mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-04-20 00:18:53 +03:00
469 lines
17 KiB
Swift
469 lines
17 KiB
Swift
import SwiftUI
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import GhosttyKit
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extension Ghostty {
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/// Maps to a `ghostty_config_t` and the various operations on that.
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class Config: ObservableObject {
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// The underlying C pointer to the Ghostty config structure. This
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// should never be accessed directly. Any operations on this should
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// be called from the functions on this or another class.
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private(set) var config: ghostty_config_t? = nil {
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didSet {
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// Free the old value whenever we change
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guard let old = oldValue else { return }
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ghostty_config_free(old)
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}
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}
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/// True if the configuration is loaded
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var loaded: Bool { config != nil }
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/// Return the errors found while loading the configuration.
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var errors: [String] {
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guard let cfg = self.config else { return [] }
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var diags: [String] = [];
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let diagsCount = ghostty_config_diagnostics_count(cfg)
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for i in 0..<diagsCount {
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let diag = ghostty_config_get_diagnostic(cfg, UInt32(i))
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let message = String(cString: diag.message)
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diags.append(message)
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}
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return diags
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}
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init() {
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if let cfg = Self.loadConfig() {
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self.config = cfg
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}
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}
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deinit {
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self.config = nil
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}
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/// Initializes a new configuration and loads all the values.
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static private func loadConfig() -> ghostty_config_t? {
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// Initialize the global configuration.
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guard let cfg = ghostty_config_new() else {
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logger.critical("ghostty_config_new failed")
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return nil
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}
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// Load our configuration from files, CLI args, and then any referenced files.
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// We only do this on macOS because other Apple platforms do not have the
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// same filesystem concept.
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#if os(macOS)
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ghostty_config_load_default_files(cfg);
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// We only load CLI args when not running in Xcode because in Xcode we
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// pass some special parameters to control the debugger.
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if !isRunningInXcode() {
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ghostty_config_load_cli_args(cfg);
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}
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ghostty_config_load_recursive_files(cfg);
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#endif
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// TODO: we'd probably do some config loading here... for now we'd
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// have to do this synchronously. When we support config updating we can do
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// this async and update later.
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// Finalize will make our defaults available.
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ghostty_config_finalize(cfg)
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// Log any configuration errors. These will be automatically shown in a
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// pop-up window too.
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let diagsCount = ghostty_config_diagnostics_count(cfg)
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if diagsCount > 0 {
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logger.warning("config error: \(diagsCount) configuration errors on reload")
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var diags: [String] = [];
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for i in 0..<diagsCount {
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let diag = ghostty_config_get_diagnostic(cfg, UInt32(i))
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let message = String(cString: diag.message)
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diags.append(message)
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logger.warning("config error: \(message)")
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}
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}
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return cfg
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}
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#if os(macOS)
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// MARK: - Keybindings
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/// Return the key equivalent for the given action. The action is the name of the action
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/// in the Ghostty configuration. For example `keybind = cmd+q=quit` in Ghostty
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/// configuration would be "quit" action.
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///
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/// Returns nil if there is no key equivalent for the given action.
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func keyEquivalent(for action: String) -> KeyEquivalent? {
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guard let cfg = self.config else { return nil }
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let trigger = ghostty_config_trigger(cfg, action, UInt(action.count))
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return Ghostty.keyEquivalent(for: trigger)
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}
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#endif
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// MARK: - Configuration Values
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/// For all of the configuration values below, see the associated Ghostty documentation for
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/// details on what each means. We only add documentation if there is a strange conversion
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/// due to the embedded library and Swift.
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var initialWindow: Bool {
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guard let config = self.config else { return true }
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var v = true;
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let key = "initial-window"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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var shouldQuitAfterLastWindowClosed: Bool {
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guard let config = self.config else { return true }
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var v = false;
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let key = "quit-after-last-window-closed"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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var windowColorspace: String {
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guard let config = self.config else { return "" }
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var v: UnsafePointer<Int8>? = nil
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let key = "window-colorspace"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return "" }
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guard let ptr = v else { return "" }
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return String(cString: ptr)
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}
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var windowSaveState: String {
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guard let config = self.config else { return "" }
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var v: UnsafePointer<Int8>? = nil
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let key = "window-save-state"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return "" }
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guard let ptr = v else { return "" }
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return String(cString: ptr)
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}
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var windowNewTabPosition: String {
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guard let config = self.config else { return "" }
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var v: UnsafePointer<Int8>? = nil
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let key = "window-new-tab-position"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return "" }
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guard let ptr = v else { return "" }
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return String(cString: ptr)
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}
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var windowDecorations: Bool {
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guard let config = self.config else { return true }
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var v = false;
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let key = "window-decoration"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v;
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}
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var windowTheme: String? {
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guard let config = self.config else { return nil }
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var v: UnsafePointer<Int8>? = nil
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let key = "window-theme"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return nil }
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guard let ptr = v else { return nil }
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return String(cString: ptr)
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}
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var windowStepResize: Bool {
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guard let config = self.config else { return true }
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var v = false
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let key = "window-step-resize"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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var windowFullscreen: Bool {
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guard let config = self.config else { return true }
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var v = false
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let key = "fullscreen"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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#if canImport(AppKit)
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var windowFullscreenMode: FullscreenMode {
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let defaultValue: FullscreenMode = .native
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guard let config = self.config else { return defaultValue }
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var v: UnsafePointer<Int8>? = nil
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let key = "macos-non-native-fullscreen"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
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guard let ptr = v else { return defaultValue }
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let str = String(cString: ptr)
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return switch str {
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case "false":
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.native
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case "true":
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.nonNative
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case "visible-menu":
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.nonNativeVisibleMenu
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default:
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defaultValue
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}
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}
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#endif
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var windowTitleFontFamily: String? {
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guard let config = self.config else { return nil }
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var v: UnsafePointer<Int8>? = nil
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let key = "window-title-font-family"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return nil }
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guard let ptr = v else { return nil }
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return String(cString: ptr)
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}
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var macosTitlebarStyle: String {
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let defaultValue = "transparent"
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guard let config = self.config else { return defaultValue }
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var v: UnsafePointer<Int8>? = nil
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let key = "macos-titlebar-style"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
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guard let ptr = v else { return defaultValue }
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return String(cString: ptr)
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}
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var macosTitlebarProxyIcon: String {
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let defaultValue = "visible"
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guard let config = self.config else { return defaultValue }
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var v: UnsafePointer<Int8>? = nil
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let key = "macos-titlebar-proxy-icon"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
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guard let ptr = v else { return defaultValue }
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return String(cString: ptr)
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}
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var macosWindowShadow: Bool {
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guard let config = self.config else { return false }
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var v = false;
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let key = "macos-window-shadow"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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var focusFollowsMouse : Bool {
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guard let config = self.config else { return false }
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var v = false;
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let key = "focus-follows-mouse"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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var backgroundColor: Color {
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var rgb: UInt32 = 0
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let bg_key = "background"
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if (!ghostty_config_get(config, &rgb, bg_key, UInt(bg_key.count))) {
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#if os(macOS)
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return Color(NSColor.windowBackgroundColor)
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#elseif os(iOS)
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return Color(UIColor.systemBackground)
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#else
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#error("unsupported")
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#endif
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}
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let red = Double(rgb & 0xff)
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let green = Double((rgb >> 8) & 0xff)
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let blue = Double((rgb >> 16) & 0xff)
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return Color(
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red: red / 255,
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green: green / 255,
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blue: blue / 255
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)
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}
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var backgroundOpacity: Double {
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guard let config = self.config else { return 1 }
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var v: Double = 1
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let key = "background-opacity"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v;
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}
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var backgroundBlurRadius: Int {
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guard let config = self.config else { return 1 }
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var v: Int = 0
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let key = "background-blur-radius"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v;
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}
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var unfocusedSplitOpacity: Double {
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guard let config = self.config else { return 1 }
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var opacity: Double = 0.85
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let key = "unfocused-split-opacity"
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_ = ghostty_config_get(config, &opacity, key, UInt(key.count))
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return 1 - opacity
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}
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var unfocusedSplitFill: Color {
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guard let config = self.config else { return .white }
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var rgb: UInt32 = 16777215 // white default
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let key = "unfocused-split-fill"
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if (!ghostty_config_get(config, &rgb, key, UInt(key.count))) {
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let bg_key = "background"
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_ = ghostty_config_get(config, &rgb, bg_key, UInt(bg_key.count));
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}
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let red = Double(rgb & 0xff)
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let green = Double((rgb >> 8) & 0xff)
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let blue = Double((rgb >> 16) & 0xff)
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return Color(
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red: red / 255,
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green: green / 255,
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blue: blue / 255
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)
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}
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// This isn't actually a configurable value currently but it could be done day.
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// We put it here because it is a color that changes depending on the configuration.
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var splitDividerColor: Color {
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let backgroundColor = OSColor(backgroundColor)
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let isLightBackground = backgroundColor.isLightColor
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let newColor = isLightBackground ? backgroundColor.darken(by: 0.08) : backgroundColor.darken(by: 0.4)
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return Color(newColor)
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}
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#if canImport(AppKit)
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var quickTerminalPosition: QuickTerminalPosition {
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guard let config = self.config else { return .top }
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var v: UnsafePointer<Int8>? = nil
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let key = "quick-terminal-position"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return .top }
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guard let ptr = v else { return .top }
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let str = String(cString: ptr)
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return QuickTerminalPosition(rawValue: str) ?? .top
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}
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var quickTerminalScreen: QuickTerminalScreen {
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guard let config = self.config else { return .main }
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var v: UnsafePointer<Int8>? = nil
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let key = "quick-terminal-screen"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return .main }
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guard let ptr = v else { return .main }
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let str = String(cString: ptr)
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return QuickTerminalScreen(fromGhosttyConfig: str) ?? .main
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}
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#endif
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var resizeOverlay: ResizeOverlay {
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guard let config = self.config else { return .after_first }
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var v: UnsafePointer<Int8>? = nil
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let key = "resize-overlay"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return .after_first }
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guard let ptr = v else { return .after_first }
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let str = String(cString: ptr)
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return ResizeOverlay(rawValue: str) ?? .after_first
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}
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var resizeOverlayPosition: ResizeOverlayPosition {
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let defaultValue = ResizeOverlayPosition.center
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guard let config = self.config else { return defaultValue }
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var v: UnsafePointer<Int8>? = nil
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let key = "resize-overlay-position"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
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guard let ptr = v else { return defaultValue }
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let str = String(cString: ptr)
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return ResizeOverlayPosition(rawValue: str) ?? defaultValue
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}
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var resizeOverlayDuration: UInt {
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guard let config = self.config else { return 1000 }
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var v: UInt = 0
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let key = "resize-overlay-duration"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v;
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}
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var autoUpdate: AutoUpdate {
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let defaultValue = AutoUpdate.check
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guard let config = self.config else { return defaultValue }
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var v: UnsafePointer<Int8>? = nil
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let key = "auto-update"
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guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
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guard let ptr = v else { return defaultValue }
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let str = String(cString: ptr)
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return AutoUpdate(rawValue: str) ?? defaultValue
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}
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var autoSecureInput: Bool {
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guard let config = self.config else { return true }
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var v = false;
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let key = "macos-auto-secure-input"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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var secureInputIndication: Bool {
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guard let config = self.config else { return true }
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var v = false;
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let key = "macos-secure-input-indication"
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_ = ghostty_config_get(config, &v, key, UInt(key.count))
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return v
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}
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}
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}
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// MARK: Configuration Enums
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extension Ghostty.Config {
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enum AutoUpdate : String {
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case off
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case check
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case download
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}
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enum ResizeOverlay : String {
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case always
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case never
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case after_first = "after-first"
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}
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enum ResizeOverlayPosition : String {
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case center
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case top_left = "top-left"
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case top_center = "top-center"
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case top_right = "top-right"
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case bottom_left = "bottom-left"
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case bottom_center = "bottom-center"
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case bottom_right = "bottom-right"
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func top() -> Bool {
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switch (self) {
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case .top_left, .top_center, .top_right: return true;
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default: return false;
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}
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}
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func bottom() -> Bool {
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switch (self) {
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case .bottom_left, .bottom_center, .bottom_right: return true;
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default: return false;
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}
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}
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func left() -> Bool {
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switch (self) {
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case .top_left, .bottom_left: return true;
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default: return false;
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}
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}
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func right() -> Bool {
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switch (self) {
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case .top_right, .bottom_right: return true;
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default: return false;
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}
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}
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}
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}
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