mirror of
https://github.com/ghostty-org/ghostty.git
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358 lines
11 KiB
Zig
358 lines
11 KiB
Zig
/// KeyEncoder is responsible for processing keyboard input and generating
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/// the proper VT sequence for any events.
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///
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/// A new KeyEncoder should be created for each individual key press.
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/// These encoders are not meant to be reused.
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const KeyEncoder = @This();
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const std = @import("std");
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const testing = std.testing;
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const key = @import("key.zig");
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const function_keys = @import("function_keys.zig");
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event: key.Event,
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/// The state of various modes of a terminal that impact encoding.
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alt_esc_prefix: bool = false,
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cursor_key_application: bool = false,
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keypad_key_application: bool = false,
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modify_other_keys_state_2: bool = false,
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/// Perform legacy encoding of the key event. "Legacy" in this case
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/// is referring to the behavior of traditional terminals, plus
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/// xterm's `modifyOtherKeys`, plus Paul Evans's "fixterms" spec.
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/// These together combine the legacy protocol because they're all
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/// meant to be extensions that do not change any existing behavior
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/// and therefore safe to combine.
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fn legacy(
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self: *const KeyEncoder,
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buf: []u8,
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) ![]const u8 {
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const effective_mods = self.event.effectiveMods();
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const binding_mods = effective_mods.binding();
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// Legacy encoding only does press/repeat
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if (self.event.action != .press and
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self.event.action != .repeat) return "";
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// If we match a PC style function key then that is our result.
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if (pcStyleFunctionKey(
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self.event.key,
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binding_mods,
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self.cursor_key_application,
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self.keypad_key_application,
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self.modify_other_keys_state_2,
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)) |sequence| return sequence;
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// If we match a control sequence, we output that directly.
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if (ctrlSeq(self.event.key, binding_mods)) |char| {
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// C0 sequences support alt-as-esc prefixing.
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if (binding_mods.alt) {
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if (buf.len < 2) return error.OutOfMemory;
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buf[0] = 0x1B;
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buf[1] = char;
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return buf[0..2];
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}
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if (buf.len < 1) return error.OutOfMemory;
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buf[0] = char;
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return buf[0..1];
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}
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// If we have no UTF8 text then at this point there is nothing to do.
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const utf8 = self.event.utf8;
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if (utf8.len == 0) return "";
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// In modify other keys state 2, we send the CSI 27 sequence
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// for any char with a modifier. Ctrl sequences like Ctrl+a
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// are already handled above.
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if (self.modify_other_keys_state_2) modify_other: {
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const view = try std.unicode.Utf8View.init(utf8);
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var it = view.iterator();
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const codepoint = it.nextCodepoint() orelse break :modify_other;
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// We only do this if we have a single codepoint. There shouldn't
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// ever be a multi-codepoint sequence that triggers this.
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if (it.nextCodepoint() != null) break :modify_other;
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// This copies xterm's `ModifyOtherKeys` function that returns
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// whether modify other keys should be encoded for the given
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// input.
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const should_modify = should_modify: {
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// xterm IsControlInput
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if (codepoint >= 0x40 and codepoint <= 0x7F)
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break :should_modify true;
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// If we have anything other than shift pressed, encode.
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var mods_no_shift = binding_mods;
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mods_no_shift.shift = false;
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if (!mods_no_shift.empty()) break :should_modify true;
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// We only have shift pressed. We only allow space.
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if (codepoint == ' ') break :should_modify true;
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// This logic isn't complete but I don't fully understand
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// the rest so I'm going to wait until we can have a
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// reasonable test scenario.
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break :should_modify false;
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};
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if (should_modify) {
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for (function_keys.modifiers, 2..) |modset, code| {
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if (!binding_mods.equal(modset)) continue;
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return try std.fmt.bufPrint(
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buf,
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"\x1B[27;{};{}~",
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.{ code, codepoint },
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);
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}
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}
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}
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// // Let's see if we should apply fixterms to this codepoint.
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// // At this stage of key processing, we only need to apply fixterms
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// // to unicode codepoints (the point of charCallback) if we have
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// // ctrl set.
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// if (mods.ctrl) {
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// const csi_u_mods = terminal.csi_u.Mods.fromInput(mods);
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// const resp = try std.fmt.bufPrint(
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// &data,
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// "\x1B[{};{}u",
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// .{ codepoint, csi_u_mods.seqInt() },
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// );
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// _ = self.io_thread.mailbox.push(.{
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// .write_small = .{
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// .data = data,
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// .len = @intCast(resp.len),
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// },
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// }, .{ .forever = {} });
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// try self.io_thread.wakeup.notify();
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// return;
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// }
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// If we have alt-pressed and alt-esc-prefix is enabled, then
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// we need to prefix the utf8 sequence with an esc.
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if (binding_mods.alt and self.alt_esc_prefix) {
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// TODO: port this, I think we can just use effective mods
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// without any OS special case
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//
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// On macOS, we have to opt-in to using alt because option
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// by default is a unicode character sequence.
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// if (comptime builtin.target.isDarwin()) {
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// switch (self.config.macos_option_as_alt) {
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// .false => break :alt,
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// .true => {},
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// .left => if (mods.sides.alt != .left) break :alt,
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// .right => if (mods.sides.alt != .right) break :alt,
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// }
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// }
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return try std.fmt.bufPrint(buf, "\x1B{s}", .{utf8});
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}
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return utf8;
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}
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/// Determines whether the key should be encoded in the xterm
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/// "PC-style Function Key" syntax (roughly). This is a hardcoded
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/// table of keys and modifiers that result in a specific sequence.
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fn pcStyleFunctionKey(
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keyval: key.Key,
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mods: key.Mods,
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cursor_key_application: bool,
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keypad_key_application: bool,
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modify_other_keys: bool, // True if state 2
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) ?[]const u8 {
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const mods_int = mods.int();
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for (function_keys.keys.get(keyval)) |entry| {
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switch (entry.cursor) {
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.any => {},
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.normal => if (cursor_key_application) continue,
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.application => if (!cursor_key_application) continue,
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}
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switch (entry.keypad) {
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.any => {},
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.normal => if (keypad_key_application) continue,
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.application => if (!keypad_key_application) continue,
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}
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switch (entry.modify_other_keys) {
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.any => {},
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.set => if (modify_other_keys) continue,
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.set_other => if (!modify_other_keys) continue,
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}
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const entry_mods_int = entry.mods.int();
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if (entry_mods_int == 0) {
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if (mods_int != 0 and !entry.mods_empty_is_any) continue;
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// mods are either empty, or empty means any so we allow it.
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} else if (entry_mods_int != mods_int) {
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// any set mods require an exact match
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continue;
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}
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return entry.sequence;
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}
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return null;
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}
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/// Returns the C0 byte for the key event if it should be used.
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/// This converts a key event into the expected terminal behavior
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/// such as Ctrl+C turning into 0x03, amongst many other translations.
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///
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/// This will return null if the key event should not be converted
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/// into a C0 byte. There are many cases for this and you should read
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/// the source code to understand them.
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fn ctrlSeq(keyval: key.Key, mods: key.Mods) ?u8 {
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// Remove alt from our modifiers because it does not impact whether
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// we are generating a ctrl sequence.
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const unalt_mods = unalt_mods: {
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var unalt_mods = mods;
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unalt_mods.alt = false;
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break :unalt_mods unalt_mods;
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};
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// If we have any other modifier key set, then we do not generate
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// a C0 sequence.
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const ctrl_only = comptime (key.Mods{ .ctrl = true }).int();
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if (unalt_mods.int() != ctrl_only) return null;
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// The normal approach to get this value is to make the ascii byte
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// with 0x1F. However, not all apprt key translation will properly
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// generate the correct value so we just hardcode this based on
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// logical key.
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return switch (keyval) {
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.space => 0,
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.slash => 0x1F,
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.zero => 0x30,
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.one => 0x31,
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.two => 0x00,
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.three => 0x1B,
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.four => 0x1C,
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.five => 0x1D,
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.six => 0x1E,
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.seven => 0x1F,
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.eight => 0x7F,
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.nine => 0x39,
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.backslash => 0x1C,
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.left_bracket => 0x1B,
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.right_bracket => 0x1D,
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.a => 0x01,
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.b => 0x02,
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.c => 0x03,
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.d => 0x04,
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.e => 0x05,
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.f => 0x06,
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.g => 0x07,
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.h => 0x08,
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.i => 0x09,
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.j => 0x0A,
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.k => 0x0B,
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.l => 0x0C,
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.m => 0x0D,
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.n => 0x0E,
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.o => 0x0F,
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.p => 0x10,
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.q => 0x11,
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.r => 0x12,
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.s => 0x13,
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.t => 0x14,
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.u => 0x15,
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.v => 0x16,
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.w => 0x17,
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.x => 0x18,
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.y => 0x19,
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.z => 0x1A,
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else => null,
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};
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}
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test "legacy: ctrl+alt+c" {
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var buf: [128]u8 = undefined;
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var enc: KeyEncoder = .{
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.event = .{
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.key = .c,
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.mods = .{ .ctrl = true, .alt = true },
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},
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};
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const actual = try enc.legacy(&buf);
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try testing.expectEqualStrings("\x1b\x03", actual);
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}
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test "legacy: ctrl+c" {
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var buf: [128]u8 = undefined;
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var enc: KeyEncoder = .{
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.event = .{
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.key = .c,
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.mods = .{ .ctrl = true },
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},
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};
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const actual = try enc.legacy(&buf);
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try testing.expectEqualStrings("\x03", actual);
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}
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test "legacy: ctrl+space" {
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var buf: [128]u8 = undefined;
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var enc: KeyEncoder = .{
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.event = .{
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.key = .space,
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.mods = .{ .ctrl = true },
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},
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};
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const actual = try enc.legacy(&buf);
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try testing.expectEqualStrings("\x00", actual);
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}
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test "legacy: ctrl+shift+backspace" {
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var buf: [128]u8 = undefined;
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var enc: KeyEncoder = .{
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.event = .{
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.key = .backspace,
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.mods = .{ .ctrl = true, .shift = true },
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},
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};
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const actual = try enc.legacy(&buf);
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try testing.expectEqualStrings("\x08", actual);
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}
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test "legacy: ctrl+shift+char with modify other state 2" {
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var buf: [128]u8 = undefined;
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var enc: KeyEncoder = .{
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.event = .{
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.key = .h,
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.mods = .{ .ctrl = true, .shift = true },
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.utf8 = "H",
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},
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.modify_other_keys_state_2 = true,
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};
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const actual = try enc.legacy(&buf);
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try testing.expectEqualStrings("\x1b[27;6;72~", actual);
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}
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test "ctrlseq: normal ctrl c" {
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const seq = ctrlSeq(.c, .{ .ctrl = true });
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try testing.expectEqual(@as(u8, 0x03), seq.?);
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}
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test "ctrlseq: alt should be allowed" {
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const seq = ctrlSeq(.c, .{ .alt = true, .ctrl = true });
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try testing.expectEqual(@as(u8, 0x03), seq.?);
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}
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test "ctrlseq: no ctrl does nothing" {
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try testing.expect(ctrlSeq(.c, .{}) == null);
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}
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test "ctrlseq: shift does not generate ctrl seq" {
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try testing.expect(ctrlSeq(.c, .{ .shift = true }) == null);
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try testing.expect(ctrlSeq(.c, .{ .shift = true, .ctrl = true }) == null);
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}
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