 5,
ImGuiWindowFlags_AlwaysAutoResize = 1 << 6,
ImGuiWindowFlags_NoBackground = 1 << 7,
ImGuiWindowFlags_NoSavedSettings = 1 << 8,
ImGuiWindowFlags_NoMouseInputs = 1 << 9,
ImGuiWindowFlags_MenuBar = 1 << 10,
ImGuiWindowFlags_HorizontalScrollbar = 1 << 11,
ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12,
ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13,
ImGuiWindowFlags_AlwaysVerticalScrollbar = 1 << 14,
ImGuiWindowFlags_AlwaysHorizontalScrollbar = 1 << 15,
ImGuiWindowFlags_NoNavInputs = 1 << 16,
ImGuiWindowFlags_NoNavFocus = 1 << 17,
ImGuiWindowFlags_UnsavedDocument = 1 << 18,
ImGuiWindowFlags_NoDocking = 1 << 19,
ImGuiWindowFlags_NoNav =
ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
ImGuiWindowFlags_NoDecoration =
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse,
ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs |
ImGuiWindowFlags_NoNavInputs |
ImGuiWindowFlags_NoNavFocus,
ImGuiWindowFlags_NavFlattened = 1 << 23,
ImGuiWindowFlags_ChildWindow = 1 << 24,
ImGuiWindowFlags_Tooltip = 1 << 25,
ImGuiWindowFlags_Popup = 1 << 26,
ImGuiWindowFlags_Modal = 1 << 27,
ImGuiWindowFlags_ChildMenu = 1 << 28,
ImGuiWindowFlags_DockNodeHost = 1 << 29,
} ImGuiWindowFlags_;
typedef enum {
ImGuiChildFlags_None = 0,
ImGuiChildFlags_Border = 1 << 0,
ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1,
ImGuiChildFlags_ResizeX = 1 << 2,
ImGuiChildFlags_ResizeY = 1 << 3,
ImGuiChildFlags_AutoResizeX = 1 << 4,
ImGuiChildFlags_AutoResizeY = 1 << 5,
ImGuiChildFlags_AlwaysAutoResize = 1 << 6,
ImGuiChildFlags_FrameStyle = 1 << 7,
} ImGuiChildFlags_;
typedef enum {
ImGuiInputTextFlags_None = 0,
ImGuiInputTextFlags_CharsDecimal = 1 << 0,
ImGuiInputTextFlags_CharsHexadecimal = 1 << 1,
ImGuiInputTextFlags_CharsUppercase = 1 << 2,
ImGuiInputTextFlags_CharsNoBlank = 1 << 3,
ImGuiInputTextFlags_AutoSelectAll = 1 << 4,
ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5,
ImGuiInputTextFlags_CallbackCompletion = 1 << 6,
ImGuiInputTextFlags_CallbackHistory = 1 << 7,
ImGuiInputTextFlags_CallbackAlways = 1 << 8,
ImGuiInputTextFlags_CallbackCharFilter = 1 << 9,
ImGuiInputTextFlags_AllowTabInput = 1 << 10,
ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11,
ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12,
ImGuiInputTextFlags_AlwaysOverwrite = 1 << 13,
ImGuiInputTextFlags_ReadOnly = 1 << 14,
ImGuiInputTextFlags_Password = 1 << 15,
ImGuiInputTextFlags_NoUndoRedo = 1 << 16,
ImGuiInputTextFlags_CharsScientific = 1 << 17,
ImGuiInputTextFlags_CallbackResize = 1 << 18,
ImGuiInputTextFlags_CallbackEdit = 1 << 19,
ImGuiInputTextFlags_EscapeClearsAll = 1 << 20,
} ImGuiInputTextFlags_;
typedef enum {
ImGuiTreeNodeFlags_None = 0,
ImGuiTreeNodeFlags_Selected = 1 << 0,
ImGuiTreeNodeFlags_Framed = 1 << 1,
ImGuiTreeNodeFlags_AllowOverlap = 1 << 2,
ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3,
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4,
ImGuiTreeNodeFlags_DefaultOpen = 1 << 5,
ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6,
ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7,
ImGuiTreeNodeFlags_Leaf = 1 << 8,
ImGuiTreeNodeFlags_Bullet = 1 << 9,
ImGuiTreeNodeFlags_FramePadding = 1 << 10,
ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11,
ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12,
ImGuiTreeNodeFlags_SpanTextWidth = 1 << 13,
ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14,
ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 15,
ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed |
ImGuiTreeNodeFlags_NoTreePushOnOpen |
ImGuiTreeNodeFlags_NoAutoOpenOnLog,
} ImGuiTreeNodeFlags_;
typedef enum {
ImGuiPopupFlags_None = 0,
ImGuiPopupFlags_MouseButtonLeft = 0,
ImGuiPopupFlags_MouseButtonRight = 1,
ImGuiPopupFlags_MouseButtonMiddle = 2,
ImGuiPopupFlags_MouseButtonMask_ = 0x1F,
ImGuiPopupFlags_MouseButtonDefault_ = 1,
ImGuiPopupFlags_NoReopen = 1 << 5,
ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7,
ImGuiPopupFlags_NoOpenOverItems = 1 << 8,
ImGuiPopupFlags_AnyPopupId = 1 << 10,
ImGuiPopupFlags_AnyPopupLevel = 1 << 11,
ImGuiPopupFlags_AnyPopup =
ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel,
} ImGuiPopupFlags_;
typedef enum {
ImGuiSelectableFlags_None = 0,
ImGuiSelectableFlags_DontClosePopups = 1 << 0,
ImGuiSelectableFlags_SpanAllColumns = 1 << 1,
ImGuiSelectableFlags_AllowDoubleClick = 1 << 2,
ImGuiSelectableFlags_Disabled = 1 << 3,
ImGuiSelectableFlags_AllowOverlap = 1 << 4,
} ImGuiSelectableFlags_;
typedef enum {
ImGuiComboFlags_None = 0,
ImGuiComboFlags_PopupAlignLeft = 1 << 0,
ImGuiComboFlags_HeightSmall = 1 << 1,
ImGuiComboFlags_HeightRegular = 1 << 2,
ImGuiComboFlags_HeightLarge = 1 << 3,
ImGuiComboFlags_HeightLargest = 1 << 4,
ImGuiComboFlags_NoArrowButton = 1 << 5,
ImGuiComboFlags_NoPreview = 1 << 6,
ImGuiComboFlags_WidthFitPreview = 1 << 7,
ImGuiComboFlags_HeightMask_ =
ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular |
ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest,
} ImGuiComboFlags_;
typedef enum {
ImGuiTabBarFlags_None = 0,
ImGuiTabBarFlags_Reorderable = 1 << 0,
ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1,
ImGuiTabBarFlags_TabListPopupButton = 1 << 2,
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3,
ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4,
ImGuiTabBarFlags_NoTooltip = 1 << 5,
ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6,
ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7,
ImGuiTabBarFlags_FittingPolicyMask_ =
ImGuiTabBarFlags_FittingPolicyResizeDown |
ImGuiTabBarFlags_FittingPolicyScroll,
ImGuiTabBarFlags_FittingPolicyDefault_ =
ImGuiTabBarFlags_FittingPolicyResizeDown,
} ImGuiTabBarFlags_;
typedef enum {
ImGuiTabItemFlags_None = 0,
ImGuiTabItemFlags_UnsavedDocument = 1 << 0,
ImGuiTabItemFlags_SetSelected = 1 << 1,
ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2,
ImGuiTabItemFlags_NoPushId = 1 << 3,
ImGuiTabItemFlags_NoTooltip = 1 << 4,
ImGuiTabItemFlags_NoReorder = 1 << 5,
ImGuiTabItemFlags_Leading = 1 << 6,
ImGuiTabItemFlags_Trailing = 1 << 7,
ImGuiTabItemFlags_NoAssumedClosure = 1 << 8,
} ImGuiTabItemFlags_;
typedef enum {
ImGuiFocusedFlags_None = 0,
ImGuiFocusedFlags_ChildWindows = 1 << 0,
ImGuiFocusedFlags_RootWindow = 1 << 1,
ImGuiFocusedFlags_AnyWindow = 1 << 2,
ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3,
ImGuiFocusedFlags_DockHierarchy = 1 << 4,
ImGuiFocusedFlags_RootAndChildWindows =
ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows,
} ImGuiFocusedFlags_;
typedef enum {
ImGuiHoveredFlags_None = 0,
ImGuiHoveredFlags_ChildWindows = 1 << 0,
ImGuiHoveredFlags_RootWindow = 1 << 1,
ImGuiHoveredFlags_AnyWindow = 1 << 2,
ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3,
ImGuiHoveredFlags_DockHierarchy = 1 << 4,
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5,
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7,
ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8,
ImGuiHoveredFlags_AllowWhenOverlappedByWindow = 1 << 9,
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 10,
ImGuiHoveredFlags_NoNavOverride = 1 << 11,
ImGuiHoveredFlags_AllowWhenOverlapped =
ImGuiHoveredFlags_AllowWhenOverlappedByItem |
ImGuiHoveredFlags_AllowWhenOverlappedByWindow,
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup |
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem |
ImGuiHoveredFlags_AllowWhenOverlapped,
ImGuiHoveredFlags_RootAndChildWindows =
ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows,
ImGuiHoveredFlags_ForTooltip = 1 << 12,
ImGuiHoveredFlags_Stationary = 1 << 13,
ImGuiHoveredFlags_DelayNone = 1 << 14,
ImGuiHoveredFlags_DelayShort = 1 << 15,
ImGuiHoveredFlags_DelayNormal = 1 << 16,
ImGuiHoveredFlags_NoSharedDelay = 1 << 17,
} ImGuiHoveredFlags_;
typedef enum {
ImGuiDockNodeFlags_None = 0,
ImGuiDockNodeFlags_KeepAliveOnly = 1 << 0,
ImGuiDockNodeFlags_NoDockingOverCentralNode = 1 << 2,
ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3,
ImGuiDockNodeFlags_NoDockingSplit = 1 << 4,
ImGuiDockNodeFlags_NoResize = 1 << 5,
ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6,
ImGuiDockNodeFlags_NoUndocking = 1 << 7,
} ImGuiDockNodeFlags_;
typedef enum {
ImGuiDragDropFlags_None = 0,
ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0,
ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1,
ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2,
ImGuiDragDropFlags_SourceAllowNullID = 1 << 3,
ImGuiDragDropFlags_SourceExtern = 1 << 4,
ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5,
ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10,
ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11,
ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12,
ImGuiDragDropFlags_AcceptPeekOnly =
ImGuiDragDropFlags_AcceptBeforeDelivery |
ImGuiDragDropFlags_AcceptNoDrawDefaultRect,
} ImGuiDragDropFlags_;
typedef enum {
ImGuiDataType_S8,
ImGuiDataType_U8,
ImGuiDataType_S16,
ImGuiDataType_U16,
ImGuiDataType_S32,
ImGuiDataType_U32,
ImGuiDataType_S64,
ImGuiDataType_U64,
ImGuiDataType_Float,
ImGuiDataType_Double,
ImGuiDataType_COUNT
} ImGuiDataType_;
typedef enum {
ImGuiDir_None = -1,
ImGuiDir_Left = 0,
ImGuiDir_Right = 1,
ImGuiDir_Up = 2,
ImGuiDir_Down = 3,
ImGuiDir_COUNT
} ImGuiDir_;
typedef enum {
ImGuiSortDirection_None = 0,
ImGuiSortDirection_Ascending = 1,
ImGuiSortDirection_Descending = 2
} ImGuiSortDirection_;
typedef enum {
ImGuiKey_None = 0,
ImGuiKey_Tab = 512,
ImGuiKey_LeftArrow = 513,
ImGuiKey_RightArrow = 514,
ImGuiKey_UpArrow = 515,
ImGuiKey_DownArrow = 516,
ImGuiKey_PageUp = 517,
ImGuiKey_PageDown = 518,
ImGuiKey_Home = 519,
ImGuiKey_End = 520,
ImGuiKey_Insert = 521,
ImGuiKey_Delete = 522,
ImGuiKey_Backspace = 523,
ImGuiKey_Space = 524,
ImGuiKey_Enter = 525,
ImGuiKey_Escape = 526,
ImGuiKey_LeftCtrl = 527,
ImGuiKey_LeftShift = 528,
ImGuiKey_LeftAlt = 529,
ImGuiKey_LeftSuper = 530,
ImGuiKey_RightCtrl = 531,
ImGuiKey_RightShift = 532,
ImGuiKey_RightAlt = 533,
ImGuiKey_RightSuper = 534,
ImGuiKey_Menu = 535,
ImGuiKey_0 = 536,
ImGuiKey_1 = 537,
ImGuiKey_2 = 538,
ImGuiKey_3 = 539,
ImGuiKey_4 = 540,
ImGuiKey_5 = 541,
ImGuiKey_6 = 542,
ImGuiKey_7 = 543,
ImGuiKey_8 = 544,
ImGuiKey_9 = 545,
ImGuiKey_A = 546,
ImGuiKey_B = 547,
ImGuiKey_C = 548,
ImGuiKey_D = 549,
ImGuiKey_E = 550,
ImGuiKey_F = 551,
ImGuiKey_G = 552,
ImGuiKey_H = 553,
ImGuiKey_I = 554,
ImGuiKey_J = 555,
ImGuiKey_K = 556,
ImGuiKey_L = 557,
ImGuiKey_M = 558,
ImGuiKey_N = 559,
ImGuiKey_O = 560,
ImGuiKey_P = 561,
ImGuiKey_Q = 562,
ImGuiKey_R = 563,
ImGuiKey_S = 564,
ImGuiKey_T = 565,
ImGuiKey_U = 566,
ImGuiKey_V = 567,
ImGuiKey_W = 568,
ImGuiKey_X = 569,
ImGuiKey_Y = 570,
ImGuiKey_Z = 571,
ImGuiKey_F1 = 572,
ImGuiKey_F2 = 573,
ImGuiKey_F3 = 574,
ImGuiKey_F4 = 575,
ImGuiKey_F5 = 576,
ImGuiKey_F6 = 577,
ImGuiKey_F7 = 578,
ImGuiKey_F8 = 579,
ImGuiKey_F9 = 580,
ImGuiKey_F10 = 581,
ImGuiKey_F11 = 582,
ImGuiKey_F12 = 583,
ImGuiKey_F13 = 584,
ImGuiKey_F14 = 585,
ImGuiKey_F15 = 586,
ImGuiKey_F16 = 587,
ImGuiKey_F17 = 588,
ImGuiKey_F18 = 589,
ImGuiKey_F19 = 590,
ImGuiKey_F20 = 591,
ImGuiKey_F21 = 592,
ImGuiKey_F22 = 593,
ImGuiKey_F23 = 594,
ImGuiKey_F24 = 595,
ImGuiKey_Apostrophe = 596,
ImGuiKey_Comma = 597,
ImGuiKey_Minus = 598,
ImGuiKey_Period = 599,
ImGuiKey_Slash = 600,
ImGuiKey_Semicolon = 601,
ImGuiKey_Equal = 602,
ImGuiKey_LeftBracket = 603,
ImGuiKey_Backslash = 604,
ImGuiKey_RightBracket = 605,
ImGuiKey_GraveAccent = 606,
ImGuiKey_CapsLock = 607,
ImGuiKey_ScrollLock = 608,
ImGuiKey_NumLock = 609,
ImGuiKey_PrintScreen = 610,
ImGuiKey_Pause = 611,
ImGuiKey_Keypad0 = 612,
ImGuiKey_Keypad1 = 613,
ImGuiKey_Keypad2 = 614,
ImGuiKey_Keypad3 = 615,
ImGuiKey_Keypad4 = 616,
ImGuiKey_Keypad5 = 617,
ImGuiKey_Keypad6 = 618,
ImGuiKey_Keypad7 = 619,
ImGuiKey_Keypad8 = 620,
ImGuiKey_Keypad9 = 621,
ImGuiKey_KeypadDecimal = 622,
ImGuiKey_KeypadDivide = 623,
ImGuiKey_KeypadMultiply = 624,
ImGuiKey_KeypadSubtract = 625,
ImGuiKey_KeypadAdd = 626,
ImGuiKey_KeypadEnter = 627,
ImGuiKey_KeypadEqual = 628,
ImGuiKey_AppBack = 629,
ImGuiKey_AppForward = 630,
ImGuiKey_GamepadStart = 631,
ImGuiKey_GamepadBack = 632,
ImGuiKey_GamepadFaceLeft = 633,
ImGuiKey_GamepadFaceRight = 634,
ImGuiKey_GamepadFaceUp = 635,
ImGuiKey_GamepadFaceDown = 636,
ImGuiKey_GamepadDpadLeft = 637,
ImGuiKey_GamepadDpadRight = 638,
ImGuiKey_GamepadDpadUp = 639,
ImGuiKey_GamepadDpadDown = 640,
ImGuiKey_GamepadL1 = 641,
ImGuiKey_GamepadR1 = 642,
ImGuiKey_GamepadL2 = 643,
ImGuiKey_GamepadR2 = 644,
ImGuiKey_GamepadL3 = 645,
ImGuiKey_GamepadR3 = 646,
ImGuiKey_GamepadLStickLeft = 647,
ImGuiKey_GamepadLStickRight = 648,
ImGuiKey_GamepadLStickUp = 649,
ImGuiKey_GamepadLStickDown = 650,
ImGuiKey_GamepadRStickLeft = 651,
ImGuiKey_GamepadRStickRight = 652,
ImGuiKey_GamepadRStickUp = 653,
ImGuiKey_GamepadRStickDown = 654,
ImGuiKey_MouseLeft = 655,
ImGuiKey_MouseRight = 656,
ImGuiKey_MouseMiddle = 657,
ImGuiKey_MouseX1 = 658,
ImGuiKey_MouseX2 = 659,
ImGuiKey_MouseWheelX = 660,
ImGuiKey_MouseWheelY = 661,
ImGuiKey_ReservedForModCtrl = 662,
ImGuiKey_ReservedForModShift = 663,
ImGuiKey_ReservedForModAlt = 664,
ImGuiKey_ReservedForModSuper = 665,
ImGuiKey_COUNT = 666,
ImGuiMod_None = 0,
ImGuiMod_Ctrl = 1 << 12,
ImGuiMod_Shift = 1 << 13,
ImGuiMod_Alt = 1 << 14,
ImGuiMod_Super = 1 << 15,
ImGuiMod_Shortcut = 1 << 11,
ImGuiMod_Mask_ = 0xF800,
ImGuiKey_NamedKey_BEGIN = 512,
ImGuiKey_NamedKey_END = ImGuiKey_COUNT,
ImGuiKey_NamedKey_COUNT = ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN,
ImGuiKey_KeysData_SIZE = ImGuiKey_NamedKey_COUNT,
ImGuiKey_KeysData_OFFSET = ImGuiKey_NamedKey_BEGIN,
} ImGuiKey;
typedef enum {
ImGuiConfigFlags_None = 0,
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0,
ImGuiConfigFlags_NavEnableGamepad = 1 << 1,
ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2,
ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3,
ImGuiConfigFlags_NoMouse = 1 << 4,
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5,
ImGuiConfigFlags_DockingEnable = 1 << 6,
ImGuiConfigFlags_ViewportsEnable = 1 << 10,
ImGuiConfigFlags_DpiEnableScaleViewports = 1 << 14,
ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 15,
ImGuiConfigFlags_IsSRGB = 1 << 20,
ImGuiConfigFlags_IsTouchScreen = 1 << 21,
} ImGuiConfigFlags_;
typedef enum {
ImGuiBackendFlags_None = 0,
ImGuiBackendFlags_HasGamepad = 1 << 0,
ImGuiBackendFlags_HasMouseCursors = 1 << 1,
ImGuiBackendFlags_HasSetMousePos = 1 << 2,
ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3,
ImGuiBackendFlags_PlatformHasViewports = 1 << 10,
ImGuiBackendFlags_HasMouseHoveredViewport = 1 << 11,
ImGuiBackendFlags_RendererHasViewports = 1 << 12,
} ImGuiBackendFlags_;
typedef enum {
ImGuiCol_Text,
ImGuiCol_TextDisabled,
ImGuiCol_WindowBg,
ImGuiCol_ChildBg,
ImGuiCol_PopupBg,
ImGuiCol_Border,
ImGuiCol_BorderShadow,
ImGuiCol_FrameBg,
ImGuiCol_FrameBgHovered,
ImGuiCol_FrameBgActive,
ImGuiCol_TitleBg,
ImGuiCol_TitleBgActive,
ImGuiCol_TitleBgCollapsed,
ImGuiCol_MenuBarBg,
ImGuiCol_ScrollbarBg,
ImGuiCol_ScrollbarGrab,
ImGuiCol_ScrollbarGrabHovered,
ImGuiCol_ScrollbarGrabActive,
ImGuiCol_CheckMark,
ImGuiCol_SliderGrab,
ImGuiCol_SliderGrabActive,
ImGuiCol_Button,
ImGuiCol_ButtonHovered,
ImGuiCol_ButtonActive,
ImGuiCol_Header,
ImGuiCol_HeaderHovered,
ImGuiCol_HeaderActive,
ImGuiCol_Separator,
ImGuiCol_SeparatorHovered,
ImGuiCol_SeparatorActive,
ImGuiCol_ResizeGrip,
ImGuiCol_ResizeGripHovered,
ImGuiCol_ResizeGripActive,
ImGuiCol_Tab,
ImGuiCol_TabHovered,
ImGuiCol_TabActive,
ImGuiCol_TabUnfocused,
ImGuiCol_TabUnfocusedActive,
ImGuiCol_DockingPreview,
ImGuiCol_DockingEmptyBg,
ImGuiCol_PlotLines,
ImGuiCol_PlotLinesHovered,
ImGuiCol_PlotHistogram,
ImGuiCol_PlotHistogramHovered,
ImGuiCol_TableHeaderBg,
ImGuiCol_TableBorderStrong,
ImGuiCol_TableBorderLight,
ImGuiCol_TableRowBg,
ImGuiCol_TableRowBgAlt,
ImGuiCol_TextSelectedBg,
ImGuiCol_DragDropTarget,
ImGuiCol_NavHighlight,
ImGuiCol_NavWindowingHighlight,
ImGuiCol_NavWindowingDimBg,
ImGuiCol_ModalWindowDimBg,
ImGuiCol_COUNT
} ImGuiCol_;
typedef enum {
ImGuiStyleVar_Alpha,
ImGuiStyleVar_DisabledAlpha,
ImGuiStyleVar_WindowPadding,
ImGuiStyleVar_WindowRounding,
ImGuiStyleVar_WindowBorderSize,
ImGuiStyleVar_WindowMinSize,
ImGuiStyleVar_WindowTitleAlign,
ImGuiStyleVar_ChildRounding,
ImGuiStyleVar_ChildBorderSize,
ImGuiStyleVar_PopupRounding,
ImGuiStyleVar_PopupBorderSize,
ImGuiStyleVar_FramePadding,
ImGuiStyleVar_FrameRounding,
ImGuiStyleVar_FrameBorderSize,
ImGuiStyleVar_ItemSpacing,
ImGuiStyleVar_ItemInnerSpacing,
ImGuiStyleVar_IndentSpacing,
ImGuiStyleVar_CellPadding,
ImGuiStyleVar_ScrollbarSize,
ImGuiStyleVar_ScrollbarRounding,
ImGuiStyleVar_GrabMinSize,
ImGuiStyleVar_GrabRounding,
ImGuiStyleVar_TabRounding,
ImGuiStyleVar_TabBorderSize,
ImGuiStyleVar_TabBarBorderSize,
ImGuiStyleVar_TableAngledHeadersAngle,
ImGuiStyleVar_TableAngledHeadersTextAlign,
ImGuiStyleVar_ButtonTextAlign,
ImGuiStyleVar_SelectableTextAlign,
ImGuiStyleVar_SeparatorTextBorderSize,
ImGuiStyleVar_SeparatorTextAlign,
ImGuiStyleVar_SeparatorTextPadding,
ImGuiStyleVar_DockingSeparatorSize,
ImGuiStyleVar_COUNT
} ImGuiStyleVar_;
typedef enum {
ImGuiButtonFlags_None = 0,
ImGuiButtonFlags_MouseButtonLeft = 1 << 0,
ImGuiButtonFlags_MouseButtonRight = 1 << 1,
ImGuiButtonFlags_MouseButtonMiddle = 1 << 2,
ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft |
ImGuiButtonFlags_MouseButtonRight |
ImGuiButtonFlags_MouseButtonMiddle,
ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft,
} ImGuiButtonFlags_;
typedef enum {
ImGuiColorEditFlags_None = 0,
ImGuiColorEditFlags_NoAlpha = 1 << 1,
ImGuiColorEditFlags_NoPicker = 1 << 2,
ImGuiColorEditFlags_NoOptions = 1 << 3,
ImGuiColorEditFlags_NoSmallPreview = 1 << 4,
ImGuiColorEditFlags_NoInputs = 1 << 5,
ImGuiColorEditFlags_NoTooltip = 1 << 6,
ImGuiColorEditFlags_NoLabel = 1 << 7,
ImGuiColorEditFlags_NoSidePreview = 1 << 8,
ImGuiColorEditFlags_NoDragDrop = 1 << 9,
ImGuiColorEditFlags_NoBorder = 1 << 10,
ImGuiColorEditFlags_AlphaBar = 1 << 16,
ImGuiColorEditFlags_AlphaPreview = 1 << 17,
ImGuiColorEditFlags_AlphaPreviewHalf = 1 << 18,
ImGuiColorEditFlags_HDR = 1 << 19,
ImGuiColorEditFlags_DisplayRGB = 1 << 20,
ImGuiColorEditFlags_DisplayHSV = 1 << 21,
ImGuiColorEditFlags_DisplayHex = 1 << 22,
ImGuiColorEditFlags_Uint8 = 1 << 23,
ImGuiColorEditFlags_Float = 1 << 24,
ImGuiColorEditFlags_PickerHueBar = 1 << 25,
ImGuiColorEditFlags_PickerHueWheel = 1 << 26,
ImGuiColorEditFlags_InputRGB = 1 << 27,
ImGuiColorEditFlags_InputHSV = 1 << 28,
ImGuiColorEditFlags_DefaultOptions_ =
ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB |
ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar,
ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB |
ImGuiColorEditFlags_DisplayHSV |
ImGuiColorEditFlags_DisplayHex,
ImGuiColorEditFlags_DataTypeMask_ =
ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float,
ImGuiColorEditFlags_PickerMask_ =
ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar,
ImGuiColorEditFlags_InputMask_ =
ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV,
} ImGuiColorEditFlags_;
typedef enum {
ImGuiSliderFlags_None = 0,
ImGuiSliderFlags_AlwaysClamp = 1 << 4,
ImGuiSliderFlags_Logarithmic = 1 << 5,
ImGuiSliderFlags_NoRoundToFormat = 1 << 6,
ImGuiSliderFlags_NoInput = 1 << 7,
ImGuiSliderFlags_InvalidMask_ = 0x7000000F,
} ImGuiSliderFlags_;
typedef enum {
ImGuiMouseButton_Left = 0,
ImGuiMouseButton_Right = 1,
ImGuiMouseButton_Middle = 2,
ImGuiMouseButton_COUNT = 5
} ImGuiMouseButton_;
typedef enum {
ImGuiMouseCursor_None = -1,
ImGuiMouseCursor_Arrow = 0,
ImGuiMouseCursor_TextInput,
ImGuiMouseCursor_ResizeAll,
ImGuiMouseCursor_ResizeNS,
ImGuiMouseCursor_ResizeEW,
ImGuiMouseCursor_ResizeNESW,
ImGuiMouseCursor_ResizeNWSE,
ImGuiMouseCursor_Hand,
ImGuiMouseCursor_NotAllowed,
ImGuiMouseCursor_COUNT
} ImGuiMouseCursor_;
typedef enum {
ImGuiMouseSource_Mouse = 0,
ImGuiMouseSource_TouchScreen = 1,
ImGuiMouseSource_Pen = 2,
ImGuiMouseSource_COUNT = 3,
} ImGuiMouseSource;
typedef enum {
ImGuiCond_None = 0,
ImGuiCond_Always = 1 << 0,
ImGuiCond_Once = 1 << 1,
ImGuiCond_FirstUseEver = 1 << 2,
ImGuiCond_Appearing = 1 << 3,
} ImGuiCond_;
typedef enum {
ImGuiTableFlags_None = 0,
ImGuiTableFlags_Resizable = 1 << 0,
ImGuiTableFlags_Reorderable = 1 << 1,
ImGuiTableFlags_Hideable = 1 << 2,
ImGuiTableFlags_Sortable = 1 << 3,
ImGuiTableFlags_NoSavedSettings = 1 << 4,
ImGuiTableFlags_ContextMenuInBody = 1 << 5,
ImGuiTableFlags_RowBg = 1 << 6,
ImGuiTableFlags_BordersInnerH = 1 << 7,
ImGuiTableFlags_BordersOuterH = 1 << 8,
ImGuiTableFlags_BordersInnerV = 1 << 9,
ImGuiTableFlags_BordersOuterV = 1 << 10,
ImGuiTableFlags_BordersH =
ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH,
ImGuiTableFlags_BordersV =
ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV,
ImGuiTableFlags_BordersInner =
ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH,
ImGuiTableFlags_BordersOuter =
ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH,
ImGuiTableFlags_Borders =
ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter,
ImGuiTableFlags_NoBordersInBody = 1 << 11,
ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12,
ImGuiTableFlags_SizingFixedFit = 1 << 13,
ImGuiTableFlags_SizingFixedSame = 2 << 13,
ImGuiTableFlags_SizingStretchProp = 3 << 13,
ImGuiTableFlags_SizingStretchSame = 4 << 13,
ImGuiTableFlags_NoHostExtendX = 1 << 16,
ImGuiTableFlags_NoHostExtendY = 1 << 17,
ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18,
ImGuiTableFlags_PreciseWidths = 1 << 19,
ImGuiTableFlags_NoClip = 1 << 20,
ImGuiTableFlags_PadOuterX = 1 << 21,
ImGuiTableFlags_NoPadOuterX = 1 << 22,
ImGuiTableFlags_NoPadInnerX = 1 << 23,
ImGuiTableFlags_ScrollX = 1 << 24,
ImGuiTableFlags_ScrollY = 1 << 25,
ImGuiTableFlags_SortMulti = 1 << 26,
ImGuiTableFlags_SortTristate = 1 << 27,
ImGuiTableFlags_HighlightHoveredColumn = 1 << 28,
ImGuiTableFlags_SizingMask_ =
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame |
ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame,
} ImGuiTableFlags_;
typedef enum {
ImGuiTableColumnFlags_None = 0,
ImGuiTableColumnFlags_Disabled = 1 << 0,
ImGuiTableColumnFlags_DefaultHide = 1 << 1,
ImGuiTableColumnFlags_DefaultSort = 1 << 2,
ImGuiTableColumnFlags_WidthStretch = 1 << 3,
ImGuiTableColumnFlags_WidthFixed = 1 << 4,
ImGuiTableColumnFlags_NoResize = 1 << 5,
ImGuiTableColumnFlags_NoReorder = 1 << 6,
ImGuiTableColumnFlags_NoHide = 1 << 7,
ImGuiTableColumnFlags_NoClip = 1 << 8,
ImGuiTableColumnFlags_NoSort = 1 << 9,
ImGuiTableColumnFlags_NoSortAscending = 1 << 10,
ImGuiTableColumnFlags_NoSortDescending = 1 << 11,
ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12,
ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13,
ImGuiTableColumnFlags_PreferSortAscending = 1 << 14,
ImGuiTableColumnFlags_PreferSortDescending = 1 << 15,
ImGuiTableColumnFlags_IndentEnable = 1 << 16,
ImGuiTableColumnFlags_IndentDisable = 1 << 17,
ImGuiTableColumnFlags_AngledHeader = 1 << 18,
ImGuiTableColumnFlags_IsEnabled = 1 << 24,
ImGuiTableColumnFlags_IsVisible = 1 << 25,
ImGuiTableColumnFlags_IsSorted = 1 << 26,
ImGuiTableColumnFlags_IsHovered = 1 << 27,
ImGuiTableColumnFlags_WidthMask_ =
ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed,
ImGuiTableColumnFlags_IndentMask_ =
ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable,
ImGuiTableColumnFlags_StatusMask_ =
ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible |
ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered,
ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30,
} ImGuiTableColumnFlags_;
typedef enum {
ImGuiTableRowFlags_None = 0,
ImGuiTableRowFlags_Headers = 1 << 0,
} ImGuiTableRowFlags_;
typedef enum {
ImGuiTableBgTarget_None = 0,
ImGuiTableBgTarget_RowBg0 = 1,
ImGuiTableBgTarget_RowBg1 = 2,
ImGuiTableBgTarget_CellBg = 3,
} ImGuiTableBgTarget_;
struct ImGuiTableSortSpecs {
const ImGuiTableColumnSortSpecs* Specs;
int SpecsCount;
bool SpecsDirty;
};
struct ImGuiTableColumnSortSpecs {
ImGuiID ColumnUserID;
ImS16 ColumnIndex;
ImS16 SortOrder;
ImGuiSortDirection SortDirection : 8;
};
struct ImGuiStyle {
float Alpha;
float DisabledAlpha;
ImVec2 WindowPadding;
float WindowRounding;
float WindowBorderSize;
ImVec2 WindowMinSize;
ImVec2 WindowTitleAlign;
ImGuiDir WindowMenuButtonPosition;
float ChildRounding;
float ChildBorderSize;
float PopupRounding;
float PopupBorderSize;
ImVec2 FramePadding;
float FrameRounding;
float FrameBorderSize;
ImVec2 ItemSpacing;
ImVec2 ItemInnerSpacing;
ImVec2 CellPadding;
ImVec2 TouchExtraPadding;
float IndentSpacing;
float ColumnsMinSpacing;
float ScrollbarSize;
float ScrollbarRounding;
float GrabMinSize;
float GrabRounding;
float LogSliderDeadzone;
float TabRounding;
float TabBorderSize;
float TabMinWidthForCloseButton;
float TabBarBorderSize;
float TableAngledHeadersAngle;
ImVec2 TableAngledHeadersTextAlign;
ImGuiDir ColorButtonPosition;
ImVec2 ButtonTextAlign;
ImVec2 SelectableTextAlign;
float SeparatorTextBorderSize;
ImVec2 SeparatorTextAlign;
ImVec2 SeparatorTextPadding;
ImVec2 DisplayWindowPadding;
ImVec2 DisplaySafeAreaPadding;
float DockingSeparatorSize;
float MouseCursorScale;
bool AntiAliasedLines;
bool AntiAliasedLinesUseTex;
bool AntiAliasedFill;
float CurveTessellationTol;
float CircleTessellationMaxError;
ImVec4 Colors[ImGuiCol_COUNT];
float HoverStationaryDelay;
float HoverDelayShort;
float HoverDelayNormal;
ImGuiHoveredFlags HoverFlagsForTooltipMouse;
ImGuiHoveredFlags HoverFlagsForTooltipNav;
};
struct ImGuiKeyData {
bool Down;
float DownDuration;
float DownDurationPrev;
float AnalogValue;
};
typedef struct ImVector_ImWchar {
int Size;
int Capacity;
ImWchar* Data;
} ImVector_ImWchar;
struct ImGuiIO {
ImGuiConfigFlags ConfigFlags;
ImGuiBackendFlags BackendFlags;
ImVec2 DisplaySize;
float DeltaTime;
float IniSavingRate;
const char* IniFilename;
const char* LogFilename;
void* UserData;
ImFontAtlas* Fonts;
float FontGlobalScale;
bool FontAllowUserScaling;
ImFont* FontDefault;
ImVec2 DisplayFramebufferScale;
bool ConfigDockingNoSplit;
bool ConfigDockingWithShift;
bool ConfigDockingAlwaysTabBar;
bool ConfigDockingTransparentPayload;
bool ConfigViewportsNoAutoMerge;
bool ConfigViewportsNoTaskBarIcon;
bool ConfigViewportsNoDecoration;
bool ConfigViewportsNoDefaultParent;
bool MouseDrawCursor;
bool ConfigMacOSXBehaviors;
bool ConfigInputTrickleEventQueue;
bool ConfigInputTextCursorBlink;
bool ConfigInputTextEnterKeepActive;
bool ConfigDragClickToInputText;
bool ConfigWindowsResizeFromEdges;
bool ConfigWindowsMoveFromTitleBarOnly;
float ConfigMemoryCompactTimer;
float MouseDoubleClickTime;
float MouseDoubleClickMaxDist;
float MouseDragThreshold;
float KeyRepeatDelay;
float KeyRepeatRate;
bool ConfigDebugIsDebuggerPresent;
bool ConfigDebugBeginReturnValueOnce;
bool ConfigDebugBeginReturnValueLoop;
bool ConfigDebugIgnoreFocusLoss;
bool ConfigDebugIniSettings;
const char* BackendPlatformName;
const char* BackendRendererName;
void* BackendPlatformUserData;
void* BackendRendererUserData;
void* BackendLanguageUserData;
const char* (*GetClipboardTextFn)(void* user_data);
void (*SetClipboardTextFn)(void* user_data, const char* text);
void* ClipboardUserData;
void (*SetPlatformImeDataFn)(ImGuiViewport* viewport,
ImGuiPlatformImeData* data);
ImWchar PlatformLocaleDecimalPoint;
bool WantCaptureMouse;
bool WantCaptureKeyboard;
bool WantTextInput;
bool WantSetMousePos;
bool WantSaveIniSettings;
bool NavActive;
bool NavVisible;
float Framerate;
int MetricsRenderVertices;
int MetricsRenderIndices;
int MetricsRenderWindows;
int MetricsActiveWindows;
ImVec2 MouseDelta;
ImGuiContext* Ctx;
ImVec2 MousePos;
bool MouseDown[5];
float MouseWheel;
float MouseWheelH;
ImGuiMouseSource MouseSource;
ImGuiID MouseHoveredViewport;
bool KeyCtrl;
bool KeyShift;
bool KeyAlt;
bool KeySuper;
ImGuiKeyChord KeyMods;
ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE];
bool WantCaptureMouseUnlessPopupClose;
ImVec2 MousePosPrev;
ImVec2 MouseClickedPos[5];
double MouseClickedTime[5];
bool MouseClicked[5];
bool MouseDoubleClicked[5];
ImU16 MouseClickedCount[5];
ImU16 MouseClickedLastCount[5];
bool MouseReleased[5];
bool MouseDownOwned[5];
bool MouseDownOwnedUnlessPopupClose[5];
bool MouseWheelRequestAxisSwap;
float MouseDownDuration[5];
float MouseDownDurationPrev[5];
ImVec2 MouseDragMaxDistanceAbs[5];
float MouseDragMaxDistanceSqr[5];
float PenPressure;
bool AppFocusLost;
bool AppAcceptingEvents;
ImS8 BackendUsingLegacyKeyArrays;
bool BackendUsingLegacyNavInputArray;
ImWchar16 InputQueueSurrogate;
ImVector_ImWchar InputQueueCharacters;
};
struct ImGuiInputTextCallbackData {
ImGuiContext* Ctx;
ImGuiInputTextFlags EventFlag;
ImGuiInputTextFlags Flags;
void* UserData;
ImWchar EventChar;
ImGuiKey EventKey;
char* Buf;
int BufTextLen;
int BufSize;
bool BufDirty;
int CursorPos;
int SelectionStart;
int SelectionEnd;
};
struct ImGuiSizeCallbackData {
void* UserData;
ImVec2 Pos;
ImVec2 CurrentSize;
ImVec2 DesiredSize;
};
struct ImGuiWindowClass {
ImGuiID ClassId;
ImGuiID ParentViewportId;
ImGuiID FocusRouteParentWindowId;
ImGuiViewportFlags ViewportFlagsOverrideSet;
ImGuiViewportFlags ViewportFlagsOverrideClear;
ImGuiTabItemFlags TabItemFlagsOverrideSet;
ImGuiDockNodeFlags DockNodeFlagsOverrideSet;
bool DockingAlwaysTabBar;
bool DockingAllowUnclassed;
};
struct ImGuiPayload {
void* Data;
int DataSize;
ImGuiID SourceId;
ImGuiID SourceParentId;
int DataFrameCount;
char DataType[32 + 1];
bool Preview;
bool Delivery;
};
struct ImGuiOnceUponAFrame {
int RefFrame;
};
struct ImGuiTextRange {
const char* b;
const char* e;
};
typedef struct ImGuiTextRange ImGuiTextRange;
typedef struct ImVector_ImGuiTextRange {
int Size;
int Capacity;
ImGuiTextRange* Data;
} ImVector_ImGuiTextRange;
struct ImGuiTextFilter {
char InputBuf[256];
ImVector_ImGuiTextRange Filters;
int CountGrep;
};
typedef struct ImGuiTextRange ImGuiTextRange;
typedef struct ImVector_char {
int Size;
int Capacity;
char* Data;
} ImVector_char;
struct ImGuiTextBuffer {
ImVector_char Buf;
};
struct ImGuiStoragePair {
ImGuiID key;
union {
int val_i;
float val_f;
void* val_p;
};
};
typedef struct ImGuiStoragePair ImGuiStoragePair;
typedef struct ImVector_ImGuiStoragePair {
int Size;
int Capacity;
ImGuiStoragePair* Data;
} ImVector_ImGuiStoragePair;
struct ImGuiStorage {
ImVector_ImGuiStoragePair Data;
};
typedef struct ImGuiStoragePair ImGuiStoragePair;
struct ImGuiListClipper {
ImGuiContext* Ctx;
int DisplayStart;
int DisplayEnd;
int ItemsCount;
float ItemsHeight;
float StartPosY;
void* TempData;
};
struct ImColor {
ImVec4 Value;
};
typedef void (*ImDrawCallback)(const ImDrawList* parent_list,
const ImDrawCmd* cmd);
struct ImDrawCmd {
ImVec4 ClipRect;
ImTextureID TextureId;
unsigned int VtxOffset;
unsigned int IdxOffset;
unsigned int ElemCount;
ImDrawCallback UserCallback;
void* UserCallbackData;
};
struct ImDrawVert {
ImVec2 pos;
ImVec2 uv;
ImU32 col;
};
typedef struct ImDrawCmdHeader ImDrawCmdHeader;
struct ImDrawCmdHeader {
ImVec4 ClipRect;
ImTextureID TextureId;
unsigned int VtxOffset;
};
typedef struct ImVector_ImDrawCmd {
int Size;
int Capacity;
ImDrawCmd* Data;
} ImVector_ImDrawCmd;
typedef struct ImVector_ImDrawIdx {
int Size;
int Capacity;
ImDrawIdx* Data;
} ImVector_ImDrawIdx;
struct ImDrawChannel {
ImVector_ImDrawCmd _CmdBuffer;
ImVector_ImDrawIdx _IdxBuffer;
};
typedef struct ImVector_ImDrawChannel {
int Size;
int Capacity;
ImDrawChannel* Data;
} ImVector_ImDrawChannel;
struct ImDrawListSplitter {
int _Current;
int _Count;
ImVector_ImDrawChannel _Channels;
};
typedef enum {
ImDrawFlags_None = 0,
ImDrawFlags_Closed = 1 << 0,
ImDrawFlags_RoundCornersTopLeft = 1 << 4,
ImDrawFlags_RoundCornersTopRight = 1 << 5,
ImDrawFlags_RoundCornersBottomLeft = 1 << 6,
ImDrawFlags_RoundCornersBottomRight = 1 << 7,
ImDrawFlags_RoundCornersNone = 1 << 8,
ImDrawFlags_RoundCornersTop =
ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight,
ImDrawFlags_RoundCornersBottom =
ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight,
ImDrawFlags_RoundCornersLeft =
ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft,
ImDrawFlags_RoundCornersRight =
ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight,
ImDrawFlags_RoundCornersAll =
ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight |
ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight,
ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll,
ImDrawFlags_RoundCornersMask_ =
ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone,
} ImDrawFlags_;
typedef enum {
ImDrawListFlags_None = 0,
ImDrawListFlags_AntiAliasedLines = 1 << 0,
ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1,
ImDrawListFlags_AntiAliasedFill = 1 << 2,
ImDrawListFlags_AllowVtxOffset = 1 << 3,
} ImDrawListFlags_;
typedef struct ImVector_ImDrawVert {
int Size;
int Capacity;
ImDrawVert* Data;
} ImVector_ImDrawVert;
typedef struct ImVector_ImVec2 {
int Size;
int Capacity;
ImVec2* Data;
} ImVector_ImVec2;
typedef struct ImVector_ImVec4 {
int Size;
int Capacity;
ImVec4* Data;
} ImVector_ImVec4;
typedef struct ImVector_ImTextureID {
int Size;
int Capacity;
ImTextureID* Data;
} ImVector_ImTextureID;
struct ImDrawList {
ImVector_ImDrawCmd CmdBuffer;
ImVector_ImDrawIdx IdxBuffer;
ImVector_ImDrawVert VtxBuffer;
ImDrawListFlags Flags;
unsigned int _VtxCurrentIdx;
ImDrawListSharedData* _Data;
ImDrawVert* _VtxWritePtr;
ImDrawIdx* _IdxWritePtr;
ImVector_ImVec2 _Path;
ImDrawCmdHeader _CmdHeader;
ImDrawListSplitter _Splitter;
ImVector_ImVec4 _ClipRectStack;
ImVector_ImTextureID _TextureIdStack;
float _FringeScale;
const char* _OwnerName;
};
typedef struct ImVector_ImDrawListPtr {
int Size;
int Capacity;
ImDrawList** Data;
} ImVector_ImDrawListPtr;
struct ImDrawData {
bool Valid;
int CmdListsCount;
int TotalIdxCount;
int TotalVtxCount;
ImVector_ImDrawListPtr CmdLists;
ImVec2 DisplayPos;
ImVec2 DisplaySize;
ImVec2 FramebufferScale;
ImGuiViewport* OwnerViewport;
};
struct ImFontConfig {
void* FontData;
int FontDataSize;
bool FontDataOwnedByAtlas;
int FontNo;
float SizePixels;
int OversampleH;
int OversampleV;
bool PixelSnapH;
ImVec2 GlyphExtraSpacing;
ImVec2 GlyphOffset;
const ImWchar* GlyphRanges;
float GlyphMinAdvanceX;
float GlyphMaxAdvanceX;
bool MergeMode;
unsigned int FontBuilderFlags;
float RasterizerMultiply;
float RasterizerDensity;
ImWchar EllipsisChar;
char Name[40];
ImFont* DstFont;
};
struct ImFontGlyph {
unsigned int Colored : 1;
unsigned int Visible : 1;
unsigned int Codepoint : 30;
float AdvanceX;
float X0, Y0, X1, Y1;
float U0, V0, U1, V1;
};
typedef struct ImVector_ImU32 {
int Size;
int Capacity;
ImU32* Data;
} ImVector_ImU32;
struct ImFontGlyphRangesBuilder {
ImVector_ImU32 UsedChars;
};
typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect;
struct ImFontAtlasCustomRect {
unsigned short Width, Height;
unsigned short X, Y;
unsigned int GlyphID;
float GlyphAdvanceX;
ImVec2 GlyphOffset;
ImFont* Font;
};
typedef enum {
ImFontAtlasFlags_None = 0,
ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0,
ImFontAtlasFlags_NoMouseCursors = 1 << 1,
ImFontAtlasFlags_NoBakedLines = 1 << 2,
} ImFontAtlasFlags_;
typedef struct ImVector_ImFontPtr {
int Size;
int Capacity;
ImFont** Data;
} ImVector_ImFontPtr;
typedef struct ImVector_ImFontAtlasCustomRect {
int Size;
int Capacity;
ImFontAtlasCustomRect* Data;
} ImVector_ImFontAtlasCustomRect;
typedef struct ImVector_ImFontConfig {
int Size;
int Capacity;
ImFontConfig* Data;
} ImVector_ImFontConfig;
struct ImFontAtlas {
ImFontAtlasFlags Flags;
ImTextureID TexID;
int TexDesiredWidth;
int TexGlyphPadding;
bool Locked;
void* UserData;
bool TexReady;
bool TexPixelsUseColors;
unsigned char* TexPixelsAlpha8;
unsigned int* TexPixelsRGBA32;
int TexWidth;
int TexHeight;
ImVec2 TexUvScale;
ImVec2 TexUvWhitePixel;
ImVector_ImFontPtr Fonts;
ImVector_ImFontAtlasCustomRect CustomRects;
ImVector_ImFontConfig ConfigData;
ImVec4 TexUvLines[(63) + 1];
const ImFontBuilderIO* FontBuilderIO;
unsigned int FontBuilderFlags;
int PackIdMouseCursors;
int PackIdLines;
};
typedef struct ImVector_float {
int Size;
int Capacity;
float* Data;
} ImVector_float;
typedef struct ImVector_ImFontGlyph {
int Size;
int Capacity;
ImFontGlyph* Data;
} ImVector_ImFontGlyph;
struct ImFont {
ImVector_float IndexAdvanceX;
float FallbackAdvanceX;
float FontSize;
ImVector_ImWchar IndexLookup;
ImVector_ImFontGlyph Glyphs;
const ImFontGlyph* FallbackGlyph;
ImFontAtlas* ContainerAtlas;
const ImFontConfig* ConfigData;
short ConfigDataCount;
ImWchar FallbackChar;
ImWchar EllipsisChar;
short EllipsisCharCount;
float EllipsisWidth;
float EllipsisCharStep;
bool DirtyLookupTables;
float Scale;
float Ascent, Descent;
int MetricsTotalSurface;
ImU8 Used4kPagesMap[(0xFFFF + 1) / 4096 / 8];
};
typedef enum {
ImGuiViewportFlags_None = 0,
ImGuiViewportFlags_IsPlatformWindow = 1 << 0,
ImGuiViewportFlags_IsPlatformMonitor = 1 << 1,
ImGuiViewportFlags_OwnedByApp = 1 << 2,
ImGuiViewportFlags_NoDecoration = 1 << 3,
ImGuiViewportFlags_NoTaskBarIcon = 1 << 4,
ImGuiViewportFlags_NoFocusOnAppearing = 1 << 5,
ImGuiViewportFlags_NoFocusOnClick = 1 << 6,
ImGuiViewportFlags_NoInputs = 1 << 7,
ImGuiViewportFlags_NoRendererClear = 1 << 8,
ImGuiViewportFlags_NoAutoMerge = 1 << 9,
ImGuiViewportFlags_TopMost = 1 << 10,
ImGuiViewportFlags_CanHostOtherWindows = 1 << 11,
ImGuiViewportFlags_IsMinimized = 1 << 12,
ImGuiViewportFlags_IsFocused = 1 << 13,
} ImGuiViewportFlags_;
struct ImGuiViewport {
ImGuiID ID;
ImGuiViewportFlags Flags;
ImVec2 Pos;
ImVec2 Size;
ImVec2 WorkPos;
ImVec2 WorkSize;
float DpiScale;
ImGuiID ParentViewportId;
ImDrawData* DrawData;
void* RendererUserData;
void* PlatformUserData;
void* PlatformHandle;
void* PlatformHandleRaw;
bool PlatformWindowCreated;
bool PlatformRequestMove;
bool PlatformRequestResize;
bool PlatformRequestClose;
};
typedef struct ImVector_ImGuiPlatformMonitor {
int Size;
int Capacity;
ImGuiPlatformMonitor* Data;
} ImVector_ImGuiPlatformMonitor;
typedef struct ImVector_ImGuiViewportPtr {
int Size;
int Capacity;
ImGuiViewport** Data;
} ImVector_ImGuiViewportPtr;
struct ImGuiPlatformIO {
void (*Platform_CreateWindow)(ImGuiViewport* vp);
void (*Platform_DestroyWindow)(ImGuiViewport* vp);
void (*Platform_ShowWindow)(ImGuiViewport* vp);
void (*Platform_SetWindowPos)(ImGuiViewport* vp, ImVec2 pos);
ImVec2 (*Platform_GetWindowPos)(ImGuiViewport* vp);
void (*Platform_SetWindowSize)(ImGuiViewport* vp, ImVec2 size);
ImVec2 (*Platform_GetWindowSize)(ImGuiViewport* vp);
void (*Platform_SetWindowFocus)(ImGuiViewport* vp);
bool (*Platform_GetWindowFocus)(ImGuiViewport* vp);
bool (*Platform_GetWindowMinimized)(ImGuiViewport* vp);
void (*Platform_SetWindowTitle)(ImGuiViewport* vp, const char* str);
void (*Platform_SetWindowAlpha)(ImGuiViewport* vp, float alpha);
void (*Platform_UpdateWindow)(ImGuiViewport* vp);
void (*Platform_RenderWindow)(ImGuiViewport* vp, void* render_arg);
void (*Platform_SwapBuffers)(ImGuiViewport* vp, void* render_arg);
float (*Platform_GetWindowDpiScale)(ImGuiViewport* vp);
void (*Platform_OnChangedViewport)(ImGuiViewport* vp);
int (*Platform_CreateVkSurface)(ImGuiViewport* vp,
ImU64 vk_inst,
const void* vk_allocators,
ImU64* out_vk_surface);
void (*Renderer_CreateWindow)(ImGuiViewport* vp);
void (*Renderer_DestroyWindow)(ImGuiViewport* vp);
void (*Renderer_SetWindowSize)(ImGuiViewport* vp, ImVec2 size);
void (*Renderer_RenderWindow)(ImGuiViewport* vp, void* render_arg);
void (*Renderer_SwapBuffers)(ImGuiViewport* vp, void* render_arg);
ImVector_ImGuiPlatformMonitor Monitors;
ImVector_ImGuiViewportPtr Viewports;
};
struct ImGuiPlatformMonitor {
ImVec2 MainPos, MainSize;
ImVec2 WorkPos, WorkSize;
float DpiScale;
void* PlatformHandle;
};
struct ImGuiPlatformImeData {
bool WantVisible;
ImVec2 InputPos;
float InputLineHeight;
};
struct ImBitVector;
struct ImRect;
struct ImDrawDataBuilder;
struct ImDrawListSharedData;
struct ImGuiColorMod;
struct ImGuiContext;
struct ImGuiContextHook;
struct ImGuiDataVarInfo;
struct ImGuiDataTypeInfo;
struct ImGuiDockContext;
struct ImGuiDockRequest;
struct ImGuiDockNode;
struct ImGuiDockNodeSettings;
struct ImGuiGroupData;
struct ImGuiInputTextState;
struct ImGuiInputTextDeactivateData;
struct ImGuiLastItemData;
struct ImGuiLocEntry;
struct ImGuiMenuColumns;
struct ImGuiNavItemData;
struct ImGuiNavTreeNodeData;
struct ImGuiMetricsConfig;
struct ImGuiNextWindowData;
struct ImGuiNextItemData;
struct ImGuiOldColumnData;
struct ImGuiOldColumns;
struct ImGuiPopupData;
struct ImGuiSettingsHandler;
struct ImGuiStackSizes;
struct ImGuiStyleMod;
struct ImGuiTabBar;
struct ImGuiTabItem;
struct ImGuiTable;
struct ImGuiTableHeaderData;
struct ImGuiTableColumn;
struct ImGuiTableInstanceData;
struct ImGuiTableTempData;
struct ImGuiTableSettings;
struct ImGuiTableColumnsSettings;
struct ImGuiTypingSelectState;
struct ImGuiTypingSelectRequest;
struct ImGuiWindow;
struct ImGuiWindowDockStyle;
struct ImGuiWindowTempData;
struct ImGuiWindowSettings;
typedef int ImGuiDataAuthority;
typedef int ImGuiLayoutType;
typedef int ImGuiActivateFlags;
typedef int ImGuiDebugLogFlags;
typedef int ImGuiFocusRequestFlags;
typedef int ImGuiInputFlags;
typedef int ImGuiItemFlags;
typedef int ImGuiItemStatusFlags;
typedef int ImGuiOldColumnFlags;
typedef int ImGuiNavHighlightFlags;
typedef int ImGuiNavMoveFlags;
typedef int ImGuiNextItemDataFlags;
typedef int ImGuiNextWindowDataFlags;
typedef int ImGuiScrollFlags;
typedef int ImGuiSeparatorFlags;
typedef int ImGuiTextFlags;
typedef int ImGuiTooltipFlags;
typedef int ImGuiTypingSelectFlags;
typedef int ImGuiWindowRefreshFlags;
typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...);
extern ImGuiContext* GImGui;
typedef struct StbUndoRecord StbUndoRecord;
struct StbUndoRecord {
int where;
int insert_length;
int delete_length;
int char_storage;
};
typedef struct StbUndoState StbUndoState;
struct StbUndoState {
StbUndoRecord undo_rec[99];
ImWchar undo_char[999];
short undo_point, redo_point;
int undo_char_point, redo_char_point;
};
typedef struct STB_TexteditState STB_TexteditState;
struct STB_TexteditState {
int cursor;
int select_start;
int select_end;
unsigned char insert_mode;
int row_count_per_page;
unsigned char cursor_at_end_of_line;
unsigned char initialized;
unsigned char has_preferred_x;
unsigned char single_line;
unsigned char padding1, padding2, padding3;
float preferred_x;
StbUndoState undostate;
};
typedef struct StbTexteditRow StbTexteditRow;
struct StbTexteditRow {
float x0, x1;
float baseline_y_delta;
float ymin, ymax;
int num_chars;
};
typedef FILE* ImFileHandle;
typedef struct ImVec1 ImVec1;
struct ImVec1 {
float x;
};
typedef struct ImVec2ih ImVec2ih;
struct ImVec2ih {
short x, y;
};
struct ImRect {
ImVec2 Min;
ImVec2 Max;
};
typedef ImU32* ImBitArrayPtr;
struct ImBitVector {
ImVector_ImU32 Storage;
};
typedef int ImPoolIdx;
typedef struct ImGuiTextIndex ImGuiTextIndex;
typedef struct ImVector_int {
int Size;
int Capacity;
int* Data;
} ImVector_int;
struct ImGuiTextIndex {
ImVector_int LineOffsets;
int EndOffset;
};
struct ImDrawListSharedData {
ImVec2 TexUvWhitePixel;
ImFont* Font;
float FontSize;
float CurveTessellationTol;
float CircleSegmentMaxError;
ImVec4 ClipRectFullscreen;
ImDrawListFlags InitialFlags;
ImVector_ImVec2 TempBuffer;
ImVec2 ArcFastVtx[48];
float ArcFastRadiusCutoff;
ImU8 CircleSegmentCounts[64];
const ImVec4* TexUvLines;
};
struct ImDrawDataBuilder {
ImVector_ImDrawListPtr* Layers[2];
ImVector_ImDrawListPtr LayerData1;
};
typedef enum {
ImGuiItemFlags_None = 0,
ImGuiItemFlags_NoTabStop = 1 << 0,
ImGuiItemFlags_ButtonRepeat = 1 << 1,
ImGuiItemFlags_Disabled = 1 << 2,
ImGuiItemFlags_NoNav = 1 << 3,
ImGuiItemFlags_NoNavDefaultFocus = 1 << 4,
ImGuiItemFlags_SelectableDontClosePopup = 1 << 5,
ImGuiItemFlags_MixedValue = 1 << 6,
ImGuiItemFlags_ReadOnly = 1 << 7,
ImGuiItemFlags_NoWindowHoverableCheck = 1 << 8,
ImGuiItemFlags_AllowOverlap = 1 << 9,
ImGuiItemFlags_Inputable = 1 << 10,
ImGuiItemFlags_HasSelectionUserData = 1 << 11,
} ImGuiItemFlags_;
typedef enum {
ImGuiItemStatusFlags_None = 0,
ImGuiItemStatusFlags_HoveredRect = 1 << 0,
ImGuiItemStatusFlags_HasDisplayRect = 1 << 1,
ImGuiItemStatusFlags_Edited = 1 << 2,
ImGuiItemStatusFlags_ToggledSelection = 1 << 3,
ImGuiItemStatusFlags_ToggledOpen = 1 << 4,
ImGuiItemStatusFlags_HasDeactivated = 1 << 5,
ImGuiItemStatusFlags_Deactivated = 1 << 6,
ImGuiItemStatusFlags_HoveredWindow = 1 << 7,
ImGuiItemStatusFlags_Visible = 1 << 8,
ImGuiItemStatusFlags_HasClipRect = 1 << 9,
} ImGuiItemStatusFlags_;
typedef enum {
ImGuiHoveredFlags_DelayMask_ =
ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort |
ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay,
ImGuiHoveredFlags_AllowedMaskForIsWindowHovered =
ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow |
ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy |
ImGuiHoveredFlags_DockHierarchy |
ImGuiHoveredFlags_AllowWhenBlockedByPopup |
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem |
ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary,
ImGuiHoveredFlags_AllowedMaskForIsItemHovered =
ImGuiHoveredFlags_AllowWhenBlockedByPopup |
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem |
ImGuiHoveredFlags_AllowWhenOverlapped |
ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride |
ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary |
ImGuiHoveredFlags_DelayMask_,
} ImGuiHoveredFlagsPrivate_;
typedef enum {
ImGuiInputTextFlags_Multiline = 1 << 26,
ImGuiInputTextFlags_NoMarkEdited = 1 << 27,
ImGuiInputTextFlags_MergedItem = 1 << 28,
ImGuiInputTextFlags_LocalizeDecimalPoint = 1 << 29,
} ImGuiInputTextFlagsPrivate_;
typedef enum {
ImGuiButtonFlags_PressedOnClick = 1 << 4,
ImGuiButtonFlags_PressedOnClickRelease = 1 << 5,
ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6,
ImGuiButtonFlags_PressedOnRelease = 1 << 7,
ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8,
ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9,
ImGuiButtonFlags_Repeat = 1 << 10,
ImGuiButtonFlags_FlattenChildren = 1 << 11,
ImGuiButtonFlags_AllowOverlap = 1 << 12,
ImGuiButtonFlags_DontClosePopups = 1 << 13,
ImGuiButtonFlags_AlignTextBaseLine = 1 << 15,
ImGuiButtonFlags_NoKeyModifiers = 1 << 16,
ImGuiButtonFlags_NoHoldingActiveId = 1 << 17,
ImGuiButtonFlags_NoNavFocus = 1 << 18,
ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19,
ImGuiButtonFlags_NoSetKeyOwner = 1 << 20,
ImGuiButtonFlags_NoTestKeyOwner = 1 << 21,
ImGuiButtonFlags_PressedOnMask_ =
ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease |
ImGuiButtonFlags_PressedOnClickReleaseAnywhere |
ImGuiButtonFlags_PressedOnRelease |
ImGuiButtonFlags_PressedOnDoubleClick |
ImGuiButtonFlags_PressedOnDragDropHold,
ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease,
} ImGuiButtonFlagsPrivate_;
typedef enum {
ImGuiComboFlags_CustomPreview = 1 << 20,
} ImGuiComboFlagsPrivate_;
typedef enum {
ImGuiSliderFlags_Vertical = 1 << 20,
ImGuiSliderFlags_ReadOnly = 1 << 21,
} ImGuiSliderFlagsPrivate_;
typedef enum {
ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20,
ImGuiSelectableFlags_SelectOnNav = 1 << 21,
ImGuiSelectableFlags_SelectOnClick = 1 << 22,
ImGuiSelectableFlags_SelectOnRelease = 1 << 23,
ImGuiSelectableFlags_SpanAvailWidth = 1 << 24,
ImGuiSelectableFlags_SetNavIdOnHover = 1 << 25,
ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 26,
ImGuiSelectableFlags_NoSetKeyOwner = 1 << 27,
} ImGuiSelectableFlagsPrivate_;
typedef enum {
ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 20,
ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 21,
} ImGuiTreeNodeFlagsPrivate_;
typedef enum {
ImGuiSeparatorFlags_None = 0,
ImGuiSeparatorFlags_Horizontal = 1 << 0,
ImGuiSeparatorFlags_Vertical = 1 << 1,
ImGuiSeparatorFlags_SpanAllColumns = 1 << 2,
} ImGuiSeparatorFlags_;
typedef enum {
ImGuiFocusRequestFlags_None = 0,
ImGuiFocusRequestFlags_RestoreFocusedChild = 1 << 0,
ImGuiFocusRequestFlags_UnlessBelowModal = 1 << 1,
} ImGuiFocusRequestFlags_;
typedef enum {
ImGuiTextFlags_None = 0,
ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0,
} ImGuiTextFlags_;
typedef enum {
ImGuiTooltipFlags_None = 0,
ImGuiTooltipFlags_OverridePrevious = 1 << 1,
} ImGuiTooltipFlags_;
typedef enum {
ImGuiLayoutType_Horizontal = 0,
ImGuiLayoutType_Vertical = 1
} ImGuiLayoutType_;
typedef enum {
ImGuiLogType_None = 0,
ImGuiLogType_TTY,
ImGuiLogType_File,
ImGuiLogType_Buffer,
ImGuiLogType_Clipboard,
} ImGuiLogType;
typedef enum {
ImGuiAxis_None = -1,
ImGuiAxis_X = 0,
ImGuiAxis_Y = 1
} ImGuiAxis;
typedef enum {
ImGuiPlotType_Lines,
ImGuiPlotType_Histogram,
} ImGuiPlotType;
struct ImGuiColorMod {
ImGuiCol Col;
ImVec4 BackupValue;
};
struct ImGuiStyleMod {
ImGuiStyleVar VarIdx;
union {
int BackupInt[2];
float BackupFloat[2];
};
};
typedef struct ImGuiComboPreviewData ImGuiComboPreviewData;
struct ImGuiComboPreviewData {
ImRect PreviewRect;
ImVec2 BackupCursorPos;
ImVec2 BackupCursorMaxPos;
ImVec2 BackupCursorPosPrevLine;
float BackupPrevLineTextBaseOffset;
ImGuiLayoutType BackupLayout;
};
struct ImGuiGroupData {
ImGuiID WindowID;
ImVec2 BackupCursorPos;
ImVec2 BackupCursorMaxPos;
ImVec2 BackupCursorPosPrevLine;
ImVec1 BackupIndent;
ImVec1 BackupGroupOffset;
ImVec2 BackupCurrLineSize;
float BackupCurrLineTextBaseOffset;
ImGuiID BackupActiveIdIsAlive;
bool BackupActiveIdPreviousFrameIsAlive;
bool BackupHoveredIdIsAlive;
bool BackupIsSameLine;
bool EmitItem;
};
struct ImGuiMenuColumns {
ImU32 TotalWidth;
ImU32 NextTotalWidth;
ImU16 Spacing;
ImU16 OffsetIcon;
ImU16 OffsetLabel;
ImU16 OffsetShortcut;
ImU16 OffsetMark;
ImU16 Widths[4];
};
typedef struct ImGuiInputTextDeactivatedState ImGuiInputTextDeactivatedState;
struct ImGuiInputTextDeactivatedState {
ImGuiID ID;
ImVector_char TextA;
};
struct ImGuiInputTextState {
ImGuiContext* Ctx;
ImGuiID ID;
int CurLenW, CurLenA;
ImVector_ImWchar TextW;
ImVector_char TextA;
ImVector_char InitialTextA;
bool TextAIsValid;
int BufCapacityA;
float ScrollX;
STB_TexteditState Stb;
float CursorAnim;
bool CursorFollow;
bool SelectedAllMouseLock;
bool Edited;
ImGuiInputTextFlags Flags;
bool ReloadUserBuf;
int ReloadSelectionStart;
int ReloadSelectionEnd;
};
typedef enum {
ImGuiWindowRefreshFlags_None = 0,
ImGuiWindowRefreshFlags_TryToAvoidRefresh = 1 << 0,
ImGuiWindowRefreshFlags_RefreshOnHover = 1 << 1,
ImGuiWindowRefreshFlags_RefreshOnFocus = 1 << 2,
} ImGuiWindowRefreshFlags_;
typedef enum {
ImGuiNextWindowDataFlags_None = 0,
ImGuiNextWindowDataFlags_HasPos = 1 << 0,
ImGuiNextWindowDataFlags_HasSize = 1 << 1,
ImGuiNextWindowDataFlags_HasContentSize = 1 << 2,
ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3,
ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4,
ImGuiNextWindowDataFlags_HasFocus = 1 << 5,
ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6,
ImGuiNextWindowDataFlags_HasScroll = 1 << 7,
ImGuiNextWindowDataFlags_HasChildFlags = 1 << 8,
ImGuiNextWindowDataFlags_HasRefreshPolicy = 1 << 9,
ImGuiNextWindowDataFlags_HasViewport = 1 << 10,
ImGuiNextWindowDataFlags_HasDock = 1 << 11,
ImGuiNextWindowDataFlags_HasWindowClass = 1 << 12,
} ImGuiNextWindowDataFlags_;
struct ImGuiNextWindowData {
ImGuiNextWindowDataFlags Flags;
ImGuiCond PosCond;
ImGuiCond SizeCond;
ImGuiCond CollapsedCond;
ImGuiCond DockCond;
ImVec2 PosVal;
ImVec2 PosPivotVal;
ImVec2 SizeVal;
ImVec2 ContentSizeVal;
ImVec2 ScrollVal;
ImGuiChildFlags ChildFlags;
bool PosUndock;
bool CollapsedVal;
ImRect SizeConstraintRect;
ImGuiSizeCallback SizeCallback;
void* SizeCallbackUserData;
float BgAlphaVal;
ImGuiID ViewportId;
ImGuiID DockId;
ImGuiWindowClass WindowClass;
ImVec2 MenuBarOffsetMinVal;
ImGuiWindowRefreshFlags RefreshFlagsVal;
};
typedef ImS64 ImGuiSelectionUserData;
typedef enum {
ImGuiNextItemDataFlags_None = 0,
ImGuiNextItemDataFlags_HasWidth = 1 << 0,
ImGuiNextItemDataFlags_HasOpen = 1 << 1,
ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
} ImGuiNextItemDataFlags_;
struct ImGuiNextItemData {
ImGuiNextItemDataFlags Flags;
ImGuiItemFlags ItemFlags;
ImGuiSelectionUserData SelectionUserData;
float Width;
ImGuiKeyChord Shortcut;
bool OpenVal;
ImGuiCond OpenCond : 8;
};
struct ImGuiLastItemData {
ImGuiID ID;
ImGuiItemFlags InFlags;
ImGuiItemStatusFlags StatusFlags;
ImRect Rect;
ImRect NavRect;
ImRect DisplayRect;
ImRect ClipRect;
};
struct ImGuiNavTreeNodeData {
ImGuiID ID;
ImGuiItemFlags InFlags;
ImRect NavRect;
};
struct ImGuiStackSizes {
short SizeOfIDStack;
short SizeOfColorStack;
short SizeOfStyleVarStack;
short SizeOfFontStack;
short SizeOfFocusScopeStack;
short SizeOfGroupStack;
short SizeOfItemFlagsStack;
short SizeOfBeginPopupStack;
short SizeOfDisabledStack;
};
typedef struct ImGuiWindowStackData ImGuiWindowStackData;
struct ImGuiWindowStackData {
ImGuiWindow* Window;
ImGuiLastItemData ParentLastItemDataBackup;
ImGuiStackSizes StackSizesOnBegin;
};
typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem;
struct ImGuiShrinkWidthItem {
int Index;
float Width;
float InitialWidth;
};
typedef struct ImGuiPtrOrIndex ImGuiPtrOrIndex;
struct ImGuiPtrOrIndex {
void* Ptr;
int Index;
};
struct ImGuiDataVarInfo {
ImGuiDataType Type;
ImU32 Count;
ImU32 Offset;
};
typedef struct ImGuiDataTypeTempStorage ImGuiDataTypeTempStorage;
struct ImGuiDataTypeTempStorage {
ImU8 Data[8];
};
struct ImGuiDataTypeInfo {
size_t Size;
const char* Name;
const char* PrintFmt;
const char* ScanFmt;
};
typedef enum {
ImGuiDataType_String = ImGuiDataType_COUNT + 1,
ImGuiDataType_Pointer,
ImGuiDataType_ID,
} ImGuiDataTypePrivate_;
typedef enum {
ImGuiPopupPositionPolicy_Default,
ImGuiPopupPositionPolicy_ComboBox,
ImGuiPopupPositionPolicy_Tooltip,
} ImGuiPopupPositionPolicy;
struct ImGuiPopupData {
ImGuiID PopupId;
ImGuiWindow* Window;
ImGuiWindow* RestoreNavWindow;
int ParentNavLayer;
int OpenFrameCount;
ImGuiID OpenParentId;
ImVec2 OpenPopupPos;
ImVec2 OpenMousePos;
};
typedef struct ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN {
ImU32 Storage[(ImGuiKey_NamedKey_COUNT + 31) >> 5];
} ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN;
typedef ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN
ImBitArrayForNamedKeys;
typedef enum {
ImGuiInputEventType_None = 0,
ImGuiInputEventType_MousePos,
ImGuiInputEventType_MouseWheel,
ImGuiInputEventType_MouseButton,
ImGuiInputEventType_MouseViewport,
ImGuiInputEventType_Key,
ImGuiInputEventType_Text,
ImGuiInputEventType_Focus,
ImGuiInputEventType_COUNT
} ImGuiInputEventType;
typedef enum {
ImGuiInputSource_None = 0,
ImGuiInputSource_Mouse,
ImGuiInputSource_Keyboard,
ImGuiInputSource_Gamepad,
ImGuiInputSource_COUNT
} ImGuiInputSource;
typedef struct ImGuiInputEventMousePos ImGuiInputEventMousePos;
struct ImGuiInputEventMousePos {
float PosX, PosY;
ImGuiMouseSource MouseSource;
};
typedef struct ImGuiInputEventMouseWheel ImGuiInputEventMouseWheel;
struct ImGuiInputEventMouseWheel {
float WheelX, WheelY;
ImGuiMouseSource MouseSource;
};
typedef struct ImGuiInputEventMouseButton ImGuiInputEventMouseButton;
struct ImGuiInputEventMouseButton {
int Button;
bool Down;
ImGuiMouseSource MouseSource;
};
typedef struct ImGuiInputEventMouseViewport ImGuiInputEventMouseViewport;
struct ImGuiInputEventMouseViewport {
ImGuiID HoveredViewportID;
};
typedef struct ImGuiInputEventKey ImGuiInputEventKey;
struct ImGuiInputEventKey {
ImGuiKey Key;
bool Down;
float AnalogValue;
};
typedef struct ImGuiInputEventText ImGuiInputEventText;
struct ImGuiInputEventText {
unsigned int Char;
};
typedef struct ImGuiInputEventAppFocused ImGuiInputEventAppFocused;
struct ImGuiInputEventAppFocused {
bool Focused;
};
typedef struct ImGuiInputEvent ImGuiInputEvent;
struct ImGuiInputEvent {
ImGuiInputEventType Type;
ImGuiInputSource Source;
ImU32 EventId;
union {
ImGuiInputEventMousePos MousePos;
ImGuiInputEventMouseWheel MouseWheel;
ImGuiInputEventMouseButton MouseButton;
ImGuiInputEventMouseViewport MouseViewport;
ImGuiInputEventKey Key;
ImGuiInputEventText Text;
ImGuiInputEventAppFocused AppFocused;
};
bool AddedByTestEngine;
};
typedef ImS16 ImGuiKeyRoutingIndex;
typedef struct ImGuiKeyRoutingData ImGuiKeyRoutingData;
struct ImGuiKeyRoutingData {
ImGuiKeyRoutingIndex NextEntryIndex;
ImU16 Mods;
ImU8 RoutingCurrScore;
ImU8 RoutingNextScore;
ImGuiID RoutingCurr;
ImGuiID RoutingNext;
};
typedef struct ImGuiKeyRoutingTable ImGuiKeyRoutingTable;
typedef struct ImVector_ImGuiKeyRoutingData {
int Size;
int Capacity;
ImGuiKeyRoutingData* Data;
} ImVector_ImGuiKeyRoutingData;
struct ImGuiKeyRoutingTable {
ImGuiKeyRoutingIndex Index[ImGuiKey_NamedKey_COUNT];
ImVector_ImGuiKeyRoutingData Entries;
ImVector_ImGuiKeyRoutingData EntriesNext;
};
typedef struct ImGuiKeyOwnerData ImGuiKeyOwnerData;
struct ImGuiKeyOwnerData {
ImGuiID OwnerCurr;
ImGuiID OwnerNext;
bool LockThisFrame;
bool LockUntilRelease;
};
typedef enum {
ImGuiInputFlags_None = 0,
ImGuiInputFlags_Repeat = 1 << 0,
ImGuiInputFlags_RepeatRateDefault = 1 << 1,
ImGuiInputFlags_RepeatRateNavMove = 1 << 2,
ImGuiInputFlags_RepeatRateNavTweak = 1 << 3,
ImGuiInputFlags_RepeatUntilRelease = 1 << 4,
ImGuiInputFlags_RepeatUntilKeyModsChange = 1 << 5,
ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone = 1 << 6,
ImGuiInputFlags_RepeatUntilOtherKeyPress = 1 << 7,
ImGuiInputFlags_CondHovered = 1 << 8,
ImGuiInputFlags_CondActive = 1 << 9,
ImGuiInputFlags_CondDefault_ =
ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive,
ImGuiInputFlags_LockThisFrame = 1 << 10,
ImGuiInputFlags_LockUntilRelease = 1 << 11,
ImGuiInputFlags_RouteFocused = 1 << 12,
ImGuiInputFlags_RouteGlobalLow = 1 << 13,
ImGuiInputFlags_RouteGlobal = 1 << 14,
ImGuiInputFlags_RouteGlobalHigh = 1 << 15,
ImGuiInputFlags_RouteAlways = 1 << 16,
ImGuiInputFlags_RouteUnlessBgFocused = 1 << 17,
ImGuiInputFlags_RepeatRateMask_ = ImGuiInputFlags_RepeatRateDefault |
ImGuiInputFlags_RepeatRateNavMove |
ImGuiInputFlags_RepeatRateNavTweak,
ImGuiInputFlags_RepeatUntilMask_ =
ImGuiInputFlags_RepeatUntilRelease |
ImGuiInputFlags_RepeatUntilKeyModsChange |
ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone |
ImGuiInputFlags_RepeatUntilOtherKeyPress,
ImGuiInputFlags_RepeatMask_ = ImGuiInputFlags_Repeat |
ImGuiInputFlags_RepeatRateMask_ |
ImGuiInputFlags_RepeatUntilMask_,
ImGuiInputFlags_CondMask_ =
ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive,
ImGuiInputFlags_RouteMask_ =
ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteGlobal |
ImGuiInputFlags_RouteGlobalLow | ImGuiInputFlags_RouteGlobalHigh,
ImGuiInputFlags_SupportedByIsKeyPressed = ImGuiInputFlags_RepeatMask_,
ImGuiInputFlags_SupportedByIsMouseClicked = ImGuiInputFlags_Repeat,
ImGuiInputFlags_SupportedByShortcut =
ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteMask_ |
ImGuiInputFlags_RouteAlways | ImGuiInputFlags_RouteUnlessBgFocused,
ImGuiInputFlags_SupportedBySetKeyOwner =
ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease,
ImGuiInputFlags_SupportedBySetItemKeyOwner =
ImGuiInputFlags_SupportedBySetKeyOwner | ImGuiInputFlags_CondMask_,
} ImGuiInputFlags_;
typedef struct ImGuiListClipperRange ImGuiListClipperRange;
struct ImGuiListClipperRange {
int Min;
int Max;
bool PosToIndexConvert;
ImS8 PosToIndexOffsetMin;
ImS8 PosToIndexOffsetMax;
};
typedef struct ImGuiListClipperData ImGuiListClipperData;
typedef struct ImVector_ImGuiListClipperRange {
int Size;
int Capacity;
ImGuiListClipperRange* Data;
} ImVector_ImGuiListClipperRange;
struct ImGuiListClipperData {
ImGuiListClipper* ListClipper;
float LossynessOffset;
int StepNo;
int ItemsFrozen;
ImVector_ImGuiListClipperRange Ranges;
};
typedef enum {
ImGuiActivateFlags_None = 0,
ImGuiActivateFlags_PreferInput = 1 << 0,
ImGuiActivateFlags_PreferTweak = 1 << 1,
ImGuiActivateFlags_TryToPreserveState = 1 << 2,
ImGuiActivateFlags_FromTabbing = 1 << 3,
ImGuiActivateFlags_FromShortcut = 1 << 4,
} ImGuiActivateFlags_;
typedef enum {
ImGuiScrollFlags_None = 0,
ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0,
ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1,
ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2,
ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3,
ImGuiScrollFlags_AlwaysCenterX = 1 << 4,
ImGuiScrollFlags_AlwaysCenterY = 1 << 5,
ImGuiScrollFlags_NoScrollParent = 1 << 6,
ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX |
ImGuiScrollFlags_KeepVisibleCenterX |
ImGuiScrollFlags_AlwaysCenterX,
ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY |
ImGuiScrollFlags_KeepVisibleCenterY |
ImGuiScrollFlags_AlwaysCenterY,
} ImGuiScrollFlags_;
typedef enum {
ImGuiNavHighlightFlags_None = 0,
ImGuiNavHighlightFlags_Compact = 1 << 1,
ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2,
ImGuiNavHighlightFlags_NoRounding = 1 << 3,
} ImGuiNavHighlightFlags_;
typedef enum {
ImGuiNavMoveFlags_None = 0,
ImGuiNavMoveFlags_LoopX = 1 << 0,
ImGuiNavMoveFlags_LoopY = 1 << 1,
ImGuiNavMoveFlags_WrapX = 1 << 2,
ImGuiNavMoveFlags_WrapY = 1 << 3,
ImGuiNavMoveFlags_WrapMask_ =
ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_LoopY |
ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_WrapY,
ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4,
ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5,
ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6,
ImGuiNavMoveFlags_Forwarded = 1 << 7,
ImGuiNavMoveFlags_DebugNoResult = 1 << 8,
ImGuiNavMoveFlags_FocusApi = 1 << 9,
ImGuiNavMoveFlags_IsTabbing = 1 << 10,
ImGuiNavMoveFlags_IsPageMove = 1 << 11,
ImGuiNavMoveFlags_Activate = 1 << 12,
ImGuiNavMoveFlags_NoSelect = 1 << 13,
ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14,
ImGuiNavMoveFlags_NoClearActiveId = 1 << 15,
} ImGuiNavMoveFlags_;
typedef enum {
ImGuiNavLayer_Main = 0,
ImGuiNavLayer_Menu = 1,
ImGuiNavLayer_COUNT
} ImGuiNavLayer;
struct ImGuiNavItemData {
ImGuiWindow* Window;
ImGuiID ID;
ImGuiID FocusScopeId;
ImRect RectRel;
ImGuiItemFlags InFlags;
float DistBox;
float DistCenter;
float DistAxial;
ImGuiSelectionUserData SelectionUserData;
};
typedef struct ImGuiFocusScopeData ImGuiFocusScopeData;
struct ImGuiFocusScopeData {
ImGuiID ID;
ImGuiID WindowID;
};
typedef enum {
ImGuiTypingSelectFlags_None = 0,
ImGuiTypingSelectFlags_AllowBackspace = 1 << 0,
ImGuiTypingSelectFlags_AllowSingleCharMode = 1 << 1,
} ImGuiTypingSelectFlags_;
struct ImGuiTypingSelectRequest {
ImGuiTypingSelectFlags Flags;
int SearchBufferLen;
const char* SearchBuffer;
bool SelectRequest;
bool SingleCharMode;
ImS8 SingleCharSize;
};
struct ImGuiTypingSelectState {
ImGuiTypingSelectRequest Request;
char SearchBuffer[64];
ImGuiID FocusScope;
int LastRequestFrame;
float LastRequestTime;
bool SingleCharModeLock;
};
typedef enum {
ImGuiOldColumnFlags_None = 0,
ImGuiOldColumnFlags_NoBorder = 1 << 0,
ImGuiOldColumnFlags_NoResize = 1 << 1,
ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2,
ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3,
ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4,
} ImGuiOldColumnFlags_;
struct ImGuiOldColumnData {
float OffsetNorm;
float OffsetNormBeforeResize;
ImGuiOldColumnFlags Flags;
ImRect ClipRect;
};
typedef struct ImVector_ImGuiOldColumnData {
int Size;
int Capacity;
ImGuiOldColumnData* Data;
} ImVector_ImGuiOldColumnData;
struct ImGuiOldColumns {
ImGuiID ID;
ImGuiOldColumnFlags Flags;
bool IsFirstFrame;
bool IsBeingResized;
int Current;
int Count;
float OffMinX, OffMaxX;
float LineMinY, LineMaxY;
float HostCursorPosY;
float HostCursorMaxPosX;
ImRect HostInitialClipRect;
ImRect HostBackupClipRect;
ImRect HostBackupParentWorkRect;
ImVector_ImGuiOldColumnData Columns;
ImDrawListSplitter Splitter;
};
typedef enum {
ImGuiDockNodeFlags_DockSpace = 1 << 10,
ImGuiDockNodeFlags_CentralNode = 1 << 11,
ImGuiDockNodeFlags_NoTabBar = 1 << 12,
ImGuiDockNodeFlags_HiddenTabBar = 1 << 13,
ImGuiDockNodeFlags_NoWindowMenuButton = 1 << 14,
ImGuiDockNodeFlags_NoCloseButton = 1 << 15,
ImGuiDockNodeFlags_NoResizeX = 1 << 16,
ImGuiDockNodeFlags_NoResizeY = 1 << 17,
ImGuiDockNodeFlags_DockedWindowsInFocusRoute = 1 << 18,
ImGuiDockNodeFlags_NoDockingSplitOther = 1 << 19,
ImGuiDockNodeFlags_NoDockingOverMe = 1 << 20,
ImGuiDockNodeFlags_NoDockingOverOther = 1 << 21,
ImGuiDockNodeFlags_NoDockingOverEmpty = 1 << 22,
ImGuiDockNodeFlags_NoDocking = ImGuiDockNodeFlags_NoDockingOverMe |
ImGuiDockNodeFlags_NoDockingOverOther |
ImGuiDockNodeFlags_NoDockingOverEmpty |
ImGuiDockNodeFlags_NoDockingSplit |
ImGuiDockNodeFlags_NoDockingSplitOther,
ImGuiDockNodeFlags_SharedFlagsInheritMask_ = ~0,
ImGuiDockNodeFlags_NoResizeFlagsMask_ = ImGuiDockNodeFlags_NoResize |
ImGuiDockNodeFlags_NoResizeX |
ImGuiDockNodeFlags_NoResizeY,
ImGuiDockNodeFlags_LocalFlagsTransferMask_ =
ImGuiDockNodeFlags_NoDockingSplit |
ImGuiDockNodeFlags_NoResizeFlagsMask_ |
ImGuiDockNodeFlags_AutoHideTabBar | ImGuiDockNodeFlags_CentralNode |
ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar |
ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton,
ImGuiDockNodeFlags_SavedFlagsMask_ =
ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_DockSpace |
ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar |
ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton |
ImGuiDockNodeFlags_NoCloseButton,
} ImGuiDockNodeFlagsPrivate_;
typedef enum {
ImGuiDataAuthority_Auto,
ImGuiDataAuthority_DockNode,
ImGuiDataAuthority_Window,
} ImGuiDataAuthority_;
typedef enum {
ImGuiDockNodeState_Unknown,
ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow,
ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing,
ImGuiDockNodeState_HostWindowVisible,
} ImGuiDockNodeState;
typedef struct ImVector_ImGuiWindowPtr {
int Size;
int Capacity;
ImGuiWindow** Data;
} ImVector_ImGuiWindowPtr;
struct ImGuiDockNode {
ImGuiID ID;
ImGuiDockNodeFlags SharedFlags;
ImGuiDockNodeFlags LocalFlags;
ImGuiDockNodeFlags LocalFlagsInWindows;
ImGuiDockNodeFlags MergedFlags;
ImGuiDockNodeState State;
ImGuiDockNode* ParentNode;
ImGuiDockNode* ChildNodes[2];
ImVector_ImGuiWindowPtr Windows;
ImGuiTabBar* TabBar;
ImVec2 Pos;
ImVec2 Size;
ImVec2 SizeRef;
ImGuiAxis SplitAxis;
ImGuiWindowClass WindowClass;
ImU32 LastBgColor;
ImGuiWindow* HostWindow;
ImGuiWindow* VisibleWindow;
ImGuiDockNode* CentralNode;
ImGuiDockNode* OnlyNodeWithWindows;
int CountNodeWithWindows;
int LastFrameAlive;
int LastFrameActive;
int LastFrameFocused;
ImGuiID LastFocusedNodeId;
ImGuiID SelectedTabId;
ImGuiID WantCloseTabId;
ImGuiID RefViewportId;
ImGuiDataAuthority AuthorityForPos : 3;
ImGuiDataAuthority AuthorityForSize : 3;
ImGuiDataAuthority AuthorityForViewport : 3;
bool IsVisible : 1;
bool IsFocused : 1;
bool IsBgDrawnThisFrame : 1;
bool HasCloseButton : 1;
bool HasWindowMenuButton : 1;
bool HasCentralNodeChild : 1;
bool WantCloseAll : 1;
bool WantLockSizeOnce : 1;
bool WantMouseMove : 1;
bool WantHiddenTabBarUpdate : 1;
bool WantHiddenTabBarToggle : 1;
};
typedef enum {
ImGuiWindowDockStyleCol_Text,
ImGuiWindowDockStyleCol_Tab,
ImGuiWindowDockStyleCol_TabHovered,
ImGuiWindowDockStyleCol_TabActive,
ImGuiWindowDockStyleCol_TabUnfocused,
ImGuiWindowDockStyleCol_TabUnfocusedActive,
ImGuiWindowDockStyleCol_COUNT
} ImGuiWindowDockStyleCol;
struct ImGuiWindowDockStyle {
ImU32 Colors[ImGuiWindowDockStyleCol_COUNT];
};
typedef struct ImVector_ImGuiDockRequest {
int Size;
int Capacity;
ImGuiDockRequest* Data;
} ImVector_ImGuiDockRequest;
typedef struct ImVector_ImGuiDockNodeSettings {
int Size;
int Capacity;
ImGuiDockNodeSettings* Data;
} ImVector_ImGuiDockNodeSettings;
struct ImGuiDockContext {
ImGuiStorage Nodes;
ImVector_ImGuiDockRequest Requests;
ImVector_ImGuiDockNodeSettings NodesSettings;
bool WantFullRebuild;
};
typedef struct ImGuiViewportP ImGuiViewportP;
struct ImGuiViewportP {
ImGuiViewport _ImGuiViewport;
ImGuiWindow* Window;
int Idx;
int LastFrameActive;
int LastFocusedStampCount;
ImGuiID LastNameHash;
ImVec2 LastPos;
float Alpha;
float LastAlpha;
bool LastFocusedHadNavWindow;
short PlatformMonitor;
int BgFgDrawListsLastFrame[2];
ImDrawList* BgFgDrawLists[2];
ImDrawData DrawDataP;
ImDrawDataBuilder DrawDataBuilder;
ImVec2 LastPlatformPos;
ImVec2 LastPlatformSize;
ImVec2 LastRendererSize;
ImVec2 WorkOffsetMin;
ImVec2 WorkOffsetMax;
ImVec2 BuildWorkOffsetMin;
ImVec2 BuildWorkOffsetMax;
};
struct ImGuiWindowSettings {
ImGuiID ID;
ImVec2ih Pos;
ImVec2ih Size;
ImVec2ih ViewportPos;
ImGuiID ViewportId;
ImGuiID DockId;
ImGuiID ClassId;
short DockOrder;
bool Collapsed;
bool IsChild;
bool WantApply;
bool WantDelete;
};
struct ImGuiSettingsHandler {
const char* TypeName;
ImGuiID TypeHash;
void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler);
void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler);
void* (*ReadOpenFn)(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
const char* name);
void (*ReadLineFn)(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
void* entry,
const char* line);
void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler);
void (*WriteAllFn)(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
ImGuiTextBuffer* out_buf);
void* UserData;
};
typedef enum {
ImGuiLocKey_VersionStr = 0,
ImGuiLocKey_TableSizeOne = 1,
ImGuiLocKey_TableSizeAllFit = 2,
ImGuiLocKey_TableSizeAllDefault = 3,
ImGuiLocKey_TableResetOrder = 4,
ImGuiLocKey_WindowingMainMenuBar = 5,
ImGuiLocKey_WindowingPopup = 6,
ImGuiLocKey_WindowingUntitled = 7,
ImGuiLocKey_DockingHideTabBar = 8,
ImGuiLocKey_DockingHoldShiftToDock = 9,
ImGuiLocKey_DockingDragToUndockOrMoveNode = 10,
ImGuiLocKey_COUNT = 11,
} ImGuiLocKey;
struct ImGuiLocEntry {
ImGuiLocKey Key;
const char* Text;
};
typedef enum {
ImGuiDebugLogFlags_None = 0,
ImGuiDebugLogFlags_EventActiveId = 1 << 0,
ImGuiDebugLogFlags_EventFocus = 1 << 1,
ImGuiDebugLogFlags_EventPopup = 1 << 2,
ImGuiDebugLogFlags_EventNav = 1 << 3,
ImGuiDebugLogFlags_EventClipper = 1 << 4,
ImGuiDebugLogFlags_EventSelection = 1 << 5,
ImGuiDebugLogFlags_EventIO = 1 << 6,
ImGuiDebugLogFlags_EventInputRouting = 1 << 7,
ImGuiDebugLogFlags_EventDocking = 1 << 8,
ImGuiDebugLogFlags_EventViewport = 1 << 9,
ImGuiDebugLogFlags_EventMask_ =
ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus |
ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav |
ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection |
ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting |
ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport,
ImGuiDebugLogFlags_OutputToTTY = 1 << 20,
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21,
} ImGuiDebugLogFlags_;
typedef struct ImGuiDebugAllocEntry ImGuiDebugAllocEntry;
struct ImGuiDebugAllocEntry {
int FrameCount;
ImS16 AllocCount;
ImS16 FreeCount;
};
typedef struct ImGuiDebugAllocInfo ImGuiDebugAllocInfo;
struct ImGuiDebugAllocInfo {
int TotalAllocCount;
int TotalFreeCount;
ImS16 LastEntriesIdx;
ImGuiDebugAllocEntry LastEntriesBuf[6];
};
struct ImGuiMetricsConfig {
bool ShowDebugLog;
bool ShowIDStackTool;
bool ShowWindowsRects;
bool ShowWindowsBeginOrder;
bool ShowTablesRects;
bool ShowDrawCmdMesh;
bool ShowDrawCmdBoundingBoxes;
bool ShowTextEncodingViewer;
bool ShowAtlasTintedWithTextColor;
bool ShowDockingNodes;
int ShowWindowsRectsType;
int ShowTablesRectsType;
int HighlightMonitorIdx;
ImGuiID HighlightViewportID;
};
typedef struct ImGuiStackLevelInfo ImGuiStackLevelInfo;
struct ImGuiStackLevelInfo {
ImGuiID ID;
ImS8 QueryFrameCount;
bool QuerySuccess;
ImGuiDataType DataType : 8;
char Desc[57];
};
typedef struct ImGuiIDStackTool ImGuiIDStackTool;
typedef struct ImVector_ImGuiStackLevelInfo {
int Size;
int Capacity;
ImGuiStackLevelInfo* Data;
} ImVector_ImGuiStackLevelInfo;
struct ImGuiIDStackTool {
int LastActiveFrame;
int StackLevel;
ImGuiID QueryId;
ImVector_ImGuiStackLevelInfo Results;
bool CopyToClipboardOnCtrlC;
float CopyToClipboardLastTime;
};
typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx,
ImGuiContextHook* hook);
typedef enum {
ImGuiContextHookType_NewFramePre,
ImGuiContextHookType_NewFramePost,
ImGuiContextHookType_EndFramePre,
ImGuiContextHookType_EndFramePost,
ImGuiContextHookType_RenderPre,
ImGuiContextHookType_RenderPost,
ImGuiContextHookType_Shutdown,
ImGuiContextHookType_PendingRemoval_
} ImGuiContextHookType;
struct ImGuiContextHook {
ImGuiID HookId;
ImGuiContextHookType Type;
ImGuiID Owner;
ImGuiContextHookCallback Callback;
void* UserData;
};
typedef struct ImVector_ImGuiInputEvent {
int Size;
int Capacity;
ImGuiInputEvent* Data;
} ImVector_ImGuiInputEvent;
typedef struct ImVector_ImGuiWindowStackData {
int Size;
int Capacity;
ImGuiWindowStackData* Data;
} ImVector_ImGuiWindowStackData;
typedef struct ImVector_ImGuiColorMod {
int Size;
int Capacity;
ImGuiColorMod* Data;
} ImVector_ImGuiColorMod;
typedef struct ImVector_ImGuiStyleMod {
int Size;
int Capacity;
ImGuiStyleMod* Data;
} ImVector_ImGuiStyleMod;
typedef struct ImVector_ImGuiFocusScopeData {
int Size;
int Capacity;
ImGuiFocusScopeData* Data;
} ImVector_ImGuiFocusScopeData;
typedef struct ImVector_ImGuiItemFlags {
int Size;
int Capacity;
ImGuiItemFlags* Data;
} ImVector_ImGuiItemFlags;
typedef struct ImVector_ImGuiGroupData {
int Size;
int Capacity;
ImGuiGroupData* Data;
} ImVector_ImGuiGroupData;
typedef struct ImVector_ImGuiPopupData {
int Size;
int Capacity;
ImGuiPopupData* Data;
} ImVector_ImGuiPopupData;
typedef struct ImVector_ImGuiNavTreeNodeData {
int Size;
int Capacity;
ImGuiNavTreeNodeData* Data;
} ImVector_ImGuiNavTreeNodeData;
typedef struct ImVector_ImGuiViewportPPtr {
int Size;
int Capacity;
ImGuiViewportP** Data;
} ImVector_ImGuiViewportPPtr;
typedef struct ImVector_unsigned_char {
int Size;
int Capacity;
unsigned char* Data;
} ImVector_unsigned_char;
typedef struct ImVector_ImGuiListClipperData {
int Size;
int Capacity;
ImGuiListClipperData* Data;
} ImVector_ImGuiListClipperData;
typedef struct ImVector_ImGuiTableTempData {
int Size;
int Capacity;
ImGuiTableTempData* Data;
} ImVector_ImGuiTableTempData;
typedef struct ImVector_ImGuiTable {
int Size;
int Capacity;
ImGuiTable* Data;
} ImVector_ImGuiTable;
typedef struct ImPool_ImGuiTable {
ImVector_ImGuiTable Buf;
ImGuiStorage Map;
ImPoolIdx FreeIdx;
ImPoolIdx AliveCount;
} ImPool_ImGuiTable;
typedef struct ImVector_ImGuiTabBar {
int Size;
int Capacity;
ImGuiTabBar* Data;
} ImVector_ImGuiTabBar;
typedef struct ImPool_ImGuiTabBar {
ImVector_ImGuiTabBar Buf;
ImGuiStorage Map;
ImPoolIdx FreeIdx;
ImPoolIdx AliveCount;
} ImPool_ImGuiTabBar;
typedef struct ImVector_ImGuiPtrOrIndex {
int Size;
int Capacity;
ImGuiPtrOrIndex* Data;
} ImVector_ImGuiPtrOrIndex;
typedef struct ImVector_ImGuiShrinkWidthItem {
int Size;
int Capacity;
ImGuiShrinkWidthItem* Data;
} ImVector_ImGuiShrinkWidthItem;
typedef struct ImVector_ImGuiID {
int Size;
int Capacity;
ImGuiID* Data;
} ImVector_ImGuiID;
typedef struct ImVector_ImGuiSettingsHandler {
int Size;
int Capacity;
ImGuiSettingsHandler* Data;
} ImVector_ImGuiSettingsHandler;
typedef struct ImChunkStream_ImGuiWindowSettings {
ImVector_char Buf;
} ImChunkStream_ImGuiWindowSettings;
typedef struct ImChunkStream_ImGuiTableSettings {
ImVector_char Buf;
} ImChunkStream_ImGuiTableSettings;
typedef struct ImVector_ImGuiContextHook {
int Size;
int Capacity;
ImGuiContextHook* Data;
} ImVector_ImGuiContextHook;
struct ImGuiContext {
bool Initialized;
bool FontAtlasOwnedByContext;
ImGuiIO IO;
ImGuiPlatformIO PlatformIO;
ImGuiStyle Style;
ImGuiConfigFlags ConfigFlagsCurrFrame;
ImGuiConfigFlags ConfigFlagsLastFrame;
ImFont* Font;
float FontSize;
float FontBaseSize;
ImDrawListSharedData DrawListSharedData;
double Time;
int FrameCount;
int FrameCountEnded;
int FrameCountPlatformEnded;
int FrameCountRendered;
bool WithinFrameScope;
bool WithinFrameScopeWithImplicitWindow;
bool WithinEndChild;
bool GcCompactAll;
bool TestEngineHookItems;
void* TestEngine;
ImVector_ImGuiInputEvent InputEventsQueue;
ImVector_ImGuiInputEvent InputEventsTrail;
ImGuiMouseSource InputEventsNextMouseSource;
ImU32 InputEventsNextEventId;
ImVector_ImGuiWindowPtr Windows;
ImVector_ImGuiWindowPtr WindowsFocusOrder;
ImVector_ImGuiWindowPtr WindowsTempSortBuffer;
ImVector_ImGuiWindowStackData CurrentWindowStack;
ImGuiStorage WindowsById;
int WindowsActiveCount;
ImVec2 WindowsHoverPadding;
ImGuiID DebugBreakInWindow;
ImGuiWindow* CurrentWindow;
ImGuiWindow* HoveredWindow;
ImGuiWindow* HoveredWindowUnderMovingWindow;
ImGuiWindow* MovingWindow;
ImGuiWindow* WheelingWindow;
ImVec2 WheelingWindowRefMousePos;
int WheelingWindowStartFrame;
int WheelingWindowScrolledFrame;
float WheelingWindowReleaseTimer;
ImVec2 WheelingWindowWheelRemainder;
ImVec2 WheelingAxisAvg;
ImGuiID DebugHookIdInfo;
ImGuiID HoveredId;
ImGuiID HoveredIdPreviousFrame;
bool HoveredIdAllowOverlap;
bool HoveredIdDisabled;
float HoveredIdTimer;
float HoveredIdNotActiveTimer;
ImGuiID ActiveId;
ImGuiID ActiveIdIsAlive;
float ActiveIdTimer;
bool ActiveIdIsJustActivated;
bool ActiveIdAllowOverlap;
bool ActiveIdNoClearOnFocusLoss;
bool ActiveIdHasBeenPressedBefore;
bool ActiveIdHasBeenEditedBefore;
bool ActiveIdHasBeenEditedThisFrame;
bool ActiveIdFromShortcut;
int ActiveIdMouseButton : 8;
ImVec2 ActiveIdClickOffset;
ImGuiWindow* ActiveIdWindow;
ImGuiInputSource ActiveIdSource;
ImGuiID ActiveIdPreviousFrame;
bool ActiveIdPreviousFrameIsAlive;
bool ActiveIdPreviousFrameHasBeenEditedBefore;
ImGuiWindow* ActiveIdPreviousFrameWindow;
ImGuiID LastActiveId;
float LastActiveIdTimer;
double LastKeyModsChangeTime;
double LastKeyModsChangeFromNoneTime;
double LastKeyboardKeyPressTime;
ImBitArrayForNamedKeys KeysMayBeCharInput;
ImGuiKeyOwnerData KeysOwnerData[ImGuiKey_NamedKey_COUNT];
ImGuiKeyRoutingTable KeysRoutingTable;
ImU32 ActiveIdUsingNavDirMask;
bool ActiveIdUsingAllKeyboardKeys;
ImGuiKeyChord DebugBreakInShortcutRouting;
ImGuiID CurrentFocusScopeId;
ImGuiItemFlags CurrentItemFlags;
ImGuiID DebugLocateId;
ImGuiNextItemData NextItemData;
ImGuiLastItemData LastItemData;
ImGuiNextWindowData NextWindowData;
bool DebugShowGroupRects;
ImGuiCol DebugFlashStyleColorIdx;
ImVector_ImGuiColorMod ColorStack;
ImVector_ImGuiStyleMod StyleVarStack;
ImVector_ImFontPtr FontStack;
ImVector_ImGuiFocusScopeData FocusScopeStack;
ImVector_ImGuiItemFlags ItemFlagsStack;
ImVector_ImGuiGroupData GroupStack;
ImVector_ImGuiPopupData OpenPopupStack;
ImVector_ImGuiPopupData BeginPopupStack;
ImVector_ImGuiNavTreeNodeData NavTreeNodeStack;
ImVector_ImGuiViewportPPtr Viewports;
float CurrentDpiScale;
ImGuiViewportP* CurrentViewport;
ImGuiViewportP* MouseViewport;
ImGuiViewportP* MouseLastHoveredViewport;
ImGuiID PlatformLastFocusedViewportId;
ImGuiPlatformMonitor FallbackMonitor;
ImRect PlatformMonitorsFullWorkRect;
int ViewportCreatedCount;
int PlatformWindowsCreatedCount;
int ViewportFocusedStampCount;
ImGuiWindow* NavWindow;
ImGuiID NavId;
ImGuiID NavFocusScopeId;
ImVector_ImGuiFocusScopeData NavFocusRoute;
ImGuiID NavActivateId;
ImGuiID NavActivateDownId;
ImGuiID NavActivatePressedId;
ImGuiActivateFlags NavActivateFlags;
ImGuiID NavHighlightActivatedId;
float NavHighlightActivatedTimer;
ImGuiID NavJustMovedToId;
ImGuiID NavJustMovedToFocusScopeId;
ImGuiKeyChord NavJustMovedToKeyMods;
ImGuiID NavNextActivateId;
ImGuiActivateFlags NavNextActivateFlags;
ImGuiInputSource NavInputSource;
ImGuiNavLayer NavLayer;
ImGuiSelectionUserData NavLastValidSelectionUserData;
bool NavIdIsAlive;
bool NavMousePosDirty;
bool NavDisableHighlight;
bool NavDisableMouseHover;
bool NavAnyRequest;
bool NavInitRequest;
bool NavInitRequestFromMove;
ImGuiNavItemData NavInitResult;
bool NavMoveSubmitted;
bool NavMoveScoringItems;
bool NavMoveForwardToNextFrame;
ImGuiNavMoveFlags NavMoveFlags;
ImGuiScrollFlags NavMoveScrollFlags;
ImGuiKeyChord NavMoveKeyMods;
ImGuiDir NavMoveDir;
ImGuiDir NavMoveDirForDebug;
ImGuiDir NavMoveClipDir;
ImRect NavScoringRect;
ImRect NavScoringNoClipRect;
int NavScoringDebugCount;
int NavTabbingDir;
int NavTabbingCounter;
ImGuiNavItemData NavMoveResultLocal;
ImGuiNavItemData NavMoveResultLocalVisible;
ImGuiNavItemData NavMoveResultOther;
ImGuiNavItemData NavTabbingResultFirst;
ImGuiKeyChord ConfigNavWindowingKeyNext;
ImGuiKeyChord ConfigNavWindowingKeyPrev;
ImGuiWindow* NavWindowingTarget;
ImGuiWindow* NavWindowingTargetAnim;
ImGuiWindow* NavWindowingListWindow;
float NavWindowingTimer;
float NavWindowingHighlightAlpha;
bool NavWindowingToggleLayer;
ImGuiKey NavWindowingToggleKey;
ImVec2 NavWindowingAccumDeltaPos;
ImVec2 NavWindowingAccumDeltaSize;
float DimBgRatio;
bool DragDropActive;
bool DragDropWithinSource;
bool DragDropWithinTarget;
ImGuiDragDropFlags DragDropSourceFlags;
int DragDropSourceFrameCount;
int DragDropMouseButton;
ImGuiPayload DragDropPayload;
ImRect DragDropTargetRect;
ImRect DragDropTargetClipRect;
ImGuiID DragDropTargetId;
ImGuiDragDropFlags DragDropAcceptFlags;
float DragDropAcceptIdCurrRectSurface;
ImGuiID DragDropAcceptIdCurr;
ImGuiID DragDropAcceptIdPrev;
int DragDropAcceptFrameCount;
ImGuiID DragDropHoldJustPressedId;
ImVector_unsigned_char DragDropPayloadBufHeap;
unsigned char DragDropPayloadBufLocal[16];
int ClipperTempDataStacked;
ImVector_ImGuiListClipperData ClipperTempData;
ImGuiTable* CurrentTable;
ImGuiID DebugBreakInTable;
int TablesTempDataStacked;
ImVector_ImGuiTableTempData TablesTempData;
ImPool_ImGuiTable Tables;
ImVector_float TablesLastTimeActive;
ImVector_ImDrawChannel DrawChannelsTempMergeBuffer;
ImGuiTabBar* CurrentTabBar;
ImPool_ImGuiTabBar TabBars;
ImVector_ImGuiPtrOrIndex CurrentTabBarStack;
ImVector_ImGuiShrinkWidthItem ShrinkWidthBuffer;
ImGuiID HoverItemDelayId;
ImGuiID HoverItemDelayIdPreviousFrame;
float HoverItemDelayTimer;
float HoverItemDelayClearTimer;
ImGuiID HoverItemUnlockedStationaryId;
ImGuiID HoverWindowUnlockedStationaryId;
ImGuiMouseCursor MouseCursor;
float MouseStationaryTimer;
ImVec2 MouseLastValidPos;
ImGuiInputTextState InputTextState;
ImGuiInputTextDeactivatedState InputTextDeactivatedState;
ImFont InputTextPasswordFont;
ImGuiID TempInputId;
int BeginMenuDepth;
int BeginComboDepth;
ImGuiColorEditFlags ColorEditOptions;
ImGuiID ColorEditCurrentID;
ImGuiID ColorEditSavedID;
float ColorEditSavedHue;
float ColorEditSavedSat;
ImU32 ColorEditSavedColor;
ImVec4 ColorPickerRef;
ImGuiComboPreviewData ComboPreviewData;
ImRect WindowResizeBorderExpectedRect;
bool WindowResizeRelativeMode;
float SliderGrabClickOffset;
float SliderCurrentAccum;
bool SliderCurrentAccumDirty;
bool DragCurrentAccumDirty;
float DragCurrentAccum;
float DragSpeedDefaultRatio;
float ScrollbarClickDeltaToGrabCenter;
float DisabledAlphaBackup;
short DisabledStackSize;
short LockMarkEdited;
short TooltipOverrideCount;
ImVector_char ClipboardHandlerData;
ImVector_ImGuiID MenusIdSubmittedThisFrame;
ImGuiTypingSelectState TypingSelectState;
ImGuiPlatformImeData PlatformImeData;
ImGuiPlatformImeData PlatformImeDataPrev;
ImGuiID PlatformImeViewport;
ImGuiDockContext DockContext;
void (*DockNodeWindowMenuHandler)(ImGuiContext* ctx,
ImGuiDockNode* node,
ImGuiTabBar* tab_bar);
bool SettingsLoaded;
float SettingsDirtyTimer;
ImGuiTextBuffer SettingsIniData;
ImVector_ImGuiSettingsHandler SettingsHandlers;
ImChunkStream_ImGuiWindowSettings SettingsWindows;
ImChunkStream_ImGuiTableSettings SettingsTables;
ImVector_ImGuiContextHook Hooks;
ImGuiID HookIdNext;
const char* LocalizationTable[ImGuiLocKey_COUNT];
bool LogEnabled;
ImGuiLogType LogType;
ImFileHandle LogFile;
ImGuiTextBuffer LogBuffer;
const char* LogNextPrefix;
const char* LogNextSuffix;
float LogLinePosY;
bool LogLineFirstItem;
int LogDepthRef;
int LogDepthToExpand;
int LogDepthToExpandDefault;
ImGuiDebugLogFlags DebugLogFlags;
ImGuiTextBuffer DebugLogBuf;
ImGuiTextIndex DebugLogIndex;
ImGuiDebugLogFlags DebugLogAutoDisableFlags;
ImU8 DebugLogAutoDisableFrames;
ImU8 DebugLocateFrames;
bool DebugBreakInLocateId;
ImGuiKeyChord DebugBreakKeyChord;
ImS8 DebugBeginReturnValueCullDepth;
bool DebugItemPickerActive;
ImU8 DebugItemPickerMouseButton;
ImGuiID DebugItemPickerBreakId;
float DebugFlashStyleColorTime;
ImVec4 DebugFlashStyleColorBackup;
ImGuiMetricsConfig DebugMetricsConfig;
ImGuiIDStackTool DebugIDStackTool;
ImGuiDebugAllocInfo DebugAllocInfo;
ImGuiDockNode* DebugHoveredDockNode;
float FramerateSecPerFrame[60];
int FramerateSecPerFrameIdx;
int FramerateSecPerFrameCount;
float FramerateSecPerFrameAccum;
int WantCaptureMouseNextFrame;
int WantCaptureKeyboardNextFrame;
int WantTextInputNextFrame;
ImVector_char TempBuffer;
char TempKeychordName[64];
};
struct ImGuiWindowTempData {
ImVec2 CursorPos;
ImVec2 CursorPosPrevLine;
ImVec2 CursorStartPos;
ImVec2 CursorMaxPos;
ImVec2 IdealMaxPos;
ImVec2 CurrLineSize;
ImVec2 PrevLineSize;
float CurrLineTextBaseOffset;
float PrevLineTextBaseOffset;
bool IsSameLine;
bool IsSetPos;
ImVec1 Indent;
ImVec1 ColumnsOffset;
ImVec1 GroupOffset;
ImVec2 CursorStartPosLossyness;
ImGuiNavLayer NavLayerCurrent;
short NavLayersActiveMask;
short NavLayersActiveMaskNext;
bool NavIsScrollPushableX;
bool NavHideHighlightOneFrame;
bool NavWindowHasScrollY;
bool MenuBarAppending;
ImVec2 MenuBarOffset;
ImGuiMenuColumns MenuColumns;
int TreeDepth;
ImU32 TreeJumpToParentOnPopMask;
ImVector_ImGuiWindowPtr ChildWindows;
ImGuiStorage* StateStorage;
ImGuiOldColumns* CurrentColumns;
int CurrentTableIdx;
ImGuiLayoutType LayoutType;
ImGuiLayoutType ParentLayoutType;
ImU32 ModalDimBgColor;
float ItemWidth;
float TextWrapPos;
ImVector_float ItemWidthStack;
ImVector_float TextWrapPosStack;
};
typedef struct ImVector_ImGuiOldColumns {
int Size;
int Capacity;
ImGuiOldColumns* Data;
} ImVector_ImGuiOldColumns;
struct ImGuiWindow {
ImGuiContext* Ctx;
char* Name;
ImGuiID ID;
ImGuiWindowFlags Flags, FlagsPreviousFrame;
ImGuiChildFlags ChildFlags;
ImGuiWindowClass WindowClass;
ImGuiViewportP* Viewport;
ImGuiID ViewportId;
ImVec2 ViewportPos;
int ViewportAllowPlatformMonitorExtend;
ImVec2 Pos;
ImVec2 Size;
ImVec2 SizeFull;
ImVec2 ContentSize;
ImVec2 ContentSizeIdeal;
ImVec2 ContentSizeExplicit;
ImVec2 WindowPadding;
float WindowRounding;
float WindowBorderSize;
float DecoOuterSizeX1, DecoOuterSizeY1;
float DecoOuterSizeX2, DecoOuterSizeY2;
float DecoInnerSizeX1, DecoInnerSizeY1;
int NameBufLen;
ImGuiID MoveId;
ImGuiID TabId;
ImGuiID ChildId;
ImVec2 Scroll;
ImVec2 ScrollMax;
ImVec2 ScrollTarget;
ImVec2 ScrollTargetCenterRatio;
ImVec2 ScrollTargetEdgeSnapDist;
ImVec2 ScrollbarSizes;
bool ScrollbarX, ScrollbarY;
bool ViewportOwned;
bool Active;
bool WasActive;
bool WriteAccessed;
bool Collapsed;
bool WantCollapseToggle;
bool SkipItems;
bool SkipRefresh;
bool Appearing;
bool Hidden;
bool IsFallbackWindow;
bool IsExplicitChild;
bool HasCloseButton;
signed char ResizeBorderHovered;
signed char ResizeBorderHeld;
short BeginCount;
short BeginCountPreviousFrame;
short BeginOrderWithinParent;
short BeginOrderWithinContext;
short FocusOrder;
ImGuiID PopupId;
ImS8 AutoFitFramesX, AutoFitFramesY;
bool AutoFitOnlyGrows;
ImGuiDir AutoPosLastDirection;
ImS8 HiddenFramesCanSkipItems;
ImS8 HiddenFramesCannotSkipItems;
ImS8 HiddenFramesForRenderOnly;
ImS8 DisableInputsFrames;
ImGuiCond SetWindowPosAllowFlags : 8;
ImGuiCond SetWindowSizeAllowFlags : 8;
ImGuiCond SetWindowCollapsedAllowFlags : 8;
ImGuiCond SetWindowDockAllowFlags : 8;
ImVec2 SetWindowPosVal;
ImVec2 SetWindowPosPivot;
ImVector_ImGuiID IDStack;
ImGuiWindowTempData DC;
ImRect OuterRectClipped;
ImRect InnerRect;
ImRect InnerClipRect;
ImRect WorkRect;
ImRect ParentWorkRect;
ImRect ClipRect;
ImRect ContentRegionRect;
ImVec2ih HitTestHoleSize;
ImVec2ih HitTestHoleOffset;
int LastFrameActive;
int LastFrameJustFocused;
float LastTimeActive;
float ItemWidthDefault;
ImGuiStorage StateStorage;
ImVector_ImGuiOldColumns ColumnsStorage;
float FontWindowScale;
float FontDpiScale;
int SettingsOffset;
ImDrawList* DrawList;
ImDrawList DrawListInst;
ImGuiWindow* ParentWindow;
ImGuiWindow* ParentWindowInBeginStack;
ImGuiWindow* RootWindow;
ImGuiWindow* RootWindowPopupTree;
ImGuiWindow* RootWindowDockTree;
ImGuiWindow* RootWindowForTitleBarHighlight;
ImGuiWindow* RootWindowForNav;
ImGuiWindow* ParentWindowForFocusRoute;
ImGuiWindow* NavLastChildNavWindow;
ImGuiID NavLastIds[ImGuiNavLayer_COUNT];
ImRect NavRectRel[ImGuiNavLayer_COUNT];
ImVec2 NavPreferredScoringPosRel[ImGuiNavLayer_COUNT];
ImGuiID NavRootFocusScopeId;
int MemoryDrawListIdxCapacity;
int MemoryDrawListVtxCapacity;
bool MemoryCompacted;
bool DockIsActive : 1;
bool DockNodeIsVisible : 1;
bool DockTabIsVisible : 1;
bool DockTabWantClose : 1;
short DockOrder;
ImGuiWindowDockStyle DockStyle;
ImGuiDockNode* DockNode;
ImGuiDockNode* DockNodeAsHost;
ImGuiID DockId;
ImGuiItemStatusFlags DockTabItemStatusFlags;
ImRect DockTabItemRect;
};
typedef enum {
ImGuiTabBarFlags_DockNode = 1 << 20,
ImGuiTabBarFlags_IsFocused = 1 << 21,
ImGuiTabBarFlags_SaveSettings = 1 << 22,
} ImGuiTabBarFlagsPrivate_;
typedef enum {
ImGuiTabItemFlags_SectionMask_ =
ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing,
ImGuiTabItemFlags_NoCloseButton = 1 << 20,
ImGuiTabItemFlags_Button = 1 << 21,
ImGuiTabItemFlags_Unsorted = 1 << 22,
} ImGuiTabItemFlagsPrivate_;
struct ImGuiTabItem {
ImGuiID ID;
ImGuiTabItemFlags Flags;
ImGuiWindow* Window;
int LastFrameVisible;
int LastFrameSelected;
float Offset;
float Width;
float ContentWidth;
float RequestedWidth;
ImS32 NameOffset;
ImS16 BeginOrder;
ImS16 IndexDuringLayout;
bool WantClose;
};
typedef struct ImVector_ImGuiTabItem {
int Size;
int Capacity;
ImGuiTabItem* Data;
} ImVector_ImGuiTabItem;
struct ImGuiTabBar {
ImVector_ImGuiTabItem Tabs;
ImGuiTabBarFlags Flags;
ImGuiID ID;
ImGuiID SelectedTabId;
ImGuiID NextSelectedTabId;
ImGuiID VisibleTabId;
int CurrFrameVisible;
int PrevFrameVisible;
ImRect BarRect;
float CurrTabsContentsHeight;
float PrevTabsContentsHeight;
float WidthAllTabs;
float WidthAllTabsIdeal;
float ScrollingAnim;
float ScrollingTarget;
float ScrollingTargetDistToVisibility;
float ScrollingSpeed;
float ScrollingRectMinX;
float ScrollingRectMaxX;
float SeparatorMinX;
float SeparatorMaxX;
ImGuiID ReorderRequestTabId;
ImS16 ReorderRequestOffset;
ImS8 BeginCount;
bool WantLayout;
bool VisibleTabWasSubmitted;
bool TabsAddedNew;
ImS16 TabsActiveCount;
ImS16 LastTabItemIdx;
float ItemSpacingY;
ImVec2 FramePadding;
ImVec2 BackupCursorPos;
ImGuiTextBuffer TabsNames;
};
typedef ImS16 ImGuiTableColumnIdx;
typedef ImU16 ImGuiTableDrawChannelIdx;
struct ImGuiTableColumn {
ImGuiTableColumnFlags Flags;
float WidthGiven;
float MinX;
float MaxX;
float WidthRequest;
float WidthAuto;
float StretchWeight;
float InitStretchWeightOrWidth;
ImRect ClipRect;
ImGuiID UserID;
float WorkMinX;
float WorkMaxX;
float ItemWidth;
float ContentMaxXFrozen;
float ContentMaxXUnfrozen;
float ContentMaxXHeadersUsed;
float ContentMaxXHeadersIdeal;
ImS16 NameOffset;
ImGuiTableColumnIdx DisplayOrder;
ImGuiTableColumnIdx IndexWithinEnabledSet;
ImGuiTableColumnIdx PrevEnabledColumn;
ImGuiTableColumnIdx NextEnabledColumn;
ImGuiTableColumnIdx SortOrder;
ImGuiTableDrawChannelIdx DrawChannelCurrent;
ImGuiTableDrawChannelIdx DrawChannelFrozen;
ImGuiTableDrawChannelIdx DrawChannelUnfrozen;
bool IsEnabled;
bool IsUserEnabled;
bool IsUserEnabledNextFrame;
bool IsVisibleX;
bool IsVisibleY;
bool IsRequestOutput;
bool IsSkipItems;
bool IsPreserveWidthAuto;
ImS8 NavLayerCurrent;
ImU8 AutoFitQueue;
ImU8 CannotSkipItemsQueue;
ImU8 SortDirection : 2;
ImU8 SortDirectionsAvailCount : 2;
ImU8 SortDirectionsAvailMask : 4;
ImU8 SortDirectionsAvailList;
};
typedef struct ImGuiTableCellData ImGuiTableCellData;
struct ImGuiTableCellData {
ImU32 BgColor;
ImGuiTableColumnIdx Column;
};
struct ImGuiTableHeaderData {
ImGuiTableColumnIdx Index;
ImU32 TextColor;
ImU32 BgColor0;
ImU32 BgColor1;
};
struct ImGuiTableInstanceData {
ImGuiID TableInstanceID;
float LastOuterHeight;
float LastTopHeadersRowHeight;
float LastFrozenHeight;
int HoveredRowLast;
int HoveredRowNext;
};
typedef struct ImSpan_ImGuiTableColumn {
ImGuiTableColumn* Data;
ImGuiTableColumn* DataEnd;
} ImSpan_ImGuiTableColumn;
typedef struct ImSpan_ImGuiTableColumnIdx {
ImGuiTableColumnIdx* Data;
ImGuiTableColumnIdx* DataEnd;
} ImSpan_ImGuiTableColumnIdx;
typedef struct ImSpan_ImGuiTableCellData {
ImGuiTableCellData* Data;
ImGuiTableCellData* DataEnd;
} ImSpan_ImGuiTableCellData;
typedef struct ImVector_ImGuiTableInstanceData {
int Size;
int Capacity;
ImGuiTableInstanceData* Data;
} ImVector_ImGuiTableInstanceData;
typedef struct ImVector_ImGuiTableColumnSortSpecs {
int Size;
int Capacity;
ImGuiTableColumnSortSpecs* Data;
} ImVector_ImGuiTableColumnSortSpecs;
struct ImGuiTable {
ImGuiID ID;
ImGuiTableFlags Flags;
void* RawData;
ImGuiTableTempData* TempData;
ImSpan_ImGuiTableColumn Columns;
ImSpan_ImGuiTableColumnIdx DisplayOrderToIndex;
ImSpan_ImGuiTableCellData RowCellData;
ImBitArrayPtr EnabledMaskByDisplayOrder;
ImBitArrayPtr EnabledMaskByIndex;
ImBitArrayPtr VisibleMaskByIndex;
ImGuiTableFlags SettingsLoadedFlags;
int SettingsOffset;
int LastFrameActive;
int ColumnsCount;
int CurrentRow;
int CurrentColumn;
ImS16 InstanceCurrent;
ImS16 InstanceInteracted;
float RowPosY1;
float RowPosY2;
float RowMinHeight;
float RowCellPaddingY;
float RowTextBaseline;
float RowIndentOffsetX;
ImGuiTableRowFlags RowFlags : 16;
ImGuiTableRowFlags LastRowFlags : 16;
int RowBgColorCounter;
ImU32 RowBgColor[2];
ImU32 BorderColorStrong;
ImU32 BorderColorLight;
float BorderX1;
float BorderX2;
float HostIndentX;
float MinColumnWidth;
float OuterPaddingX;
float CellPaddingX;
float CellSpacingX1;
float CellSpacingX2;
float InnerWidth;
float ColumnsGivenWidth;
float ColumnsAutoFitWidth;
float ColumnsStretchSumWeights;
float ResizedColumnNextWidth;
float ResizeLockMinContentsX2;
float RefScale;
float AngledHeadersHeight;
float AngledHeadersSlope;
ImRect OuterRect;
ImRect InnerRect;
ImRect WorkRect;
ImRect InnerClipRect;
ImRect BgClipRect;
ImRect Bg0ClipRectForDrawCmd;
ImRect Bg2ClipRectForDrawCmd;
ImRect HostClipRect;
ImRect HostBackupInnerClipRect;
ImGuiWindow* OuterWindow;
ImGuiWindow* InnerWindow;
ImGuiTextBuffer ColumnsNames;
ImDrawListSplitter* DrawSplitter;
ImGuiTableInstanceData InstanceDataFirst;
ImVector_ImGuiTableInstanceData InstanceDataExtra;
ImGuiTableColumnSortSpecs SortSpecsSingle;
ImVector_ImGuiTableColumnSortSpecs SortSpecsMulti;
ImGuiTableSortSpecs SortSpecs;
ImGuiTableColumnIdx SortSpecsCount;
ImGuiTableColumnIdx ColumnsEnabledCount;
ImGuiTableColumnIdx ColumnsEnabledFixedCount;
ImGuiTableColumnIdx DeclColumnsCount;
ImGuiTableColumnIdx AngledHeadersCount;
ImGuiTableColumnIdx HoveredColumnBody;
ImGuiTableColumnIdx HoveredColumnBorder;
ImGuiTableColumnIdx HighlightColumnHeader;
ImGuiTableColumnIdx AutoFitSingleColumn;
ImGuiTableColumnIdx ResizedColumn;
ImGuiTableColumnIdx LastResizedColumn;
ImGuiTableColumnIdx HeldHeaderColumn;
ImGuiTableColumnIdx ReorderColumn;
ImGuiTableColumnIdx ReorderColumnDir;
ImGuiTableColumnIdx LeftMostEnabledColumn;
ImGuiTableColumnIdx RightMostEnabledColumn;
ImGuiTableColumnIdx LeftMostStretchedColumn;
ImGuiTableColumnIdx RightMostStretchedColumn;
ImGuiTableColumnIdx ContextPopupColumn;
ImGuiTableColumnIdx FreezeRowsRequest;
ImGuiTableColumnIdx FreezeRowsCount;
ImGuiTableColumnIdx FreezeColumnsRequest;
ImGuiTableColumnIdx FreezeColumnsCount;
ImGuiTableColumnIdx RowCellDataCurrent;
ImGuiTableDrawChannelIdx DummyDrawChannel;
ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent;
ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen;
bool IsLayoutLocked;
bool IsInsideRow;
bool IsInitializing;
bool IsSortSpecsDirty;
bool IsUsingHeaders;
bool IsContextPopupOpen;
bool DisableDefaultContextMenu;
bool IsSettingsRequestLoad;
bool IsSettingsDirty;
bool IsDefaultDisplayOrder;
bool IsResetAllRequest;
bool IsResetDisplayOrderRequest;
bool IsUnfrozenRows;
bool IsDefaultSizingPolicy;
bool IsActiveIdAliveBeforeTable;
bool IsActiveIdInTable;
bool HasScrollbarYCurr;
bool HasScrollbarYPrev;
bool MemoryCompacted;
bool HostSkipItems;
};
typedef struct ImVector_ImGuiTableHeaderData {
int Size;
int Capacity;
ImGuiTableHeaderData* Data;
} ImVector_ImGuiTableHeaderData;
struct ImGuiTableTempData {
int TableIndex;
float LastTimeActive;
float AngledHeadersExtraWidth;
ImVector_ImGuiTableHeaderData AngledHeadersRequests;
ImVec2 UserOuterSize;
ImDrawListSplitter DrawSplitter;
ImRect HostBackupWorkRect;
ImRect HostBackupParentWorkRect;
ImVec2 HostBackupPrevLineSize;
ImVec2 HostBackupCurrLineSize;
ImVec2 HostBackupCursorMaxPos;
ImVec1 HostBackupColumnsOffset;
float HostBackupItemWidth;
int HostBackupItemWidthStackSize;
};
typedef struct ImGuiTableColumnSettings ImGuiTableColumnSettings;
struct ImGuiTableColumnSettings {
float WidthOrWeight;
ImGuiID UserID;
ImGuiTableColumnIdx Index;
ImGuiTableColumnIdx DisplayOrder;
ImGuiTableColumnIdx SortOrder;
ImU8 SortDirection : 2;
ImU8 IsEnabled : 1;
ImU8 IsStretch : 1;
};
struct ImGuiTableSettings {
ImGuiID ID;
ImGuiTableFlags SaveFlags;
float RefScale;
ImGuiTableColumnIdx ColumnsCount;
ImGuiTableColumnIdx ColumnsCountMax;
bool WantApply;
};
struct ImFontBuilderIO {
bool (*FontBuilder_Build)(ImFontAtlas* atlas);
};
#define IMGUI_HAS_DOCK 1
#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8)
#else
struct GLFWwindow;
struct SDL_Window;
typedef union SDL_Event SDL_Event;
#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct ImGuiStorage::ImGuiStoragePair ImGuiStoragePair;
typedef struct ImGuiTextFilter::ImGuiTextRange ImGuiTextRange;
typedef ImStb::STB_TexteditState STB_TexteditState;
typedef ImStb::StbTexteditRow StbTexteditRow;
typedef ImStb::StbUndoRecord StbUndoRecord;
typedef ImStb::StbUndoState StbUndoState;
typedef ImChunkStream<ImGuiTableSettings> ImChunkStream_ImGuiTableSettings;
typedef ImChunkStream<ImGuiWindowSettings> ImChunkStream_ImGuiWindowSettings;
typedef ImPool<ImGuiTabBar> ImPool_ImGuiTabBar;
typedef ImPool<ImGuiTable> ImPool_ImGuiTable;
typedef ImSpan<ImGuiTableCellData> ImSpan_ImGuiTableCellData;
typedef ImSpan<ImGuiTableColumn> ImSpan_ImGuiTableColumn;
typedef ImSpan<ImGuiTableColumnIdx> ImSpan_ImGuiTableColumnIdx;
typedef ImVector<ImDrawChannel> ImVector_ImDrawChannel;
typedef ImVector<ImDrawCmd> ImVector_ImDrawCmd;
typedef ImVector<ImDrawIdx> ImVector_ImDrawIdx;
typedef ImVector<ImDrawList*> ImVector_ImDrawListPtr;
typedef ImVector<ImDrawVert> ImVector_ImDrawVert;
typedef ImVector<ImFont*> ImVector_ImFontPtr;
typedef ImVector<ImFontAtlasCustomRect> ImVector_ImFontAtlasCustomRect;
typedef ImVector<ImFontConfig> ImVector_ImFontConfig;
typedef ImVector<ImFontGlyph> ImVector_ImFontGlyph;
typedef ImVector<ImGuiColorMod> ImVector_ImGuiColorMod;
typedef ImVector<ImGuiContextHook> ImVector_ImGuiContextHook;
typedef ImVector<ImGuiDockNodeSettings> ImVector_ImGuiDockNodeSettings;
typedef ImVector<ImGuiDockRequest> ImVector_ImGuiDockRequest;
typedef ImVector<ImGuiFocusScopeData> ImVector_ImGuiFocusScopeData;
typedef ImVector<ImGuiGroupData> ImVector_ImGuiGroupData;
typedef ImVector<ImGuiID> ImVector_ImGuiID;
typedef ImVector<ImGuiInputEvent> ImVector_ImGuiInputEvent;
typedef ImVector<ImGuiItemFlags> ImVector_ImGuiItemFlags;
typedef ImVector<ImGuiKeyRoutingData> ImVector_ImGuiKeyRoutingData;
typedef ImVector<ImGuiListClipperData> ImVector_ImGuiListClipperData;
typedef ImVector<ImGuiListClipperRange> ImVector_ImGuiListClipperRange;
typedef ImVector<ImGuiNavTreeNodeData> ImVector_ImGuiNavTreeNodeData;
typedef ImVector<ImGuiOldColumnData> ImVector_ImGuiOldColumnData;
typedef ImVector<ImGuiOldColumns> ImVector_ImGuiOldColumns;
typedef ImVector<ImGuiPlatformMonitor> ImVector_ImGuiPlatformMonitor;
typedef ImVector<ImGuiPopupData> ImVector_ImGuiPopupData;
typedef ImVector<ImGuiPtrOrIndex> ImVector_ImGuiPtrOrIndex;
typedef ImVector<ImGuiSettingsHandler> ImVector_ImGuiSettingsHandler;
typedef ImVector<ImGuiShrinkWidthItem> ImVector_ImGuiShrinkWidthItem;
typedef ImVector<ImGuiStackLevelInfo> ImVector_ImGuiStackLevelInfo;
typedef ImVector<ImGuiStoragePair> ImVector_ImGuiStoragePair;
typedef ImVector<ImGuiStyleMod> ImVector_ImGuiStyleMod;
typedef ImVector<ImGuiTabItem> ImVector_ImGuiTabItem;
typedef ImVector<ImGuiTableColumnSortSpecs> ImVector_ImGuiTableColumnSortSpecs;
typedef ImVector<ImGuiTableHeaderData> ImVector_ImGuiTableHeaderData;
typedef ImVector<ImGuiTableInstanceData> ImVector_ImGuiTableInstanceData;
typedef ImVector<ImGuiTableTempData> ImVector_ImGuiTableTempData;
typedef ImVector<ImGuiTextRange> ImVector_ImGuiTextRange;
typedef ImVector<ImGuiViewport*> ImVector_ImGuiViewportPtr;
typedef ImVector<ImGuiViewportP*> ImVector_ImGuiViewportPPtr;
typedef ImVector<ImGuiWindow*> ImVector_ImGuiWindowPtr;
typedef ImVector<ImGuiWindowStackData> ImVector_ImGuiWindowStackData;
typedef ImVector<ImTextureID> ImVector_ImTextureID;
typedef ImVector<ImU32> ImVector_ImU32;
typedef ImVector<ImVec2> ImVector_ImVec2;
typedef ImVector<ImVec4> ImVector_ImVec4;
typedef ImVector<ImWchar> ImVector_ImWchar;
typedef ImVector<char> ImVector_char;
typedef ImVector<const char*> ImVector_const_charPtr;
typedef ImVector<float> ImVector_float;
typedef ImVector<int> ImVector_int;
typedef ImVector<unsigned char> ImVector_unsigned_char;
#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API ImVec2* ImVec2_ImVec2_Nil(void);
CIMGUI_API void ImVec2_destroy(ImVec2* self);
CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x, float _y);
CIMGUI_API ImVec4* ImVec4_ImVec4_Nil(void);
CIMGUI_API void ImVec4_destroy(ImVec4* self);
CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x, float _y, float _z, float _w);
CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas);
CIMGUI_API void igDestroyContext(ImGuiContext* ctx);
CIMGUI_API ImGuiContext* igGetCurrentContext(void);
CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx);
CIMGUI_API ImGuiIO* igGetIO(void);
CIMGUI_API ImGuiStyle* igGetStyle(void);
CIMGUI_API void igNewFrame(void);
CIMGUI_API void igEndFrame(void);
CIMGUI_API void igRender(void);
CIMGUI_API ImDrawData* igGetDrawData(void);
CIMGUI_API void igShowDemoWindow(bool* p_open);
CIMGUI_API void igShowMetricsWindow(bool* p_open);
CIMGUI_API void igShowDebugLogWindow(bool* p_open);
CIMGUI_API void igShowIDStackToolWindow(bool* p_open);
CIMGUI_API void igShowAboutWindow(bool* p_open);
CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref);
CIMGUI_API bool igShowStyleSelector(const char* label);
CIMGUI_API void igShowFontSelector(const char* label);
CIMGUI_API void igShowUserGuide(void);
CIMGUI_API const char* igGetVersion(void);
CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst);
CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst);
CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst);
CIMGUI_API bool igBegin(const char* name, bool* p_open, ImGuiWindowFlags flags);
CIMGUI_API void igEnd(void);
CIMGUI_API bool igBeginChild_Str(const char* str_id,
const ImVec2 size,
ImGuiChildFlags child_flags,
ImGuiWindowFlags window_flags);
CIMGUI_API bool igBeginChild_ID(ImGuiID id,
const ImVec2 size,
ImGuiChildFlags child_flags,
ImGuiWindowFlags window_flags);
CIMGUI_API void igEndChild(void);
CIMGUI_API bool igIsWindowAppearing(void);
CIMGUI_API bool igIsWindowCollapsed(void);
CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags);
CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags);
CIMGUI_API ImDrawList* igGetWindowDrawList(void);
CIMGUI_API float igGetWindowDpiScale(void);
CIMGUI_API void igGetWindowPos(ImVec2* pOut);
CIMGUI_API void igGetWindowSize(ImVec2* pOut);
CIMGUI_API float igGetWindowWidth(void);
CIMGUI_API float igGetWindowHeight(void);
CIMGUI_API ImGuiViewport* igGetWindowViewport(void);
CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,
ImGuiCond cond,
const ImVec2 pivot);
CIMGUI_API void igSetNextWindowSize(const ImVec2 size, ImGuiCond cond);
CIMGUI_API void igSetNextWindowSizeConstraints(
const ImVec2 size_min,
const ImVec2 size_max,
ImGuiSizeCallback custom_callback,
void* custom_callback_data);
CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size);
CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiCond cond);
CIMGUI_API void igSetNextWindowFocus(void);
CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll);
CIMGUI_API void igSetNextWindowBgAlpha(float alpha);
CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id);
CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos, ImGuiCond cond);
CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size, ImGuiCond cond);
CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed, ImGuiCond cond);
CIMGUI_API void igSetWindowFocus_Nil(void);
CIMGUI_API void igSetWindowFontScale(float scale);
CIMGUI_API void igSetWindowPos_Str(const char* name,
const ImVec2 pos,
ImGuiCond cond);
CIMGUI_API void igSetWindowSize_Str(const char* name,
const ImVec2 size,
ImGuiCond cond);
CIMGUI_API void igSetWindowCollapsed_Str(const char* name,
bool collapsed,
ImGuiCond cond);
CIMGUI_API void igSetWindowFocus_Str(const char* name);
CIMGUI_API void igGetContentRegionAvail(ImVec2* pOut);
CIMGUI_API void igGetContentRegionMax(ImVec2* pOut);
CIMGUI_API void igGetWindowContentRegionMin(ImVec2* pOut);
CIMGUI_API void igGetWindowContentRegionMax(ImVec2* pOut);
CIMGUI_API float igGetScrollX(void);
CIMGUI_API float igGetScrollY(void);
CIMGUI_API void igSetScrollX_Float(float scroll_x);
CIMGUI_API void igSetScrollY_Float(float scroll_y);
CIMGUI_API float igGetScrollMaxX(void);
CIMGUI_API float igGetScrollMaxY(void);
CIMGUI_API void igSetScrollHereX(float center_x_ratio);
CIMGUI_API void igSetScrollHereY(float center_y_ratio);
CIMGUI_API void igSetScrollFromPosX_Float(float local_x, float center_x_ratio);
CIMGUI_API void igSetScrollFromPosY_Float(float local_y, float center_y_ratio);
CIMGUI_API void igPushFont(ImFont* font);
CIMGUI_API void igPopFont(void);
CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx, ImU32 col);
CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx, const ImVec4 col);
CIMGUI_API void igPopStyleColor(int count);
CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx, float val);
CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx, const ImVec2 val);
CIMGUI_API void igPopStyleVar(int count);
CIMGUI_API void igPushTabStop(bool tab_stop);
CIMGUI_API void igPopTabStop(void);
CIMGUI_API void igPushButtonRepeat(bool repeat);
CIMGUI_API void igPopButtonRepeat(void);
CIMGUI_API void igPushItemWidth(float item_width);
CIMGUI_API void igPopItemWidth(void);
CIMGUI_API void igSetNextItemWidth(float item_width);
CIMGUI_API float igCalcItemWidth(void);
CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x);
CIMGUI_API void igPopTextWrapPos(void);
CIMGUI_API ImFont* igGetFont(void);
CIMGUI_API float igGetFontSize(void);
CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2* pOut);
CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx, float alpha_mul);
CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col);
CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col, float alpha_mul);
CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx);
CIMGUI_API void igGetCursorScreenPos(ImVec2* pOut);
CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos);
CIMGUI_API void igGetCursorPos(ImVec2* pOut);
CIMGUI_API float igGetCursorPosX(void);
CIMGUI_API float igGetCursorPosY(void);
CIMGUI_API void igSetCursorPos(const ImVec2 local_pos);
CIMGUI_API void igSetCursorPosX(float local_x);
CIMGUI_API void igSetCursorPosY(float local_y);
CIMGUI_API void igGetCursorStartPos(ImVec2* pOut);
CIMGUI_API void igSeparator(void);
CIMGUI_API void igSameLine(float offset_from_start_x, float spacing);
CIMGUI_API void igNewLine(void);
CIMGUI_API void igSpacing(void);
CIMGUI_API void igDummy(const ImVec2 size);
CIMGUI_API void igIndent(float indent_w);
CIMGUI_API void igUnindent(float indent_w);
CIMGUI_API void igBeginGroup(void);
CIMGUI_API void igEndGroup(void);
CIMGUI_API void igAlignTextToFramePadding(void);
CIMGUI_API float igGetTextLineHeight(void);
CIMGUI_API float igGetTextLineHeightWithSpacing(void);
CIMGUI_API float igGetFrameHeight(void);
CIMGUI_API float igGetFrameHeightWithSpacing(void);
CIMGUI_API void igPushID_Str(const char* str_id);
CIMGUI_API void igPushID_StrStr(const char* str_id_begin,
const char* str_id_end);
CIMGUI_API void igPushID_Ptr(const void* ptr_id);
CIMGUI_API void igPushID_Int(int int_id);
CIMGUI_API void igPopID(void);
CIMGUI_API ImGuiID igGetID_Str(const char* str_id);
CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin,
const char* str_id_end);
CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id);
CIMGUI_API void igTextUnformatted(const char* text, const char* text_end);
CIMGUI_API void igText(const char* fmt, ...);
CIMGUI_API void igTextV(const char* fmt, va_list args);
CIMGUI_API void igTextColored(const ImVec4 col, const char* fmt, ...);
CIMGUI_API void igTextColoredV(const ImVec4 col, const char* fmt, va_list args);
CIMGUI_API void igTextDisabled(const char* fmt, ...);
CIMGUI_API void igTextDisabledV(const char* fmt, va_list args);
CIMGUI_API void igTextWrapped(const char* fmt, ...);
CIMGUI_API void igTextWrappedV(const char* fmt, va_list args);
CIMGUI_API void igLabelText(const char* label, const char* fmt, ...);
CIMGUI_API void igLabelTextV(const char* label, const char* fmt, va_list args);
CIMGUI_API void igBulletText(const char* fmt, ...);
CIMGUI_API void igBulletTextV(const char* fmt, va_list args);
CIMGUI_API void igSeparatorText(const char* label);
CIMGUI_API bool igButton(const char* label, const ImVec2 size);
CIMGUI_API bool igSmallButton(const char* label);
CIMGUI_API bool igInvisibleButton(const char* str_id,
const ImVec2 size,
ImGuiButtonFlags flags);
CIMGUI_API bool igArrowButton(const char* str_id, ImGuiDir dir);
CIMGUI_API bool igCheckbox(const char* label, bool* v);
CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label,
int* flags,
int flags_value);
CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label,
unsigned int* flags,
unsigned int flags_value);
CIMGUI_API bool igRadioButton_Bool(const char* label, bool active);
CIMGUI_API bool igRadioButton_IntPtr(const char* label, int* v, int v_button);
CIMGUI_API void igProgressBar(float fraction,
const ImVec2 size_arg,
const char* overlay);
CIMGUI_API void igBullet(void);
CIMGUI_API void igImage(ImTextureID user_texture_id,
const ImVec2 image_size,
const ImVec2 uv0,
const ImVec2 uv1,
const ImVec4 tint_col,
const ImVec4 border_col);
CIMGUI_API bool igImageButton(const char* str_id,
ImTextureID user_texture_id,
const ImVec2 image_size,
const ImVec2 uv0,
const ImVec2 uv1,
const ImVec4 bg_col,
const ImVec4 tint_col);
CIMGUI_API bool igBeginCombo(const char* label,
const char* preview_value,
ImGuiComboFlags flags);
CIMGUI_API void igEndCombo(void);
CIMGUI_API bool igCombo_Str_arr(const char* label,
int* current_item,
const char* const items[],
int items_count,
int popup_max_height_in_items);
CIMGUI_API bool igCombo_Str(const char* label,
int* current_item,
const char* items_separated_by_zeros,
int popup_max_height_in_items);
CIMGUI_API bool igCombo_FnStrPtr(const char* label,
int* current_item,
const char* (*getter)(void* user_data,
int idx),
void* user_data,
int items_count,
int popup_max_height_in_items);
CIMGUI_API bool igDragFloat(const char* label,
float* v,
float v_speed,
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragFloat2(const char* label,
float v[2],
float v_speed,
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragFloat3(const char* label,
float v[3],
float v_speed,
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragFloat4(const char* label,
float v[4],
float v_speed,
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragFloatRange2(const char* label,
float* v_current_min,
float* v_current_max,
float v_speed,
float v_min,
float v_max,
const char* format,
const char* format_max,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragInt(const char* label,
int* v,
float v_speed,
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragInt2(const char* label,
int v[2],
float v_speed,
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragInt3(const char* label,
int v[3],
float v_speed,
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragInt4(const char* label,
int v[4],
float v_speed,
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragIntRange2(const char* label,
int* v_current_min,
int* v_current_max,
float v_speed,
int v_min,
int v_max,
const char* format,
const char* format_max,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragScalar(const char* label,
ImGuiDataType data_type,
void* p_data,
float v_speed,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igDragScalarN(const char* label,
ImGuiDataType data_type,
void* p_data,
int components,
float v_speed,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderFloat(const char* label,
float* v,
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderFloat2(const char* label,
float v[2],
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderFloat3(const char* label,
float v[3],
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderFloat4(const char* label,
float v[4],
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderAngle(const char* label,
float* v_rad,
float v_degrees_min,
float v_degrees_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderInt(const char* label,
int* v,
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderInt2(const char* label,
int v[2],
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderInt3(const char* label,
int v[3],
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderInt4(const char* label,
int v[4],
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderScalar(const char* label,
ImGuiDataType data_type,
void* p_data,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderScalarN(const char* label,
ImGuiDataType data_type,
void* p_data,
int components,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igVSliderFloat(const char* label,
const ImVec2 size,
float* v,
float v_min,
float v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igVSliderInt(const char* label,
const ImVec2 size,
int* v,
int v_min,
int v_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igVSliderScalar(const char* label,
const ImVec2 size,
ImGuiDataType data_type,
void* p_data,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igInputText(const char* label,
char* buf,
size_t buf_size,
ImGuiInputTextFlags flags,
ImGuiInputTextCallback callback,
void* user_data);
CIMGUI_API bool igInputTextMultiline(const char* label,
char* buf,
size_t buf_size,
const ImVec2 size,
ImGuiInputTextFlags flags,
ImGuiInputTextCallback callback,
void* user_data);
CIMGUI_API bool igInputTextWithHint(const char* label,
const char* hint,
char* buf,
size_t buf_size,
ImGuiInputTextFlags flags,
ImGuiInputTextCallback callback,
void* user_data);
CIMGUI_API bool igInputFloat(const char* label,
float* v,
float step,
float step_fast,
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputFloat2(const char* label,
float v[2],
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputFloat3(const char* label,
float v[3],
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputFloat4(const char* label,
float v[4],
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputInt(const char* label,
int* v,
int step,
int step_fast,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputInt2(const char* label,
int v[2],
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputInt3(const char* label,
int v[3],
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputInt4(const char* label,
int v[4],
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputDouble(const char* label,
double* v,
double step,
double step_fast,
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputScalar(const char* label,
ImGuiDataType data_type,
void* p_data,
const void* p_step,
const void* p_step_fast,
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igInputScalarN(const char* label,
ImGuiDataType data_type,
void* p_data,
int components,
const void* p_step,
const void* p_step_fast,
const char* format,
ImGuiInputTextFlags flags);
CIMGUI_API bool igColorEdit3(const char* label,
float col[3],
ImGuiColorEditFlags flags);
CIMGUI_API bool igColorEdit4(const char* label,
float col[4],
ImGuiColorEditFlags flags);
CIMGUI_API bool igColorPicker3(const char* label,
float col[3],
ImGuiColorEditFlags flags);
CIMGUI_API bool igColorPicker4(const char* label,
float col[4],
ImGuiColorEditFlags flags,
const float* ref_col);
CIMGUI_API bool igColorButton(const char* desc_id,
const ImVec4 col,
ImGuiColorEditFlags flags,
const ImVec2 size);
CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags);
CIMGUI_API bool igTreeNode_Str(const char* label);
CIMGUI_API bool igTreeNode_StrStr(const char* str_id, const char* fmt, ...);
CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id, const char* fmt, ...);
CIMGUI_API bool igTreeNodeV_Str(const char* str_id,
const char* fmt,
va_list args);
CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id,
const char* fmt,
va_list args);
CIMGUI_API bool igTreeNodeEx_Str(const char* label, ImGuiTreeNodeFlags flags);
CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id,
ImGuiTreeNodeFlags flags,
const char* fmt,
...);
CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id,
ImGuiTreeNodeFlags flags,
const char* fmt,
...);
CIMGUI_API bool igTreeNodeExV_Str(const char* str_id,
ImGuiTreeNodeFlags flags,
const char* fmt,
va_list args);
CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id,
ImGuiTreeNodeFlags flags,
const char* fmt,
va_list args);
CIMGUI_API void igTreePush_Str(const char* str_id);
CIMGUI_API void igTreePush_Ptr(const void* ptr_id);
CIMGUI_API void igTreePop(void);
CIMGUI_API float igGetTreeNodeToLabelSpacing(void);
CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label,
ImGuiTreeNodeFlags flags);
CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label,
bool* p_visible,
ImGuiTreeNodeFlags flags);
CIMGUI_API void igSetNextItemOpen(bool is_open, ImGuiCond cond);
CIMGUI_API bool igSelectable_Bool(const char* label,
bool selected,
ImGuiSelectableFlags flags,
const ImVec2 size);
CIMGUI_API bool igSelectable_BoolPtr(const char* label,
bool* p_selected,
ImGuiSelectableFlags flags,
const ImVec2 size);
CIMGUI_API bool igBeginListBox(const char* label, const ImVec2 size);
CIMGUI_API void igEndListBox(void);
CIMGUI_API bool igListBox_Str_arr(const char* label,
int* current_item,
const char* const items[],
int items_count,
int height_in_items);
CIMGUI_API bool igListBox_FnStrPtr(const char* label,
int* current_item,
const char* (*getter)(void* user_data,
int idx),
void* user_data,
int items_count,
int height_in_items);
CIMGUI_API void igPlotLines_FloatPtr(const char* label,
const float* values,
int values_count,
int values_offset,
const char* overlay_text,
float scale_min,
float scale_max,
ImVec2 graph_size,
int stride);
CIMGUI_API void igPlotLines_FnFloatPtr(const char* label,
float (*values_getter)(void* data,
int idx),
void* data,
int values_count,
int values_offset,
const char* overlay_text,
float scale_min,
float scale_max,
ImVec2 graph_size);
CIMGUI_API void igPlotHistogram_FloatPtr(const char* label,
const float* values,
int values_count,
int values_offset,
const char* overlay_text,
float scale_min,
float scale_max,
ImVec2 graph_size,
int stride);
CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label,
float (*values_getter)(void* data,
int idx),
void* data,
int values_count,
int values_offset,
const char* overlay_text,
float scale_min,
float scale_max,
ImVec2 graph_size);
CIMGUI_API void igValue_Bool(const char* prefix, bool b);
CIMGUI_API void igValue_Int(const char* prefix, int v);
CIMGUI_API void igValue_Uint(const char* prefix, unsigned int v);
CIMGUI_API void igValue_Float(const char* prefix,
float v,
const char* float_format);
CIMGUI_API bool igBeginMenuBar(void);
CIMGUI_API void igEndMenuBar(void);
CIMGUI_API bool igBeginMainMenuBar(void);
CIMGUI_API void igEndMainMenuBar(void);
CIMGUI_API bool igBeginMenu(const char* label, bool enabled);
CIMGUI_API void igEndMenu(void);
CIMGUI_API bool igMenuItem_Bool(const char* label,
const char* shortcut,
bool selected,
bool enabled);
CIMGUI_API bool igMenuItem_BoolPtr(const char* label,
const char* shortcut,
bool* p_selected,
bool enabled);
CIMGUI_API bool igBeginTooltip(void);
CIMGUI_API void igEndTooltip(void);
CIMGUI_API void igSetTooltip(const char* fmt, ...);
CIMGUI_API void igSetTooltipV(const char* fmt, va_list args);
CIMGUI_API bool igBeginItemTooltip(void);
CIMGUI_API void igSetItemTooltip(const char* fmt, ...);
CIMGUI_API void igSetItemTooltipV(const char* fmt, va_list args);
CIMGUI_API bool igBeginPopup(const char* str_id, ImGuiWindowFlags flags);
CIMGUI_API bool igBeginPopupModal(const char* name,
bool* p_open,
ImGuiWindowFlags flags);
CIMGUI_API void igEndPopup(void);
CIMGUI_API void igOpenPopup_Str(const char* str_id,
ImGuiPopupFlags popup_flags);
CIMGUI_API void igOpenPopup_ID(ImGuiID id, ImGuiPopupFlags popup_flags);
CIMGUI_API void igOpenPopupOnItemClick(const char* str_id,
ImGuiPopupFlags popup_flags);
CIMGUI_API void igCloseCurrentPopup(void);
CIMGUI_API bool igBeginPopupContextItem(const char* str_id,
ImGuiPopupFlags popup_flags);
CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,
ImGuiPopupFlags popup_flags);
CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,
ImGuiPopupFlags popup_flags);
CIMGUI_API bool igIsPopupOpen_Str(const char* str_id, ImGuiPopupFlags flags);
CIMGUI_API bool igBeginTable(const char* str_id,
int column,
ImGuiTableFlags flags,
const ImVec2 outer_size,
float inner_width);
CIMGUI_API void igEndTable(void);
CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags,
float min_row_height);
CIMGUI_API bool igTableNextColumn(void);
CIMGUI_API bool igTableSetColumnIndex(int column_n);
CIMGUI_API void igTableSetupColumn(const char* label,
ImGuiTableColumnFlags flags,
float init_width_or_weight,
ImGuiID user_id);
CIMGUI_API void igTableSetupScrollFreeze(int cols, int rows);
CIMGUI_API void igTableHeader(const char* label);
CIMGUI_API void igTableHeadersRow(void);
CIMGUI_API void igTableAngledHeadersRow(void);
CIMGUI_API ImGuiTableSortSpecs* igTableGetSortSpecs(void);
CIMGUI_API int igTableGetColumnCount(void);
CIMGUI_API int igTableGetColumnIndex(void);
CIMGUI_API int igTableGetRowIndex(void);
CIMGUI_API const char* igTableGetColumnName_Int(int column_n);
CIMGUI_API ImGuiTableColumnFlags igTableGetColumnFlags(int column_n);
CIMGUI_API void igTableSetColumnEnabled(int column_n, bool v);
CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,
ImU32 color,
int column_n);
CIMGUI_API void igColumns(int count, const char* id, bool border);
CIMGUI_API void igNextColumn(void);
CIMGUI_API int igGetColumnIndex(void);
CIMGUI_API float igGetColumnWidth(int column_index);
CIMGUI_API void igSetColumnWidth(int column_index, float width);
CIMGUI_API float igGetColumnOffset(int column_index);
CIMGUI_API void igSetColumnOffset(int column_index, float offset_x);
CIMGUI_API int igGetColumnsCount(void);
CIMGUI_API bool igBeginTabBar(const char* str_id, ImGuiTabBarFlags flags);
CIMGUI_API void igEndTabBar(void);
CIMGUI_API bool igBeginTabItem(const char* label,
bool* p_open,
ImGuiTabItemFlags flags);
CIMGUI_API void igEndTabItem(void);
CIMGUI_API bool igTabItemButton(const char* label, ImGuiTabItemFlags flags);
CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label);
CIMGUI_API ImGuiID igDockSpace(ImGuiID id,
const ImVec2 size,
ImGuiDockNodeFlags flags,
const ImGuiWindowClass* window_class);
CIMGUI_API ImGuiID
igDockSpaceOverViewport(const ImGuiViewport* viewport,
ImGuiDockNodeFlags flags,
const ImGuiWindowClass* window_class);
CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id, ImGuiCond cond);
CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class);
CIMGUI_API ImGuiID igGetWindowDockID(void);
CIMGUI_API bool igIsWindowDocked(void);
CIMGUI_API void igLogToTTY(int auto_open_depth);
CIMGUI_API void igLogToFile(int auto_open_depth, const char* filename);
CIMGUI_API void igLogToClipboard(int auto_open_depth);
CIMGUI_API void igLogFinish(void);
CIMGUI_API void igLogButtons(void);
CIMGUI_API void igLogTextV(const char* fmt, va_list args);
CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags);
CIMGUI_API bool igSetDragDropPayload(const char* type,
const void* data,
size_t sz,
ImGuiCond cond);
CIMGUI_API void igEndDragDropSource(void);
CIMGUI_API bool igBeginDragDropTarget(void);
CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(
const char* type,
ImGuiDragDropFlags flags);
CIMGUI_API void igEndDragDropTarget(void);
CIMGUI_API const ImGuiPayload* igGetDragDropPayload(void);
CIMGUI_API void igBeginDisabled(bool disabled);
CIMGUI_API void igEndDisabled(void);
CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,
const ImVec2 clip_rect_max,
bool intersect_with_current_clip_rect);
CIMGUI_API void igPopClipRect(void);
CIMGUI_API void igSetItemDefaultFocus(void);
CIMGUI_API void igSetKeyboardFocusHere(int offset);
CIMGUI_API void igSetNextItemAllowOverlap(void);
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
CIMGUI_API bool igIsItemActive(void);
CIMGUI_API bool igIsItemFocused(void);
CIMGUI_API bool igIsItemClicked(ImGuiMouseButton mouse_button);
CIMGUI_API bool igIsItemVisible(void);
CIMGUI_API bool igIsItemEdited(void);
CIMGUI_API bool igIsItemActivated(void);
CIMGUI_API bool igIsItemDeactivated(void);
CIMGUI_API bool igIsItemDeactivatedAfterEdit(void);
CIMGUI_API bool igIsItemToggledOpen(void);
CIMGUI_API bool igIsAnyItemHovered(void);
CIMGUI_API bool igIsAnyItemActive(void);
CIMGUI_API bool igIsAnyItemFocused(void);
CIMGUI_API ImGuiID igGetItemID(void);
CIMGUI_API void igGetItemRectMin(ImVec2* pOut);
CIMGUI_API void igGetItemRectMax(ImVec2* pOut);
CIMGUI_API void igGetItemRectSize(ImVec2* pOut);
CIMGUI_API ImGuiViewport* igGetMainViewport(void);
CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil(void);
CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil(void);
CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(
ImGuiViewport* viewport);
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(
ImGuiViewport* viewport);
CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size);
CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,
const ImVec2 rect_max);
CIMGUI_API double igGetTime(void);
CIMGUI_API int igGetFrameCount(void);
CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(void);
CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx);
CIMGUI_API void igSetStateStorage(ImGuiStorage* storage);
CIMGUI_API ImGuiStorage* igGetStateStorage(void);
CIMGUI_API void igCalcTextSize(ImVec2* pOut,
const char* text,
const char* text_end,
bool hide_text_after_double_hash,
float wrap_width);
CIMGUI_API void igColorConvertU32ToFloat4(ImVec4* pOut, ImU32 in);
CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in);
CIMGUI_API void igColorConvertRGBtoHSV(float r,
float g,
float b,
float* out_h,
float* out_s,
float* out_v);
CIMGUI_API void igColorConvertHSVtoRGB(float h,
float s,
float v,
float* out_r,
float* out_g,
float* out_b);
CIMGUI_API bool igIsKeyDown_Nil(ImGuiKey key);
CIMGUI_API bool igIsKeyPressed_Bool(ImGuiKey key, bool repeat);
CIMGUI_API bool igIsKeyReleased_Nil(ImGuiKey key);
CIMGUI_API bool igIsKeyChordPressed_Nil(ImGuiKeyChord key_chord);
CIMGUI_API int igGetKeyPressedAmount(ImGuiKey key,
float repeat_delay,
float rate);
CIMGUI_API const char* igGetKeyName(ImGuiKey key);
CIMGUI_API void igSetNextFrameWantCaptureKeyboard(bool want_capture_keyboard);
CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button);
CIMGUI_API bool igIsMouseClicked_Bool(ImGuiMouseButton button, bool repeat);
CIMGUI_API bool igIsMouseReleased_Nil(ImGuiMouseButton button);
CIMGUI_API bool igIsMouseDoubleClicked_Nil(ImGuiMouseButton button);
CIMGUI_API int igGetMouseClickedCount(ImGuiMouseButton button);
CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,
const ImVec2 r_max,
bool clip);
CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos);
CIMGUI_API bool igIsAnyMouseDown(void);
CIMGUI_API void igGetMousePos(ImVec2* pOut);
CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2* pOut);
CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button,
float lock_threshold);
CIMGUI_API void igGetMouseDragDelta(ImVec2* pOut,
ImGuiMouseButton button,
float lock_threshold);
CIMGUI_API void igResetMouseDragDelta(ImGuiMouseButton button);
CIMGUI_API ImGuiMouseCursor igGetMouseCursor(void);
CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor cursor_type);
CIMGUI_API void igSetNextFrameWantCaptureMouse(bool want_capture_mouse);
CIMGUI_API const char* igGetClipboardText(void);
CIMGUI_API void igSetClipboardText(const char* text);
CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename);
CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,
size_t ini_size);
CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename);
CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size);
CIMGUI_API void igDebugTextEncoding(const char* text);
CIMGUI_API void igDebugFlashStyleColor(ImGuiCol idx);
CIMGUI_API void igDebugStartItemPicker(void);
CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,
size_t sz_io,
size_t sz_style,
size_t sz_vec2,
size_t sz_vec4,
size_t sz_drawvert,
size_t sz_drawidx);
CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,
ImGuiMemFreeFunc free_func,
void* user_data);
CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,
ImGuiMemFreeFunc* p_free_func,
void** p_user_data);
CIMGUI_API void* igMemAlloc(size_t size);
CIMGUI_API void igMemFree(void* ptr);
CIMGUI_API ImGuiPlatformIO* igGetPlatformIO(void);
CIMGUI_API void igUpdatePlatformWindows(void);
CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,
void* renderer_render_arg);
CIMGUI_API void igDestroyPlatformWindows(void);
CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id);
CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle);
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void);
CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self);
CIMGUI_API ImGuiTableColumnSortSpecs*
ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void);
CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(
ImGuiTableColumnSortSpecs* self);
CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void);
CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self);
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self, float scale_factor);
CIMGUI_API void ImGuiIO_AddKeyEvent(ImGuiIO* self, ImGuiKey key, bool down);
CIMGUI_API void ImGuiIO_AddKeyAnalogEvent(ImGuiIO* self,
ImGuiKey key,
bool down,
float v);
CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self, float x, float y);
CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self,
int button,
bool down);
CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self,
float wheel_x,
float wheel_y);
CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,
ImGuiMouseSource source);
CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self, ImGuiID id);
CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self, bool focused);
CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self, unsigned int c);
CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self, ImWchar16 c);
CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self, const char* str);
CIMGUI_API void ImGuiIO_SetKeyEventNativeData(ImGuiIO* self,
ImGuiKey key,
int native_keycode,
int native_scancode,
int native_legacy_index);
CIMGUI_API void ImGuiIO_SetAppAcceptingEvents(ImGuiIO* self,
bool accepting_events);
CIMGUI_API void ImGuiIO_ClearEventsQueue(ImGuiIO* self);
CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self);
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void);
CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self);
CIMGUI_API ImGuiInputTextCallbackData*
ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void);
CIMGUI_API void ImGuiInputTextCallbackData_destroy(
ImGuiInputTextCallbackData* self);
CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(
ImGuiInputTextCallbackData* self,
int pos,
int bytes_count);
CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(
ImGuiInputTextCallbackData* self,
int pos,
const char* text,
const char* text_end);
CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(
ImGuiInputTextCallbackData* self);
CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(
ImGuiInputTextCallbackData* self);
CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(
ImGuiInputTextCallbackData* self);
CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void);
CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self);
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void);
CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self);
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self);
CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self, const char* type);
CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self);
CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self);
CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void);
CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self);
CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(
const char* default_filter);
CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self);
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,
const char* label,
float width);
CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,
const char* text,
const char* text_end);
CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self);
CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self);
CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self);
CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Nil(void);
CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self);
CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b,
const char* _e);
CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self);
CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,
char separator,
ImVector_ImGuiTextRange* out);
CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void);
CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self);
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self);
CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self);
CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self);
CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self, int capacity);
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,
const char* str,
const char* str_end);
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,
const char* fmt,
va_list args);
CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key,
int _val);
CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self);
CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float(
ImGuiID _key,
float _val);
CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key,
void* _val);
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self);
CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,
ImGuiID key,
int default_val);
CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self, ImGuiID key, int val);
CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,
ImGuiID key,
bool default_val);
CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self, ImGuiID key, bool val);
CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,
ImGuiID key,
float default_val);
CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,
ImGuiID key,
float val);
CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self, ImGuiID key);
CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,
ImGuiID key,
void* val);
CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,
ImGuiID key,
int default_val);
CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,
ImGuiID key,
bool default_val);
CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,
ImGuiID key,
float default_val);
CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,
ImGuiID key,
void* default_val);
CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self);
CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self, int val);
CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(void);
CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self);
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,
int items_count,
float items_height);
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self);
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self);
CIMGUI_API void ImGuiListClipper_IncludeItemByIndex(ImGuiListClipper* self,
int item_index);
CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self,
int item_begin,
int item_end);
CIMGUI_API ImColor* ImColor_ImColor_Nil(void);
CIMGUI_API void ImColor_destroy(ImColor* self);
CIMGUI_API ImColor* ImColor_ImColor_Float(float r, float g, float b, float a);
CIMGUI_API ImColor* ImColor_ImColor_Vec4(const ImVec4 col);
CIMGUI_API ImColor* ImColor_ImColor_Int(int r, int g, int b, int a);
CIMGUI_API ImColor* ImColor_ImColor_U32(ImU32 rgba);
CIMGUI_API void ImColor_SetHSV(ImColor* self,
float h,
float s,
float v,
float a);
CIMGUI_API void ImColor_HSV(ImColor* pOut, float h, float s, float v, float a);
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void);
CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self);
CIMGUI_API ImTextureID ImDrawCmd_GetTexID(ImDrawCmd* self);
CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void);
CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self);
CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self);
CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self);
CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,
ImDrawList* draw_list,
int count);
CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,
ImDrawList* draw_list);
CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,
ImDrawList* draw_list,
int channel_idx);
CIMGUI_API ImDrawList* ImDrawList_ImDrawList(ImDrawListSharedData* shared_data);
CIMGUI_API void ImDrawList_destroy(ImDrawList* self);
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,
const ImVec2 clip_rect_min,
const ImVec2 clip_rect_max,
bool intersect_with_current_clip_rect);
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self);
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self);
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,
ImTextureID texture_id);
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self);
CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2* pOut, ImDrawList* self);
CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2* pOut, ImDrawList* self);
CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
ImU32 col,
float thickness);
CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,
const ImVec2 p_min,
const ImVec2 p_max,
ImU32 col,
float rounding,
ImDrawFlags flags,
float thickness);
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,
const ImVec2 p_min,
const ImVec2 p_max,
ImU32 col,
float rounding,
ImDrawFlags flags);
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,
const ImVec2 p_min,
const ImVec2 p_max,
ImU32 col_upr_left,
ImU32 col_upr_right,
ImU32 col_bot_right,
ImU32 col_bot_left);
CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
ImU32 col,
float thickness);
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
ImU32 col);
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
ImU32 col,
float thickness);
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
ImU32 col);
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,
const ImVec2 center,
float radius,
ImU32 col,
int num_segments,
float thickness);
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,
const ImVec2 center,
float radius,
ImU32 col,
int num_segments);
CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,
const ImVec2 center,
float radius,
ImU32 col,
int num_segments,
float thickness);
CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,
const ImVec2 center,
float radius,
ImU32 col,
int num_segments);
CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,
const ImVec2 center,
const ImVec2 radius,
ImU32 col,
float rot,
int num_segments,
float thickness);
CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,
const ImVec2 center,
const ImVec2 radius,
ImU32 col,
float rot,
int num_segments);
CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,
const ImVec2 pos,
ImU32 col,
const char* text_begin,
const char* text_end);
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,
const ImFont* font,
float font_size,
const ImVec2 pos,
ImU32 col,
const char* text_begin,
const char* text_end,
float wrap_width,
const ImVec4* cpu_fine_clip_rect);
CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
ImU32 col,
float thickness,
int num_segments);
CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
ImU32 col,
float thickness,
int num_segments);
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,
const ImVec2* points,
int num_points,
ImU32 col,
ImDrawFlags flags,
float thickness);
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,
const ImVec2* points,
int num_points,
ImU32 col);
CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self,
const ImVec2* points,
int num_points,
ImU32 col);
CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,
ImTextureID user_texture_id,
const ImVec2 p_min,
const ImVec2 p_max,
const ImVec2 uv_min,
const ImVec2 uv_max,
ImU32 col);
CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,
ImTextureID user_texture_id,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
const ImVec2 uv1,
const ImVec2 uv2,
const ImVec2 uv3,
const ImVec2 uv4,
ImU32 col);
CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,
ImTextureID user_texture_id,
const ImVec2 p_min,
const ImVec2 p_max,
const ImVec2 uv_min,
const ImVec2 uv_max,
ImU32 col,
float rounding,
ImDrawFlags flags);
CIMGUI_API void ImDrawList_PathClear(ImDrawList* self);
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self, const ImVec2 pos);
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,
const ImVec2 pos);
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self, ImU32 col);
CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self, ImU32 col);
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,
ImU32 col,
ImDrawFlags flags,
float thickness);
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,
const ImVec2 center,
float radius,
float a_min,
float a_max,
int num_segments);
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,
const ImVec2 center,
float radius,
int a_min_of_12,
int a_max_of_12);
CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,
const ImVec2 center,
const ImVec2 radius,
float rot,
float a_min,
float a_max,
int num_segments);
CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
int num_segments);
CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,
const ImVec2 p2,
const ImVec2 p3,
int num_segments);
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,
const ImVec2 rect_min,
const ImVec2 rect_max,
float rounding,
ImDrawFlags flags);
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,
ImDrawCallback callback,
void* callback_data);
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self);
CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self);
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self, int count);
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self);
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self, int n);
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,
int idx_count,
int vtx_count);
CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self,
int idx_count,
int vtx_count);
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,
const ImVec2 a,
const ImVec2 b,
ImU32 col);
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,
const ImVec2 a,
const ImVec2 b,
const ImVec2 uv_a,
const ImVec2 uv_b,
ImU32 col);
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,
const ImVec2 a,
const ImVec2 b,
const ImVec2 c,
const ImVec2 d,
const ImVec2 uv_a,
const ImVec2 uv_b,
const ImVec2 uv_c,
const ImVec2 uv_d,
ImU32 col);
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,
const ImVec2 pos,
const ImVec2 uv,
ImU32 col);
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self, ImDrawIdx idx);
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,
const ImVec2 pos,
const ImVec2 uv,
ImU32 col);
CIMGUI_API void ImDrawList__ResetForNewFrame(ImDrawList* self);
CIMGUI_API void ImDrawList__ClearFreeMemory(ImDrawList* self);
CIMGUI_API void ImDrawList__PopUnusedDrawCmd(ImDrawList* self);
CIMGUI_API void ImDrawList__TryMergeDrawCmds(ImDrawList* self);
CIMGUI_API void ImDrawList__OnChangedClipRect(ImDrawList* self);
CIMGUI_API void ImDrawList__OnChangedTextureID(ImDrawList* self);
CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self);
CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,
float radius);
CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self,
const ImVec2 center,
float radius,
int a_min_sample,
int a_max_sample,
int a_step);
CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self,
const ImVec2 center,
float radius,
float a_min,
float a_max,
int num_segments);
CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void);
CIMGUI_API void ImDrawData_destroy(ImDrawData* self);
CIMGUI_API void ImDrawData_Clear(ImDrawData* self);
CIMGUI_API void ImDrawData_AddDrawList(ImDrawData* self, ImDrawList* draw_list);
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,
const ImVec2 fb_scale);
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void);
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self);
CIMGUI_API ImFontGlyphRangesBuilder*
ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void);
CIMGUI_API void ImFontGlyphRangesBuilder_destroy(
ImFontGlyphRangesBuilder* self);
CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self);
CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,
size_t n);
CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,
size_t n);
CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,
ImWchar c);
CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,
const char* text,
const char* text_end);
CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(
ImFontGlyphRangesBuilder* self,
const ImWchar* ranges);
CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(
ImFontGlyphRangesBuilder* self,
ImVector_ImWchar* out_ranges);
CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(
void);
CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self);
CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self);
CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void);
CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self);
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,
const ImFontConfig* font_cfg);
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,
const ImFontConfig* font_cfg);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,
const char* filename,
float size_pixels,
const ImFontConfig* font_cfg,
const ImWchar* glyph_ranges);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(
ImFontAtlas* self,
void* font_data,
int font_data_size,
float size_pixels,
const ImFontConfig* font_cfg,
const ImWchar* glyph_ranges);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(
ImFontAtlas* self,
const void* compressed_font_data,
int compressed_font_data_size,
float size_pixels,
const ImFontConfig* font_cfg,
const ImWchar* glyph_ranges);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(
ImFontAtlas* self,
const char* compressed_font_data_base85,
float size_pixels,
const ImFontConfig* font_cfg,
const ImWchar* glyph_ranges);
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self);
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self);
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self);
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self);
CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self);
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,
unsigned char** out_pixels,
int* out_width,
int* out_height,
int* out_bytes_per_pixel);
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,
unsigned char** out_pixels,
int* out_width,
int* out_height,
int* out_bytes_per_pixel);
CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self);
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self, ImTextureID id);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesGreek(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(
ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(
ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(
ImFontAtlas* self);
CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,
int width,
int height);
CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,
ImFont* font,
ImWchar id,
int width,
int height,
float advance_x,
const ImVec2 offset);
CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(
ImFontAtlas* self,
int index);
CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,
const ImFontAtlasCustomRect* rect,
ImVec2* out_uv_min,
ImVec2* out_uv_max);
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,
ImGuiMouseCursor cursor,
ImVec2* out_offset,
ImVec2* out_size,
ImVec2 out_uv_border[2],
ImVec2 out_uv_fill[2]);
CIMGUI_API ImFont* ImFont_ImFont(void);
CIMGUI_API void ImFont_destroy(ImFont* self);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self, ImWchar c);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,
ImWchar c);
CIMGUI_API float ImFont_GetCharAdvance(ImFont* self, ImWchar c);
CIMGUI_API bool ImFont_IsLoaded(ImFont* self);
CIMGUI_API const char* ImFont_GetDebugName(ImFont* self);
CIMGUI_API void ImFont_CalcTextSizeA(ImVec2* pOut,
ImFont* self,
float size,
float max_width,
float wrap_width,
const char* text_begin,
const char* text_end,
const char** remaining);
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,
float scale,
const char* text,
const char* text_end,
float wrap_width);
CIMGUI_API void ImFont_RenderChar(ImFont* self,
ImDrawList* draw_list,
float size,
const ImVec2 pos,
ImU32 col,
ImWchar c);
CIMGUI_API void ImFont_RenderText(ImFont* self,
ImDrawList* draw_list,
float size,
const ImVec2 pos,
ImU32 col,
const ImVec4 clip_rect,
const char* text_begin,
const char* text_end,
float wrap_width,
bool cpu_fine_clip);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_GrowIndex(ImFont* self, int new_size);
CIMGUI_API void ImFont_AddGlyph(ImFont* self,
const ImFontConfig* src_cfg,
ImWchar c,
float x0,
float y0,
float x1,
float y1,
float u0,
float v0,
float u1,
float v1,
float advance_x);
CIMGUI_API void ImFont_AddRemapChar(ImFont* self,
ImWchar dst,
ImWchar src,
bool overwrite_dst);
CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self, ImWchar c, bool visible);
CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,
unsigned int c_begin,
unsigned int c_last);
CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void);
CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self);
CIMGUI_API void ImGuiViewport_GetCenter(ImVec2* pOut, ImGuiViewport* self);
CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2* pOut, ImGuiViewport* self);
CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void);
CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self);
CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(
void);
CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self);
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(
void);
CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self);
CIMGUI_API ImGuiID igImHashData(const void* data,
size_t data_size,
ImGuiID seed);
CIMGUI_API ImGuiID igImHashStr(const char* data,
size_t data_size,
ImGuiID seed);
CIMGUI_API void igImQsort(void* base,
size_t count,
size_t size_of_element,
int (*compare_func)(void const*, void const*));
CIMGUI_API ImU32 igImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
CIMGUI_API bool igImIsPowerOfTwo_Int(int v);
CIMGUI_API bool igImIsPowerOfTwo_U64(ImU64 v);
CIMGUI_API int igImUpperPowerOfTwo(int v);
CIMGUI_API int igImStricmp(const char* str1, const char* str2);
CIMGUI_API int igImStrnicmp(const char* str1, const char* str2, size_t count);
CIMGUI_API void igImStrncpy(char* dst, const char* src, size_t count);
CIMGUI_API char* igImStrdup(const char* str);
CIMGUI_API char* igImStrdupcpy(char* dst, size_t* p_dst_size, const char* str);
CIMGUI_API const char* igImStrchrRange(const char* str_begin,
const char* str_end,
char c);
CIMGUI_API const char* igImStreolRange(const char* str, const char* str_end);
CIMGUI_API const char* igImStristr(const char* haystack,
const char* haystack_end,
const char* needle,
const char* needle_end);
CIMGUI_API void igImStrTrimBlanks(char* str);
CIMGUI_API const char* igImStrSkipBlank(const char* str);
CIMGUI_API int igImStrlenW(const ImWchar* str);
CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,
const ImWchar* buf_begin);
CIMGUI_API char igImToUpper(char c);
CIMGUI_API bool igImCharIsBlankA(char c);
CIMGUI_API bool igImCharIsBlankW(unsigned int c);
CIMGUI_API int igImFormatString(char* buf,
size_t buf_size,
const char* fmt,
...);
CIMGUI_API int igImFormatStringV(char* buf,
size_t buf_size,
const char* fmt,
va_list args);
CIMGUI_API void igImFormatStringToTempBuffer(const char** out_buf,
const char** out_buf_end,
const char* fmt,
...);
CIMGUI_API void igImFormatStringToTempBufferV(const char** out_buf,
const char** out_buf_end,
const char* fmt,
va_list args);
CIMGUI_API const char* igImParseFormatFindStart(const char* format);
CIMGUI_API const char* igImParseFormatFindEnd(const char* format);
CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format,
char* buf,
size_t buf_size);
CIMGUI_API void igImParseFormatSanitizeForPrinting(const char* fmt_in,
char* fmt_out,
size_t fmt_out_size);
CIMGUI_API const char* igImParseFormatSanitizeForScanning(const char* fmt_in,
char* fmt_out,
size_t fmt_out_size);
CIMGUI_API int igImParseFormatPrecision(const char* format, int default_value);
CIMGUI_API const char* igImTextCharToUtf8(char out_buf[5], unsigned int c);
CIMGUI_API int igImTextStrToUtf8(char* out_buf,
int out_buf_size,
const ImWchar* in_text,
const ImWchar* in_text_end);
CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char,
const char* in_text,
const char* in_text_end);
CIMGUI_API int igImTextStrFromUtf8(ImWchar* out_buf,
int out_buf_size,
const char* in_text,
const char* in_text_end,
const char** in_remaining);
CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text,
const char* in_text_end);
CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text,
const char* in_text_end);
CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text,
const ImWchar* in_text_end);
CIMGUI_API const char* igImTextFindPreviousUtf8Codepoint(
const char* in_text_start,
const char* in_text_curr);
CIMGUI_API int igImTextCountLines(const char* in_text, const char* in_text_end);
CIMGUI_API ImFileHandle igImFileOpen(const char* filename, const char* mode);
CIMGUI_API bool igImFileClose(ImFileHandle file);
CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file);
CIMGUI_API ImU64 igImFileRead(void* data,
ImU64 size,
ImU64 count,
ImFileHandle file);
CIMGUI_API ImU64 igImFileWrite(const void* data,
ImU64 size,
ImU64 count,
ImFileHandle file);
CIMGUI_API void* igImFileLoadToMemory(const char* filename,
const char* mode,
size_t* out_file_size,
int padding_bytes);
CIMGUI_API float igImPow_Float(float x, float y);
CIMGUI_API double igImPow_double(double x, double y);
CIMGUI_API float igImLog_Float(float x);
CIMGUI_API double igImLog_double(double x);
CIMGUI_API int igImAbs_Int(int x);
CIMGUI_API float igImAbs_Float(float x);
CIMGUI_API double igImAbs_double(double x);
CIMGUI_API float igImSign_Float(float x);
CIMGUI_API double igImSign_double(double x);
CIMGUI_API float igImRsqrt_Float(float x);
CIMGUI_API double igImRsqrt_double(double x);
CIMGUI_API void igImMin(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs);
CIMGUI_API void igImMax(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs);
CIMGUI_API void igImClamp(ImVec2* pOut,
const ImVec2 v,
const ImVec2 mn,
ImVec2 mx);
CIMGUI_API void igImLerp_Vec2Float(ImVec2* pOut,
const ImVec2 a,
const ImVec2 b,
float t);
CIMGUI_API void igImLerp_Vec2Vec2(ImVec2* pOut,
const ImVec2 a,
const ImVec2 b,
const ImVec2 t);
CIMGUI_API void igImLerp_Vec4(ImVec4* pOut,
const ImVec4 a,
const ImVec4 b,
float t);
CIMGUI_API float igImSaturate(float f);
CIMGUI_API float igImLengthSqr_Vec2(const ImVec2 lhs);
CIMGUI_API float igImLengthSqr_Vec4(const ImVec4 lhs);
CIMGUI_API float igImInvLength(const ImVec2 lhs, float fail_value);
CIMGUI_API float igImTrunc_Float(float f);
CIMGUI_API void igImTrunc_Vec2(ImVec2* pOut, const ImVec2 v);
CIMGUI_API float igImFloor_Float(float f);
CIMGUI_API void igImFloor_Vec2(ImVec2* pOut, const ImVec2 v);
CIMGUI_API int igImModPositive(int a, int b);
CIMGUI_API float igImDot(const ImVec2 a, const ImVec2 b);
CIMGUI_API void igImRotate(ImVec2* pOut,
const ImVec2 v,
float cos_a,
float sin_a);
CIMGUI_API float igImLinearSweep(float current, float target, float speed);
CIMGUI_API void igImMul(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs);
CIMGUI_API bool igImIsFloatAboveGuaranteedIntegerPrecision(float f);
CIMGUI_API float igImExponentialMovingAverage(float avg, float sample, int n);
CIMGUI_API void igImBezierCubicCalc(ImVec2* pOut,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
float t);
CIMGUI_API void igImBezierCubicClosestPoint(ImVec2* pOut,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
const ImVec2 p,
int num_segments);
CIMGUI_API void igImBezierCubicClosestPointCasteljau(ImVec2* pOut,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
const ImVec2 p4,
const ImVec2 p,
float tess_tol);
CIMGUI_API void igImBezierQuadraticCalc(ImVec2* pOut,
const ImVec2 p1,
const ImVec2 p2,
const ImVec2 p3,
float t);
CIMGUI_API void igImLineClosestPoint(ImVec2* pOut,
const ImVec2 a,
const ImVec2 b,
const ImVec2 p);
CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,
const ImVec2 b,
const ImVec2 c,
const ImVec2 p);
CIMGUI_API void igImTriangleClosestPoint(ImVec2* pOut,
const ImVec2 a,
const ImVec2 b,
const ImVec2 c,
const ImVec2 p);
CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,
const ImVec2 b,
const ImVec2 c,
const ImVec2 p,
float* out_u,
float* out_v,
float* out_w);
CIMGUI_API float igImTriangleArea(const ImVec2 a,
const ImVec2 b,
const ImVec2 c);
CIMGUI_API bool igImTriangleIsClockwise(const ImVec2 a,
const ImVec2 b,
const ImVec2 c);
CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void);
CIMGUI_API void ImVec1_destroy(ImVec1* self);
CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x);
CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Nil(void);
CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self);
CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_short(short _x, short _y);
CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Vec2(const ImVec2 rhs);
CIMGUI_API ImRect* ImRect_ImRect_Nil(void);
CIMGUI_API void ImRect_destroy(ImRect* self);
CIMGUI_API ImRect* ImRect_ImRect_Vec2(const ImVec2 min, const ImVec2 max);
CIMGUI_API ImRect* ImRect_ImRect_Vec4(const ImVec4 v);
CIMGUI_API ImRect* ImRect_ImRect_Float(float x1, float y1, float x2, float y2);
CIMGUI_API void ImRect_GetCenter(ImVec2* pOut, ImRect* self);
CIMGUI_API void ImRect_GetSize(ImVec2* pOut, ImRect* self);
CIMGUI_API float ImRect_GetWidth(ImRect* self);
CIMGUI_API float ImRect_GetHeight(ImRect* self);
CIMGUI_API float ImRect_GetArea(ImRect* self);
CIMGUI_API void ImRect_GetTL(ImVec2* pOut, ImRect* self);
CIMGUI_API void ImRect_GetTR(ImVec2* pOut, ImRect* self);
CIMGUI_API void ImRect_GetBL(ImVec2* pOut, ImRect* self);
CIMGUI_API void ImRect_GetBR(ImVec2* pOut, ImRect* self);
CIMGUI_API bool ImRect_Contains_Vec2(ImRect* self, const ImVec2 p);
CIMGUI_API bool ImRect_Contains_Rect(ImRect* self, const ImRect r);
CIMGUI_API bool ImRect_ContainsWithPad(ImRect* self,
const ImVec2 p,
const ImVec2 pad);
CIMGUI_API bool ImRect_Overlaps(ImRect* self, const ImRect r);
CIMGUI_API void ImRect_Add_Vec2(ImRect* self, const ImVec2 p);
CIMGUI_API void ImRect_Add_Rect(ImRect* self, const ImRect r);
CIMGUI_API void ImRect_Expand_Float(ImRect* self, const float amount);
CIMGUI_API void ImRect_Expand_Vec2(ImRect* self, const ImVec2 amount);
CIMGUI_API void ImRect_Translate(ImRect* self, const ImVec2 d);
CIMGUI_API void ImRect_TranslateX(ImRect* self, float dx);
CIMGUI_API void ImRect_TranslateY(ImRect* self, float dy);
CIMGUI_API void ImRect_ClipWith(ImRect* self, const ImRect r);
CIMGUI_API void ImRect_ClipWithFull(ImRect* self, const ImRect r);
CIMGUI_API void ImRect_Floor(ImRect* self);
CIMGUI_API bool ImRect_IsInverted(ImRect* self);
CIMGUI_API void ImRect_ToVec4(ImVec4* pOut, ImRect* self);
CIMGUI_API size_t igImBitArrayGetStorageSizeInBytes(int bitcount);
CIMGUI_API void igImBitArrayClearAllBits(ImU32* arr, int bitcount);
CIMGUI_API bool igImBitArrayTestBit(const ImU32* arr, int n);
CIMGUI_API void igImBitArrayClearBit(ImU32* arr, int n);
CIMGUI_API void igImBitArraySetBit(ImU32* arr, int n);
CIMGUI_API void igImBitArraySetBitRange(ImU32* arr, int n, int n2);
CIMGUI_API void ImBitVector_Create(ImBitVector* self, int sz);
CIMGUI_API void ImBitVector_Clear(ImBitVector* self);
CIMGUI_API bool ImBitVector_TestBit(ImBitVector* self, int n);
CIMGUI_API void ImBitVector_SetBit(ImBitVector* self, int n);
CIMGUI_API void ImBitVector_ClearBit(ImBitVector* self, int n);
CIMGUI_API void ImGuiTextIndex_clear(ImGuiTextIndex* self);
CIMGUI_API int ImGuiTextIndex_size(ImGuiTextIndex* self);
CIMGUI_API const char* ImGuiTextIndex_get_line_begin(ImGuiTextIndex* self,
const char* base,
int n);
CIMGUI_API const char* ImGuiTextIndex_get_line_end(ImGuiTextIndex* self,
const char* base,
int n);
CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self,
const char* base,
int old_size,
int new_size);
CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(
void);
CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self);
CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError(
ImDrawListSharedData* self,
float max_error);
CIMGUI_API ImDrawDataBuilder* ImDrawDataBuilder_ImDrawDataBuilder(void);
CIMGUI_API void ImDrawDataBuilder_destroy(ImDrawDataBuilder* self);
CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx,
int v);
CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self);
CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Float(ImGuiStyleVar idx,
float v);
CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Vec2(ImGuiStyleVar idx,
ImVec2 v);
CIMGUI_API ImGuiComboPreviewData* ImGuiComboPreviewData_ImGuiComboPreviewData(
void);
CIMGUI_API void ImGuiComboPreviewData_destroy(ImGuiComboPreviewData* self);
CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void);
CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self);
CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self,
float spacing,
bool window_reappearing);
CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self,
float w_icon,
float w_label,
float w_shortcut,
float w_mark);
CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self,
bool update_offsets);
CIMGUI_API ImGuiInputTextDeactivatedState*
ImGuiInputTextDeactivatedState_ImGuiInputTextDeactivatedState(void);
CIMGUI_API void ImGuiInputTextDeactivatedState_destroy(
ImGuiInputTextDeactivatedState* self);
CIMGUI_API void ImGuiInputTextDeactivatedState_ClearFreeMemory(
ImGuiInputTextDeactivatedState* self);
CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void);
CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,
int key);
CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self);
CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ClearSelection(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetCursorPos(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetSelectionStart(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetSelectionEnd(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndSelectAll(
ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndKeepSelection(
ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndMoveToEnd(
ImGuiInputTextState* self);
CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void);
CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self);
CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self);
CIMGUI_API ImGuiNextItemData* ImGuiNextItemData_ImGuiNextItemData(void);
CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self);
CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self);
CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void);
CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self);
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void);
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self);
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,
ImGuiContext* ctx);
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,
ImGuiContext* ctx);
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr);
CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self);
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index);
CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self,
void* parent);
CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void);
CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self);
CIMGUI_API ImGuiInputEvent* ImGuiInputEvent_ImGuiInputEvent(void);
CIMGUI_API void ImGuiInputEvent_destroy(ImGuiInputEvent* self);
CIMGUI_API ImGuiKeyRoutingData* ImGuiKeyRoutingData_ImGuiKeyRoutingData(void);
CIMGUI_API void ImGuiKeyRoutingData_destroy(ImGuiKeyRoutingData* self);
CIMGUI_API ImGuiKeyRoutingTable* ImGuiKeyRoutingTable_ImGuiKeyRoutingTable(
void);
CIMGUI_API void ImGuiKeyRoutingTable_destroy(ImGuiKeyRoutingTable* self);
CIMGUI_API void ImGuiKeyRoutingTable_Clear(ImGuiKeyRoutingTable* self);
CIMGUI_API ImGuiKeyOwnerData* ImGuiKeyOwnerData_ImGuiKeyOwnerData(void);
CIMGUI_API void ImGuiKeyOwnerData_destroy(ImGuiKeyOwnerData* self);
CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromIndices(int min,
int max);
CIMGUI_API ImGuiListClipperRange
ImGuiListClipperRange_FromPositions(float y1,
float y2,
int off_min,
int off_max);
CIMGUI_API ImGuiListClipperData* ImGuiListClipperData_ImGuiListClipperData(
void);
CIMGUI_API void ImGuiListClipperData_destroy(ImGuiListClipperData* self);
CIMGUI_API void ImGuiListClipperData_Reset(ImGuiListClipperData* self,
ImGuiListClipper* clipper);
CIMGUI_API ImGuiNavItemData* ImGuiNavItemData_ImGuiNavItemData(void);
CIMGUI_API void ImGuiNavItemData_destroy(ImGuiNavItemData* self);
CIMGUI_API void ImGuiNavItemData_Clear(ImGuiNavItemData* self);
CIMGUI_API ImGuiTypingSelectState*
ImGuiTypingSelectState_ImGuiTypingSelectState(void);
CIMGUI_API void ImGuiTypingSelectState_destroy(ImGuiTypingSelectState* self);
CIMGUI_API void ImGuiTypingSelectState_Clear(ImGuiTypingSelectState* self);
CIMGUI_API ImGuiOldColumnData* ImGuiOldColumnData_ImGuiOldColumnData(void);
CIMGUI_API void ImGuiOldColumnData_destroy(ImGuiOldColumnData* self);
CIMGUI_API ImGuiOldColumns* ImGuiOldColumns_ImGuiOldColumns(void);
CIMGUI_API void ImGuiOldColumns_destroy(ImGuiOldColumns* self);
CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id);
CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self);
CIMGUI_API void ImGuiDockNode_Rect(ImRect* pOut, ImGuiDockNode* self);
CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,
ImGuiDockNodeFlags flags);
CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self);
CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void);
CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self);
CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void);
CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2* pOut,
ImGuiViewportP* self,
const ImVec2 off_min);
CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2* pOut,
ImGuiViewportP* self,
const ImVec2 off_min,
const ImVec2 off_max);
CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_GetMainRect(ImRect* pOut, ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_GetWorkRect(ImRect* pOut, ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_GetBuildWorkRect(ImRect* pOut,
ImGuiViewportP* self);
CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void);
CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self);
CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self);
CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler(
void);
CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self);
CIMGUI_API ImGuiDebugAllocInfo* ImGuiDebugAllocInfo_ImGuiDebugAllocInfo(void);
CIMGUI_API void ImGuiDebugAllocInfo_destroy(ImGuiDebugAllocInfo* self);
CIMGUI_API ImGuiStackLevelInfo* ImGuiStackLevelInfo_ImGuiStackLevelInfo(void);
CIMGUI_API void ImGuiStackLevelInfo_destroy(ImGuiStackLevelInfo* self);
CIMGUI_API ImGuiIDStackTool* ImGuiIDStackTool_ImGuiIDStackTool(void);
CIMGUI_API void ImGuiIDStackTool_destroy(ImGuiIDStackTool* self);
CIMGUI_API ImGuiContextHook* ImGuiContextHook_ImGuiContextHook(void);
CIMGUI_API void ImGuiContextHook_destroy(ImGuiContextHook* self);
CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext(
ImFontAtlas* shared_font_atlas);
CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self);
CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context,
const char* name);
CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self);
CIMGUI_API ImGuiID ImGuiWindow_GetID_Str(ImGuiWindow* self,
const char* str,
const char* str_end);
CIMGUI_API ImGuiID ImGuiWindow_GetID_Ptr(ImGuiWindow* self, const void* ptr);
CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self, int n);
CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,
const ImRect r_abs);
CIMGUI_API void ImGuiWindow_Rect(ImRect* pOut, ImGuiWindow* self);
CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self);
CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self);
CIMGUI_API void ImGuiWindow_TitleBarRect(ImRect* pOut, ImGuiWindow* self);
CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self);
CIMGUI_API void ImGuiWindow_MenuBarRect(ImRect* pOut, ImGuiWindow* self);
CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void);
CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self);
CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void);
CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self);
CIMGUI_API ImGuiTableColumn* ImGuiTableColumn_ImGuiTableColumn(void);
CIMGUI_API void ImGuiTableColumn_destroy(ImGuiTableColumn* self);
CIMGUI_API ImGuiTableInstanceData*
ImGuiTableInstanceData_ImGuiTableInstanceData(void);
CIMGUI_API void ImGuiTableInstanceData_destroy(ImGuiTableInstanceData* self);
CIMGUI_API ImGuiTable* ImGuiTable_ImGuiTable(void);
CIMGUI_API void ImGuiTable_destroy(ImGuiTable* self);
CIMGUI_API ImGuiTableTempData* ImGuiTableTempData_ImGuiTableTempData(void);
CIMGUI_API void ImGuiTableTempData_destroy(ImGuiTableTempData* self);
CIMGUI_API ImGuiTableColumnSettings*
ImGuiTableColumnSettings_ImGuiTableColumnSettings(void);
CIMGUI_API void ImGuiTableColumnSettings_destroy(
ImGuiTableColumnSettings* self);
CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void);
CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self);
CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(
ImGuiTableSettings* self);
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void);
CIMGUI_API ImGuiWindow* igGetCurrentWindow(void);
CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id);
CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name);
CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,
ImGuiWindowFlags flags,
ImGuiWindow* parent_window);
CIMGUI_API void igUpdateWindowSkipRefresh(ImGuiWindow* window);
CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2* pOut, ImGuiWindow* window);
CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,
ImGuiWindow* potential_parent,
bool popup_hierarchy,
bool dock_hierarchy);
CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,
ImGuiWindow* potential_parent);
CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above,
ImGuiWindow* potential_below);
CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window);
CIMGUI_API void igSetWindowPos_WindowPtr(ImGuiWindow* window,
const ImVec2 pos,
ImGuiCond cond);
CIMGUI_API void igSetWindowSize_WindowPtr(ImGuiWindow* window,
const ImVec2 size,
ImGuiCond cond);
CIMGUI_API void igSetWindowCollapsed_WindowPtr(ImGuiWindow* window,
bool collapsed,
ImGuiCond cond);
CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window,
const ImVec2 pos,
const ImVec2 size);
CIMGUI_API void igSetWindowHiddenAndSkipItemsForCurrentFrame(
ImGuiWindow* window);
CIMGUI_API void igSetWindowParentWindowForFocusRoute(
ImGuiWindow* window,
ImGuiWindow* parent_window);
CIMGUI_API void igWindowRectAbsToRel(ImRect* pOut,
ImGuiWindow* window,
const ImRect r);
CIMGUI_API void igWindowRectRelToAbs(ImRect* pOut,
ImGuiWindow* window,
const ImRect r);
CIMGUI_API void igWindowPosRelToAbs(ImVec2* pOut,
ImGuiWindow* window,
const ImVec2 p);
CIMGUI_API void igFocusWindow(ImGuiWindow* window,
ImGuiFocusRequestFlags flags);
CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window,
ImGuiWindow* ignore_window,
ImGuiViewport* filter_viewport,
ImGuiFocusRequestFlags flags);
CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window);
CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window);
CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window);
CIMGUI_API void igBringWindowToDisplayBehind(ImGuiWindow* window,
ImGuiWindow* above_window);
CIMGUI_API int igFindWindowDisplayIndex(ImGuiWindow* window);
CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack(
ImGuiWindow* window);
CIMGUI_API void igSetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags);
CIMGUI_API void igSetCurrentFont(ImFont* font);
CIMGUI_API ImFont* igGetDefaultFont(void);
CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window);
CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,
ImVector_ImDrawListPtr* out_list,
ImDrawList* draw_list);
CIMGUI_API void igInitialize(void);
CIMGUI_API void igShutdown(void);
CIMGUI_API void igUpdateInputEvents(bool trickle_fast_inputs);
CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags(void);
CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window);
CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,
ImGuiDockNode* node,
bool undock);
CIMGUI_API void igUpdateMouseMovingWindowNewFrame(void);
CIMGUI_API void igUpdateMouseMovingWindowEndFrame(void);
CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context,
const ImGuiContextHook* hook);
CIMGUI_API void igRemoveContextHook(ImGuiContext* context,
ImGuiID hook_to_remove);
CIMGUI_API void igCallContextHooks(ImGuiContext* context,
ImGuiContextHookType type);
CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,
const ImVec2 old_pos,
const ImVec2 new_pos);
CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport, float scale);
CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport);
CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,
ImGuiViewportP* viewport);
CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,
ImGuiViewportP* viewport);
CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(
ImGuiViewport* viewport);
CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(
const ImVec2 mouse_platform_pos);
CIMGUI_API void igMarkIniSettingsDirty_Nil(void);
CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window);
CIMGUI_API void igClearIniSettings(void);
CIMGUI_API void igAddSettingsHandler(const ImGuiSettingsHandler* handler);
CIMGUI_API void igRemoveSettingsHandler(const char* type_name);
CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name);
CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name);
CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByID(ImGuiID id);
CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByWindow(
ImGuiWindow* window);
CIMGUI_API void igClearWindowSettings(const char* name);
CIMGUI_API void igLocalizeRegisterEntries(const ImGuiLocEntry* entries,
int count);
CIMGUI_API const char* igLocalizeGetMsg(ImGuiLocKey key);
CIMGUI_API void igSetScrollX_WindowPtr(ImGuiWindow* window, float scroll_x);
CIMGUI_API void igSetScrollY_WindowPtr(ImGuiWindow* window, float scroll_y);
CIMGUI_API void igSetScrollFromPosX_WindowPtr(ImGuiWindow* window,
float local_x,
float center_x_ratio);
CIMGUI_API void igSetScrollFromPosY_WindowPtr(ImGuiWindow* window,
float local_y,
float center_y_ratio);
CIMGUI_API void igScrollToItem(ImGuiScrollFlags flags);
CIMGUI_API void igScrollToRect(ImGuiWindow* window,
const ImRect rect,
ImGuiScrollFlags flags);
CIMGUI_API void igScrollToRectEx(ImVec2* pOut,
ImGuiWindow* window,
const ImRect rect,
ImGuiScrollFlags flags);
CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window,
const ImRect rect);
CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags(void);
CIMGUI_API ImGuiItemFlags igGetItemFlags(void);
CIMGUI_API ImGuiID igGetActiveID(void);
CIMGUI_API ImGuiID igGetFocusID(void);
CIMGUI_API void igSetActiveID(ImGuiID id, ImGuiWindow* window);
CIMGUI_API void igSetFocusID(ImGuiID id, ImGuiWindow* window);
CIMGUI_API void igClearActiveID(void);
CIMGUI_API ImGuiID igGetHoveredID(void);
CIMGUI_API void igSetHoveredID(ImGuiID id);
CIMGUI_API void igKeepAliveID(ImGuiID id);
CIMGUI_API void igMarkItemEdited(ImGuiID id);
CIMGUI_API void igPushOverrideID(ImGuiID id);
CIMGUI_API ImGuiID igGetIDWithSeed_Str(const char* str_id_begin,
const char* str_id_end,
ImGuiID seed);
CIMGUI_API ImGuiID igGetIDWithSeed_Int(int n, ImGuiID seed);
CIMGUI_API void igItemSize_Vec2(const ImVec2 size, float text_baseline_y);
CIMGUI_API void igItemSize_Rect(const ImRect bb, float text_baseline_y);
CIMGUI_API bool igItemAdd(const ImRect bb,
ImGuiID id,
const ImRect* nav_bb,
ImGuiItemFlags extra_flags);
CIMGUI_API bool igItemHoverable(const ImRect bb,
ImGuiID id,
ImGuiItemFlags item_flags);
CIMGUI_API bool igIsWindowContentHoverable(ImGuiWindow* window,
ImGuiHoveredFlags flags);
CIMGUI_API bool igIsClippedEx(const ImRect bb, ImGuiID id);
CIMGUI_API void igSetLastItemData(ImGuiID item_id,
ImGuiItemFlags in_flags,
ImGuiItemStatusFlags status_flags,
const ImRect item_rect);
CIMGUI_API void igCalcItemSize(ImVec2* pOut,
ImVec2 size,
float default_w,
float default_h);
CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos, float wrap_pos_x);
CIMGUI_API void igPushMultiItemsWidths(int components, float width_full);
CIMGUI_API bool igIsItemToggledSelection(void);
CIMGUI_API void igGetContentRegionMaxAbs(ImVec2* pOut);
CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,
int count,
float width_excess);
CIMGUI_API void igPushItemFlag(ImGuiItemFlags option, bool enabled);
CIMGUI_API void igPopItemFlag(void);
CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx);
CIMGUI_API void igLogBegin(ImGuiLogType type, int auto_open_depth);
CIMGUI_API void igLogToBuffer(int auto_open_depth);
CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,
const char* text,
const char* text_end);
CIMGUI_API void igLogSetNextTextDecoration(const char* prefix,
const char* suffix);
CIMGUI_API bool igBeginChildEx(const char* name,
ImGuiID id,
const ImVec2 size_arg,
ImGuiChildFlags child_flags,
ImGuiWindowFlags window_flags);
CIMGUI_API void igOpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags);
CIMGUI_API void igClosePopupToLevel(int remaining,
bool restore_focus_to_window_under_popup);
CIMGUI_API void igClosePopupsOverWindow(
ImGuiWindow* ref_window,
bool restore_focus_to_window_under_popup);
CIMGUI_API void igClosePopupsExceptModals(void);
CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id, ImGuiPopupFlags popup_flags);
CIMGUI_API bool igBeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,
ImGuiWindowFlags extra_window_flags);
CIMGUI_API bool igBeginTooltipHidden(void);
CIMGUI_API void igGetPopupAllowedExtentRect(ImRect* pOut, ImGuiWindow* window);
CIMGUI_API ImGuiWindow* igGetTopMostPopupModal(void);
CIMGUI_API ImGuiWindow* igGetTopMostAndVisiblePopupModal(void);
CIMGUI_API ImGuiWindow* igFindBlockingModal(ImGuiWindow* window);
CIMGUI_API void igFindBestWindowPosForPopup(ImVec2* pOut, ImGuiWindow* window);
CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2* pOut,
const ImVec2 ref_pos,
const ImVec2 size,
ImGuiDir* last_dir,
const ImRect r_outer,
const ImRect r_avoid,
ImGuiPopupPositionPolicy policy);
CIMGUI_API bool igBeginViewportSideBar(const char* name,
ImGuiViewport* viewport,
ImGuiDir dir,
float size,
ImGuiWindowFlags window_flags);
CIMGUI_API bool igBeginMenuEx(const char* label,
const char* icon,
bool enabled);
CIMGUI_API bool igMenuItemEx(const char* label,
const char* icon,
const char* shortcut,
bool selected,
bool enabled);
CIMGUI_API bool igBeginComboPopup(ImGuiID popup_id,
const ImRect bb,
ImGuiComboFlags flags);
CIMGUI_API bool igBeginComboPreview(void);
CIMGUI_API void igEndComboPreview(void);
CIMGUI_API void igNavInitWindow(ImGuiWindow* window, bool force_reinit);
CIMGUI_API void igNavInitRequestApplyResult(void);
CIMGUI_API bool igNavMoveRequestButNoResultYet(void);
CIMGUI_API void igNavMoveRequestSubmit(ImGuiDir move_dir,
ImGuiDir clip_dir,
ImGuiNavMoveFlags move_flags,
ImGuiScrollFlags scroll_flags);
CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir,
ImGuiDir clip_dir,
ImGuiNavMoveFlags move_flags,
ImGuiScrollFlags scroll_flags);
CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result);
CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(
ImGuiNavItemData* result,
ImGuiNavTreeNodeData* tree_node_data);
CIMGUI_API void igNavMoveRequestCancel(void);
CIMGUI_API void igNavMoveRequestApplyResult(void);
CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,
ImGuiNavMoveFlags move_flags);
CIMGUI_API void igNavHighlightActivated(ImGuiID id);
CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis);
CIMGUI_API void igNavRestoreHighlightAfterMove(void);
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX(void);
CIMGUI_API void igSetNavWindow(ImGuiWindow* window);
CIMGUI_API void igSetNavID(ImGuiID id,
ImGuiNavLayer nav_layer,
ImGuiID focus_scope_id,
const ImRect rect_rel);
CIMGUI_API void igSetNavFocusScope(ImGuiID focus_scope_id);
CIMGUI_API void igFocusItem(void);
CIMGUI_API void igActivateItemByID(ImGuiID id);
CIMGUI_API bool igIsNamedKey(ImGuiKey key);
CIMGUI_API bool igIsNamedKeyOrModKey(ImGuiKey key);
CIMGUI_API bool igIsLegacyKey(ImGuiKey key);
CIMGUI_API bool igIsKeyboardKey(ImGuiKey key);
CIMGUI_API bool igIsGamepadKey(ImGuiKey key);
CIMGUI_API bool igIsMouseKey(ImGuiKey key);
CIMGUI_API bool igIsAliasKey(ImGuiKey key);
CIMGUI_API bool igIsModKey(ImGuiKey key);
CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiContext* ctx,
ImGuiKeyChord key_chord);
CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiContext* ctx,
ImGuiKey key);
CIMGUI_API ImGuiKeyData* igGetKeyData_ContextPtr(ImGuiContext* ctx,
ImGuiKey key);
CIMGUI_API ImGuiKeyData* igGetKeyData_Key(ImGuiKey key);
CIMGUI_API const char* igGetKeyChordName(ImGuiKeyChord key_chord);
CIMGUI_API ImGuiKey igMouseButtonToKey(ImGuiMouseButton button);
CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,
float lock_threshold);
CIMGUI_API void igGetKeyMagnitude2d(ImVec2* pOut,
ImGuiKey key_left,
ImGuiKey key_right,
ImGuiKey key_up,
ImGuiKey key_down);
CIMGUI_API float igGetNavTweakPressedAmount(ImGuiAxis axis);
CIMGUI_API int igCalcTypematicRepeatAmount(float t0,
float t1,
float repeat_delay,
float repeat_rate);
CIMGUI_API void igGetTypematicRepeatRate(ImGuiInputFlags flags,
float* repeat_delay,
float* repeat_rate);
CIMGUI_API void igTeleportMousePos(const ImVec2 pos);
CIMGUI_API void igSetActiveIdUsingAllKeyboardKeys(void);
CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir);
CIMGUI_API ImGuiID igGetKeyOwner(ImGuiKey key);
CIMGUI_API void igSetKeyOwner(ImGuiKey key,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API void igSetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags);
CIMGUI_API bool igTestKeyOwner(ImGuiKey key, ImGuiID owner_id);
CIMGUI_API ImGuiKeyOwnerData* igGetKeyOwnerData(ImGuiContext* ctx,
ImGuiKey key);
CIMGUI_API bool igIsKeyDown_ID(ImGuiKey key, ImGuiID owner_id);
CIMGUI_API bool igIsKeyPressed_ID(ImGuiKey key,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API bool igIsKeyReleased_ID(ImGuiKey key, ImGuiID owner_id);
CIMGUI_API bool igIsMouseDown_ID(ImGuiMouseButton button, ImGuiID owner_id);
CIMGUI_API bool igIsMouseClicked_ID(ImGuiMouseButton button,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API bool igIsMouseReleased_ID(ImGuiMouseButton button, ImGuiID owner_id);
CIMGUI_API bool igIsMouseDoubleClicked_ID(ImGuiMouseButton button,
ImGuiID owner_id);
CIMGUI_API bool igIsKeyChordPressed_ID(ImGuiKeyChord key_chord,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord);
CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord,
ImGuiID owner_id,
ImGuiInputFlags flags);
CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord,
ImGuiID owner_id);
CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(
ImGuiKeyChord key_chord);
CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx);
CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx);
CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,
ImGuiID root_id,
bool clear_settings_refs);
CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx);
CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx);
CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx);
CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx);
CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx);
CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,
ImGuiWindow* target,
ImGuiDockNode* target_node,
ImGuiWindow* payload,
ImGuiDir split_dir,
float split_ratio,
bool split_outer);
CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,
ImGuiWindow* window);
CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,
ImGuiDockNode* node);
CIMGUI_API void igDockContextProcessUndockWindow(
ImGuiContext* ctx,
ImGuiWindow* window,
bool clear_persistent_docking_ref);
CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,
ImGuiDockNode* node);
CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,
ImGuiDockNode* target_node,
ImGuiWindow* payload_window,
ImGuiDockNode* payload_node,
ImGuiDir split_dir,
bool split_outer,
ImVec2* out_pos);
CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,
ImGuiID id);
CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,
ImGuiDockNode* node,
ImGuiTabBar* tab_bar);
CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node);
CIMGUI_API void igDockNodeEndAmendTabBar(void);
CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node);
CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,
ImGuiDockNode* parent);
CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node);
CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node);
CIMGUI_API ImGuiDockNode* igGetWindowDockNode(void);
CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window);
CIMGUI_API void igBeginDocked(ImGuiWindow* window, bool* p_open);
CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window);
CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window);
CIMGUI_API void igSetWindowDock(ImGuiWindow* window,
ImGuiID dock_id,
ImGuiCond cond);
CIMGUI_API void igDockBuilderDockWindow(const char* window_name,
ImGuiID node_id);
CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id);
CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id);
CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,
ImGuiDockNodeFlags flags);
CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id);
CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,
bool clear_settings_refs);
CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id);
CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos);
CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size);
CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,
ImGuiDir split_dir,
float size_ratio_for_node_at_dir,
ImGuiID* out_id_at_dir,
ImGuiID* out_id_at_opposite_dir);
CIMGUI_API void igDockBuilderCopyDockSpace(
ImGuiID src_dockspace_id,
ImGuiID dst_dockspace_id,
ImVector_const_charPtr* in_window_remap_pairs);
CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,
ImGuiID dst_node_id,
ImVector_ImGuiID* out_node_remap_pairs);
CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,
const char* dst_name);
CIMGUI_API void igDockBuilderFinish(ImGuiID node_id);
CIMGUI_API void igPushFocusScope(ImGuiID id);
CIMGUI_API void igPopFocusScope(void);
CIMGUI_API ImGuiID igGetCurrentFocusScope(void);
CIMGUI_API bool igIsDragDropActive(void);
CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb, ImGuiID id);
CIMGUI_API void igClearDragDrop(void);
CIMGUI_API bool igIsDragDropPayloadBeingAccepted(void);
CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb,
const ImRect item_clip_rect);
CIMGUI_API ImGuiTypingSelectRequest* igGetTypingSelectRequest(
ImGuiTypingSelectFlags flags);
CIMGUI_API int igTypingSelectFindMatch(ImGuiTypingSelectRequest* req,
int items_count,
const char* (*get_item_name_func)(void*,
int),
void* user_data,
int nav_item_idx);
CIMGUI_API int igTypingSelectFindNextSingleCharMatch(
ImGuiTypingSelectRequest* req,
int items_count,
const char* (*get_item_name_func)(void*, int),
void* user_data,
int nav_item_idx);
CIMGUI_API int igTypingSelectFindBestLeadingMatch(
ImGuiTypingSelectRequest* req,
int items_count,
const char* (*get_item_name_func)(void*, int),
void* user_data);
CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,
const ImRect clip_rect);
CIMGUI_API void igBeginColumns(const char* str_id,
int count,
ImGuiOldColumnFlags flags);
CIMGUI_API void igEndColumns(void);
CIMGUI_API void igPushColumnClipRect(int column_index);
CIMGUI_API void igPushColumnsBackground(void);
CIMGUI_API void igPopColumnsBackground(void);
CIMGUI_API ImGuiID igGetColumnsID(const char* str_id, int count);
CIMGUI_API ImGuiOldColumns* igFindOrCreateColumns(ImGuiWindow* window,
ImGuiID id);
CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiOldColumns* columns,
float offset_norm);
CIMGUI_API float igGetColumnNormFromOffset(const ImGuiOldColumns* columns,
float offset);
CIMGUI_API void igTableOpenContextMenu(int column_n);
CIMGUI_API void igTableSetColumnWidth(int column_n, float width);
CIMGUI_API void igTableSetColumnSortDirection(int column_n,
ImGuiSortDirection sort_direction,
bool append_to_sort_specs);
CIMGUI_API int igTableGetHoveredColumn(void);
CIMGUI_API int igTableGetHoveredRow(void);
CIMGUI_API float igTableGetHeaderRowHeight(void);
CIMGUI_API float igTableGetHeaderAngledMaxLabelWidth(void);
CIMGUI_API void igTablePushBackgroundChannel(void);
CIMGUI_API void igTablePopBackgroundChannel(void);
CIMGUI_API void igTableAngledHeadersRowEx(ImGuiID row_id,
float angle,
float max_label_width,
const ImGuiTableHeaderData* data,
int data_count);
CIMGUI_API ImGuiTable* igGetCurrentTable(void);
CIMGUI_API ImGuiTable* igTableFindByID(ImGuiID id);
CIMGUI_API bool igBeginTableEx(const char* name,
ImGuiID id,
int columns_count,
ImGuiTableFlags flags,
const ImVec2 outer_size,
float inner_width);
CIMGUI_API void igTableBeginInitMemory(ImGuiTable* table, int columns_count);
CIMGUI_API void igTableBeginApplyRequests(ImGuiTable* table);
CIMGUI_API void igTableSetupDrawChannels(ImGuiTable* table);
CIMGUI_API void igTableUpdateLayout(ImGuiTable* table);
CIMGUI_API void igTableUpdateBorders(ImGuiTable* table);
CIMGUI_API void igTableUpdateColumnsWeightFromWidth(ImGuiTable* table);
CIMGUI_API void igTableDrawBorders(ImGuiTable* table);
CIMGUI_API void igTableDrawDefaultContextMenu(
ImGuiTable* table,
ImGuiTableFlags flags_for_section_to_display);
CIMGUI_API bool igTableBeginContextMenuPopup(ImGuiTable* table);
CIMGUI_API void igTableMergeDrawChannels(ImGuiTable* table);
CIMGUI_API ImGuiTableInstanceData* igTableGetInstanceData(ImGuiTable* table,
int instance_no);
CIMGUI_API ImGuiID igTableGetInstanceID(ImGuiTable* table, int instance_no);
CIMGUI_API void igTableSortSpecsSanitize(ImGuiTable* table);
CIMGUI_API void igTableSortSpecsBuild(ImGuiTable* table);
CIMGUI_API ImGuiSortDirection
igTableGetColumnNextSortDirection(ImGuiTableColumn* column);
CIMGUI_API void igTableFixColumnSortDirection(ImGuiTable* table,
ImGuiTableColumn* column);
CIMGUI_API float igTableGetColumnWidthAuto(ImGuiTable* table,
ImGuiTableColumn* column);
CIMGUI_API void igTableBeginRow(ImGuiTable* table);
CIMGUI_API void igTableEndRow(ImGuiTable* table);
CIMGUI_API void igTableBeginCell(ImGuiTable* table, int column_n);
CIMGUI_API void igTableEndCell(ImGuiTable* table);
CIMGUI_API void igTableGetCellBgRect(ImRect* pOut,
const ImGuiTable* table,
int column_n);
CIMGUI_API const char* igTableGetColumnName_TablePtr(const ImGuiTable* table,
int column_n);
CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table,
int column_n,
int instance_no);
CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table,
int column_n);
CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,
int column_n);
CIMGUI_API void igTableSetColumnWidthAutoAll(ImGuiTable* table);
CIMGUI_API void igTableRemove(ImGuiTable* table);
CIMGUI_API void igTableGcCompactTransientBuffers_TablePtr(ImGuiTable* table);
CIMGUI_API void igTableGcCompactTransientBuffers_TableTempDataPtr(
ImGuiTableTempData* table);
CIMGUI_API void igTableGcCompactSettings(void);
CIMGUI_API void igTableLoadSettings(ImGuiTable* table);
CIMGUI_API void igTableSaveSettings(ImGuiTable* table);
CIMGUI_API void igTableResetSettings(ImGuiTable* table);
CIMGUI_API ImGuiTableSettings* igTableGetBoundSettings(ImGuiTable* table);
CIMGUI_API void igTableSettingsAddSettingsHandler(void);
CIMGUI_API ImGuiTableSettings* igTableSettingsCreate(ImGuiID id,
int columns_count);
CIMGUI_API ImGuiTableSettings* igTableSettingsFindByID(ImGuiID id);
CIMGUI_API ImGuiTabBar* igGetCurrentTabBar(void);
CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,
const ImRect bb,
ImGuiTabBarFlags flags);
CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,
ImGuiID tab_id);
CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,
int order);
CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(
ImGuiTabBar* tab_bar);
CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar);
CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,
ImGuiTabItem* tab);
CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,
ImGuiTabItemFlags tab_flags,
ImGuiWindow* window);
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id);
CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,
ImGuiTabItem* tab,
int offset);
CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,
ImGuiTabItem* tab,
ImVec2 mouse_pos);
CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar);
CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar,
const char* label,
bool* p_open,
ImGuiTabItemFlags flags,
ImGuiWindow* docked_window);
CIMGUI_API void igTabItemCalcSize_Str(ImVec2* pOut,
const char* label,
bool has_close_button_or_unsaved_marker);
CIMGUI_API void igTabItemCalcSize_WindowPtr(ImVec2* pOut, ImGuiWindow* window);
CIMGUI_API void igTabItemBackground(ImDrawList* draw_list,
const ImRect bb,
ImGuiTabItemFlags flags,
ImU32 col);
CIMGUI_API void igTabItemLabelAndCloseButton(ImDrawList* draw_list,
const ImRect bb,
ImGuiTabItemFlags flags,
ImVec2 frame_padding,
const char* label,
ImGuiID tab_id,
ImGuiID close_button_id,
bool is_contents_visible,
bool* out_just_closed,
bool* out_text_clipped);
CIMGUI_API void igRenderText(ImVec2 pos,
const char* text,
const char* text_end,
bool hide_text_after_hash);
CIMGUI_API void igRenderTextWrapped(ImVec2 pos,
const char* text,
const char* text_end,
float wrap_width);
CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min,
const ImVec2 pos_max,
const char* text,
const char* text_end,
const ImVec2* text_size_if_known,
const ImVec2 align,
const ImRect* clip_rect);
CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list,
const ImVec2 pos_min,
const ImVec2 pos_max,
const char* text,
const char* text_end,
const ImVec2* text_size_if_known,
const ImVec2 align,
const ImRect* clip_rect);
CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,
const ImVec2 pos_min,
const ImVec2 pos_max,
float clip_max_x,
float ellipsis_max_x,
const char* text,
const char* text_end,
const ImVec2* text_size_if_known);
CIMGUI_API void igRenderFrame(ImVec2 p_min,
ImVec2 p_max,
ImU32 fill_col,
bool border,
float rounding);
CIMGUI_API void igRenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding);
CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,
ImVec2 p_min,
ImVec2 p_max,
ImU32 fill_col,
float grid_step,
ImVec2 grid_off,
float rounding,
ImDrawFlags flags);
CIMGUI_API void igRenderNavHighlight(const ImRect bb,
ImGuiID id,
ImGuiNavHighlightFlags flags);
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,
const char* text_end);
CIMGUI_API void igRenderMouseCursor(ImVec2 pos,
float scale,
ImGuiMouseCursor mouse_cursor,
ImU32 col_fill,
ImU32 col_border,
ImU32 col_shadow);
CIMGUI_API void igRenderArrow(ImDrawList* draw_list,
ImVec2 pos,
ImU32 col,
ImGuiDir dir,
float scale);
CIMGUI_API void igRenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col);
CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,
ImVec2 pos,
ImU32 col,
float sz);
CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,
ImVec2 pos,
ImVec2 half_sz,
ImGuiDir direction,
ImU32 col);
CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,
ImVec2 p_min,
float sz,
ImU32 col);
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,
const ImRect rect,
ImU32 col,
float x_start_norm,
float x_end_norm,
float rounding);
CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,
const ImRect outer,
const ImRect inner,
ImU32 col,
float rounding);
CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,
const ImRect r_outer,
float threshold);
CIMGUI_API void igTextEx(const char* text,
const char* text_end,
ImGuiTextFlags flags);
CIMGUI_API bool igButtonEx(const char* label,
const ImVec2 size_arg,
ImGuiButtonFlags flags);
CIMGUI_API bool igArrowButtonEx(const char* str_id,
ImGuiDir dir,
ImVec2 size_arg,
ImGuiButtonFlags flags);
CIMGUI_API bool igImageButtonEx(ImGuiID id,
ImTextureID texture_id,
const ImVec2 image_size,
const ImVec2 uv0,
const ImVec2 uv1,
const ImVec4 bg_col,
const ImVec4 tint_col,
ImGuiButtonFlags flags);
CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags, float thickness);
CIMGUI_API void igSeparatorTextEx(ImGuiID id,
const char* label,
const char* label_end,
float extra_width);
CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,
ImS64* flags,
ImS64 flags_value);
CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,
ImU64* flags,
ImU64 flags_value);
CIMGUI_API bool igCloseButton(ImGuiID id, const ImVec2 pos);
CIMGUI_API bool igCollapseButton(ImGuiID id,
const ImVec2 pos,
ImGuiDockNode* dock_node);
CIMGUI_API void igScrollbar(ImGuiAxis axis);
CIMGUI_API bool igScrollbarEx(const ImRect bb,
ImGuiID id,
ImGuiAxis axis,
ImS64* p_scroll_v,
ImS64 avail_v,
ImS64 contents_v,
ImDrawFlags flags);
CIMGUI_API void igGetWindowScrollbarRect(ImRect* pOut,
ImGuiWindow* window,
ImGuiAxis axis);
CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis);
CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window, int n);
CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir);
CIMGUI_API bool igButtonBehavior(const ImRect bb,
ImGuiID id,
bool* out_hovered,
bool* out_held,
ImGuiButtonFlags flags);
CIMGUI_API bool igDragBehavior(ImGuiID id,
ImGuiDataType data_type,
void* p_v,
float v_speed,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags);
CIMGUI_API bool igSliderBehavior(const ImRect bb,
ImGuiID id,
ImGuiDataType data_type,
void* p_v,
const void* p_min,
const void* p_max,
const char* format,
ImGuiSliderFlags flags,
ImRect* out_grab_bb);
CIMGUI_API bool igSplitterBehavior(const ImRect bb,
ImGuiID id,
ImGuiAxis axis,
float* size1,
float* size2,
float min_size1,
float min_size2,
float hover_extend,
float hover_visibility_delay,
ImU32 bg_col);
CIMGUI_API bool igTreeNodeBehavior(ImGuiID id,
ImGuiTreeNodeFlags flags,
const char* label,
const char* label_end);
CIMGUI_API void igTreePushOverrideID(ImGuiID id);
CIMGUI_API void igTreeNodeSetOpen(ImGuiID id, bool open);
CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id, ImGuiTreeNodeFlags flags);
CIMGUI_API void igSetNextItemSelectionUserData(
ImGuiSelectionUserData selection_user_data);
CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type);
CIMGUI_API int igDataTypeFormatString(char* buf,
int buf_size,
ImGuiDataType data_type,
const void* p_data,
const char* format);
CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,
int op,
void* output,
const void* arg_1,
const void* arg_2);
CIMGUI_API bool igDataTypeApplyFromText(const char* buf,
ImGuiDataType data_type,
void* p_data,
const char* format);
CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,
const void* arg_1,
const void* arg_2);
CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,
void* p_data,
const void* p_min,
const void* p_max);
CIMGUI_API bool igInputTextEx(const char* label,
const char* hint,
char* buf,
int buf_size,
const ImVec2 size_arg,
ImGuiInputTextFlags flags,
ImGuiInputTextCallback callback,
void* user_data);
CIMGUI_API void igInputTextDeactivateHook(ImGuiID id);
CIMGUI_API bool igTempInputText(const ImRect bb,
ImGuiID id,
const char* label,
char* buf,
int buf_size,
ImGuiInputTextFlags flags);
CIMGUI_API bool igTempInputScalar(const ImRect bb,
ImGuiID id,
const char* label,
ImGuiDataType data_type,
void* p_data,
const char* format,
const void* p_clamp_min,
const void* p_clamp_max);
CIMGUI_API bool igTempInputIsActive(ImGuiID id);
CIMGUI_API ImGuiInputTextState* igGetInputTextState(ImGuiID id);
CIMGUI_API void igColorTooltip(const char* text,
const float* col,
ImGuiColorEditFlags flags);
CIMGUI_API void igColorEditOptionsPopup(const float* col,
ImGuiColorEditFlags flags);
CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col,
ImGuiColorEditFlags flags);
CIMGUI_API int igPlotEx(ImGuiPlotType plot_type,
const char* label,
float (*values_getter)(void* data, int idx),
void* data,
int values_count,
int values_offset,
const char* overlay_text,
float scale_min,
float scale_max,
const ImVec2 size_arg);
CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list,
int vert_start_idx,
int vert_end_idx,
ImVec2 gradient_p0,
ImVec2 gradient_p1,
ImU32 col0,
ImU32 col1);
CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list,
int vert_start_idx,
int vert_end_idx,
const ImVec2 a,
const ImVec2 b,
const ImVec2 uv_a,
const ImVec2 uv_b,
bool clamp);
CIMGUI_API void igShadeVertsTransformPos(ImDrawList* draw_list,
int vert_start_idx,
int vert_end_idx,
const ImVec2 pivot_in,
float cos_a,
float sin_a,
const ImVec2 pivot_out);
CIMGUI_API void igGcCompactTransientMiscBuffers(void);
CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window);
CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window);
CIMGUI_API void igDebugLog(const char* fmt, ...);
CIMGUI_API void igDebugLogV(const char* fmt, va_list args);
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,
int frame_count,
void* ptr,
size_t size);
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,
void* user_data);
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,
void* user_data);
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries(void);
CIMGUI_API void igDebugDrawCursorPos(ImU32 col);
CIMGUI_API void igDebugDrawLineExtents(ImU32 col);
CIMGUI_API void igDebugDrawItemRect(ImU32 col);
CIMGUI_API void igDebugLocateItem(ImGuiID target_id);
CIMGUI_API void igDebugLocateItemOnHover(ImGuiID target_id);
CIMGUI_API void igDebugLocateItemResolveWithLastItem(void);
CIMGUI_API void igDebugBreakClearData(void);
CIMGUI_API bool igDebugBreakButton(const char* label,
const char* description_of_location);
CIMGUI_API void igDebugBreakButtonTooltip(bool keyboard_only,
const char* description_of_location);
CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas);
CIMGUI_API void igDebugHookIdInfo(ImGuiID id,
ImGuiDataType data_type,
const void* data_id,
const void* data_id_end);
CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns);
CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node, const char* label);
CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,
ImGuiViewportP* viewport,
const ImDrawList* draw_list,
const char* label);
CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(
ImDrawList* out_draw_list,
const ImDrawList* draw_list,
const ImDrawCmd* draw_cmd,
bool show_mesh,
bool show_aabb);
CIMGUI_API void igDebugNodeFont(ImFont* font);
CIMGUI_API void igDebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph);
CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage, const char* label);
CIMGUI_API void igDebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
CIMGUI_API void igDebugNodeTable(ImGuiTable* table);
CIMGUI_API void igDebugNodeTableSettings(ImGuiTableSettings* settings);
CIMGUI_API void igDebugNodeInputTextState(ImGuiInputTextState* state);
CIMGUI_API void igDebugNodeTypingSelectState(ImGuiTypingSelectState* state);
CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window, const char* label);
CIMGUI_API void igDebugNodeWindowSettings(ImGuiWindowSettings* settings);
CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows,
const char* label);
CIMGUI_API void igDebugNodeWindowsListByBeginStackParent(
ImGuiWindow** windows,
int windows_size,
ImGuiWindow* parent_in_begin_stack);
CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport);
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list);
CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,
ImGuiViewportP* viewport,
const ImRect bb);
CIMGUI_API void igImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas);
CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas);
CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,
ImFont* font,
ImFontConfig* font_config,
float ascent,
float descent);
CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,
void* stbrp_context_opaque);
CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas);
CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString(
ImFontAtlas* atlas,
int x,
int y,
int w,
int h,
const char* in_str,
char in_marker_char,
unsigned char in_marker_pixel_value);
CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString(
ImFontAtlas* atlas,
int x,
int y,
int w,
int h,
const char* in_str,
char in_marker_char,
unsigned int in_marker_pixel_value);
CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(
unsigned char out_table[256],
float in_multiply_factor);
CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(
const unsigned char table[256],
unsigned char* pixels,
int x,
int y,
int w,
int h,
int stride);
/////////////////////////hand written functions
// no LogTextV
CIMGUI_API void igLogText(CONST char* fmt, ...);
// no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer* buffer,
const char* fmt,
...);
// for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(void);
// for getting FLT_MIN in bindings
CIMGUI_API float igGET_FLT_MIN(void);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void);
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#endif // CIMGUI_INCLUDED