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https://github.com/ghostty-org/ghostty.git
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61 lines
2.3 KiB
Swift
61 lines
2.3 KiB
Swift
import SwiftUI
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import GhosttyKit
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struct ContentView: View {
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let ghostty: Ghostty.AppState
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// We need access to our app delegate to know if we're quitting or not.
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@EnvironmentObject private var appDelegate: AppDelegate
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// We need access to our window to know if we're the key window to determine
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// if we show the quit confirmation or not.
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@State private var window: NSWindow?
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var body: some View {
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switch ghostty.readiness {
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case .loading:
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Text("Loading")
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.onChange(of: appDelegate.confirmQuit) { value in
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guard value else { return }
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NSApplication.shared.reply(toApplicationShouldTerminate: true)
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}
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case .error:
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ErrorView()
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.onChange(of: appDelegate.confirmQuit) { value in
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guard value else { return }
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NSApplication.shared.reply(toApplicationShouldTerminate: true)
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}
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case .ready:
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let confirmQuitting = Binding<Bool>(get: {
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self.appDelegate.confirmQuit && (self.window?.isKeyWindow ?? false)
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}, set: {
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self.appDelegate.confirmQuit = $0
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})
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Ghostty.TerminalSplit(onClose: Self.closeWindow)
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.ghosttyApp(ghostty.app!)
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.background(WindowAccessor(window: $window))
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.confirmationDialog(
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"Quit Ghostty?",
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isPresented: confirmQuitting) {
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Button("Close Ghostty", role: .destructive) {
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NSApplication.shared.reply(toApplicationShouldTerminate: true)
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}
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.keyboardShortcut(.defaultAction)
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Button("Cancel", role: .cancel) {
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NSApplication.shared.reply(toApplicationShouldTerminate: false)
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}
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.keyboardShortcut(.cancelAction)
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} message: {
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Text("All terminal sessions will be terminated.")
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}
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}
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}
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static func closeWindow() {
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guard let currentWindow = NSApp.keyWindow else { return }
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currentWindow.close()
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}
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}
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