mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-16 16:56:09 +03:00
985 lines
28 KiB
Zig
985 lines
28 KiB
Zig
const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const ArenaAllocator = std.heap.ArenaAllocator;
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/// The key-value pairs for the control information for a command. The
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/// keys are always single characters and the values are either single
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/// characters or 32-bit unsigned integers.
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///
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/// For the value of this: if the value is a single printable ASCII character
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/// it is the ASCII code. Otherwise, it is parsed as a 32-bit unsigned integer.
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const KV = std.AutoHashMapUnmanaged(u8, u32);
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/// Command parser parses the Kitty graphics protocol escape sequence.
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pub const CommandParser = struct {
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/// The memory used by the parser is stored in an arena because it is
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/// all freed at the end of the command.
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arena: ArenaAllocator,
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/// This is the list of KV pairs that we're building up.
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kv: KV = .{},
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/// This is used as a buffer to store the key/value of a KV pair.
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/// The value of a KV pair is at most a 32-bit integer which at most
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/// is 10 characters (4294967295).
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kv_temp: [10]u8 = undefined,
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kv_temp_len: u4 = 0,
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kv_current: u8 = 0, // Current kv key
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/// This is the list of bytes that contains both KV data and final
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/// data. You shouldn't access this directly.
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data: std.ArrayList(u8),
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/// Internal state for parsing.
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state: State = .control_key,
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const State = enum {
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/// Parsing k/v pairs. The "ignore" variants are in that state
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/// but ignore any data because we know they're invalid.
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control_key,
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control_key_ignore,
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control_value,
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control_value_ignore,
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/// We're parsing the data blob.
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data,
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};
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/// Initialize the parser. The allocator given will be used for both
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/// temporary data and long-lived values such as the final image blob.
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pub fn init(alloc: Allocator) CommandParser {
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var arena = ArenaAllocator.init(alloc);
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errdefer arena.deinit();
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return .{
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.arena = arena,
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.data = std.ArrayList(u8).init(alloc),
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};
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}
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pub fn deinit(self: *CommandParser) void {
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// We don't free the hash map because its in the arena
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self.arena.deinit();
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self.data.deinit();
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}
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/// Feed a single byte to the parser.
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///
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/// The first byte to start parsing should be the byte immediately following
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/// the "G" in the APC sequence, i.e. "\x1b_G123" the first byte should
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/// be "1".
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pub fn feed(self: *CommandParser, c: u8) !void {
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switch (self.state) {
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.control_key => switch (c) {
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// '=' means the key is complete and we're moving to the value.
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'=' => if (self.kv_temp_len != 1) {
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// All control keys are a single character right now so
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// if we're not a single character just ignore follow-up
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// data.
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self.state = .control_value_ignore;
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self.kv_temp_len = 0;
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} else {
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self.kv_current = self.kv_temp[0];
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self.kv_temp_len = 0;
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self.state = .control_value;
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},
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else => try self.accumulateValue(c, .control_key_ignore),
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},
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.control_key_ignore => switch (c) {
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'=' => self.state = .control_value_ignore,
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else => {},
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},
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.control_value => switch (c) {
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',' => try self.finishValue(.control_key), // move to next key
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';' => try self.finishValue(.data), // move to data
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else => try self.accumulateValue(c, .control_value_ignore),
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},
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.control_value_ignore => switch (c) {
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',' => self.state = .control_key_ignore,
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';' => self.state = .data,
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else => {},
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},
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.data => try self.data.append(c),
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}
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// We always add to our data list because this is our stable
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// array of bytes that we'll reference everywhere else.
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}
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/// Complete the parsing. This must be called after all the
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/// bytes have been fed to the parser.
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///
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/// The allocator given will be used for the long-lived data
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/// of the final command.
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pub fn complete(self: *CommandParser) !Command {
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switch (self.state) {
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// We can't ever end in the control key state and be valid.
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// This means the command looked something like "a=1,b"
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.control_key, .control_key_ignore => return error.InvalidFormat,
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// Some commands (i.e. placements) end without extra data so
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// we end in the value state. i.e. "a=1,b=2"
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.control_value => try self.finishValue(.data),
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.control_value_ignore => {},
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// Most commands end in data, i.e. "a=1,b=2;1234"
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.data => {},
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}
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// Determine our action, which is always a single character.
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const action: u8 = action: {
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const value = self.kv.get('a') orelse break :action 't';
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const c = std.math.cast(u8, value) orelse return error.InvalidFormat;
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break :action c;
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};
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const control: Command.Control = switch (action) {
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'q' => .{ .query = try Transmission.parse(self.kv) },
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't' => .{ .transmit = try Transmission.parse(self.kv) },
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'T' => .{ .transmit_and_display = .{
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.transmission = try Transmission.parse(self.kv),
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.display = try Display.parse(self.kv),
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} },
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'p' => .{ .display = try Display.parse(self.kv) },
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'd' => .{ .delete = try Delete.parse(self.kv) },
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'f' => .{ .transmit_animation_frame = try AnimationFrameLoading.parse(self.kv) },
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'a' => .{ .control_animation = try AnimationControl.parse(self.kv) },
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'c' => .{ .compose_animation = try AnimationFrameComposition.parse(self.kv) },
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else => return error.InvalidFormat,
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};
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// Determine our quiet value
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const quiet: Command.Quiet = if (self.kv.get('q')) |v| quiet: {
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break :quiet switch (v) {
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0 => .no,
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1 => .ok,
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2 => .failures,
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else => return error.InvalidFormat,
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};
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} else .no;
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return .{
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.control = control,
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.quiet = quiet,
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.data = if (self.data.items.len == 0) "" else data: {
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break :data try self.data.toOwnedSlice();
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},
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};
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}
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fn accumulateValue(self: *CommandParser, c: u8, overflow_state: State) !void {
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const idx = self.kv_temp_len;
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self.kv_temp_len += 1;
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if (self.kv_temp_len > self.kv_temp.len) {
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self.state = overflow_state;
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self.kv_temp_len = 0;
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return;
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}
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self.kv_temp[idx] = c;
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}
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fn finishValue(self: *CommandParser, next_state: State) !void {
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const alloc = self.arena.allocator();
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// We can move states right away, we don't use it.
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self.state = next_state;
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// Check for ASCII chars first
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if (self.kv_temp_len == 1) {
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const c = self.kv_temp[0];
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if (c < '0' or c > '9') {
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try self.kv.put(alloc, self.kv_current, @intCast(c));
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self.kv_temp_len = 0;
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return;
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}
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}
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// Only "z" is currently signed. This is a bit of a kloodge; if more
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// fields become signed we can rethink this but for now we parse
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// "z" as i32 then bitcast it to u32 then bitcast it back later.
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if (self.kv_current == 'z') {
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const v = try std.fmt.parseInt(i32, self.kv_temp[0..self.kv_temp_len], 10);
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try self.kv.put(alloc, self.kv_current, @bitCast(v));
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} else {
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const v = try std.fmt.parseInt(u32, self.kv_temp[0..self.kv_temp_len], 10);
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try self.kv.put(alloc, self.kv_current, v);
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}
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// Clear our temp buffer
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self.kv_temp_len = 0;
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}
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};
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/// Represents a possible response to a command.
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pub const Response = struct {
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id: u32 = 0,
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image_number: u32 = 0,
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placement_id: u32 = 0,
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message: []const u8 = "OK",
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pub fn encode(self: Response, writer: anytype) !void {
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// We only encode a result if we have either an id or an image number.
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if (self.id == 0 and self.image_number == 0) return;
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try writer.writeAll("\x1b_G");
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if (self.id > 0) {
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try writer.print("i={}", .{self.id});
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}
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if (self.image_number > 0) {
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if (self.id > 0) try writer.writeByte(',');
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try writer.print("I={}", .{self.image_number});
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}
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if (self.placement_id > 0) {
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try writer.print(",p={}", .{self.placement_id});
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}
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try writer.writeByte(';');
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try writer.writeAll(self.message);
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try writer.writeAll("\x1b\\");
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}
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/// Returns true if this response is not an error.
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pub fn ok(self: Response) bool {
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return std.mem.eql(u8, self.message, "OK");
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}
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};
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pub const Command = struct {
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control: Control,
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quiet: Quiet = .no,
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data: []const u8 = "",
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pub const Action = enum {
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query, // q
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transmit, // t
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transmit_and_display, // T
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display, // p
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delete, // d
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transmit_animation_frame, // f
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control_animation, // a
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compose_animation, // c
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};
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pub const Quiet = enum {
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no, // 0
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ok, // 1
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failures, // 2
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};
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pub const Control = union(Action) {
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query: Transmission,
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transmit: Transmission,
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transmit_and_display: struct {
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transmission: Transmission,
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display: Display,
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},
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display: Display,
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delete: Delete,
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transmit_animation_frame: AnimationFrameLoading,
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control_animation: AnimationControl,
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compose_animation: AnimationFrameComposition,
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};
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/// Take ownership over the data in this command. If the returned value
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/// has a length of zero, then the data was empty and need not be freed.
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pub fn toOwnedData(self: *Command) []const u8 {
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const result = self.data;
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self.data = "";
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return result;
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}
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/// Returns the transmission data if it has any.
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pub fn transmission(self: Command) ?Transmission {
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return switch (self.control) {
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.query => |t| t,
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.transmit => |t| t,
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.transmit_and_display => |t| t.transmission,
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else => null,
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};
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}
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/// Returns the display data if it has any.
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pub fn display(self: Command) ?Display {
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return switch (self.control) {
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.display => |d| d,
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.transmit_and_display => |t| t.display,
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else => null,
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};
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}
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pub fn deinit(self: Command, alloc: Allocator) void {
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if (self.data.len > 0) alloc.free(self.data);
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}
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};
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pub const Transmission = struct {
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format: Format = .rgb, // f
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medium: Medium = .direct, // t
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width: u32 = 0, // s
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height: u32 = 0, // v
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size: u32 = 0, // S
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offset: u32 = 0, // O
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image_id: u32 = 0, // i
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image_number: u32 = 0, // I
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placement_id: u32 = 0, // p
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compression: Compression = .none, // o
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more_chunks: bool = false, // m
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pub const Format = enum {
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rgb, // 24
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rgba, // 32
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png, // 100
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// The following are not supported directly via the protocol
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// but they are formats that a png may decode to that we
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// support.
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grey_alpha,
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};
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pub const Medium = enum {
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direct, // d
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file, // f
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temporary_file, // t
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shared_memory, // s
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};
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pub const Compression = enum {
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none,
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zlib_deflate, // z
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};
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fn parse(kv: KV) !Transmission {
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var result: Transmission = .{};
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if (kv.get('f')) |v| {
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result.format = switch (v) {
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24 => .rgb,
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32 => .rgba,
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100 => .png,
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else => return error.InvalidFormat,
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};
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}
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if (kv.get('t')) |v| {
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const c = std.math.cast(u8, v) orelse return error.InvalidFormat;
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result.medium = switch (c) {
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'd' => .direct,
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'f' => .file,
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't' => .temporary_file,
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's' => .shared_memory,
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else => return error.InvalidFormat,
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};
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}
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if (kv.get('s')) |v| {
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result.width = v;
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}
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if (kv.get('v')) |v| {
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result.height = v;
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}
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if (kv.get('S')) |v| {
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result.size = v;
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}
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if (kv.get('O')) |v| {
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result.offset = v;
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}
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if (kv.get('i')) |v| {
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result.image_id = v;
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}
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if (kv.get('I')) |v| {
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result.image_number = v;
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}
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if (kv.get('p')) |v| {
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result.placement_id = v;
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}
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if (kv.get('o')) |v| {
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const c = std.math.cast(u8, v) orelse return error.InvalidFormat;
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result.compression = switch (c) {
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'z' => .zlib_deflate,
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else => return error.InvalidFormat,
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};
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}
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if (kv.get('m')) |v| {
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result.more_chunks = v > 0;
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}
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return result;
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}
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};
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pub const Display = struct {
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image_id: u32 = 0, // i
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image_number: u32 = 0, // I
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placement_id: u32 = 0, // p
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x: u32 = 0, // x
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y: u32 = 0, // y
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width: u32 = 0, // w
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height: u32 = 0, // h
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x_offset: u32 = 0, // X
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y_offset: u32 = 0, // Y
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columns: u32 = 0, // c
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rows: u32 = 0, // r
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cursor_movement: CursorMovement = .after, // C
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virtual_placement: bool = false, // U
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z: i32 = 0, // z
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pub const CursorMovement = enum {
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after, // 0
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none, // 1
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};
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fn parse(kv: KV) !Display {
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var result: Display = .{};
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if (kv.get('i')) |v| {
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result.image_id = v;
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}
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if (kv.get('I')) |v| {
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result.image_number = v;
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}
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if (kv.get('p')) |v| {
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result.placement_id = v;
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}
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if (kv.get('x')) |v| {
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result.x = v;
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}
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if (kv.get('y')) |v| {
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result.y = v;
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}
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if (kv.get('w')) |v| {
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result.width = v;
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}
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if (kv.get('h')) |v| {
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result.height = v;
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}
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if (kv.get('X')) |v| {
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result.x_offset = v;
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}
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if (kv.get('Y')) |v| {
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result.y_offset = v;
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}
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if (kv.get('c')) |v| {
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result.columns = v;
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}
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if (kv.get('r')) |v| {
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result.rows = v;
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}
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if (kv.get('C')) |v| {
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result.cursor_movement = switch (v) {
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0 => .after,
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1 => .none,
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else => return error.InvalidFormat,
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};
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}
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if (kv.get('U')) |v| {
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result.virtual_placement = switch (v) {
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0 => false,
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1 => true,
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else => return error.InvalidFormat,
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};
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}
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if (kv.get('z')) |v| {
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// We can bitcast here because of how we parse it earlier.
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result.z = @bitCast(v);
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}
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return result;
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}
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};
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pub const AnimationFrameLoading = struct {
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x: u32 = 0, // x
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y: u32 = 0, // y
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create_frame: u32 = 0, // c
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edit_frame: u32 = 0, // r
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gap_ms: u32 = 0, // z
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composition_mode: CompositionMode = .alpha_blend, // X
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background: Background = .{}, // Y
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pub const Background = packed struct(u32) {
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r: u8 = 0,
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g: u8 = 0,
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b: u8 = 0,
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a: u8 = 0,
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};
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fn parse(kv: KV) !AnimationFrameLoading {
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var result: AnimationFrameLoading = .{};
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if (kv.get('x')) |v| {
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result.x = v;
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}
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if (kv.get('y')) |v| {
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result.y = v;
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}
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if (kv.get('c')) |v| {
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result.create_frame = v;
|
|
}
|
|
|
|
if (kv.get('r')) |v| {
|
|
result.edit_frame = v;
|
|
}
|
|
|
|
if (kv.get('z')) |v| {
|
|
result.gap_ms = v;
|
|
}
|
|
|
|
if (kv.get('X')) |v| {
|
|
result.composition_mode = switch (v) {
|
|
0 => .alpha_blend,
|
|
1 => .overwrite,
|
|
else => return error.InvalidFormat,
|
|
};
|
|
}
|
|
|
|
if (kv.get('Y')) |v| {
|
|
result.background = @bitCast(v);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
};
|
|
|
|
pub const AnimationFrameComposition = struct {
|
|
frame: u32 = 0, // c
|
|
edit_frame: u32 = 0, // r
|
|
x: u32 = 0, // x
|
|
y: u32 = 0, // y
|
|
width: u32 = 0, // w
|
|
height: u32 = 0, // h
|
|
left_edge: u32 = 0, // X
|
|
top_edge: u32 = 0, // Y
|
|
composition_mode: CompositionMode = .alpha_blend, // C
|
|
|
|
fn parse(kv: KV) !AnimationFrameComposition {
|
|
var result: AnimationFrameComposition = .{};
|
|
|
|
if (kv.get('c')) |v| {
|
|
result.frame = v;
|
|
}
|
|
|
|
if (kv.get('r')) |v| {
|
|
result.edit_frame = v;
|
|
}
|
|
|
|
if (kv.get('x')) |v| {
|
|
result.x = v;
|
|
}
|
|
|
|
if (kv.get('y')) |v| {
|
|
result.y = v;
|
|
}
|
|
|
|
if (kv.get('w')) |v| {
|
|
result.width = v;
|
|
}
|
|
|
|
if (kv.get('h')) |v| {
|
|
result.height = v;
|
|
}
|
|
|
|
if (kv.get('X')) |v| {
|
|
result.left_edge = v;
|
|
}
|
|
|
|
if (kv.get('Y')) |v| {
|
|
result.top_edge = v;
|
|
}
|
|
|
|
if (kv.get('C')) |v| {
|
|
result.composition_mode = switch (v) {
|
|
0 => .alpha_blend,
|
|
1 => .overwrite,
|
|
else => return error.InvalidFormat,
|
|
};
|
|
}
|
|
|
|
return result;
|
|
}
|
|
};
|
|
|
|
pub const AnimationControl = struct {
|
|
action: AnimationAction = .invalid, // s
|
|
frame: u32 = 0, // r
|
|
gap_ms: u32 = 0, // z
|
|
current_frame: u32 = 0, // c
|
|
loops: u32 = 0, // v
|
|
|
|
pub const AnimationAction = enum {
|
|
invalid, // 0
|
|
stop, // 1
|
|
run_wait, // 2
|
|
run, // 3
|
|
};
|
|
|
|
fn parse(kv: KV) !AnimationControl {
|
|
var result: AnimationControl = .{};
|
|
|
|
if (kv.get('s')) |v| {
|
|
result.action = switch (v) {
|
|
0 => .invalid,
|
|
1 => .stop,
|
|
2 => .run_wait,
|
|
3 => .run,
|
|
else => return error.InvalidFormat,
|
|
};
|
|
}
|
|
|
|
if (kv.get('r')) |v| {
|
|
result.frame = v;
|
|
}
|
|
|
|
if (kv.get('z')) |v| {
|
|
result.gap_ms = v;
|
|
}
|
|
|
|
if (kv.get('c')) |v| {
|
|
result.current_frame = v;
|
|
}
|
|
|
|
if (kv.get('v')) |v| {
|
|
result.loops = v;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
};
|
|
|
|
pub const Delete = union(enum) {
|
|
// a/A
|
|
all: bool,
|
|
|
|
// i/I
|
|
id: struct {
|
|
delete: bool = false, // uppercase
|
|
image_id: u32 = 0, // i
|
|
placement_id: u32 = 0, // p
|
|
},
|
|
|
|
// n/N
|
|
newest: struct {
|
|
delete: bool = false, // uppercase
|
|
image_number: u32 = 0, // I
|
|
placement_id: u32 = 0, // p
|
|
},
|
|
|
|
// c/C,
|
|
intersect_cursor: bool,
|
|
|
|
// f/F
|
|
animation_frames: bool,
|
|
|
|
// p/P
|
|
intersect_cell: struct {
|
|
delete: bool = false, // uppercase
|
|
x: u32 = 0, // x
|
|
y: u32 = 0, // y
|
|
},
|
|
|
|
// q/Q
|
|
intersect_cell_z: struct {
|
|
delete: bool = false, // uppercase
|
|
x: u32 = 0, // x
|
|
y: u32 = 0, // y
|
|
z: i32 = 0, // z
|
|
},
|
|
|
|
// x/X
|
|
column: struct {
|
|
delete: bool = false, // uppercase
|
|
x: u32 = 0, // x
|
|
},
|
|
|
|
// y/Y
|
|
row: struct {
|
|
delete: bool = false, // uppercase
|
|
y: u32 = 0, // y
|
|
},
|
|
|
|
// z/Z
|
|
z: struct {
|
|
delete: bool = false, // uppercase
|
|
z: i32 = 0, // z
|
|
},
|
|
|
|
fn parse(kv: KV) !Delete {
|
|
const what: u8 = what: {
|
|
const value = kv.get('d') orelse break :what 'a';
|
|
const c = std.math.cast(u8, value) orelse return error.InvalidFormat;
|
|
break :what c;
|
|
};
|
|
|
|
return switch (what) {
|
|
'a', 'A' => .{ .all = what == 'A' },
|
|
|
|
'i', 'I' => blk: {
|
|
var result: Delete = .{ .id = .{ .delete = what == 'I' } };
|
|
if (kv.get('i')) |v| {
|
|
result.id.image_id = v;
|
|
}
|
|
if (kv.get('p')) |v| {
|
|
result.id.placement_id = v;
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
'n', 'N' => blk: {
|
|
var result: Delete = .{ .newest = .{ .delete = what == 'N' } };
|
|
if (kv.get('I')) |v| {
|
|
result.newest.image_number = v;
|
|
}
|
|
if (kv.get('p')) |v| {
|
|
result.newest.placement_id = v;
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
'c', 'C' => .{ .intersect_cursor = what == 'C' },
|
|
|
|
'f', 'F' => .{ .animation_frames = what == 'F' },
|
|
|
|
'p', 'P' => blk: {
|
|
var result: Delete = .{ .intersect_cell = .{ .delete = what == 'P' } };
|
|
if (kv.get('x')) |v| {
|
|
result.intersect_cell.x = v;
|
|
}
|
|
if (kv.get('y')) |v| {
|
|
result.intersect_cell.y = v;
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
'q', 'Q' => blk: {
|
|
var result: Delete = .{ .intersect_cell_z = .{ .delete = what == 'Q' } };
|
|
if (kv.get('x')) |v| {
|
|
result.intersect_cell_z.x = v;
|
|
}
|
|
if (kv.get('y')) |v| {
|
|
result.intersect_cell_z.y = v;
|
|
}
|
|
if (kv.get('z')) |v| {
|
|
// We can bitcast here because of how we parse it earlier.
|
|
result.intersect_cell_z.z = @bitCast(v);
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
'x', 'X' => blk: {
|
|
var result: Delete = .{ .column = .{ .delete = what == 'X' } };
|
|
if (kv.get('x')) |v| {
|
|
result.column.x = v;
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
'y', 'Y' => blk: {
|
|
var result: Delete = .{ .row = .{ .delete = what == 'Y' } };
|
|
if (kv.get('y')) |v| {
|
|
result.row.y = v;
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
'z', 'Z' => blk: {
|
|
var result: Delete = .{ .z = .{ .delete = what == 'Z' } };
|
|
if (kv.get('z')) |v| {
|
|
// We can bitcast here because of how we parse it earlier.
|
|
result.z.z = @bitCast(v);
|
|
}
|
|
|
|
break :blk result;
|
|
},
|
|
|
|
else => return error.InvalidFormat,
|
|
};
|
|
}
|
|
};
|
|
|
|
pub const CompositionMode = enum {
|
|
alpha_blend, // 0
|
|
overwrite, // 1
|
|
};
|
|
|
|
test "transmission command" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
var p = CommandParser.init(alloc);
|
|
defer p.deinit();
|
|
|
|
const input = "f=24,s=10,v=20";
|
|
for (input) |c| try p.feed(c);
|
|
const command = try p.complete();
|
|
defer command.deinit(alloc);
|
|
|
|
try testing.expect(command.control == .transmit);
|
|
const v = command.control.transmit;
|
|
try testing.expectEqual(Transmission.Format.rgb, v.format);
|
|
try testing.expectEqual(@as(u32, 10), v.width);
|
|
try testing.expectEqual(@as(u32, 20), v.height);
|
|
}
|
|
|
|
test "query command" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
var p = CommandParser.init(alloc);
|
|
defer p.deinit();
|
|
|
|
const input = "i=31,s=1,v=1,a=q,t=d,f=24;AAAA";
|
|
for (input) |c| try p.feed(c);
|
|
const command = try p.complete();
|
|
defer command.deinit(alloc);
|
|
|
|
try testing.expect(command.control == .query);
|
|
const v = command.control.query;
|
|
try testing.expectEqual(Transmission.Medium.direct, v.medium);
|
|
try testing.expectEqual(@as(u32, 1), v.width);
|
|
try testing.expectEqual(@as(u32, 1), v.height);
|
|
try testing.expectEqual(@as(u32, 31), v.image_id);
|
|
try testing.expectEqualStrings("AAAA", command.data);
|
|
}
|
|
|
|
test "display command" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
var p = CommandParser.init(alloc);
|
|
defer p.deinit();
|
|
|
|
const input = "a=p,U=1,i=31,c=80,r=120";
|
|
for (input) |c| try p.feed(c);
|
|
const command = try p.complete();
|
|
defer command.deinit(alloc);
|
|
|
|
try testing.expect(command.control == .display);
|
|
const v = command.control.display;
|
|
try testing.expectEqual(@as(u32, 80), v.columns);
|
|
try testing.expectEqual(@as(u32, 120), v.rows);
|
|
try testing.expectEqual(@as(u32, 31), v.image_id);
|
|
}
|
|
|
|
test "delete command" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
var p = CommandParser.init(alloc);
|
|
defer p.deinit();
|
|
|
|
const input = "a=d,d=p,x=3,y=4";
|
|
for (input) |c| try p.feed(c);
|
|
const command = try p.complete();
|
|
defer command.deinit(alloc);
|
|
|
|
try testing.expect(command.control == .delete);
|
|
const v = command.control.delete;
|
|
try testing.expect(v == .intersect_cell);
|
|
const dv = v.intersect_cell;
|
|
try testing.expect(!dv.delete);
|
|
try testing.expectEqual(@as(u32, 3), dv.x);
|
|
try testing.expectEqual(@as(u32, 4), dv.y);
|
|
}
|
|
|
|
test "ignore unknown keys (long)" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
var p = CommandParser.init(alloc);
|
|
defer p.deinit();
|
|
|
|
const input = "f=24,s=10,v=20,hello=world";
|
|
for (input) |c| try p.feed(c);
|
|
const command = try p.complete();
|
|
defer command.deinit(alloc);
|
|
|
|
try testing.expect(command.control == .transmit);
|
|
const v = command.control.transmit;
|
|
try testing.expectEqual(Transmission.Format.rgb, v.format);
|
|
try testing.expectEqual(@as(u32, 10), v.width);
|
|
try testing.expectEqual(@as(u32, 20), v.height);
|
|
}
|
|
|
|
test "ignore very long values" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
var p = CommandParser.init(alloc);
|
|
defer p.deinit();
|
|
|
|
const input = "f=24,s=10,v=2000000000000000000000000000000000000000";
|
|
for (input) |c| try p.feed(c);
|
|
const command = try p.complete();
|
|
defer command.deinit(alloc);
|
|
|
|
try testing.expect(command.control == .transmit);
|
|
const v = command.control.transmit;
|
|
try testing.expectEqual(Transmission.Format.rgb, v.format);
|
|
try testing.expectEqual(@as(u32, 10), v.width);
|
|
try testing.expectEqual(@as(u32, 0), v.height);
|
|
}
|
|
|
|
test "response: encode nothing without ID or image number" {
|
|
const testing = std.testing;
|
|
var buf: [1024]u8 = undefined;
|
|
var fbs = std.io.fixedBufferStream(&buf);
|
|
|
|
var r: Response = .{};
|
|
try r.encode(fbs.writer());
|
|
try testing.expectEqualStrings("", fbs.getWritten());
|
|
}
|
|
|
|
test "response: encode with only image id" {
|
|
const testing = std.testing;
|
|
var buf: [1024]u8 = undefined;
|
|
var fbs = std.io.fixedBufferStream(&buf);
|
|
|
|
var r: Response = .{ .id = 4 };
|
|
try r.encode(fbs.writer());
|
|
try testing.expectEqualStrings("\x1b_Gi=4;OK\x1b\\", fbs.getWritten());
|
|
}
|
|
|
|
test "response: encode with only image number" {
|
|
const testing = std.testing;
|
|
var buf: [1024]u8 = undefined;
|
|
var fbs = std.io.fixedBufferStream(&buf);
|
|
|
|
var r: Response = .{ .image_number = 4 };
|
|
try r.encode(fbs.writer());
|
|
try testing.expectEqualStrings("\x1b_GI=4;OK\x1b\\", fbs.getWritten());
|
|
}
|
|
|
|
test "response: encode with image ID and number" {
|
|
const testing = std.testing;
|
|
var buf: [1024]u8 = undefined;
|
|
var fbs = std.io.fixedBufferStream(&buf);
|
|
|
|
var r: Response = .{ .id = 12, .image_number = 4 };
|
|
try r.encode(fbs.writer());
|
|
try testing.expectEqualStrings("\x1b_Gi=12,I=4;OK\x1b\\", fbs.getWritten());
|
|
}
|