Mitchell Hashimoto 523307e958 macos: update recommended Xcode settings
I genuinely don't know what they do, but Xcode recommended it and
cursory docs reading seems to indicate its safe. I don't think it'll
result in any noticeable changes.
2024-11-22 12:00:38 -08:00

91 lines
3.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1610"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A5B30530299BEAAA0047F10C"
BuildableName = "Ghostty.app"
BlueprintName = "Ghostty"
ReferencedContainer = "container:Ghostty.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A5B30530299BEAAA0047F10C"
BuildableName = "Ghostty.app"
BlueprintName = "Ghostty"
ReferencedContainer = "container:Ghostty.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
<CommandLineArgument
argument = "-NS&#x1f41e; YES"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
<AdditionalOptions>
<AdditionalOption
key = "NSZombieEnabled"
value = "YES"
isEnabled = "YES">
</AdditionalOption>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "ReleaseLocal"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A5B30530299BEAAA0047F10C"
BuildableName = "Ghostty.app"
BlueprintName = "Ghostty"
ReferencedContainer = "container:Ghostty.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>