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Fixes #5328 The dock sits above the level of the quick terminal, and the quick terminal frame typical includes the dock. Hence, if the dock is visible and the quick terminal would conflict with it, then part of the terminal is obscured. This commit makes the dock autohide if the quick terminal would conflict with it. The autohide is disabled when the quick terminal is closed. We can't set our window level above the dock, as this would prevent things such as input methods from rendering properly in the quick terminal window. iTerm2 (the only other macOS terminal I know of that supports a dropdown mode) frames the terminal around the dock. I think this looks less aesthetically pleasing and I prefer autohiding the dock instead. We can introduce a setting to change this behavior if desired later. Additionally, this commit introduces a mechanism to safely set app-global presentation options from multiple sources without stepping on each other.
34 lines
964 B
Swift
34 lines
964 B
Swift
import Cocoa
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// Private API to get Dock location
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@_silgen_name("CoreDockGetOrientationAndPinning")
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func CoreDockGetOrientationAndPinning(
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_ outOrientation: UnsafeMutablePointer<Int32>,
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_ outPinning: UnsafeMutablePointer<Int32>)
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// Private API to get the current Dock auto-hide state
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@_silgen_name("CoreDockGetAutoHideEnabled")
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func CoreDockGetAutoHideEnabled() -> Bool
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enum DockOrientation: Int {
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case top = 1
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case bottom = 2
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case left = 3
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case right = 4
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}
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class Dock {
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/// Returns the orientation of the dock or nil if it can't be determined.
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static var orientation: DockOrientation? {
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var orientation: Int32 = 0
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var pinning: Int32 = 0
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CoreDockGetOrientationAndPinning(&orientation, &pinning)
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return .init(rawValue: Int(orientation)) ?? nil
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}
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/// Returns true if the dock has auto-hide enabled.
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static var autoHideEnabled: Bool {
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return CoreDockGetAutoHideEnabled()
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}
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}
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