ghostty/src/terminal/kitty/graphics_storage.zig
2023-08-23 11:00:13 -07:00

488 lines
17 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const ArenaAllocator = std.heap.ArenaAllocator;
const terminal = @import("../main.zig");
const point = @import("../point.zig");
const command = @import("graphics_command.zig");
const Screen = @import("../Screen.zig");
const LoadingImage = @import("graphics_image.zig").LoadingImage;
const Image = @import("graphics_image.zig").Image;
const Command = command.Command;
const ScreenPoint = point.ScreenPoint;
const log = std.log.scoped(.kitty_gfx);
/// An image storage is associated with a terminal screen (i.e. main
/// screen, alt screen) and contains all the transmitted images and
/// placements.
pub const ImageStorage = struct {
const ImageMap = std.AutoHashMapUnmanaged(u32, Image);
const PlacementMap = std.AutoHashMapUnmanaged(PlacementKey, Placement);
/// Dirty is set to true if placements or images change. This is
/// purely informational for the renderer and doesn't affect the
/// correctness of the program. The renderer must set this to false
/// if it cares about this value.
dirty: bool = false,
/// This is the next automatically assigned ID. We start mid-way
/// through the u32 range to avoid collisions with buggy programs.
next_id: u32 = 2147483647,
/// The set of images that are currently known.
images: ImageMap = .{},
/// The set of placements for loaded images.
placements: PlacementMap = .{},
/// Non-null if there is an in-progress loading image.
loading: ?*LoadingImage = null,
pub fn deinit(self: *ImageStorage, alloc: Allocator) void {
if (self.loading) |loading| loading.destroy(alloc);
var it = self.images.iterator();
while (it.next()) |kv| kv.value_ptr.deinit(alloc);
self.images.deinit(alloc);
self.placements.deinit(alloc);
}
/// Add an already-loaded image to the storage. This will automatically
/// free any existing image with the same ID.
pub fn addImage(self: *ImageStorage, alloc: Allocator, img: Image) Allocator.Error!void {
// Do the gop op first so if it fails we don't get a partial state
const gop = try self.images.getOrPut(alloc, img.id);
log.debug("addImage image={}", .{img: {
var copy = img;
copy.data = "";
break :img copy;
}});
// If the image has an image number, we need to invalidate the last
// image with that same number.
if (img.number > 0) {
var it = self.images.iterator();
while (it.next()) |kv| {
if (kv.value_ptr.number == img.number) {
kv.value_ptr.number = 0;
break;
}
}
}
// Write our new image
if (gop.found_existing) gop.value_ptr.deinit(alloc);
gop.value_ptr.* = img;
self.dirty = true;
}
/// Add a placement for a given image. The caller must verify in advance
/// the image exists to prevent memory corruption.
pub fn addPlacement(
self: *ImageStorage,
alloc: Allocator,
image_id: u32,
placement_id: u32,
p: Placement,
) !void {
assert(self.images.get(image_id) != null);
log.debug("placement image_id={} placement_id={} placement={}\n", .{
image_id,
placement_id,
p,
});
const key: PlacementKey = .{ .image_id = image_id, .placement_id = placement_id };
const gop = try self.placements.getOrPut(alloc, key);
gop.value_ptr.* = p;
self.dirty = true;
}
/// Get an image by its ID. If the image doesn't exist, null is returned.
pub fn imageById(self: *const ImageStorage, image_id: u32) ?Image {
return self.images.get(image_id);
}
/// Get an image by its number. If the image doesn't exist, return null.
pub fn imageByNumber(self: *const ImageStorage, image_number: u32) ?Image {
var it = self.images.iterator();
while (it.next()) |kv| {
if (kv.value_ptr.number == image_number) return kv.value_ptr.*;
}
return null;
}
/// Delete placements, images.
pub fn delete(
self: *ImageStorage,
alloc: Allocator,
t: *const terminal.Terminal,
cmd: command.Delete,
) void {
switch (cmd) {
.all => |delete_images| if (delete_images) {
// We just reset our entire state.
self.deinit(alloc);
self.* = .{ .dirty = true };
} else {
// Delete all our placements
self.placements.deinit(alloc);
self.placements = .{};
self.dirty = true;
},
.id => |v| {
// If no placement, we delete all placements with the ID
if (v.placement_id == 0) {
var it = self.placements.iterator();
while (it.next()) |entry| {
if (entry.key_ptr.image_id == v.image_id) {
self.placements.removeByPtr(entry.key_ptr);
}
}
} else {
_ = self.placements.remove(.{
.image_id = v.image_id,
.placement_id = v.placement_id,
});
}
// If this is specified, then we also delete the image
// if it is no longer in use.
if (v.delete) self.deleteIfUnused(alloc, v.image_id);
},
.intersect_cursor => |delete_images| {
const target = (point.Viewport{
.x = t.screen.cursor.x,
.y = t.screen.cursor.y,
}).toScreen(&t.screen);
self.deleteIntersecting(alloc, t, target, delete_images, {}, null);
},
.intersect_cell => |v| {
const target = (point.Viewport{ .x = v.x, .y = v.y }).toScreen(&t.screen);
self.deleteIntersecting(alloc, t, target, v.delete, {}, null);
},
.intersect_cell_z => |v| {
const target = (point.Viewport{ .x = v.x, .y = v.y }).toScreen(&t.screen);
self.deleteIntersecting(alloc, t, target, v.delete, v.z, struct {
fn filter(ctx: i32, p: Placement) bool {
return p.z == ctx;
}
}.filter);
},
// We don't support animation frames yet so they are successfully
// deleted!
.animation_frames => {},
else => log.warn("unimplemented delete command: {}", .{cmd}),
}
}
/// Delete an image if it is unused.
fn deleteIfUnused(self: *ImageStorage, alloc: Allocator, image_id: u32) void {
var it = self.placements.iterator();
while (it.next()) |kv| {
if (kv.key_ptr.image_id == image_id) {
return;
}
}
// If we get here, we can delete the image.
if (self.images.getEntry(image_id)) |entry| {
entry.value_ptr.deinit(alloc);
self.images.removeByPtr(entry.key_ptr);
}
}
/// Deletes all placements intersecting a screen point.
fn deleteIntersecting(
self: *ImageStorage,
alloc: Allocator,
t: *const terminal.Terminal,
p: point.ScreenPoint,
delete_unused: bool,
filter_ctx: anytype,
comptime filter: ?fn (@TypeOf(filter_ctx), Placement) bool,
) void {
var it = self.placements.iterator();
while (it.next()) |entry| {
const img = self.imageById(entry.key_ptr.image_id) orelse continue;
const sel = entry.value_ptr.selection(img, t);
if (sel.contains(p)) {
if (filter) |f| if (!f(filter_ctx, entry.value_ptr.*)) continue;
self.placements.removeByPtr(entry.key_ptr);
if (delete_unused) self.deleteIfUnused(alloc, img.id);
}
}
}
/// Every placement is uniquely identified by the image ID and the
/// placement ID. If an image ID isn't specified it is assumed to be 0.
/// Likewise, if a placement ID isn't specified it is assumed to be 0.
pub const PlacementKey = struct {
image_id: u32,
placement_id: u32,
};
pub const Placement = struct {
/// The location of the image on the screen.
point: ScreenPoint,
/// Offset of the x/y from the top-left of the cell.
x_offset: u32 = 0,
y_offset: u32 = 0,
/// Source rectangle for the image to pull from
source_x: u32 = 0,
source_y: u32 = 0,
source_width: u32 = 0,
source_height: u32 = 0,
/// The columns/rows this image occupies.
columns: u32 = 0,
rows: u32 = 0,
/// The z-index for this placement.
z: i32 = 0,
/// Returns a selection of the entire rectangle this placement
/// occupies within the screen.
pub fn selection(
self: Placement,
image: Image,
t: *const terminal.Terminal,
) terminal.Selection {
// If we have columns/rows specified we can simplify this whole thing.
if (self.columns > 0 and self.rows > 0) {
return terminal.Selection{
.start = self.point,
.end = .{
.x = @min(self.point.x + self.columns, t.cols),
.y = @min(self.point.y + self.rows, t.rows),
},
};
}
// Calculate our cell size.
const terminal_width_f64: f64 = @floatFromInt(t.width_px);
const terminal_height_f64: f64 = @floatFromInt(t.height_px);
const grid_columns_f64: f64 = @floatFromInt(t.cols);
const grid_rows_f64: f64 = @floatFromInt(t.rows);
const cell_width_f64 = terminal_width_f64 / grid_columns_f64;
const cell_height_f64 = terminal_height_f64 / grid_rows_f64;
// Our image width
const width_px = if (self.source_width > 0) self.source_width else image.width;
const height_px = if (self.source_height > 0) self.source_height else image.height;
// Calculate our image size in grid cells
const width_f64: f64 = @floatFromInt(width_px);
const height_f64: f64 = @floatFromInt(height_px);
const width_cells: u32 = @intFromFloat(@ceil(width_f64 / cell_width_f64));
const height_cells: u32 = @intFromFloat(@ceil(height_f64 / cell_height_f64));
return .{
.start = self.point,
.end = .{
.x = @min(t.cols - 1, self.point.x + width_cells),
.y = self.point.y + height_cells,
},
};
}
};
};
test "storage: delete all placements and images" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 3, 3);
defer t.deinit(alloc);
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1 });
try s.addImage(alloc, .{ .id = 2 });
try s.addImage(alloc, .{ .id = 3 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 1, .y = 1 } });
try s.addPlacement(alloc, 2, 1, .{ .point = .{ .x = 1, .y = 1 } });
s.delete(alloc, &t, .{ .all = true });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 0), s.images.count());
try testing.expectEqual(@as(usize, 0), s.placements.count());
}
test "storage: delete all placements" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 3, 3);
defer t.deinit(alloc);
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1 });
try s.addImage(alloc, .{ .id = 2 });
try s.addImage(alloc, .{ .id = 3 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 1, .y = 1 } });
try s.addPlacement(alloc, 2, 1, .{ .point = .{ .x = 1, .y = 1 } });
s.delete(alloc, &t, .{ .all = false });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 0), s.placements.count());
try testing.expectEqual(@as(usize, 3), s.images.count());
}
test "storage: delete all placements by image id" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 3, 3);
defer t.deinit(alloc);
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1 });
try s.addImage(alloc, .{ .id = 2 });
try s.addImage(alloc, .{ .id = 3 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 1, .y = 1 } });
try s.addPlacement(alloc, 2, 1, .{ .point = .{ .x = 1, .y = 1 } });
s.delete(alloc, &t, .{ .id = .{ .image_id = 2 } });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 1), s.placements.count());
try testing.expectEqual(@as(usize, 3), s.images.count());
}
test "storage: delete all placements by image id and unused images" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 3, 3);
defer t.deinit(alloc);
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1 });
try s.addImage(alloc, .{ .id = 2 });
try s.addImage(alloc, .{ .id = 3 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 1, .y = 1 } });
try s.addPlacement(alloc, 2, 1, .{ .point = .{ .x = 1, .y = 1 } });
s.delete(alloc, &t, .{ .id = .{ .delete = true, .image_id = 2 } });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 1), s.placements.count());
try testing.expectEqual(@as(usize, 2), s.images.count());
}
test "storage: delete placement by specific id" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 3, 3);
defer t.deinit(alloc);
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1 });
try s.addImage(alloc, .{ .id = 2 });
try s.addImage(alloc, .{ .id = 3 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 1, .y = 1 } });
try s.addPlacement(alloc, 1, 2, .{ .point = .{ .x = 1, .y = 1 } });
try s.addPlacement(alloc, 2, 1, .{ .point = .{ .x = 1, .y = 1 } });
s.delete(alloc, &t, .{ .id = .{
.delete = true,
.image_id = 1,
.placement_id = 2,
} });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 2), s.placements.count());
try testing.expectEqual(@as(usize, 3), s.images.count());
}
test "storage: delete intersecting cursor" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 100, 100);
defer t.deinit(alloc);
t.width_px = 100;
t.height_px = 100;
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1, .width = 50, .height = 50 });
try s.addImage(alloc, .{ .id = 2, .width = 25, .height = 25 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 0, .y = 0 } });
try s.addPlacement(alloc, 1, 2, .{ .point = .{ .x = 25, .y = 25 } });
t.screen.cursor.x = 12;
t.screen.cursor.y = 12;
s.delete(alloc, &t, .{ .intersect_cursor = false });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 1), s.placements.count());
try testing.expectEqual(@as(usize, 2), s.images.count());
// verify the placement is what we expect
try testing.expect(s.placements.get(.{ .image_id = 1, .placement_id = 2 }) != null);
}
test "storage: delete intersecting cursor plus unused" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 100, 100);
defer t.deinit(alloc);
t.width_px = 100;
t.height_px = 100;
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1, .width = 50, .height = 50 });
try s.addImage(alloc, .{ .id = 2, .width = 25, .height = 25 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 0, .y = 0 } });
try s.addPlacement(alloc, 1, 2, .{ .point = .{ .x = 25, .y = 25 } });
t.screen.cursor.x = 12;
t.screen.cursor.y = 12;
s.delete(alloc, &t, .{ .intersect_cursor = true });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 1), s.placements.count());
try testing.expectEqual(@as(usize, 2), s.images.count());
// verify the placement is what we expect
try testing.expect(s.placements.get(.{ .image_id = 1, .placement_id = 2 }) != null);
}
test "storage: delete intersecting cursor hits multiple" {
const testing = std.testing;
const alloc = testing.allocator;
var t = try terminal.Terminal.init(alloc, 100, 100);
defer t.deinit(alloc);
t.width_px = 100;
t.height_px = 100;
var s: ImageStorage = .{};
defer s.deinit(alloc);
try s.addImage(alloc, .{ .id = 1, .width = 50, .height = 50 });
try s.addImage(alloc, .{ .id = 2, .width = 25, .height = 25 });
try s.addPlacement(alloc, 1, 1, .{ .point = .{ .x = 0, .y = 0 } });
try s.addPlacement(alloc, 1, 2, .{ .point = .{ .x = 25, .y = 25 } });
t.screen.cursor.x = 26;
t.screen.cursor.y = 26;
s.delete(alloc, &t, .{ .intersect_cursor = true });
try testing.expect(s.dirty);
try testing.expectEqual(@as(usize, 0), s.placements.count());
try testing.expectEqual(@as(usize, 1), s.images.count());
}