mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-16 16:56:09 +03:00
100 lines
3.1 KiB
Zig
100 lines
3.1 KiB
Zig
const std = @import("std");
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const EnvMap = std.process.EnvMap;
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const log = std.log.scoped(.shell_integration);
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/// Shell types we support
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pub const Shell = enum {
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fish,
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zsh,
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};
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/// Setup the command execution environment for automatic
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/// integrated shell integration. This returns true if shell
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/// integration was successful. False could mean many things:
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/// the shell type wasn't detected, etc.
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pub fn setup(
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resource_dir: []const u8,
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command_path: []const u8,
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env: *EnvMap,
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) !?Shell {
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const exe = std.fs.path.basename(command_path);
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if (std.mem.eql(u8, "fish", exe)) {
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try setupFish(resource_dir, env);
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return .fish;
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}
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if (std.mem.eql(u8, "zsh", exe)) {
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try setupZsh(resource_dir, env);
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return .zsh;
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}
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return null;
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}
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/// Setup the fish automatic shell integration. This works by
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/// modify XDG_DATA_DIRS to include the resource directory.
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/// Fish will automatically load configuration in XDG_DATA_DIRS
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/// "fish/vendor_conf.d/*.fish".
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fn setupFish(
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resource_dir: []const u8,
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env: *EnvMap,
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) !void {
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var path_buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
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// Get our path to the shell integration directory.
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const integ_dir = try std.fmt.bufPrint(
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&path_buf,
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"{s}/shell-integration",
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.{resource_dir},
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);
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// Set an env var so we can remove this from XDG_DATA_DIRS later.
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// This happens in the shell integration config itself. We do this
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// so that our modifications don't interfere with other commands.
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try env.put("GHOSTTY_FISH_XDG_DIR", integ_dir);
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if (env.get("XDG_DATA_DIRS")) |old| {
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// We have an old value, We need to prepend our value to it.
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// We use a 4K buffer to hold our XDG_DATA_DIR value. The stack
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// on macOS is at least 512K and Linux is 8MB or more. So this
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// should fit. If the user has a XDG_DATA_DIR value that is longer
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// than this then it will fail... and we will cross that bridge
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// when we actually get there. This avoids us needing an allocator.
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var buf: [4096]u8 = undefined;
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const prepended = try std.fmt.bufPrint(
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&buf,
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"{s}{c}{s}",
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.{ integ_dir, std.fs.path.delimiter, old },
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);
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try env.put("XDG_DATA_DIRS", prepended);
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} else {
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// No XDG_DATA_DIRS set, we just set it our desired value.
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try env.put("XDG_DATA_DIRS", integ_dir);
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}
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}
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/// Setup the zsh automatic shell integration. This works by setting
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/// ZDOTDIR to our resources dir so that zsh will load our config. This
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/// config then loads the true user config.
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fn setupZsh(
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resource_dir: []const u8,
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env: *EnvMap,
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) !void {
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// Preserve the old zdotdir value so we can recover it.
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if (env.get("ZDOTDIR")) |old| {
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try env.put("GHOSTTY_ZSH_ZDOTDIR", old);
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}
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// Set our new ZDOTDIR
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var path_buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
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const integ_dir = try std.fmt.bufPrint(
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&path_buf,
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"{s}/shell-integration/zsh",
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.{resource_dir},
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);
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try env.put("ZDOTDIR", integ_dir);
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}
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