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Fixes #1225 The `custom-shader-animation` configuration can now be set to "always" which keeps animation active even if the terminal is unfocused.
88 lines
3.0 KiB
Zig
88 lines
3.0 KiB
Zig
const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const configpkg = @import("../config.zig");
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const font = @import("../font/main.zig");
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const renderer = @import("../renderer.zig");
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const terminal = @import("../terminal/main.zig");
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/// The messages that can be sent to a renderer thread.
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pub const Message = union(enum) {
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/// A change in state in the window focus that this renderer is
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/// rendering within. This is only sent when a change is detected so
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/// the renderer is expected to handle all of these.
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focus: bool,
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/// Reset the cursor blink by immediately showing the cursor then
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/// restarting the timer.
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reset_cursor_blink: void,
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/// Change the font size. This should recalculate the grid size and
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/// send a grid size change message back to the window thread if
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/// the size changes.
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font_size: font.face.DesiredSize,
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/// Change the foreground color. This can be done separately from changing
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/// the config file in response to an OSC 10 command.
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foreground_color: terminal.color.RGB,
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/// Change the background color. This can be done separately from changing
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/// the config file in response to an OSC 11 command.
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background_color: terminal.color.RGB,
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/// Change the cursor color. This can be done separately from changing the
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/// config file in response to an OSC 12 command.
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cursor_color: ?terminal.color.RGB,
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/// Changes the screen size.
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resize: struct {
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/// The full screen (drawable) size. This does NOT include padding.
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screen_size: renderer.ScreenSize,
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/// The explicit padding values.
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padding: renderer.Padding,
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},
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/// The derived configuration to update the renderer with.
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change_config: struct {
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alloc: Allocator,
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thread: *renderer.Thread.DerivedConfig,
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impl: *renderer.Renderer.DerivedConfig,
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},
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/// Activate or deactivate the inspector.
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inspector: bool,
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/// Initialize a change_config message.
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pub fn initChangeConfig(alloc: Allocator, config: *const configpkg.Config) !Message {
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const thread_ptr = try alloc.create(renderer.Thread.DerivedConfig);
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errdefer alloc.destroy(thread_ptr);
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const config_ptr = try alloc.create(renderer.Renderer.DerivedConfig);
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errdefer alloc.destroy(config_ptr);
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thread_ptr.* = renderer.Thread.DerivedConfig.init(config);
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config_ptr.* = try renderer.Renderer.DerivedConfig.init(alloc, config);
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errdefer config_ptr.deinit();
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return .{
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.change_config = .{
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.alloc = alloc,
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.thread = thread_ptr,
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.impl = config_ptr,
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},
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};
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}
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pub fn deinit(self: *const Message) void {
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switch (self.*) {
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.change_config => |v| {
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v.impl.deinit();
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v.alloc.destroy(v.impl);
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v.alloc.destroy(v.thread);
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},
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else => {},
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}
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}
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};
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