ghostty/src/terminal/new/Screen.zig
2024-03-22 20:27:17 -07:00

161 lines
4.5 KiB
Zig

const Screen = @This();
const std = @import("std");
const Allocator = std.mem.Allocator;
const assert = std.debug.assert;
const unicode = @import("../../unicode/main.zig");
const PageList = @import("PageList.zig");
const pagepkg = @import("page.zig");
const point = @import("point.zig");
const Page = pagepkg.Page;
/// The general purpose allocator to use for all memory allocations.
/// Unfortunately some screen operations do require allocation.
alloc: Allocator,
/// The list of pages in the screen.
pages: PageList,
/// The current cursor position
cursor: Cursor,
/// The cursor position.
const Cursor = struct {
// The x/y position within the viewport.
x: usize,
y: usize,
/// The "last column flag (LCF)" as its called. If this is set then the
/// next character print will force a soft-wrap.
pending_wrap: bool = false,
/// The pointers into the page list where the cursor is currently
/// located. This makes it faster to move the cursor.
page_offset: PageList.RowOffset,
page_row: *pagepkg.Row,
page_cell: *pagepkg.Cell,
};
/// Initialize a new screen.
pub fn init(
alloc: Allocator,
cols: usize,
rows: usize,
max_scrollback: usize,
) !Screen {
// Initialize our backing pages. This will initialize the viewport.
var pages = try PageList.init(alloc, cols, rows, max_scrollback);
errdefer pages.deinit();
// The viewport is guaranteed to exist, so grab it so we can setup
// our initial cursor.
const page_offset = pages.rowOffset(.{ .active = .{ .x = 0, .y = 0 } });
const page_rac = page_offset.rowAndCell(0);
return .{
.alloc = alloc,
.pages = pages,
.cursor = .{
.x = 0,
.y = 0,
.page_offset = page_offset,
.page_row = page_rac.row,
.page_cell = page_rac.cell,
},
};
}
pub fn deinit(self: *Screen) void {
self.pages.deinit();
}
/// Dump the screen to a string. The writer given should be buffered;
/// this function does not attempt to efficiently write and generally writes
/// one byte at a time.
pub fn dumpString(
self: *const Screen,
writer: anytype,
tl: point.Point,
) !void {
var blank_rows: usize = 0;
var iter = self.pages.rowIterator(tl);
while (iter.next()) |row_offset| {
const rac = row_offset.rowAndCell(0);
const cells = cells: {
const cells: [*]pagepkg.Cell = @ptrCast(rac.cell);
break :cells cells[0..self.pages.cols];
};
if (blank_rows > 0) {
for (0..blank_rows) |_| try writer.writeByte('\n');
blank_rows = 0;
}
// TODO: handle wrap
blank_rows += 1;
for (cells) |cell| {
// TODO: handle blanks between chars
if (cell.codepoint == 0) break;
try writer.print("{u}", .{cell.codepoint});
}
}
}
fn dumpStringAlloc(
self: *const Screen,
alloc: Allocator,
tl: point.Point,
) ![]const u8 {
var builder = std.ArrayList(u8).init(alloc);
defer builder.deinit();
try self.dumpString(builder.writer(), tl);
return try builder.toOwnedSlice();
}
fn testWriteString(self: *Screen, text: []const u8) !void {
const view = try std.unicode.Utf8View.init(text);
var iter = view.iterator();
while (iter.nextCodepoint()) |c| {
if (self.cursor.x == self.pages.cols) {
@panic("wrap not implemented");
}
const width: usize = if (c <= 0xFF) 1 else @intCast(unicode.table.get(c).width);
if (width == 0) {
@panic("zero-width todo");
}
assert(width == 1 or width == 2);
switch (width) {
1 => {
self.cursor.page_cell.codepoint = c;
self.cursor.x += 1;
if (self.cursor.x < self.pages.cols) {
const cell: [*]pagepkg.Cell = @ptrCast(self.cursor.page_cell);
self.cursor.page_cell = @ptrCast(cell + 1);
} else {
@panic("wrap not implemented");
}
},
2 => @panic("todo double-width"),
else => unreachable,
}
}
}
test "Screen read and write" {
const testing = std.testing;
const alloc = testing.allocator;
var s = try Screen.init(alloc, 80, 24, 1000);
defer s.deinit();
try s.testWriteString("hello, world");
const str = try s.dumpStringAlloc(alloc, .{ .screen = .{} });
defer alloc.free(str);
//try testing.expectEqualStrings("hello, world", str);
}