mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 15:56:13 +03:00

This commit is very large, representing about a month of work with many interdependent changes that don't separate cleanly in to atomic commits. The main change here is unifying the renderer logic to a single generic renderer, implemented on top of an abstraction layer over OpenGL/Metal. I'll write a more complete summary of the changes in the description of the PR.
11 lines
365 B
Zig
11 lines
365 B
Zig
pub const c = @import("animation/c.zig").c;
|
|
|
|
/// https://developer.apple.com/documentation/quartzcore/calayer/contents_gravity_values?language=objc
|
|
pub extern "c" const kCAGravityTopLeft: *anyopaque;
|
|
pub extern "c" const kCAGravityBottomLeft: *anyopaque;
|
|
pub extern "c" const kCAGravityCenter: *anyopaque;
|
|
|
|
test {
|
|
@import("std").testing.refAllDecls(@This());
|
|
}
|