mirror of
https://github.com/ghostty-org/ghostty.git
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Abnormal exit detection is more robust, and this validation always had issues for example we didn't parse shell escapes and so on.
2817 lines
102 KiB
Zig
2817 lines
102 KiB
Zig
/// Config is the main config struct. These fields map directly to the
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/// CLI flag names hence we use a lot of `@""` syntax to support hyphens.
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const Config = @This();
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const std = @import("std");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const ArenaAllocator = std.heap.ArenaAllocator;
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const global_state = &@import("../main.zig").state;
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const fontpkg = @import("../font/main.zig");
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const inputpkg = @import("../input.zig");
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const terminal = @import("../terminal/main.zig");
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const internal_os = @import("../os/main.zig");
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const cli = @import("../cli.zig");
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const Command = @import("../Command.zig");
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const url = @import("url.zig");
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const Key = @import("key.zig").Key;
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const KeyValue = @import("key.zig").Value;
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const ErrorList = @import("ErrorList.zig");
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const MetricModifier = fontpkg.face.Metrics.Modifier;
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const log = std.log.scoped(.config);
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/// Used on Unixes for some defaults.
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const c = @cImport({
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@cInclude("unistd.h");
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});
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/// The font families to use.
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/// You can generate the list of valid values using the CLI:
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/// path/to/ghostty/cli +list-fonts
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///
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/// Changing this configuration at runtime will only affect new terminals,
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/// i.e. new windows, tabs, etc.
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@"font-family": ?[:0]const u8 = null,
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@"font-family-bold": ?[:0]const u8 = null,
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@"font-family-italic": ?[:0]const u8 = null,
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@"font-family-bold-italic": ?[:0]const u8 = null,
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/// The named font style to use for each of the requested terminal font
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/// styles. This looks up the style based on the font style string advertised
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/// by the font itself. For example, "Iosevka Heavy" has a style of "Heavy".
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///
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/// You can also use these fields to completely disable a font style. If
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/// you set the value of the configuration below to literal "false" then
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/// that font style will be disabled. If the running program in the terminal
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/// requests a disabled font style, the regular font style will be used
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/// instead.
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///
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/// These are only valid if its corresponding font-family is also specified.
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/// If no font-family is specified, then the font-style is ignored unless
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/// you're disabling the font style.
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@"font-style": FontStyle = .{ .default = {} },
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@"font-style-bold": FontStyle = .{ .default = {} },
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@"font-style-italic": FontStyle = .{ .default = {} },
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@"font-style-bold-italic": FontStyle = .{ .default = {} },
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/// Apply a font feature. This can be repeated multiple times to enable
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/// multiple font features. You can NOT set multiple font features with
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/// a single value (yet).
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///
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/// The font feature will apply to all fonts rendered by Ghostty. A
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/// future enhancement will allow targeting specific faces.
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///
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/// A valid value is the name of a feature. Prefix the feature with a
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/// "-" to explicitly disable it. Example: "ss20" or "-ss20".
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///
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/// To disable programming ligatures, use "-calt" since this is the typical
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/// feature name for programming ligatures. To look into what font features
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/// your font has and what they do, use a font inspection tool such as
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/// fontdrop.info.
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///
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/// To generally disable most ligatures, use "-calt", "-liga", and "-dlig"
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/// (as separate repetitive entries in your config).
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@"font-feature": RepeatableString = .{},
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/// Font size in points
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@"font-size": u8 = switch (builtin.os.tag) {
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// On Mac we default a little bigger since this tends to look better.
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// This is purely subjective but this is easy to modify.
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.macos => 13,
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else => 12,
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},
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/// A repeatable configuration to set one or more font variations values
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/// for a variable font. A variable font is a single font, usually
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/// with a filename ending in "-VF.ttf" or "-VF.otf" that contains
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/// one or more configurable axes for things such as weight, slant,
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/// etc. Not all fonts support variations; only fonts that explicitly
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/// state they are variable fonts will work.
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///
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/// The format of this is "id=value" where "id" is the axis identifier.
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/// An axis identifier is always a 4 character string, such as "wght".
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/// To get the list of supported axes, look at your font documentation
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/// or use a font inspection tool.
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///
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/// Invalid ids and values are usually ignored. For example, if a font
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/// only supports weights from 100 to 700, setting "wght=800" will
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/// do nothing (it will not be clamped to 700). You must consult your
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/// font's documentation to see what values are supported.
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///
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/// Common axes are: "wght" (weight), "slnt" (slant), "ital" (italic),
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/// "opsz" (optical size), "wdth" (width), "GRAD" (gradient), etc.
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@"font-variation": RepeatableFontVariation = .{},
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@"font-variation-bold": RepeatableFontVariation = .{},
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@"font-variation-italic": RepeatableFontVariation = .{},
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@"font-variation-bold-italic": RepeatableFontVariation = .{},
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/// Force one or a range of Unicode codepoints to map to a specific named
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/// font. This is useful if you want to support special symbols or if you
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/// want to use specific glyphs that render better for your specific font.
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///
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/// The syntax is "codepoint=fontname" where "codepoint" is either a
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/// single codepoint or a range. Codepoints must be specified as full
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/// Unicode hex values, such as "U+ABCD". Codepoints ranges are specified
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/// as "U+ABCD-U+DEFG". You can specify multiple ranges for the same font
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/// separated by commas, such as "U+ABCD-U+DEFG,U+1234-U+5678=fontname".
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/// The font name is the same value as you would use for "font-family".
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///
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/// This configuration can be repeated multiple times to specify multiple
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/// codepoint mappings.
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///
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/// Changing this configuration at runtime will only affect new terminals,
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/// i.e. new windows, tabs, etc.
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@"font-codepoint-map": RepeatableCodepointMap = .{},
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/// Draw fonts with a thicker stroke, if supported. This is only supported
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/// currently on macOS.
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@"font-thicken": bool = false,
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/// All of the configurations behavior adjust various metrics determined
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/// by the font. The values can be integers (1, -1, etc.) or a percentage
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/// (20%, -15%, etc.). In each case, the values represent the amount to
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/// change the original value.
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///
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/// For example, a value of "1" increases the value by 1; it does not set
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/// it to literally 1. A value of "20%" increases the value by 20%. And so
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/// on.
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///
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/// There is little to no validation on these values so the wrong values
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/// (i.e. "-100%") can cause the terminal to be unusable. Use with caution
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/// and reason.
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///
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/// Some values are clamped to minimum or maximum values. This can make it
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/// appear that certain values are ignored. For example, the underline
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/// position is clamped to the height of a cell. If you set the underline
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/// position so high that it extends beyond the bottom of the cell size,
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/// it will be clamped to the bottom of the cell.
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///
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/// "adjust-cell-height" has some additional behaviors to describe:
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/// - The font will be centered vertically in the cell.
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/// - The cursor will remain the same size as the font.
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/// - Powerline glyphs will be adjusted along with the cell height so
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/// that things like status lines continue to look aligned.
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///
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@"adjust-cell-width": ?MetricModifier = null,
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@"adjust-cell-height": ?MetricModifier = null,
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@"adjust-font-baseline": ?MetricModifier = null,
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@"adjust-underline-position": ?MetricModifier = null,
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@"adjust-underline-thickness": ?MetricModifier = null,
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@"adjust-strikethrough-position": ?MetricModifier = null,
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@"adjust-strikethrough-thickness": ?MetricModifier = null,
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/// The method to use for calculating the cell width of a grapheme cluster.
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/// The default value is "unicode" which uses the Unicode standard to
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/// determine grapheme width. This results in correct grapheme width but
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/// may result in cursor-desync issues with some programs (such as shells)
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/// that may use a legacy method such as "wcswidth".
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///
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/// Valid values are:
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///
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/// - "wcswidth" - Use the wcswidth function to determine grapheme width.
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/// This maximizes compatibility with legacy programs but may result
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/// in incorrect grapheme width for certain graphemes such as skin-tone
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/// emoji, non-English characters, etc.
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///
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/// Note that this "wcswidth" functionality is based on the libc wcswidth,
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/// not any other libraries with that name.
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///
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/// - "unicode" - Use the Unicode standard to determine grapheme width.
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///
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/// If a running program explicitly enables terminal mode 2027, then
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/// "unicode" width will be forced regardless of this configuration. When
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/// mode 2027 is reset, this configuration will be used again.
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///
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/// This configuration can be changed at runtime but will not affect existing
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/// printed cells. Only new cells will use the new configuration.
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@"grapheme-width-method": GraphemeWidthMethod = .unicode,
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/// A named theme to use. The available themes are currently hardcoded to
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/// the themes that ship with Ghostty. On macOS, this list is in the
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/// `Ghostty.app/Contents/Resources/themes` directory. On Linux, this
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/// list is in the `share/ghostty/themes` directory (wherever you installed
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/// the Ghostty "share" directory.
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///
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/// To see a list of available themes, run `ghostty +list-themes`.
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///
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/// Any additional colors specified via background, foreground, palette,
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/// etc. will override the colors specified in the theme.
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///
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/// This configuration can be changed at runtime, but the new theme will
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/// only affect new cells. Existing colored cells will not be updated.
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/// Therefore, after changing the theme, you should restart any running
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/// programs to ensure they get the new colors.
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///
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/// A future update will allow custom themes to be installed in
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/// certain directories.
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theme: ?[]const u8 = null,
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/// Background color for the window.
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background: Color = .{ .r = 0x28, .g = 0x2C, .b = 0x34 },
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/// Foreground color for the window.
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foreground: Color = .{ .r = 0xFF, .g = 0xFF, .b = 0xFF },
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/// The foreground and background color for selection. If this is not
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/// set, then the selection color is just the inverted window background
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/// and foreground (note: not to be confused with the cell bg/fg).
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@"selection-foreground": ?Color = null,
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@"selection-background": ?Color = null,
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/// Swap the foreground and background colors of cells for selection.
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/// This option overrides the "selection-foreground" and "selection-background"
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/// options.
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///
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/// If you select across cells with differing foregrounds and backgrounds,
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/// the selection color will vary across the selection.
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@"selection-invert-fg-bg": bool = false,
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/// The minimum contrast ratio between the foreground and background
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/// colors. The contrast ratio is a value between 1 and 21. A value of
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/// 1 allows for no contrast (i.e. black on black). This value is
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/// the contrast ratio as defined by the WCAG 2.0 specification.
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///
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/// If you want to avoid invisible text (same color as background),
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/// a value of 1.1 is a good value. If you want to avoid text that is
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/// difficult to read, a value of 3 or higher is a good value. The higher
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/// the value, the more likely that text will become black or white.
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///
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/// This value does not apply to Emoji or images.
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@"minimum-contrast": f64 = 1,
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/// Color palette for the 256 color form that many terminal applications
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/// use. The syntax of this configuration is "N=HEXCODE" where "n"
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/// is 0 to 255 (for the 256 colors) and HEXCODE is a typical RGB
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/// color code such as "#AABBCC". The 0 to 255 correspond to the
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/// terminal color table.
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///
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/// For definitions on all the codes:
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/// https://www.ditig.com/256-colors-cheat-sheet
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palette: Palette = .{},
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/// The color of the cursor. If this is not set, a default will be chosen.
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@"cursor-color": ?Color = null,
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/// The opacity level (opposite of transparency) of the cursor.
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/// A value of 1 is fully opaque and a value of 0 is fully transparent.
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/// A value less than 0 or greater than 1 will be clamped to the nearest
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/// valid value. Note that a sufficiently small value such as 0.3 may be
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/// effectively invisible and may make it difficult to find the cursor.
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@"cursor-opacity": f64 = 1.0,
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/// The style of the cursor. This sets the default style. A running
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/// programn can still request an explicit cursor style using escape
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/// sequences (such as CSI q). Shell configurations will often request
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/// specific cursor styles.
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///
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/// Note that shell integration will automatically set the cursor to a bar
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/// at a prompt, regardless of this configuration. You can disable that
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/// behavior by specifying `shell-integration-features = no-cursor`
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/// or disabling shell integration entirely.
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@"cursor-style": terminal.Cursor.Style = .block,
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/// Sets the default blinking state of the cursor. This is just the
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/// default state; running programs may override the cursor style
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/// using DECSCUSR (CSI q).
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///
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/// If this is not set, the cursor blinks by default. Note that
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/// this is not the same as a "true" value, as noted below.
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///
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/// If this is not set at all (null), then Ghostty will respect
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/// DEC Mode 12 (AT&T cursor blink) as an alternate approach to
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/// turning blinking on/off. If this is set to any value other
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/// than null, DEC mode 12 will be ignored but DECSCUSR will still
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/// be respected.
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@"cursor-style-blink": ?bool = null,
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/// The color of the text under the cursor. If this is not set, a default
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/// will be chosen.
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@"cursor-text": ?Color = null,
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/// Enables the ability to move the cursor at prompts by using alt+click
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/// on Linux and option+click on macOS.
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///
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/// This feature requires shell integration (specifically prompt marking
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/// via OSC 133) and only works in primary screen mode. Alternate screen
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/// applications like vim usually have their own version of this feature
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/// but this configuration doesn't control that.
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///
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/// It should be noted that this feature works by translating your desired
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/// position into a series of synthetic arrow key movements, so some weird
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/// behavior around edge cases are to be expected. This is unfortunately
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/// how this feature is implemented across terminals because there isn't
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/// any other way to implement it.
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@"cursor-click-to-move": bool = true,
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/// Hide the mouse immediately when typing. The mouse becomes visible
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/// again when the mouse is used. The mouse is only hidden if the mouse
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/// cursor is over the active terminal surface.
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@"mouse-hide-while-typing": bool = false,
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/// Determines whether running programs can detect the shift key pressed
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/// with a mouse click. Typically, the shift key is used to extend mouse
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/// selection.
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///
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/// The default value of "false" means that the shift key is not sent
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/// with the mouse protocol and will extend the selection. This value
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/// can be conditionally overridden by the running program with the
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/// XTSHIFTESCAPE sequence.
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///
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/// The value "true" means that the shift key is sent with the mouse
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/// protocol but the running program can override this behavior with
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/// XTSHIFTESCAPE.
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///
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/// The value "never" is the same as "false" but the running program
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/// cannot override this behavior with XTSHIFTESCAPE. The value "always"
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/// is the same as "true" but the running program cannot override this
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/// behavior with XTSHIFTESCAPE.
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///
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/// If you always want shift to extend mouse selection even if the
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/// program requests otherwise, set this to "never".
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@"mouse-shift-capture": MouseShiftCapture = .false,
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/// The opacity level (opposite of transparency) of the background.
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/// A value of 1 is fully opaque and a value of 0 is fully transparent.
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/// A value less than 0 or greater than 1 will be clamped to the nearest
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/// valid value.
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///
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/// Changing this value at runtime (and reloading config) will only
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/// affect new windows, tabs, and splits.
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@"background-opacity": f64 = 1.0,
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/// A positive value enables blurring of the background when
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/// background-opacity is less than 1. The value is the blur radius to
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/// apply. A value of 20 is reasonable for a good looking blur.
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/// Higher values will cause strange rendering issues as well as
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/// performance issues.
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///
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/// This is only supported on macOS.
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@"background-blur-radius": u8 = 0,
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/// The opacity level (opposite of transparency) of an unfocused split.
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/// Unfocused splits by default are slightly faded out to make it easier
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/// to see which split is focused. To disable this feature, set this
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/// value to 1.
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///
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/// A value of 1 is fully opaque and a value of 0 is fully transparent.
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/// Because "0" is not useful (it makes the window look very weird), the
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/// minimum value is 0.15. This value still looks weird but you can at least
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/// see what's going on. A value outside of the range 0.15 to 1 will be
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/// clamped to the nearest valid value.
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@"unfocused-split-opacity": f64 = 0.7,
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// The color to dim the unfocused split. Unfocused splits are dimmed by
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// rendering a semi-transparent rectangle over the split. This sets
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// the color of that rectangle and can be used to carefully control
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// the dimming effect.
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//
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// This will default to the background color.
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@"unfocused-split-fill": ?Color = null,
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/// The command to run, usually a shell. If this is not an absolute path,
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/// it'll be looked up in the PATH. If this is not set, a default will
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/// be looked up from your system. The rules for the default lookup are:
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///
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/// - SHELL environment variable
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/// - passwd entry (user information)
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///
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/// This can contain additional arguments to run the command with.
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/// If additional arguments are provided, the command will be executed
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/// using "/bin/sh -c". Ghostty does not do any shell command parsing.
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///
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/// If you're using the `ghostty` CLI there is also a shortcut
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/// to run a command with argumens directly: you can use the `-e`
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/// flag. For example: `ghostty -e fish --with --custom --args`.
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command: ?[]const u8 = null,
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/// Match a regular expression against the terminal text and associate
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/// clicking it with an action. This can be used to match URLs, file paths,
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/// etc. Actions can be opening using the system opener (i.e. "open" or
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/// "xdg-open") or executing any arbitrary binding action.
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///
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/// Links that are configured earlier take precedence over links that
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/// are configured later.
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///
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/// A default link that matches a URL and opens it in the system opener
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/// always exists. This can be disabled using "link-url".
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///
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/// TODO: This can't currently be set!
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link: RepeatableLink = .{},
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/// Enable URL matching. URLs are matched on hover and open using the
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/// default system application for the linked URL.
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///
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/// The URL matcher is always lowest priority of any configured links
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/// (see "link"). If you want to customize URL matching, use "link"
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/// and disable this.
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@"link-url": bool = true,
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/// Start new windows in fullscreen. This setting applies to new
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/// windows and does not apply to tabs, splits, etc. However, this
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/// setting will apply to all new windows, not just the first one.
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///
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/// On macOS, this always creates the window in native fullscreen.
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/// Non-native fullscreen is not currently supported with this
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/// setting.
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fullscreen: bool = false,
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/// The title Ghostty will use for the window. This will force the title
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/// of the window to be this title at all times and Ghostty will ignore any
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/// set title escape sequences programs (such as Neovim) may send.
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title: ?[:0]const u8 = null,
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/// The setting that will change the application class value.
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///
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/// This controls the class field of the WM_CLASS X11 property (when running
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/// under X11), and the Wayland application ID (when running under Wayland).
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///
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|
/// Note that changing this value between invocations will create new, separate
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|
/// instances, of Ghostty when running with --gtk-single-instance=true. See
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/// that option for more details.
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///
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|
/// The class name must follow the GTK requirements defined here:
|
|
/// https://docs.gtk.org/gio/type_func.Application.id_is_valid.html
|
|
///
|
|
/// The default is "com.mitchellh.ghostty".
|
|
///
|
|
/// This only affects GTK builds.
|
|
class: ?[:0]const u8 = null,
|
|
|
|
/// This controls the instance name field of the WM_CLASS X11 property when
|
|
/// running under X11. It has no effect otherwise.
|
|
///
|
|
/// The default is "ghostty".
|
|
///
|
|
/// This only affects GTK builds.
|
|
@"x11-instance-name": ?[:0]const u8 = null,
|
|
|
|
/// The directory to change to after starting the command.
|
|
///
|
|
/// This setting is secondary to the "window-inherit-working-directory"
|
|
/// setting. If a previous Ghostty terminal exists in the same process,
|
|
/// "window-inherit-working-directory" will take precedence. Otherwise,
|
|
/// this setting will be used. Typically, this setting is used only
|
|
/// for the first window.
|
|
///
|
|
/// The default is "inherit" except in special scenarios listed next.
|
|
/// On macOS, if Ghostty can detect it is launched from launchd
|
|
/// (double-clicked) or `open`, then it defaults to "home".
|
|
/// On Linux with GTK, if Ghostty can detect it was launched from
|
|
/// a desktop launcher, then it defaults to "home".
|
|
///
|
|
/// The value of this must be an absolute value or one of the special
|
|
/// values below:
|
|
///
|
|
/// - "home" - The home directory of the executing user.
|
|
/// - "inherit" - The working directory of the launching process.
|
|
///
|
|
@"working-directory": ?[]const u8 = null,
|
|
|
|
/// Key bindings. The format is "trigger=action". Duplicate triggers
|
|
/// will overwrite previously set values.
|
|
///
|
|
/// Trigger: "+"-separated list of keys and modifiers. Example:
|
|
/// "ctrl+a", "ctrl+shift+b", "up". Some notes:
|
|
///
|
|
/// - modifiers cannot repeat, "ctrl+ctrl+a" is invalid.
|
|
/// - modifiers and keys can be in any order, "shift+a+ctrl" is weird,
|
|
/// but valid.
|
|
/// - only a single key input is allowed, "ctrl+a+b" is invalid.
|
|
///
|
|
/// Valid modifiers are "shift", "ctrl" (alias: "control"),
|
|
/// "alt" (alias: "opt", "option"), and "super" (alias: "cmd", "command").
|
|
/// You may use the modifier or the alias. When debugging keybinds,
|
|
/// the non-aliased modifier will always be used in output.
|
|
///
|
|
/// Action is the action to take when the trigger is satisfied. It takes
|
|
/// the format "action" or "action:param". The latter form is only valid
|
|
/// if the action requires a parameter.
|
|
///
|
|
/// - "ignore" - Do nothing, ignore the key input. This can be used to
|
|
/// black hole certain inputs to have no effect.
|
|
/// - "unbind" - Remove the binding. This makes it so the previous action
|
|
/// is removed, and the key will be sent through to the child command
|
|
/// if it is printable.
|
|
/// - "csi:text" - Send a CSI sequence. i.e. "csi:A" sends "cursor up".
|
|
/// - "esc:text" - Send an Escape sequence. i.e. "esc:d" deletes to the
|
|
/// end of the word to the right.
|
|
///
|
|
/// Some notes for the action:
|
|
///
|
|
/// - The parameter is taken as-is after the ":". Double quotes or
|
|
/// other mechanisms are included and NOT parsed. If you want to
|
|
/// send a string value that includes spaces, wrap the entire
|
|
/// trigger/action in double quotes. Example: --keybind="up=csi:A B"
|
|
///
|
|
/// There are some additional special values that can be specified for
|
|
/// keybind:
|
|
///
|
|
/// - `keybind = clear` will clear all set keybindings. Warning: this
|
|
/// removes ALL keybindings up to this point, including the default
|
|
/// keybindings.
|
|
///
|
|
keybind: Keybinds = .{},
|
|
|
|
/// Window padding. This applies padding between the terminal cells and
|
|
/// the window border. The "x" option applies to the left and right
|
|
/// padding and the "y" option is top and bottom. The value is in points,
|
|
/// meaning that it will be scaled appropriately for screen DPI.
|
|
///
|
|
/// If this value is set too large, the screen will render nothing, because
|
|
/// the grid will be completely squished by the padding. It is up to you
|
|
/// as the user to pick a reasonable value. If you pick an unreasonable
|
|
/// value, a warning will appear in the logs.
|
|
@"window-padding-x": u32 = 2,
|
|
@"window-padding-y": u32 = 2,
|
|
|
|
/// The viewport dimensions are usually not perfectly divisible by
|
|
/// the cell size. In this case, some extra padding on the end of a
|
|
/// column and the bottom of the final row may exist. If this is true,
|
|
/// then this extra padding is automatically balanced between all four
|
|
/// edges to minimize imbalance on one side. If this is false, the top
|
|
/// left grid cell will always hug the edge with zero padding other than
|
|
/// what may be specified with the other "window-padding" options.
|
|
///
|
|
/// If other "window-padding" fields are set and this is true, this will
|
|
/// still apply. The other padding is applied first and may affect how
|
|
/// many grid cells actually exist, and this is applied last in order
|
|
/// to balance the padding given a certain viewport size and grid cell size.
|
|
@"window-padding-balance": bool = false,
|
|
|
|
/// If true, new windows and tabs will inherit the working directory of
|
|
/// the previously focused window. If no window was previously focused,
|
|
/// the default working directory will be used (the "working-directory"
|
|
/// option).
|
|
@"window-inherit-working-directory": bool = true,
|
|
|
|
/// If true, new windows and tabs will inherit the font size of the previously
|
|
/// focused window. If no window was previously focused, the default
|
|
/// font size will be used. If this is false, the default font size
|
|
/// specified in the configuration "font-size" will be used.
|
|
@"window-inherit-font-size": bool = true,
|
|
|
|
/// If false, windows won't have native decorations, i.e. titlebar and
|
|
/// borders.
|
|
@"window-decoration": bool = true,
|
|
|
|
/// The theme to use for the windows. The default is "system" which
|
|
/// means that whatever the system theme is will be used. This can
|
|
/// also be set to "light" or "dark" to force a specific theme regardless
|
|
/// of the system settings.
|
|
///
|
|
/// This is currently only supported on macOS and linux.
|
|
@"window-theme": WindowTheme = .system,
|
|
|
|
/// The initial window size. This size is in terminal grid cells by default.
|
|
///
|
|
/// We don't currently support specifying a size in pixels but a future
|
|
/// change can enable that. If this isn't specified, the app runtime will
|
|
/// determine some default size.
|
|
///
|
|
/// Note that the window manager may put limits on the size or override
|
|
/// the size. For example, a tiling window manager may force the window
|
|
/// to be a certain size to fit within the grid. There is nothing Ghostty
|
|
/// will do about this, but it will make an effort.
|
|
///
|
|
/// This will not affect new tabs, splits, or other nested terminal
|
|
/// elements. This only affects the initial window size of any new window.
|
|
/// Changing this value will not affect the size of the window after
|
|
/// it has been created. This is only used for the initial size.
|
|
///
|
|
/// BUG: On Linux with GTK, the calculated window size will not properly
|
|
/// take into account window decorations. As a result, the grid dimensions
|
|
/// will not exactly match this configuration. If window decorations are
|
|
/// disabled (see window-decorations), then this will work as expected.
|
|
///
|
|
/// Windows smaller than 10 wide by 4 high are not allowed.
|
|
@"window-height": u32 = 0,
|
|
@"window-width": u32 = 0,
|
|
|
|
/// Whether to enable saving and restoring window state. Window state
|
|
/// includes their position, size, tabs, splits, etc. Some window state
|
|
/// requires shell integration, such as preserving working directories.
|
|
/// See shell-integration for more information.
|
|
///
|
|
/// There are three valid values for this configuration:
|
|
/// - "default" will use the default system behavior. On macOS, this
|
|
/// will only save state if the application is forcibly terminated
|
|
/// or if it is configured systemwide via Settings.app.
|
|
/// - "never" will never save window state.
|
|
/// - "always" will always save window state whenever Ghostty is exited.
|
|
///
|
|
/// If you change this value to "never" while Ghostty is not running,
|
|
/// the next Ghostty launch will NOT restore the window state.
|
|
///
|
|
/// If you change this value to "default" while Ghostty is not running
|
|
/// and the previous exit saved state, the next Ghostty launch will
|
|
/// still restore the window state. This is because Ghostty cannot know
|
|
/// if the previous exit was due to a forced save or not (macOS doesn't
|
|
/// provide this information).
|
|
///
|
|
/// If you change this value so that window state is saved while Ghostty
|
|
/// is not running, the previous window state will not be restored because
|
|
/// Ghostty only saves state on exit if this is enabled.
|
|
///
|
|
/// The default value is "default".
|
|
///
|
|
/// This is currently only supported on macOS. This has no effect on Linux.
|
|
@"window-save-state": WindowSaveState = .default,
|
|
|
|
/// Resize the window in discrete increments of the focused surface's
|
|
/// cell size. If this is disabled, surfaces are resized in pixel increments.
|
|
/// Currently only supported on macOS.
|
|
@"window-step-resize": bool = false,
|
|
|
|
/// When enabled, the full GTK titlebar is displayed instead of your window
|
|
/// manager's simple titlebar. The behavior of this option will vary with your
|
|
/// window manager.
|
|
///
|
|
/// This option does nothing when window-decoration is false or when running
|
|
/// under MacOS.
|
|
///
|
|
/// Changing this value at runtime and reloading the configuration will only
|
|
/// affect new windows.
|
|
@"gtk-titlebar": bool = true,
|
|
|
|
/// Whether to allow programs running in the terminal to read/write to
|
|
/// the system clipboard (OSC 52, for googling). The default is to
|
|
/// allow clipboard reading after prompting the user and allow writing
|
|
/// unconditionally.
|
|
@"clipboard-read": ClipboardAccess = .ask,
|
|
@"clipboard-write": ClipboardAccess = .allow,
|
|
|
|
/// Trims trailing whitespace on data that is copied to the clipboard.
|
|
/// This does not affect data sent to the clipboard via "clipboard-write".
|
|
@"clipboard-trim-trailing-spaces": bool = true,
|
|
|
|
/// Require confirmation before pasting text that appears unsafe. This helps
|
|
/// prevent a "copy/paste attack" where a user may accidentally execute unsafe
|
|
/// commands by pasting text with newlines.
|
|
@"clipboard-paste-protection": bool = true,
|
|
|
|
/// If true, bracketed pastes will be considered safe. By default,
|
|
/// bracketed pastes are considered safe. "Bracketed" pastes are pastes
|
|
/// while the running program has bracketed paste mode enabled (a setting
|
|
/// set by the running program, not the terminal emulator).
|
|
@"clipboard-paste-bracketed-safe": bool = true,
|
|
|
|
/// The total amount of bytes that can be used for image data (i.e.
|
|
/// the Kitty image protocol) per terminal scren. The maximum value
|
|
/// is 4,294,967,295 (4GB). The default is 320MB. If this is set to zero,
|
|
/// then all image protocols will be disabled.
|
|
///
|
|
/// This value is separate for primary and alternate screens so the
|
|
/// effective limit per surface is double.
|
|
@"image-storage-limit": u32 = 320 * 1000 * 1000,
|
|
|
|
/// Whether to automatically copy selected text to the clipboard. "true"
|
|
/// will only copy on systems that support a selection clipboard.
|
|
///
|
|
/// The value "clipboard" will copy to the system clipboard, making this
|
|
/// work on macOS. Note that middle-click will also paste from the system
|
|
/// clipboard in this case.
|
|
///
|
|
/// Note that if this is disabled, middle-click paste will also be
|
|
/// disabled.
|
|
@"copy-on-select": CopyOnSelect = .true,
|
|
|
|
/// The time in milliseconds between clicks to consider a click a repeat
|
|
/// (double, triple, etc.) or an entirely new single click. A value of
|
|
/// zero will use a platform-specific default. The default on macOS
|
|
/// is determined by the OS settings. On every other platform it is 500ms.
|
|
@"click-repeat-interval": u32 = 0,
|
|
|
|
/// Additional configuration files to read. This configuration can be repeated
|
|
/// to read multiple configuration files. Configuration files themselves can
|
|
/// load more configuration files. Paths are relative to the file containing
|
|
/// the `config-file` directive. For command-line arguments, paths are
|
|
/// relative to the current working directory.
|
|
///
|
|
/// Cycles are not allowed. If a cycle is detected, an error will be logged
|
|
/// and the configuration file will be ignored.
|
|
@"config-file": RepeatablePath = .{},
|
|
|
|
/// Confirms that a surface should be closed before closing it. This defaults
|
|
/// to true. If set to false, surfaces will close without any confirmation.
|
|
@"confirm-close-surface": bool = true,
|
|
|
|
/// Whether or not to quit after the last window is closed. This defaults
|
|
/// to false. Currently only supported on macOS. On Linux, the process always
|
|
/// exits after the last window is closed.
|
|
@"quit-after-last-window-closed": bool = false,
|
|
|
|
/// Whether to enable shell integration auto-injection or not. Shell
|
|
/// integration greatly enhances the terminal experience by enabling
|
|
/// a number of features:
|
|
///
|
|
/// * Working directory reporting so new tabs, splits inherit the
|
|
/// previous terminal's working directory.
|
|
/// * Prompt marking that enables the "jump_to_prompt" keybinding.
|
|
/// * If you're sitting at a prompt, closing a terminal will not ask
|
|
/// for confirmation.
|
|
/// * Resizing the window with a complex prompt usually paints much
|
|
/// better.
|
|
///
|
|
/// Allowable values are:
|
|
///
|
|
/// * "none" - Do not do any automatic injection. You can still manually
|
|
/// configure your shell to enable the integration.
|
|
/// * "detect" - Detect the shell based on the filename.
|
|
/// * "fish", "zsh" - Use this specific shell injection scheme.
|
|
///
|
|
/// The default value is "detect".
|
|
@"shell-integration": ShellIntegration = .detect,
|
|
|
|
/// Shell integration features to enable if shell integration itself is enabled.
|
|
/// The format of this is a list of features to enable separated by commas.
|
|
/// If you prefix a feature with "no-" then it is disabled. If you omit
|
|
/// a feature, its default value is used, so you must explicitly disable
|
|
/// features you don't want.
|
|
///
|
|
/// Available features:
|
|
///
|
|
/// - "cursor" - Set the cursor to a blinking bar at the prompt.
|
|
///
|
|
/// Example: "cursor", "no-cursor"
|
|
@"shell-integration-features": ShellIntegrationFeatures = .{},
|
|
|
|
/// Sets the reporting format for OSC sequences that request color information.
|
|
/// Ghostty currently supports OSC 10 (foreground), OSC 11 (background), and OSC
|
|
/// 4 (256 color palette) queries, and by default the reported values are
|
|
/// scaled-up RGB values, where each component are 16 bits. This is how most
|
|
/// terminals report these values. However, some legacy applications may require
|
|
/// 8-bit, unscaled, components. We also support turning off reporting
|
|
/// alltogether. The components are lowercase hex values.
|
|
///
|
|
/// Allowable values are:
|
|
///
|
|
/// * "none" - OSC 4/10/11 queries receive no reply
|
|
/// * "8-bit" - Color components are return unscaled, i.e. rr/gg/bb
|
|
/// * "16-bit" - Color components are returned scaled, e.g. rrrr/gggg/bbbb
|
|
///
|
|
/// The default value is "16-bit".
|
|
@"osc-color-report-format": OSCColorReportFormat = .@"16-bit",
|
|
|
|
/// If true, allows the "KAM" mode (ANSI mode 2) to be used within
|
|
/// the terminal. KAM disables keyboard input at the request of the
|
|
/// application. This is not a common feature and is not recommended
|
|
/// to be enabled. This will not be documented further because
|
|
/// if you know you need KAM, you know. If you don't know if you
|
|
/// need KAM, you don't need it.
|
|
@"vt-kam-allowed": bool = false,
|
|
|
|
/// Custom shaders to run after the default shaders. This is a file path
|
|
/// to a GLSL-syntax shader for all platforms.
|
|
///
|
|
/// WARNING: Invalid shaders can cause Ghostty to become unusable such as by
|
|
/// causing the window to be completely black. If this happens, you can
|
|
/// unset this configuration to disable the shader.
|
|
///
|
|
/// On Linux, this requires OpenGL 4.2. Ghostty typically only requires
|
|
/// OpenGL 3.3, but custom shaders push that requirement up to 4.2.
|
|
///
|
|
/// The shader API is identical to the Shadertoy API: you specify a `mainImage`
|
|
/// function and the available uniforms match Shadertoy. The iChannel0 uniform
|
|
/// is a texture containing the rendered terminal screen.
|
|
///
|
|
/// If the shader fails to compile, the shader will be ignored. Any errors
|
|
/// related to shader compilation will not show up as configuration errors
|
|
/// and only show up in the log, since shader compilation happens after
|
|
/// configuration loading on the dedicated render thread. For interactive
|
|
/// development, use Shadertoy.com.
|
|
///
|
|
/// This can be repeated multiple times to load multiple shaders. The shaders
|
|
/// will be run in the order they are specified.
|
|
///
|
|
/// Changing this value at runtime and reloading the configuration will only
|
|
/// affect new windows, tabs, and splits.
|
|
@"custom-shader": RepeatablePath = .{},
|
|
|
|
/// If true (default), the focused terminal surface will run an animation
|
|
/// loop when custom shaders are used. This uses slightly more CPU (generally
|
|
/// less than 10%) but allows the shader to animate. This only runs if there
|
|
/// are custom shaders.
|
|
///
|
|
/// If this is set to false, the terminal and custom shader will only render
|
|
/// when the terminal is updated. This is more efficient but the shader will
|
|
/// not animate.
|
|
///
|
|
/// This value can be changed at runtime and will affect all currently
|
|
/// open terminals.
|
|
@"custom-shader-animation": bool = true,
|
|
|
|
/// If anything other than false, fullscreen mode on macOS will not use the
|
|
/// native fullscreen, but make the window fullscreen without animations and
|
|
/// using a new space. It's faster than the native fullscreen mode since it
|
|
/// doesn't use animations.
|
|
///
|
|
/// Allowable values are:
|
|
///
|
|
/// * "visible-menu" - Use non-native macOS fullscreen, keep the menu bar visible
|
|
/// * "true" - Use non-native macOS fullscreen, hide the menu bar
|
|
/// * "false" - Use native macOS fullscreeen
|
|
@"macos-non-native-fullscreen": NonNativeFullscreen = .false,
|
|
|
|
/// If true, the Option key will be treated as Alt. This makes terminal
|
|
/// sequences expecting Alt to work properly, but will break Unicode
|
|
/// input sequences on macOS if you use them via the alt key. You may
|
|
/// set this to false to restore the macOS alt-key unicode sequences
|
|
/// but this will break terminal sequences expecting Alt to work.
|
|
///
|
|
/// Note that if an Option-sequence doesn't produce a printable
|
|
/// character, it will be treated as Alt regardless of this setting.
|
|
/// (i.e. alt+ctrl+a).
|
|
///
|
|
/// This does not work with GLFW builds.
|
|
@"macos-option-as-alt": OptionAsAlt = .false,
|
|
|
|
/// If true, the Ghostty GTK application will run in single-instance mode:
|
|
/// each new `ghostty` process launched will result in a new window if there
|
|
/// is already a running process.
|
|
///
|
|
/// If false, each new ghostty process will launch a separate application.
|
|
///
|
|
/// The default value is "desktop" which will default to "true" if Ghostty
|
|
/// detects it was launched from the .desktop file such as an app launcher.
|
|
/// If Ghostty is launched from the command line, it will default to "false".
|
|
///
|
|
/// Note that debug builds of Ghostty have a separate single-instance ID
|
|
/// so you can test single instance without conflicting with release builds.
|
|
@"gtk-single-instance": GtkSingleInstance = .desktop,
|
|
|
|
/// If true (default), then the Ghostty GTK tabs will be "wide." Wide tabs
|
|
/// are the new typical Gnome style where tabs fill their available space.
|
|
/// If you set this to false then tabs will only take up space they need,
|
|
/// which is the old style.
|
|
@"gtk-wide-tabs": bool = true,
|
|
|
|
/// If true (default), Ghostty will enable libadwaita theme support. This
|
|
/// will make `window-theme` work properly and will also allow Ghostty to
|
|
/// properly respond to system theme changes, light/dark mode changing, etc.
|
|
/// This requires a GTK4 desktop with a GTK4 theme.
|
|
///
|
|
/// If you are running GTK3 or have a GTK3 theme, you may have to set this
|
|
/// to false to get your theme picked up properly. Having this set to true
|
|
/// with GTK3 should not cause any problems, but it may not work exactly as
|
|
/// expected.
|
|
///
|
|
/// This configuration only has an effect if Ghostty was built with
|
|
/// libadwaita support.
|
|
@"gtk-adwaita": bool = true,
|
|
|
|
/// If true (default), applications running in the terminal can show desktop
|
|
/// notifications using certain escape sequences such as OSC 9 or OSC 777.
|
|
@"desktop-notifications": bool = true,
|
|
|
|
/// This will be used to set the TERM environment variable.
|
|
/// HACK: We set this with an "xterm" prefix because vim uses that to enable key
|
|
/// protocols (specifically this will enable 'modifyOtherKeys'), among other
|
|
/// features. An option exists in vim to modify this: `:set
|
|
/// keyprotocol=ghostty:kitty`, however a bug in the implementation prevents it
|
|
/// from working properly. https://github.com/vim/vim/pull/13211 fixes this.
|
|
term: []const u8 = "xterm-ghostty",
|
|
|
|
/// This is set by the CLI parser for deinit.
|
|
_arena: ?ArenaAllocator = null,
|
|
|
|
/// List of errors that occurred while loading. This can be accessed directly
|
|
/// by callers. It is only underscore-prefixed so it can't be set by the
|
|
/// configuration file.
|
|
_errors: ErrorList = .{},
|
|
|
|
/// The inputs that built up this configuration. This is used to reload
|
|
/// the configuration if we have to.
|
|
_inputs: std.ArrayListUnmanaged([]const u8) = .{},
|
|
|
|
pub fn deinit(self: *Config) void {
|
|
if (self._arena) |arena| arena.deinit();
|
|
self.* = undefined;
|
|
}
|
|
|
|
/// Load the configuration according to the default rules:
|
|
///
|
|
/// 1. Defaults
|
|
/// 2. XDG Config File
|
|
/// 3. CLI flags
|
|
/// 4. Recursively defined configuration files
|
|
///
|
|
pub fn load(alloc_gpa: Allocator) !Config {
|
|
var result = try default(alloc_gpa);
|
|
errdefer result.deinit();
|
|
|
|
// If we have a configuration file in our home directory, parse that first.
|
|
try result.loadDefaultFiles(alloc_gpa);
|
|
|
|
// Parse the config from the CLI args
|
|
try result.loadCliArgs(alloc_gpa);
|
|
|
|
// Parse the config files that were added from our file and CLI args.
|
|
try result.loadRecursiveFiles(alloc_gpa);
|
|
try result.finalize();
|
|
|
|
return result;
|
|
}
|
|
|
|
pub fn default(alloc_gpa: Allocator) Allocator.Error!Config {
|
|
// Build up our basic config
|
|
var result: Config = .{
|
|
._arena = ArenaAllocator.init(alloc_gpa),
|
|
};
|
|
errdefer result.deinit();
|
|
const alloc = result._arena.?.allocator();
|
|
|
|
// Add our default keybindings
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .space, .mods = .{ .super = true, .alt = true, .ctrl = true } },
|
|
.{ .reload_config = {} },
|
|
);
|
|
|
|
{
|
|
// On macOS we default to super but Linux ctrl+shift since
|
|
// ctrl+c is to kill the process.
|
|
const mods: inputpkg.Mods = if (builtin.target.isDarwin())
|
|
.{ .super = true }
|
|
else
|
|
.{ .ctrl = true, .shift = true };
|
|
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .c, .mods = mods },
|
|
.{ .copy_to_clipboard = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .v, .mods = mods },
|
|
.{ .paste_from_clipboard = {} },
|
|
);
|
|
}
|
|
|
|
// Fonts
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .equal, .mods = inputpkg.ctrlOrSuper(.{}) },
|
|
.{ .increase_font_size = 1 },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .minus, .mods = inputpkg.ctrlOrSuper(.{}) },
|
|
.{ .decrease_font_size = 1 },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .zero, .mods = inputpkg.ctrlOrSuper(.{}) },
|
|
.{ .reset_font_size = {} },
|
|
);
|
|
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .j, .mods = inputpkg.ctrlOrSuper(.{ .shift = true }) },
|
|
.{ .write_scrollback_file = {} },
|
|
);
|
|
|
|
// Windowing
|
|
if (comptime !builtin.target.isDarwin()) {
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .n, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .new_window = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .w, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .close_surface = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .q, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .quit = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .f4, .mods = .{ .alt = true } },
|
|
.{ .close_window = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .t, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .new_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .previous_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .next_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_up, .mods = .{ .ctrl = true } },
|
|
.{ .previous_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_down, .mods = .{ .ctrl = true } },
|
|
.{ .next_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .o, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .new_split = .right },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .e, .mods = .{ .ctrl = true, .shift = true } },
|
|
.{ .new_split = .down },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left_bracket, .mods = .{ .ctrl = true, .super = true } },
|
|
.{ .goto_split = .previous },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right_bracket, .mods = .{ .ctrl = true, .super = true } },
|
|
.{ .goto_split = .next },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .up, .mods = .{ .ctrl = true, .alt = true } },
|
|
.{ .goto_split = .top },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .down, .mods = .{ .ctrl = true, .alt = true } },
|
|
.{ .goto_split = .bottom },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left, .mods = .{ .ctrl = true, .alt = true } },
|
|
.{ .goto_split = .left },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right, .mods = .{ .ctrl = true, .alt = true } },
|
|
.{ .goto_split = .right },
|
|
);
|
|
|
|
// Resizing splits
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .up, .mods = .{ .super = true, .ctrl = true, .shift = true } },
|
|
.{ .resize_split = .{ .up, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .down, .mods = .{ .super = true, .ctrl = true, .shift = true } },
|
|
.{ .resize_split = .{ .down, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left, .mods = .{ .super = true, .ctrl = true, .shift = true } },
|
|
.{ .resize_split = .{ .left, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right, .mods = .{ .super = true, .ctrl = true, .shift = true } },
|
|
.{ .resize_split = .{ .right, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .equal, .mods = .{ .super = true, .ctrl = true, .shift = true } },
|
|
.{ .equalize_splits = {} },
|
|
);
|
|
|
|
// Viewport scrolling
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .home, .mods = .{ .shift = true } },
|
|
.{ .scroll_to_top = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .end, .mods = .{ .shift = true } },
|
|
.{ .scroll_to_bottom = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_up, .mods = .{ .shift = true } },
|
|
.{ .scroll_page_up = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_down, .mods = .{ .shift = true } },
|
|
.{ .scroll_page_down = {} },
|
|
);
|
|
|
|
// Semantic prompts
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_up, .mods = .{ .shift = true, .ctrl = true } },
|
|
.{ .jump_to_prompt = -1 },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_down, .mods = .{ .shift = true, .ctrl = true } },
|
|
.{ .jump_to_prompt = 1 },
|
|
);
|
|
|
|
// Inspector, matching Chromium
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .i, .mods = .{ .shift = true, .ctrl = true } },
|
|
.{ .inspector = .toggle },
|
|
);
|
|
|
|
// Terminal
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .a, .mods = .{ .shift = true, .ctrl = true } },
|
|
.{ .select_all = {} },
|
|
);
|
|
}
|
|
{
|
|
// Cmd+N for goto tab N
|
|
const start = @intFromEnum(inputpkg.Key.one);
|
|
const end = @intFromEnum(inputpkg.Key.nine);
|
|
var i: usize = start;
|
|
while (i <= end) : (i += 1) {
|
|
// On macOS we default to super but everywhere else
|
|
// is alt.
|
|
const mods: inputpkg.Mods = if (builtin.target.isDarwin())
|
|
.{ .super = true }
|
|
else
|
|
.{ .alt = true };
|
|
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{
|
|
.key = @enumFromInt(i),
|
|
.mods = mods,
|
|
|
|
// On macOS, we use the physical key for tab changing so
|
|
// that this works across all keyboard layouts. This may
|
|
// want to be true on other platforms as well but this
|
|
// is definitely true on macOS so we just do it here for
|
|
// now (#817)
|
|
.physical = builtin.target.isDarwin(),
|
|
},
|
|
.{ .goto_tab = (i - start) + 1 },
|
|
);
|
|
}
|
|
}
|
|
|
|
// Toggle fullscreen
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .enter, .mods = inputpkg.ctrlOrSuper(.{}) },
|
|
.{ .toggle_fullscreen = {} },
|
|
);
|
|
|
|
// Toggle zoom a split
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .enter, .mods = inputpkg.ctrlOrSuper(.{ .shift = true }) },
|
|
.{ .toggle_split_zoom = {} },
|
|
);
|
|
|
|
// Mac-specific keyboard bindings.
|
|
if (comptime builtin.target.isDarwin()) {
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .q, .mods = .{ .super = true } },
|
|
.{ .quit = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .comma, .mods = .{ .super = true, .shift = true } },
|
|
.{ .reload_config = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .comma, .mods = .{ .super = true } },
|
|
.{ .open_config = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .k, .mods = .{ .super = true } },
|
|
.{ .clear_screen = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .a, .mods = .{ .super = true } },
|
|
.{ .select_all = {} },
|
|
);
|
|
|
|
// Viewport scrolling
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .home, .mods = .{ .super = true } },
|
|
.{ .scroll_to_top = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .end, .mods = .{ .super = true } },
|
|
.{ .scroll_to_bottom = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_up, .mods = .{ .super = true } },
|
|
.{ .scroll_page_up = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .page_down, .mods = .{ .super = true } },
|
|
.{ .scroll_page_down = {} },
|
|
);
|
|
|
|
// Semantic prompts
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .up, .mods = .{ .super = true, .shift = true } },
|
|
.{ .jump_to_prompt = -1 },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .down, .mods = .{ .super = true, .shift = true } },
|
|
.{ .jump_to_prompt = 1 },
|
|
);
|
|
|
|
// Mac windowing
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .n, .mods = .{ .super = true } },
|
|
.{ .new_window = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .w, .mods = .{ .super = true } },
|
|
.{ .close_surface = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .w, .mods = .{ .super = true, .shift = true } },
|
|
.{ .close_window = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .w, .mods = .{ .super = true, .shift = true, .alt = true } },
|
|
.{ .close_all_windows = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .t, .mods = .{ .super = true } },
|
|
.{ .new_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left_bracket, .mods = .{ .super = true, .shift = true } },
|
|
.{ .previous_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right_bracket, .mods = .{ .super = true, .shift = true } },
|
|
.{ .next_tab = {} },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .d, .mods = .{ .super = true } },
|
|
.{ .new_split = .right },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .d, .mods = .{ .super = true, .shift = true } },
|
|
.{ .new_split = .down },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left_bracket, .mods = .{ .super = true } },
|
|
.{ .goto_split = .previous },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right_bracket, .mods = .{ .super = true } },
|
|
.{ .goto_split = .next },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .up, .mods = .{ .super = true, .alt = true } },
|
|
.{ .goto_split = .top },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .down, .mods = .{ .super = true, .alt = true } },
|
|
.{ .goto_split = .bottom },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left, .mods = .{ .super = true, .alt = true } },
|
|
.{ .goto_split = .left },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right, .mods = .{ .super = true, .alt = true } },
|
|
.{ .goto_split = .right },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .up, .mods = .{ .super = true, .ctrl = true } },
|
|
.{ .resize_split = .{ .up, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .down, .mods = .{ .super = true, .ctrl = true } },
|
|
.{ .resize_split = .{ .down, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .left, .mods = .{ .super = true, .ctrl = true } },
|
|
.{ .resize_split = .{ .left, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .right, .mods = .{ .super = true, .ctrl = true } },
|
|
.{ .resize_split = .{ .right, 10 } },
|
|
);
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .equal, .mods = .{ .shift = true, .alt = true } },
|
|
.{ .equalize_splits = {} },
|
|
);
|
|
|
|
// Inspector, matching Chromium
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .i, .mods = .{ .alt = true, .super = true } },
|
|
.{ .inspector = .toggle },
|
|
);
|
|
|
|
// Alternate keybind, common to Mac programs
|
|
try result.keybind.set.put(
|
|
alloc,
|
|
.{ .key = .f, .mods = .{ .super = true, .ctrl = true } },
|
|
.{ .toggle_fullscreen = {} },
|
|
);
|
|
}
|
|
|
|
// Add our default link for URL detection
|
|
try result.link.links.append(alloc, .{
|
|
.regex = url.regex,
|
|
.action = .{ .open = {} },
|
|
.highlight = .{ .hover = {} },
|
|
});
|
|
|
|
return result;
|
|
}
|
|
|
|
/// Load configuration from an iterator that yields values that look like
|
|
/// command-line arguments, i.e. `--key=value`.
|
|
pub fn loadIter(
|
|
self: *Config,
|
|
alloc: Allocator,
|
|
iter: anytype,
|
|
) !void {
|
|
try cli.args.parse(Config, alloc, self, iter);
|
|
}
|
|
|
|
/// Load the configuration from the default configuration file. The default
|
|
/// configuration file is at `$XDG_CONFIG_HOME/ghostty/config`.
|
|
pub fn loadDefaultFiles(self: *Config, alloc: Allocator) !void {
|
|
const config_path = try internal_os.xdg.config(alloc, .{ .subdir = "ghostty/config" });
|
|
defer alloc.free(config_path);
|
|
|
|
const cwd = std.fs.cwd();
|
|
if (cwd.openFile(config_path, .{})) |file| {
|
|
defer file.close();
|
|
std.log.info("reading configuration file path={s}", .{config_path});
|
|
|
|
var buf_reader = std.io.bufferedReader(file.reader());
|
|
var iter = cli.args.lineIterator(buf_reader.reader());
|
|
try self.loadIter(alloc, &iter);
|
|
try self.expandPaths(std.fs.path.dirname(config_path).?);
|
|
} else |err| switch (err) {
|
|
error.FileNotFound => std.log.info(
|
|
"homedir config not found, not loading path={s}",
|
|
.{config_path},
|
|
),
|
|
|
|
else => std.log.warn(
|
|
"error reading config file, not loading err={} path={s}",
|
|
.{ err, config_path },
|
|
),
|
|
}
|
|
}
|
|
|
|
/// Load and parse the CLI args.
|
|
pub fn loadCliArgs(self: *Config, alloc_gpa: Allocator) !void {
|
|
switch (builtin.os.tag) {
|
|
.windows => {},
|
|
|
|
// Fast-path if we are non-Windows and no args, do nothing.
|
|
else => if (std.os.argv.len <= 1) return,
|
|
}
|
|
|
|
// On Linux, we have a special case where if the executing
|
|
// program is "xdg-terminal-exec" then we treat all CLI
|
|
// args as if they are a command to execute.
|
|
if (comptime builtin.os.tag == .linux) xdg: {
|
|
if (!std.mem.eql(
|
|
u8,
|
|
std.fs.path.basename(std.mem.sliceTo(std.os.argv[0], 0)),
|
|
"xdg-terminal-exec",
|
|
)) break :xdg;
|
|
|
|
const arena_alloc = self._arena.?.allocator();
|
|
|
|
// First, we add an artificial "-e" so that if we
|
|
// replay the inputs to rebuild the config (i.e. if
|
|
// a theme is set) then we will get the same behavior.
|
|
try self._inputs.append(arena_alloc, "-e");
|
|
|
|
// Next, take all remaining args and use that to build up
|
|
// a command to execute.
|
|
var command = std.ArrayList(u8).init(arena_alloc);
|
|
errdefer command.deinit();
|
|
for (std.os.argv[1..]) |arg_raw| {
|
|
const arg = std.mem.sliceTo(arg_raw, 0);
|
|
try self._inputs.append(arena_alloc, try arena_alloc.dupe(u8, arg));
|
|
try command.appendSlice(arg);
|
|
try command.append(' ');
|
|
}
|
|
|
|
self.command = command.items[0 .. command.items.len - 1];
|
|
return;
|
|
}
|
|
|
|
// Parse the config from the CLI args
|
|
var iter = try std.process.argsWithAllocator(alloc_gpa);
|
|
defer iter.deinit();
|
|
try self.loadIter(alloc_gpa, &iter);
|
|
|
|
// Config files loaded from the CLI args are relative to pwd
|
|
if (self.@"config-file".value.list.items.len > 0) {
|
|
var buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
|
|
try self.expandPaths(try std.fs.cwd().realpath(".", &buf));
|
|
}
|
|
}
|
|
|
|
/// Load and parse the config files that were added in the "config-file" key.
|
|
pub fn loadRecursiveFiles(self: *Config, alloc_gpa: Allocator) !void {
|
|
if (self.@"config-file".value.list.items.len == 0) return;
|
|
const arena_alloc = self._arena.?.allocator();
|
|
|
|
// Keeps track of loaded files to prevent cycles.
|
|
var loaded = std.StringHashMap(void).init(alloc_gpa);
|
|
defer loaded.deinit();
|
|
|
|
const cwd = std.fs.cwd();
|
|
var i: usize = 0;
|
|
while (i < self.@"config-file".value.list.items.len) : (i += 1) {
|
|
const path = self.@"config-file".value.list.items[i];
|
|
|
|
// Error paths
|
|
if (path.len == 0) continue;
|
|
|
|
// All paths should already be absolute at this point because
|
|
// they're fixed up after each load.
|
|
assert(std.fs.path.isAbsolute(path));
|
|
|
|
// We must only load a unique file once
|
|
if (try loaded.fetchPut(path, {}) != null) {
|
|
try self._errors.add(arena_alloc, .{
|
|
.message = try std.fmt.allocPrintZ(
|
|
arena_alloc,
|
|
"config-file {s}: cycle detected",
|
|
.{path},
|
|
),
|
|
});
|
|
continue;
|
|
}
|
|
|
|
var file = cwd.openFile(path, .{}) catch |err| {
|
|
try self._errors.add(arena_alloc, .{
|
|
.message = try std.fmt.allocPrintZ(
|
|
arena_alloc,
|
|
"error opening config-file {s}: {}",
|
|
.{ path, err },
|
|
),
|
|
});
|
|
continue;
|
|
};
|
|
defer file.close();
|
|
|
|
log.info("loading config-file path={s}", .{path});
|
|
var buf_reader = std.io.bufferedReader(file.reader());
|
|
var iter = cli.args.lineIterator(buf_reader.reader());
|
|
try self.loadIter(alloc_gpa, &iter);
|
|
try self.expandPaths(std.fs.path.dirname(path).?);
|
|
}
|
|
}
|
|
|
|
/// Expand the relative paths in config-files to be absolute paths
|
|
/// relative to the base directory.
|
|
fn expandPaths(self: *Config, base: []const u8) !void {
|
|
const arena_alloc = self._arena.?.allocator();
|
|
inline for (@typeInfo(Config).Struct.fields) |field| {
|
|
if (field.type == RepeatablePath) {
|
|
try @field(self, field.name).expand(
|
|
arena_alloc,
|
|
base,
|
|
&self._errors,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn loadTheme(self: *Config, theme: []const u8) !void {
|
|
const alloc = self._arena.?.allocator();
|
|
const resources_dir = global_state.resources_dir orelse {
|
|
try self._errors.add(alloc, .{
|
|
.message = "no resources directory found, themes will not work",
|
|
});
|
|
return;
|
|
};
|
|
|
|
const path = try std.fs.path.join(alloc, &.{
|
|
resources_dir,
|
|
"themes",
|
|
theme,
|
|
});
|
|
|
|
const cwd = std.fs.cwd();
|
|
var file = cwd.openFile(path, .{}) catch |err| {
|
|
switch (err) {
|
|
error.FileNotFound => try self._errors.add(alloc, .{
|
|
.message = try std.fmt.allocPrintZ(
|
|
alloc,
|
|
"theme \"{s}\" not found, path={s}",
|
|
.{ theme, path },
|
|
),
|
|
}),
|
|
|
|
else => try self._errors.add(alloc, .{
|
|
.message = try std.fmt.allocPrintZ(
|
|
alloc,
|
|
"failed to load theme \"{s}\": {}",
|
|
.{ theme, err },
|
|
),
|
|
}),
|
|
}
|
|
return;
|
|
};
|
|
defer file.close();
|
|
|
|
// From this point onwards, we load the theme and do a bit of a dance
|
|
// to achive two separate goals:
|
|
//
|
|
// (1) We want the theme to be loaded and our existing config to
|
|
// override the theme. So we need to load the theme and apply
|
|
// our config on top of it.
|
|
//
|
|
// (2) We want to free existing memory that we aren't using anymore
|
|
// as a result of reloading the configuration.
|
|
//
|
|
// Point 2 is strictly a result of aur approach to point 1.
|
|
|
|
// Keep track of our input length prior ot loading the theme
|
|
// so that we can replay the previous config to override values.
|
|
const input_len = self._inputs.items.len;
|
|
|
|
// Load into a new configuration so that we can free the existing memory.
|
|
const alloc_gpa = self._arena.?.child_allocator;
|
|
var new_config = try default(alloc_gpa);
|
|
errdefer new_config.deinit();
|
|
|
|
// Load our theme
|
|
var buf_reader = std.io.bufferedReader(file.reader());
|
|
var iter = cli.args.lineIterator(buf_reader.reader());
|
|
try new_config.loadIter(alloc_gpa, &iter);
|
|
|
|
// Replay our previous inputs so that we can override values
|
|
// from the theme.
|
|
var slice_it = cli.args.sliceIterator(self._inputs.items[0..input_len]);
|
|
try new_config.loadIter(alloc_gpa, &slice_it);
|
|
|
|
// Success, swap our new config in and free the old.
|
|
self.deinit();
|
|
self.* = new_config;
|
|
}
|
|
|
|
pub fn finalize(self: *Config) !void {
|
|
const alloc = self._arena.?.allocator();
|
|
|
|
// We always load the theme first because it may set other fields
|
|
// in our config.
|
|
if (self.theme) |theme| try self.loadTheme(theme);
|
|
|
|
// If we have a font-family set and don't set the others, default
|
|
// the others to the font family. This way, if someone does
|
|
// --font-family=foo, then we try to get the stylized versions of
|
|
// "foo" as well.
|
|
if (self.@"font-family") |family| {
|
|
const fields = &[_][]const u8{
|
|
"font-family-bold",
|
|
"font-family-italic",
|
|
"font-family-bold-italic",
|
|
};
|
|
inline for (fields) |field| {
|
|
if (@field(self, field) == null) {
|
|
@field(self, field) = family;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Prevent setting TERM to an empty string
|
|
if (self.term.len == 0) {
|
|
// HACK: See comment above at definition
|
|
self.term = "xterm-ghostty";
|
|
}
|
|
|
|
// The default for the working directory depends on the system.
|
|
const wd = self.@"working-directory" orelse wd: {
|
|
// If we have no working directory set, our default depends on
|
|
// whether we were launched from the desktop or CLI.
|
|
if (internal_os.launchedFromDesktop()) {
|
|
break :wd "home";
|
|
}
|
|
|
|
break :wd "inherit";
|
|
};
|
|
|
|
// If we are missing either a command or home directory, we need
|
|
// to look up defaults which is kind of expensive. We only do this
|
|
// on desktop.
|
|
const wd_home = std.mem.eql(u8, "home", wd);
|
|
if (comptime !builtin.target.isWasm()) {
|
|
if (self.command == null or wd_home) command: {
|
|
// First look up the command using the SHELL env var if needed.
|
|
// We don't do this in flatpak because SHELL in Flatpak is always
|
|
// set to /bin/sh.
|
|
if (self.command) |cmd|
|
|
log.info("shell src=config value={s}", .{cmd})
|
|
else {
|
|
if (!internal_os.isFlatpak()) {
|
|
if (std.process.getEnvVarOwned(alloc, "SHELL")) |value| {
|
|
log.info("default shell source=env value={s}", .{value});
|
|
self.command = value;
|
|
|
|
// If we don't need the working directory, then we can exit now.
|
|
if (!wd_home) break :command;
|
|
} else |_| {}
|
|
}
|
|
}
|
|
|
|
switch (builtin.os.tag) {
|
|
.windows => {
|
|
if (self.command == null) {
|
|
log.warn("no default shell found, will default to using cmd", .{});
|
|
self.command = "cmd.exe";
|
|
}
|
|
|
|
if (wd_home) {
|
|
var buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
|
|
if (try internal_os.home(&buf)) |home| {
|
|
self.@"working-directory" = try alloc.dupe(u8, home);
|
|
}
|
|
}
|
|
},
|
|
|
|
else => {
|
|
// We need the passwd entry for the remainder
|
|
const pw = try internal_os.passwd.get(alloc);
|
|
if (self.command == null) {
|
|
if (pw.shell) |sh| {
|
|
log.info("default shell src=passwd value={s}", .{sh});
|
|
self.command = sh;
|
|
}
|
|
}
|
|
|
|
if (wd_home) {
|
|
if (pw.home) |home| {
|
|
log.info("default working directory src=passwd value={s}", .{home});
|
|
self.@"working-directory" = home;
|
|
}
|
|
}
|
|
|
|
if (self.command == null) {
|
|
log.warn("no default shell found, will default to using sh", .{});
|
|
}
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we have the special value "inherit" then set it to null which
|
|
// does the same. In the future we should change to a tagged union.
|
|
if (std.mem.eql(u8, wd, "inherit")) self.@"working-directory" = null;
|
|
|
|
// Default our click interval
|
|
if (self.@"click-repeat-interval" == 0) {
|
|
self.@"click-repeat-interval" = internal_os.clickInterval() orelse 500;
|
|
}
|
|
|
|
// Clamp our split opacity
|
|
self.@"unfocused-split-opacity" = @min(1.0, @max(0.15, self.@"unfocused-split-opacity"));
|
|
|
|
// Clamp our contrast
|
|
self.@"minimum-contrast" = @min(21, @max(1, self.@"minimum-contrast"));
|
|
|
|
// Minimmum window size
|
|
if (self.@"window-width" > 0) self.@"window-width" = @max(10, self.@"window-width");
|
|
if (self.@"window-height" > 0) self.@"window-height" = @max(4, self.@"window-height");
|
|
|
|
// If URLs are disabled, cut off the first link. The first link is
|
|
// always the URL matcher.
|
|
if (!self.@"link-url") self.link.links.items = self.link.links.items[1..];
|
|
}
|
|
|
|
/// Callback for src/cli/args.zig to allow us to handle special cases
|
|
/// like `--help` or `-e`. Returns "false" if the CLI parsing should halt.
|
|
pub fn parseManuallyHook(self: *Config, alloc: Allocator, arg: []const u8, iter: anytype) !bool {
|
|
if (std.mem.eql(u8, arg, "-e")) {
|
|
// Build up the command. We don't clean this up because we take
|
|
// ownership in our allocator.
|
|
var command = std.ArrayList(u8).init(alloc);
|
|
errdefer command.deinit();
|
|
|
|
while (iter.next()) |param| {
|
|
try self._inputs.append(alloc, try alloc.dupe(u8, param));
|
|
try command.appendSlice(param);
|
|
try command.append(' ');
|
|
}
|
|
|
|
if (command.items.len == 0) {
|
|
try self._errors.add(alloc, .{
|
|
.message = try std.fmt.allocPrintZ(
|
|
alloc,
|
|
"missing command after {s}",
|
|
.{arg},
|
|
),
|
|
});
|
|
|
|
return false;
|
|
}
|
|
|
|
self.command = command.items[0 .. command.items.len - 1];
|
|
|
|
// Do not continue, we consumed everything.
|
|
return false;
|
|
}
|
|
|
|
// If we didn't find a special case, continue parsing normally
|
|
return true;
|
|
}
|
|
|
|
/// Create a shallow copy of this config. This will share all the memory
|
|
/// allocated with the previous config but will have a new arena for
|
|
/// any changes or new allocations. The config should have `deinit`
|
|
/// called when it is complete.
|
|
///
|
|
/// Beware: these shallow clones are not meant for a long lifetime,
|
|
/// they are just meant to exist temporarily for the duration of some
|
|
/// modifications. It is very important that the original config not
|
|
/// be deallocated while shallow clones exist.
|
|
pub fn shallowClone(self: *const Config, alloc_gpa: Allocator) Config {
|
|
var result = self.*;
|
|
result._arena = ArenaAllocator.init(alloc_gpa);
|
|
return result;
|
|
}
|
|
|
|
/// Create a copy of this configuration. This is useful as a starting
|
|
/// point for modifying a configuration since a config can NOT be
|
|
/// modified once it is in use by an app or surface.
|
|
pub fn clone(self: *const Config, alloc_gpa: Allocator) !Config {
|
|
// Start with an empty config with a new arena we're going
|
|
// to use for all our copies.
|
|
var result: Config = .{
|
|
._arena = ArenaAllocator.init(alloc_gpa),
|
|
};
|
|
errdefer result.deinit();
|
|
const alloc = result._arena.?.allocator();
|
|
|
|
inline for (@typeInfo(Config).Struct.fields) |field| {
|
|
if (!@hasField(Key, field.name)) continue;
|
|
@field(result, field.name) = try cloneValue(
|
|
alloc,
|
|
field.type,
|
|
@field(self, field.name),
|
|
);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
fn cloneValue(alloc: Allocator, comptime T: type, src: T) !T {
|
|
// Do known named types first
|
|
switch (T) {
|
|
[]const u8 => return try alloc.dupe(u8, src),
|
|
[:0]const u8 => return try alloc.dupeZ(u8, src),
|
|
|
|
else => {},
|
|
}
|
|
|
|
// If we're a type that can have decls and we have clone, then
|
|
// call clone and be done.
|
|
const t = @typeInfo(T);
|
|
if (t == .Struct or t == .Enum or t == .Union) {
|
|
if (@hasDecl(T, "clone")) return try src.clone(alloc);
|
|
}
|
|
|
|
// Back into types of types
|
|
switch (t) {
|
|
inline .Bool,
|
|
.Int,
|
|
.Float,
|
|
.Enum,
|
|
.Union,
|
|
=> return src,
|
|
|
|
.Optional => |info| return try cloneValue(
|
|
alloc,
|
|
info.child,
|
|
src orelse return null,
|
|
),
|
|
|
|
.Struct => |info| {
|
|
// Packed structs we can return directly as copies.
|
|
assert(info.layout == .Packed);
|
|
return src;
|
|
},
|
|
|
|
else => {
|
|
@compileLog(T);
|
|
@compileError("unsupported field type");
|
|
},
|
|
}
|
|
}
|
|
|
|
/// Returns an iterator that goes through each changed field from
|
|
/// old to new. The order of old or new do not matter.
|
|
pub fn changeIterator(old: *const Config, new: *const Config) ChangeIterator {
|
|
return .{
|
|
.old = old,
|
|
.new = new,
|
|
};
|
|
}
|
|
|
|
/// Returns true if the given key has changed from old to new. This
|
|
/// requires the key to be comptime known to make this more efficient.
|
|
pub fn changed(self: *const Config, new: *const Config, comptime key: Key) bool {
|
|
// Get the field at comptime
|
|
const field = comptime field: {
|
|
const fields = std.meta.fields(Config);
|
|
for (fields) |field| {
|
|
if (@field(Key, field.name) == key) {
|
|
break :field field;
|
|
}
|
|
}
|
|
|
|
unreachable;
|
|
};
|
|
|
|
const old_value = @field(self, field.name);
|
|
const new_value = @field(new, field.name);
|
|
return !equalField(field.type, old_value, new_value);
|
|
}
|
|
|
|
/// This yields a key for every changed field between old and new.
|
|
pub const ChangeIterator = struct {
|
|
old: *const Config,
|
|
new: *const Config,
|
|
i: usize = 0,
|
|
|
|
pub fn next(self: *ChangeIterator) ?Key {
|
|
const fields = comptime std.meta.fields(Key);
|
|
while (self.i < fields.len) {
|
|
switch (self.i) {
|
|
inline 0...(fields.len - 1) => |i| {
|
|
const field = fields[i];
|
|
const key = @field(Key, field.name);
|
|
self.i += 1;
|
|
if (self.old.changed(self.new, key)) return key;
|
|
},
|
|
|
|
else => unreachable,
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
};
|
|
|
|
const TestIterator = struct {
|
|
data: []const []const u8,
|
|
i: usize = 0,
|
|
|
|
pub fn next(self: *TestIterator) ?[]const u8 {
|
|
if (self.i >= self.data.len) return null;
|
|
const result = self.data[self.i];
|
|
self.i += 1;
|
|
return result;
|
|
}
|
|
};
|
|
|
|
test "parse hook: invalid command" {
|
|
const testing = std.testing;
|
|
var cfg = try Config.default(testing.allocator);
|
|
defer cfg.deinit();
|
|
const alloc = cfg._arena.?.allocator();
|
|
|
|
var it: TestIterator = .{ .data = &.{"foo"} };
|
|
try testing.expect(try cfg.parseManuallyHook(alloc, "--command", &it));
|
|
try testing.expect(cfg.command == null);
|
|
}
|
|
|
|
test "parse e: command only" {
|
|
const testing = std.testing;
|
|
var cfg = try Config.default(testing.allocator);
|
|
defer cfg.deinit();
|
|
const alloc = cfg._arena.?.allocator();
|
|
|
|
var it: TestIterator = .{ .data = &.{"foo"} };
|
|
try testing.expect(!try cfg.parseManuallyHook(alloc, "-e", &it));
|
|
try testing.expectEqualStrings("foo", cfg.command.?);
|
|
}
|
|
|
|
test "parse e: command and args" {
|
|
const testing = std.testing;
|
|
var cfg = try Config.default(testing.allocator);
|
|
defer cfg.deinit();
|
|
const alloc = cfg._arena.?.allocator();
|
|
|
|
var it: TestIterator = .{ .data = &.{ "echo", "foo", "bar baz" } };
|
|
try testing.expect(!try cfg.parseManuallyHook(alloc, "-e", &it));
|
|
try testing.expectEqualStrings("echo foo bar baz", cfg.command.?);
|
|
}
|
|
|
|
test "clone default" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var source = try Config.default(alloc);
|
|
defer source.deinit();
|
|
var dest = try source.clone(alloc);
|
|
defer dest.deinit();
|
|
|
|
// Should have no changes
|
|
var it = source.changeIterator(&dest);
|
|
try testing.expectEqual(@as(?Key, null), it.next());
|
|
|
|
// I want to do this but this doesn't work (the API doesn't work)
|
|
// try testing.expectEqualDeep(dest, source);
|
|
}
|
|
|
|
test "changed" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var source = try Config.default(alloc);
|
|
defer source.deinit();
|
|
var dest = try source.clone(alloc);
|
|
defer dest.deinit();
|
|
dest.@"font-family" = "something else";
|
|
|
|
try testing.expect(source.changed(&dest, .@"font-family"));
|
|
try testing.expect(!source.changed(&dest, .@"font-size"));
|
|
}
|
|
|
|
/// A config-specific helper to determine if two values of the same
|
|
/// type are equal. This isn't the same as std.mem.eql or std.testing.equals
|
|
/// because we expect structs to implement their own equality.
|
|
///
|
|
/// This also doesn't support ALL Zig types, because we only add to it
|
|
/// as we need types for the config.
|
|
fn equalField(comptime T: type, old: T, new: T) bool {
|
|
// Do known named types first
|
|
switch (T) {
|
|
inline []const u8,
|
|
[:0]const u8,
|
|
=> return std.mem.eql(u8, old, new),
|
|
|
|
else => {},
|
|
}
|
|
|
|
// Back into types of types
|
|
switch (@typeInfo(T)) {
|
|
.Void => return true,
|
|
|
|
inline .Bool,
|
|
.Int,
|
|
.Float,
|
|
.Enum,
|
|
=> return old == new,
|
|
|
|
.Optional => |info| {
|
|
if (old == null and new == null) return true;
|
|
if (old == null or new == null) return false;
|
|
return equalField(info.child, old.?, new.?);
|
|
},
|
|
|
|
.Struct => |info| {
|
|
if (@hasDecl(T, "equal")) return old.equal(new);
|
|
|
|
// If a struct doesn't declare an "equal" function, we fall back
|
|
// to a recursive field-by-field compare.
|
|
inline for (info.fields) |field_info| {
|
|
if (!equalField(
|
|
field_info.type,
|
|
@field(old, field_info.name),
|
|
@field(new, field_info.name),
|
|
)) return false;
|
|
}
|
|
return true;
|
|
},
|
|
|
|
.Union => |info| {
|
|
const tag_type = info.tag_type.?;
|
|
const old_tag = std.meta.activeTag(old);
|
|
const new_tag = std.meta.activeTag(new);
|
|
if (old_tag != new_tag) return false;
|
|
|
|
inline for (info.fields) |field_info| {
|
|
if (@field(tag_type, field_info.name) == old_tag) {
|
|
return equalField(
|
|
field_info.type,
|
|
@field(old, field_info.name),
|
|
@field(new, field_info.name),
|
|
);
|
|
}
|
|
}
|
|
|
|
unreachable;
|
|
},
|
|
|
|
else => {
|
|
@compileLog(T);
|
|
@compileError("unsupported field type");
|
|
},
|
|
}
|
|
}
|
|
|
|
/// Valid values for macos-non-native-fullscreen
|
|
/// c_int because it needs to be extern compatible
|
|
/// If this is changed, you must also update ghostty.h
|
|
pub const NonNativeFullscreen = enum(c_int) {
|
|
false,
|
|
true,
|
|
@"visible-menu",
|
|
};
|
|
|
|
/// Valid values for macos-option-as-alt.
|
|
pub const OptionAsAlt = enum {
|
|
false,
|
|
true,
|
|
left,
|
|
right,
|
|
};
|
|
|
|
/// Color represents a color using RGB.
|
|
///
|
|
/// This is a packed struct so that the C API to read color values just
|
|
/// works by setting it to a C integer.
|
|
pub const Color = packed struct(u24) {
|
|
r: u8,
|
|
g: u8,
|
|
b: u8,
|
|
|
|
/// Convert this to the terminal RGB struct
|
|
pub fn toTerminalRGB(self: Color) terminal.color.RGB {
|
|
return .{ .r = self.r, .g = self.g, .b = self.b };
|
|
}
|
|
|
|
pub fn parseCLI(input: ?[]const u8) !Color {
|
|
return fromHex(input orelse return error.ValueRequired);
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: Color, _: Allocator) !Color {
|
|
return self;
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Color, other: Color) bool {
|
|
return std.meta.eql(self, other);
|
|
}
|
|
|
|
/// fromHex parses a color from a hex value such as #RRGGBB. The "#"
|
|
/// is optional.
|
|
pub fn fromHex(input: []const u8) !Color {
|
|
// Trim the beginning '#' if it exists
|
|
const trimmed = if (input.len != 0 and input[0] == '#') input[1..] else input;
|
|
|
|
// We expect exactly 6 for RRGGBB
|
|
if (trimmed.len != 6) return error.InvalidValue;
|
|
|
|
// Parse the colors two at a time.
|
|
var result: Color = undefined;
|
|
comptime var i: usize = 0;
|
|
inline while (i < 6) : (i += 2) {
|
|
const v: u8 =
|
|
((try std.fmt.charToDigit(trimmed[i], 16)) * 16) +
|
|
try std.fmt.charToDigit(trimmed[i + 1], 16);
|
|
|
|
@field(result, switch (i) {
|
|
0 => "r",
|
|
2 => "g",
|
|
4 => "b",
|
|
else => unreachable,
|
|
}) = v;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
test "fromHex" {
|
|
const testing = std.testing;
|
|
|
|
try testing.expectEqual(Color{ .r = 0, .g = 0, .b = 0 }, try Color.fromHex("#000000"));
|
|
try testing.expectEqual(Color{ .r = 10, .g = 11, .b = 12 }, try Color.fromHex("#0A0B0C"));
|
|
try testing.expectEqual(Color{ .r = 10, .g = 11, .b = 12 }, try Color.fromHex("0A0B0C"));
|
|
try testing.expectEqual(Color{ .r = 255, .g = 255, .b = 255 }, try Color.fromHex("FFFFFF"));
|
|
}
|
|
};
|
|
|
|
/// Palette is the 256 color palette for 256-color mode. This is still
|
|
/// used by many terminal applications.
|
|
pub const Palette = struct {
|
|
const Self = @This();
|
|
|
|
/// The actual value that is updated as we parse.
|
|
value: terminal.color.Palette = terminal.color.default,
|
|
|
|
pub fn parseCLI(
|
|
self: *Self,
|
|
input: ?[]const u8,
|
|
) !void {
|
|
const value = input orelse return error.ValueRequired;
|
|
const eqlIdx = std.mem.indexOf(u8, value, "=") orelse
|
|
return error.InvalidValue;
|
|
|
|
const key = try std.fmt.parseInt(u8, value[0..eqlIdx], 10);
|
|
const rgb = try Color.parseCLI(value[eqlIdx + 1 ..]);
|
|
self.value[key] = .{ .r = rgb.r, .g = rgb.g, .b = rgb.b };
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: Self, _: Allocator) !Self {
|
|
return self;
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Self, other: Self) bool {
|
|
return std.meta.eql(self, other);
|
|
}
|
|
|
|
test "parseCLI" {
|
|
const testing = std.testing;
|
|
|
|
var p: Self = .{};
|
|
try p.parseCLI("0=#AABBCC");
|
|
try testing.expect(p.value[0].r == 0xAA);
|
|
try testing.expect(p.value[0].g == 0xBB);
|
|
try testing.expect(p.value[0].b == 0xCC);
|
|
}
|
|
|
|
test "parseCLI overflow" {
|
|
const testing = std.testing;
|
|
|
|
var p: Self = .{};
|
|
try testing.expectError(error.Overflow, p.parseCLI("256=#AABBCC"));
|
|
}
|
|
};
|
|
|
|
/// RepeatableString is a string value that can be repeated to accumulate
|
|
/// a list of strings. This isn't called "StringList" because I find that
|
|
/// sometimes leads to confusion that it _accepts_ a list such as
|
|
/// comma-separated values.
|
|
pub const RepeatableString = struct {
|
|
const Self = @This();
|
|
|
|
// Allocator for the list is the arena for the parent config.
|
|
list: std.ArrayListUnmanaged([]const u8) = .{},
|
|
|
|
pub fn parseCLI(self: *Self, alloc: Allocator, input: ?[]const u8) !void {
|
|
const value = input orelse return error.ValueRequired;
|
|
const copy = try alloc.dupe(u8, value);
|
|
try self.list.append(alloc, copy);
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: *const Self, alloc: Allocator) !Self {
|
|
return .{
|
|
.list = try self.list.clone(alloc),
|
|
};
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Self, other: Self) bool {
|
|
const itemsA = self.list.items;
|
|
const itemsB = other.list.items;
|
|
if (itemsA.len != itemsB.len) return false;
|
|
for (itemsA, itemsB) |a, b| {
|
|
if (!std.mem.eql(u8, a, b)) return false;
|
|
} else return true;
|
|
}
|
|
|
|
test "parseCLI" {
|
|
const testing = std.testing;
|
|
var arena = ArenaAllocator.init(testing.allocator);
|
|
defer arena.deinit();
|
|
const alloc = arena.allocator();
|
|
|
|
var list: Self = .{};
|
|
try list.parseCLI(alloc, "A");
|
|
try list.parseCLI(alloc, "B");
|
|
|
|
try testing.expectEqual(@as(usize, 2), list.list.items.len);
|
|
}
|
|
};
|
|
|
|
/// RepeatablePath is like repeatable string but represents a path value.
|
|
/// The difference is that when loading the configuration any values for
|
|
/// this will be automatically expanded relative to the path of the config
|
|
/// file.
|
|
pub const RepeatablePath = struct {
|
|
const Self = @This();
|
|
|
|
value: RepeatableString = .{},
|
|
|
|
pub fn parseCLI(self: *Self, alloc: Allocator, input: ?[]const u8) !void {
|
|
return self.value.parseCLI(alloc, input);
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: *const Self, alloc: Allocator) !Self {
|
|
return .{
|
|
.value = try self.value.clone(alloc),
|
|
};
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Self, other: Self) bool {
|
|
return self.value.equal(other.value);
|
|
}
|
|
|
|
/// Expand all the paths relative to the base directory.
|
|
pub fn expand(
|
|
self: *Self,
|
|
alloc: Allocator,
|
|
base: []const u8,
|
|
errors: *ErrorList,
|
|
) !void {
|
|
assert(std.fs.path.isAbsolute(base));
|
|
var dir = try std.fs.cwd().openDir(base, .{});
|
|
defer dir.close();
|
|
|
|
for (self.value.list.items, 0..) |path, i| {
|
|
// If it is already absolute we can ignore it.
|
|
if (path.len == 0 or std.fs.path.isAbsolute(path)) continue;
|
|
|
|
// If it isn't absolute, we need to make it absolute relative
|
|
// to the base.
|
|
const abs = dir.realpathAlloc(alloc, path) catch |err| {
|
|
try errors.add(alloc, .{
|
|
.message = try std.fmt.allocPrintZ(
|
|
alloc,
|
|
"error resolving config-file {s}: {}",
|
|
.{ path, err },
|
|
),
|
|
});
|
|
self.value.list.items[i] = "";
|
|
continue;
|
|
};
|
|
|
|
log.debug(
|
|
"expanding config-file path relative={s} abs={s}",
|
|
.{ path, abs },
|
|
);
|
|
self.value.list.items[i] = abs;
|
|
}
|
|
}
|
|
};
|
|
|
|
/// FontVariation is a repeatable configuration value that sets a single
|
|
/// font variation value. Font variations are configurations for what
|
|
/// are often called "variable fonts." The font files usually end in
|
|
/// "-VF.ttf."
|
|
///
|
|
/// The value for this is in the format of `id=value` where `id` is the
|
|
/// 4-character font variation axis identifier and `value` is the
|
|
/// floating point value for that axis. For more details on font variations
|
|
/// see the MDN font-variation-settings documentation since this copies that
|
|
/// behavior almost exactly:
|
|
///
|
|
/// https://developer.mozilla.org/en-US/docs/Web/CSS/font-variation-settings
|
|
pub const RepeatableFontVariation = struct {
|
|
const Self = @This();
|
|
|
|
// Allocator for the list is the arena for the parent config.
|
|
list: std.ArrayListUnmanaged(fontpkg.face.Variation) = .{},
|
|
|
|
pub fn parseCLI(self: *Self, alloc: Allocator, input_: ?[]const u8) !void {
|
|
const input = input_ orelse return error.ValueRequired;
|
|
const eql_idx = std.mem.indexOf(u8, input, "=") orelse return error.InvalidValue;
|
|
const whitespace = " \t";
|
|
const key = std.mem.trim(u8, input[0..eql_idx], whitespace);
|
|
const value = std.mem.trim(u8, input[eql_idx + 1 ..], whitespace);
|
|
if (key.len != 4) return error.InvalidValue;
|
|
try self.list.append(alloc, .{
|
|
.id = fontpkg.face.Variation.Id.init(@ptrCast(key.ptr)),
|
|
.value = std.fmt.parseFloat(f64, value) catch return error.InvalidValue,
|
|
});
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: *const Self, alloc: Allocator) !Self {
|
|
return .{
|
|
.list = try self.list.clone(alloc),
|
|
};
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Self, other: Self) bool {
|
|
const itemsA = self.list.items;
|
|
const itemsB = other.list.items;
|
|
if (itemsA.len != itemsB.len) return false;
|
|
for (itemsA, itemsB) |a, b| {
|
|
if (!std.meta.eql(a, b)) return false;
|
|
} else return true;
|
|
}
|
|
|
|
test "parseCLI" {
|
|
const testing = std.testing;
|
|
var arena = ArenaAllocator.init(testing.allocator);
|
|
defer arena.deinit();
|
|
const alloc = arena.allocator();
|
|
|
|
var list: Self = .{};
|
|
try list.parseCLI(alloc, "wght=200");
|
|
try list.parseCLI(alloc, "slnt=-15");
|
|
|
|
try testing.expectEqual(@as(usize, 2), list.list.items.len);
|
|
try testing.expectEqual(fontpkg.face.Variation{
|
|
.id = fontpkg.face.Variation.Id.init("wght"),
|
|
.value = 200,
|
|
}, list.list.items[0]);
|
|
try testing.expectEqual(fontpkg.face.Variation{
|
|
.id = fontpkg.face.Variation.Id.init("slnt"),
|
|
.value = -15,
|
|
}, list.list.items[1]);
|
|
}
|
|
|
|
test "parseCLI with whitespace" {
|
|
const testing = std.testing;
|
|
var arena = ArenaAllocator.init(testing.allocator);
|
|
defer arena.deinit();
|
|
const alloc = arena.allocator();
|
|
|
|
var list: Self = .{};
|
|
try list.parseCLI(alloc, "wght =200");
|
|
try list.parseCLI(alloc, "slnt= -15");
|
|
|
|
try testing.expectEqual(@as(usize, 2), list.list.items.len);
|
|
try testing.expectEqual(fontpkg.face.Variation{
|
|
.id = fontpkg.face.Variation.Id.init("wght"),
|
|
.value = 200,
|
|
}, list.list.items[0]);
|
|
try testing.expectEqual(fontpkg.face.Variation{
|
|
.id = fontpkg.face.Variation.Id.init("slnt"),
|
|
.value = -15,
|
|
}, list.list.items[1]);
|
|
}
|
|
};
|
|
|
|
/// Stores a set of keybinds.
|
|
pub const Keybinds = struct {
|
|
set: inputpkg.Binding.Set = .{},
|
|
|
|
pub fn parseCLI(self: *Keybinds, alloc: Allocator, input: ?[]const u8) !void {
|
|
var copy: ?[]u8 = null;
|
|
const value = value: {
|
|
const value = input orelse return error.ValueRequired;
|
|
|
|
// If we don't have a colon, use the value as-is, no copy
|
|
if (std.mem.indexOf(u8, value, ":") == null)
|
|
break :value value;
|
|
|
|
// If we have a colon, we copy the whole value for now. We could
|
|
// do this more efficiently later if we wanted to.
|
|
const buf = try alloc.alloc(u8, value.len);
|
|
copy = buf;
|
|
|
|
@memcpy(buf, value);
|
|
break :value buf;
|
|
};
|
|
errdefer if (copy) |v| alloc.free(v);
|
|
|
|
// Check for special values
|
|
if (std.mem.eql(u8, value, "clear")) {
|
|
// We don't clear the memory because its in the arena and unlikely
|
|
// to be free-able anyways (since arenas can only clear the last
|
|
// allocated value). This isn't a memory leak because the arena
|
|
// will be freed when the config is freed.
|
|
log.info("config has 'keybind = clear', all keybinds cleared", .{});
|
|
self.set = .{};
|
|
return;
|
|
}
|
|
|
|
const binding = try inputpkg.Binding.parse(value);
|
|
switch (binding.action) {
|
|
.unbind => self.set.remove(binding.trigger),
|
|
else => if (binding.consumed) {
|
|
try self.set.put(alloc, binding.trigger, binding.action);
|
|
} else {
|
|
try self.set.putUnconsumed(alloc, binding.trigger, binding.action);
|
|
},
|
|
}
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: *const Keybinds, alloc: Allocator) !Keybinds {
|
|
return .{
|
|
.set = .{
|
|
.bindings = try self.set.bindings.clone(alloc),
|
|
.reverse = try self.set.reverse.clone(alloc),
|
|
.unconsumed = try self.set.unconsumed.clone(alloc),
|
|
},
|
|
};
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Keybinds, other: Keybinds) bool {
|
|
const self_map = self.set.bindings;
|
|
const other_map = other.set.bindings;
|
|
if (self_map.count() != other_map.count()) return false;
|
|
|
|
var it = self_map.iterator();
|
|
while (it.next()) |self_entry| {
|
|
const other_entry = other_map.getEntry(self_entry.key_ptr.*) orelse
|
|
return false;
|
|
if (!equalField(
|
|
inputpkg.Binding.Action,
|
|
self_entry.value_ptr.*,
|
|
other_entry.value_ptr.*,
|
|
)) return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
test "parseCLI" {
|
|
const testing = std.testing;
|
|
var arena = ArenaAllocator.init(testing.allocator);
|
|
defer arena.deinit();
|
|
const alloc = arena.allocator();
|
|
|
|
var set: Keybinds = .{};
|
|
try set.parseCLI(alloc, "shift+a=copy_to_clipboard");
|
|
try set.parseCLI(alloc, "shift+a=csi:hello");
|
|
}
|
|
};
|
|
|
|
/// See "font-codepoint-map" for documentation.
|
|
pub const RepeatableCodepointMap = struct {
|
|
const Self = @This();
|
|
|
|
map: fontpkg.CodepointMap = .{},
|
|
|
|
pub fn parseCLI(self: *Self, alloc: Allocator, input_: ?[]const u8) !void {
|
|
const input = input_ orelse return error.ValueRequired;
|
|
const eql_idx = std.mem.indexOf(u8, input, "=") orelse return error.InvalidValue;
|
|
const whitespace = " \t";
|
|
const key = std.mem.trim(u8, input[0..eql_idx], whitespace);
|
|
const value = std.mem.trim(u8, input[eql_idx + 1 ..], whitespace);
|
|
const valueZ = try alloc.dupeZ(u8, value);
|
|
|
|
var p: UnicodeRangeParser = .{ .input = key };
|
|
while (try p.next()) |range| {
|
|
try self.map.add(alloc, .{
|
|
.range = range,
|
|
.descriptor = .{
|
|
.family = valueZ,
|
|
.monospace = false, // we allow any font
|
|
},
|
|
});
|
|
}
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: *const Self, alloc: Allocator) !Self {
|
|
return .{
|
|
.map = .{ .list = try self.map.list.clone(alloc) },
|
|
};
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Self, other: Self) bool {
|
|
const itemsA = self.map.list.slice();
|
|
const itemsB = other.map.list.slice();
|
|
if (itemsA.len != itemsB.len) return false;
|
|
for (0..itemsA.len) |i| {
|
|
const a = itemsA.get(i);
|
|
const b = itemsB.get(i);
|
|
if (!std.meta.eql(a, b)) return false;
|
|
} else return true;
|
|
}
|
|
|
|
/// Parses the list of Unicode codepoint ranges. Valid syntax:
|
|
///
|
|
/// "" (empty returns null)
|
|
/// U+1234
|
|
/// U+1234-5678
|
|
/// U+1234,U+5678
|
|
/// U+1234-5678,U+5678
|
|
/// U+1234,U+5678-U+9ABC
|
|
///
|
|
/// etc.
|
|
const UnicodeRangeParser = struct {
|
|
input: []const u8,
|
|
i: usize = 0,
|
|
|
|
pub fn next(self: *UnicodeRangeParser) !?[2]u21 {
|
|
// Once we're EOF then we're done without an error.
|
|
if (self.eof()) return null;
|
|
|
|
// One codepoint no matter what
|
|
const start = try self.parseCodepoint();
|
|
if (self.eof()) return .{ start, start };
|
|
|
|
// We're allowed to have any whitespace here
|
|
self.consumeWhitespace();
|
|
|
|
// Otherwise we expect either a range or a comma
|
|
switch (self.input[self.i]) {
|
|
// Comma means we have another codepoint but in a different
|
|
// range so we return our current codepoint.
|
|
',' => {
|
|
self.advance();
|
|
self.consumeWhitespace();
|
|
if (self.eof()) return error.InvalidValue;
|
|
return .{ start, start };
|
|
},
|
|
|
|
// Hyphen means we have a range.
|
|
'-' => {
|
|
self.advance();
|
|
self.consumeWhitespace();
|
|
if (self.eof()) return error.InvalidValue;
|
|
const end = try self.parseCodepoint();
|
|
self.consumeWhitespace();
|
|
if (!self.eof() and self.input[self.i] != ',') return error.InvalidValue;
|
|
self.advance();
|
|
self.consumeWhitespace();
|
|
if (start > end) return error.InvalidValue;
|
|
return .{ start, end };
|
|
},
|
|
|
|
else => return error.InvalidValue,
|
|
}
|
|
}
|
|
|
|
fn consumeWhitespace(self: *UnicodeRangeParser) void {
|
|
while (!self.eof()) {
|
|
switch (self.input[self.i]) {
|
|
' ', '\t' => self.advance(),
|
|
else => return,
|
|
}
|
|
}
|
|
}
|
|
|
|
fn parseCodepoint(self: *UnicodeRangeParser) !u21 {
|
|
if (self.input[self.i] != 'U') return error.InvalidValue;
|
|
self.advance();
|
|
if (self.eof()) return error.InvalidValue;
|
|
if (self.input[self.i] != '+') return error.InvalidValue;
|
|
self.advance();
|
|
if (self.eof()) return error.InvalidValue;
|
|
|
|
const start_i = self.i;
|
|
while (true) {
|
|
const current = self.input[self.i];
|
|
const is_hex = (current >= '0' and current <= '9') or
|
|
(current >= 'A' and current <= 'F') or
|
|
(current >= 'a' and current <= 'f');
|
|
if (!is_hex) break;
|
|
|
|
// Advance but break on EOF
|
|
self.advance();
|
|
if (self.eof()) break;
|
|
}
|
|
|
|
// If we didn't consume a single character, we have an error.
|
|
if (start_i == self.i) return error.InvalidValue;
|
|
|
|
return std.fmt.parseInt(u21, self.input[start_i..self.i], 16) catch
|
|
return error.InvalidValue;
|
|
}
|
|
|
|
fn advance(self: *UnicodeRangeParser) void {
|
|
self.i += 1;
|
|
}
|
|
|
|
fn eof(self: *const UnicodeRangeParser) bool {
|
|
return self.i >= self.input.len;
|
|
}
|
|
};
|
|
|
|
test "parseCLI" {
|
|
const testing = std.testing;
|
|
var arena = ArenaAllocator.init(testing.allocator);
|
|
defer arena.deinit();
|
|
const alloc = arena.allocator();
|
|
|
|
var list: Self = .{};
|
|
try list.parseCLI(alloc, "U+ABCD=Comic Sans");
|
|
try list.parseCLI(alloc, "U+0001 - U+0005=Verdana");
|
|
try list.parseCLI(alloc, "U+0006-U+0009, U+ABCD=Courier");
|
|
|
|
try testing.expectEqual(@as(usize, 4), list.map.list.len);
|
|
{
|
|
const entry = list.map.list.get(0);
|
|
try testing.expectEqual([2]u21{ 0xABCD, 0xABCD }, entry.range);
|
|
try testing.expectEqualStrings("Comic Sans", entry.descriptor.family.?);
|
|
}
|
|
{
|
|
const entry = list.map.list.get(1);
|
|
try testing.expectEqual([2]u21{ 1, 5 }, entry.range);
|
|
try testing.expectEqualStrings("Verdana", entry.descriptor.family.?);
|
|
}
|
|
{
|
|
const entry = list.map.list.get(2);
|
|
try testing.expectEqual([2]u21{ 6, 9 }, entry.range);
|
|
try testing.expectEqualStrings("Courier", entry.descriptor.family.?);
|
|
}
|
|
{
|
|
const entry = list.map.list.get(3);
|
|
try testing.expectEqual([2]u21{ 0xABCD, 0xABCD }, entry.range);
|
|
try testing.expectEqualStrings("Courier", entry.descriptor.family.?);
|
|
}
|
|
}
|
|
};
|
|
|
|
pub const FontStyle = union(enum) {
|
|
const Self = @This();
|
|
|
|
/// Use the default font style that font discovery finds.
|
|
default: void,
|
|
|
|
/// Disable this font style completely. This will fall back to using
|
|
/// the regular font when this style is encountered.
|
|
false: void,
|
|
|
|
/// A specific named font style to use for this style.
|
|
name: [:0]const u8,
|
|
|
|
pub fn parseCLI(self: *Self, alloc: Allocator, input: ?[]const u8) !void {
|
|
const value = input orelse return error.ValueRequired;
|
|
|
|
if (std.mem.eql(u8, value, "default")) {
|
|
self.* = .{ .default = {} };
|
|
return;
|
|
}
|
|
|
|
if (std.mem.eql(u8, value, "false")) {
|
|
self.* = .{ .false = {} };
|
|
return;
|
|
}
|
|
|
|
const nameZ = try alloc.dupeZ(u8, value);
|
|
self.* = .{ .name = nameZ };
|
|
}
|
|
|
|
/// Returns the string name value that can be used with a font
|
|
/// descriptor.
|
|
pub fn nameValue(self: Self) ?[:0]const u8 {
|
|
return switch (self) {
|
|
.default, .false => null,
|
|
.name => self.name,
|
|
};
|
|
}
|
|
|
|
test "parseCLI" {
|
|
const testing = std.testing;
|
|
var arena = ArenaAllocator.init(testing.allocator);
|
|
defer arena.deinit();
|
|
const alloc = arena.allocator();
|
|
|
|
var p: Self = .{ .default = {} };
|
|
try p.parseCLI(alloc, "default");
|
|
try testing.expectEqual(Self{ .default = {} }, p);
|
|
|
|
try p.parseCLI(alloc, "false");
|
|
try testing.expectEqual(Self{ .false = {} }, p);
|
|
|
|
try p.parseCLI(alloc, "bold");
|
|
try testing.expectEqualStrings("bold", p.name);
|
|
}
|
|
};
|
|
|
|
/// See "link" for documentation.
|
|
pub const RepeatableLink = struct {
|
|
const Self = @This();
|
|
|
|
links: std.ArrayListUnmanaged(inputpkg.Link) = .{},
|
|
|
|
pub fn parseCLI(self: *Self, alloc: Allocator, input_: ?[]const u8) !void {
|
|
_ = self;
|
|
_ = alloc;
|
|
_ = input_;
|
|
return error.NotImplemented;
|
|
}
|
|
|
|
/// Deep copy of the struct. Required by Config.
|
|
pub fn clone(self: *const Self, alloc: Allocator) !Self {
|
|
_ = self;
|
|
_ = alloc;
|
|
return .{};
|
|
}
|
|
|
|
/// Compare if two of our value are requal. Required by Config.
|
|
pub fn equal(self: Self, other: Self) bool {
|
|
_ = self;
|
|
_ = other;
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/// Options for copy on select behavior.
|
|
pub const CopyOnSelect = enum {
|
|
/// Disables copy on select entirely.
|
|
false,
|
|
|
|
/// Copy on select is enabled, but goes to the selection clipboard.
|
|
/// This is not supported on platforms such as macOS. This is the default.
|
|
true,
|
|
|
|
/// Copy on select is enabled and goes to the system clipboard.
|
|
clipboard,
|
|
};
|
|
|
|
/// Shell integration values
|
|
pub const ShellIntegration = enum {
|
|
none,
|
|
detect,
|
|
fish,
|
|
zsh,
|
|
};
|
|
|
|
/// Shell integration features
|
|
pub const ShellIntegrationFeatures = packed struct {
|
|
cursor: bool = true,
|
|
};
|
|
|
|
/// OSC 4, 10, 11, and 12 default color reporting format.
|
|
pub const OSCColorReportFormat = enum {
|
|
none,
|
|
@"8-bit",
|
|
@"16-bit",
|
|
};
|
|
|
|
/// The default window theme.
|
|
pub const WindowTheme = enum {
|
|
system,
|
|
light,
|
|
dark,
|
|
};
|
|
|
|
/// See gtk-single-instance
|
|
pub const GtkSingleInstance = enum {
|
|
desktop,
|
|
false,
|
|
true,
|
|
};
|
|
|
|
/// See mouse-shift-capture
|
|
pub const MouseShiftCapture = enum {
|
|
false,
|
|
true,
|
|
always,
|
|
never,
|
|
};
|
|
|
|
/// How to treat requests to write to or read from the clipboard
|
|
pub const ClipboardAccess = enum {
|
|
allow,
|
|
deny,
|
|
ask,
|
|
};
|
|
|
|
/// See window-save-state
|
|
pub const WindowSaveState = enum {
|
|
default,
|
|
never,
|
|
always,
|
|
};
|
|
|
|
/// See grapheme-width-method
|
|
pub const GraphemeWidthMethod = enum {
|
|
wcswidth,
|
|
unicode,
|
|
};
|