2023-08-04 17:24:28 -07:00

131 lines
5.9 KiB
Swift

import SwiftUI
import GhosttyKit
struct PrimaryView: View {
let ghostty: Ghostty.AppState
// We need access to our app delegate to know if we're quitting or not.
// Make sure to use `@ObservedObject` so we can keep track of `appDelegate.confirmQuit`.
@ObservedObject var appDelegate: AppDelegate
// We need this to report back up the app controller which surface in this view is focused.
let focusedSurfaceWrapper: FocusedSurfaceWrapper
// We need access to our window to know if we're the key window to determine
// if we show the quit confirmation or not.
@State private var window: NSWindow?
// This handles non-native fullscreen
@State private var fullScreen = FullScreenHandler()
// This seems like a crutch after switchign from SwiftUI to AppKit lifecycle.
@FocusState private var focused: Bool
@FocusedValue(\.ghosttySurfaceView) private var focusedSurface
@FocusedValue(\.ghosttySurfaceTitle) private var surfaceTitle
var body: some View {
switch ghostty.readiness {
case .loading:
Text("Loading")
.onChange(of: appDelegate.confirmQuit) { value in
guard value else { return }
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
case .error:
ErrorView()
.onChange(of: appDelegate.confirmQuit) { value in
guard value else { return }
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
case .ready:
let center = NotificationCenter.default
let gotoTab = center.publisher(for: Ghostty.Notification.ghosttyGotoTab)
let toggleFullscreen = center.publisher(for: Ghostty.Notification.ghosttyToggleFullscreen)
let confirmQuitting = Binding<Bool>(get: {
self.appDelegate.confirmQuit && (self.window?.isKeyWindow ?? false)
}, set: {
self.appDelegate.confirmQuit = $0
})
Ghostty.TerminalSplit(onClose: Self.closeWindow)
.ghosttyApp(ghostty.app!)
.background(WindowAccessor(window: $window))
.onReceive(gotoTab) { onGotoTab(notification: $0) }
.onReceive(toggleFullscreen) { onToggleFullscreen(notification: $0) }
.focused($focused)
.onAppear { self.focused = true }
.onChange(of: focusedSurface) { newValue in
self.focusedSurfaceWrapper.surface = newValue?.surface
}
.onChange(of: surfaceTitle) { newValue in
// We need to handle this manually because we are using AppKit lifecycle
// so navigationTitle no longer works.
guard let window = self.window else { return }
guard let title = newValue else { return }
window.title = title
}
.confirmationDialog(
"Quit Ghostty?",
isPresented: confirmQuitting) {
Button("Close Ghostty") {
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
.keyboardShortcut(.defaultAction)
Button("Cancel", role: .cancel) {
NSApplication.shared.reply(toApplicationShouldTerminate: false)
}
.keyboardShortcut(.cancelAction)
} message: {
Text("All terminal sessions will be terminated.")
}
}
}
static func closeWindow() {
guard let currentWindow = NSApp.keyWindow else { return }
currentWindow.close()
}
private func onGotoTab(notification: SwiftUI.Notification) {
// Notification center indiscriminately sends to every subscriber (makes sense)
// but we only want to process this once. In order to process it once lets only
// handle it if we're the focused window.
guard let window = self.window else { return }
guard window.isKeyWindow else { return }
// Get the tab index from the notification
guard let tabIndexAny = notification.userInfo?[Ghostty.Notification.GotoTabKey] else { return }
guard let tabIndex = tabIndexAny as? Int32 else { return }
guard let windowController = window.windowController else { return }
guard let tabGroup = windowController.window?.tabGroup else { return }
let tabbedWindows = tabGroup.windows
// Tabs are 0-indexed here, so we subtract one from the key the user hit.
let adjustedIndex = Int(tabIndex - 1);
guard adjustedIndex >= 0 && adjustedIndex < tabbedWindows.count else { return }
let targetWindow = tabbedWindows[adjustedIndex]
targetWindow.makeKeyAndOrderFront(nil)
}
private func onToggleFullscreen(notification: SwiftUI.Notification) {
// Just like in `onGotoTab`, we might receive this multiple times. But
// it's fine, because `toggleFullscreen` should only apply to the
// currently focused window.
guard let window = self.window else { return }
guard window.isKeyWindow else { return }
// Check whether we use non-native fullscreen
guard let useNonNativeFullscreenAny = notification.userInfo?[Ghostty.Notification.NonNativeFullscreenKey] else { return }
guard let useNonNativeFullscreen = useNonNativeFullscreenAny as? Bool else { return }
self.fullScreen.toggleFullscreen(window: window, nonNativeFullscreen: useNonNativeFullscreen)
// After toggling fullscreen we need to focus the terminal again.
self.focused = true
}
}