mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-24 12:46:10 +03:00
299 lines
9.2 KiB
Zig
299 lines
9.2 KiB
Zig
//! Application runtime that uses GTK4.
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const std = @import("std");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const apprt = @import("../apprt.zig");
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const CoreApp = @import("../App.zig");
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const CoreSurface = @import("../Surface.zig");
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pub const c = @cImport({
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@cInclude("gtk/gtk.h");
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});
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const log = std.log.scoped(.gtk);
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/// App is the entrypoint for the application. This is called after all
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/// of the runtime-agnostic initialization is complete and we're ready
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/// to start.
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///
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/// There is only ever one App instance per process. This is because most
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/// application frameworks also have this restriction so it simplifies
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/// the assumptions.
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pub const App = struct {
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pub const Options = struct {
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/// GTK app ID
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id: [:0]const u8 = "com.mitchellh.ghostty",
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};
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core_app: *CoreApp,
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app: *c.GtkApplication,
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ctx: *c.GMainContext,
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pub fn init(core_app: *CoreApp, opts: Options) !App {
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// Create our GTK Application which encapsulates our process.
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const app = @ptrCast(?*c.GtkApplication, c.gtk_application_new(
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opts.id.ptr,
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c.G_APPLICATION_DEFAULT_FLAGS,
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)) orelse return error.GtkInitFailed;
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errdefer c.g_object_unref(app);
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_ = c.g_signal_connect_data(
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app,
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"activate",
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c.G_CALLBACK(&activate),
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null,
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null,
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c.G_CONNECT_DEFAULT,
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);
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// We don't use g_application_run, we want to manually control the
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// loop so we have to do the same things the run function does:
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// https://github.com/GNOME/glib/blob/a8e8b742e7926e33eb635a8edceac74cf239d6ed/gio/gapplication.c#L2533
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const ctx = c.g_main_context_default() orelse return error.GtkContextFailed;
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if (c.g_main_context_acquire(ctx) == 0) return error.GtkContextAcquireFailed;
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errdefer c.g_main_context_release(ctx);
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const gapp = @ptrCast(*c.GApplication, app);
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var err_: ?*c.GError = null;
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if (c.g_application_register(
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gapp,
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null,
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@ptrCast([*c][*c]c.GError, &err_),
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) == 0) {
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if (err_) |err| {
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log.warn("error registering application: {s}", .{err.message});
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c.g_error_free(err);
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}
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return error.GtkApplicationRegisterFailed;
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}
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// This just calls the "activate" signal but its part of the normal
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// startup routine so we just call it:
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// https://gitlab.gnome.org/GNOME/glib/-/blob/bd2ccc2f69ecfd78ca3f34ab59e42e2b462bad65/gio/gapplication.c#L2302
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c.g_application_activate(gapp);
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return .{
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.core_app = core_app,
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.app = app,
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.ctx = ctx,
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};
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}
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// Terminate the application. The application will not be restarted after
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// this so all global state can be cleaned up.
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pub fn terminate(self: App) void {
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c.g_settings_sync();
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while (c.g_main_context_iteration(self.ctx, 0) != 0) {}
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c.g_main_context_release(self.ctx);
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c.g_object_unref(self.app);
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}
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pub fn wakeup(self: App) !void {
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_ = self;
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c.g_main_context_wakeup(null);
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}
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/// Run the event loop. This doesn't return until the app exits.
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pub fn run(self: *App) !void {
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while (true) {
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_ = c.g_main_context_iteration(self.ctx, 1);
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// Tick the terminal app
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const should_quit = try self.core_app.tick(self);
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if (false and should_quit) return;
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}
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}
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/// Close the given surface.
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pub fn closeSurface(self: *App, surface: *Surface) void {
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_ = self;
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_ = surface;
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// This shouldn't be called because we should be working within
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// the GTK lifecycle and we can't just deallocate surfaces here.
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@panic("This should not be called with GTK.");
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}
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pub fn newWindow(self: *App, parent_: ?*CoreSurface) !void {
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_ = parent_;
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// Grab a surface allocation we'll need it later.
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var surface = try self.core_app.alloc.create(Surface);
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errdefer self.core_app.alloc.destroy(surface);
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const window = c.gtk_application_window_new(self.app);
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const gtk_window = @ptrCast(*c.GtkWindow, window);
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c.gtk_window_set_title(gtk_window, "Ghostty");
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c.gtk_window_set_default_size(gtk_window, 200, 200);
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c.gtk_widget_show(window);
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// Initialize the GtkGLArea and attach it to our surface.
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// The surface starts in the "unrealized" state because we have to
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// wait for the "realize" callback from GTK to know that the OpenGL
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// context is ready. See Surface docs for more info.
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const gl_area = c.gtk_gl_area_new();
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try surface.init(self, .{
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.gl_area = @ptrCast(*c.GtkGLArea, gl_area),
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});
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errdefer surface.deinit();
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c.gtk_window_set_child(gtk_window, gl_area);
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}
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fn activate(app: *c.GtkApplication, ud: ?*anyopaque) callconv(.C) void {
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_ = app;
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_ = ud;
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// We purposely don't do anything on activation right now. We have
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// this callback because if we don't then GTK emits a warning to
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// stderr that we don't want. We emit a debug log just so that we know
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// we reached this point.
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log.debug("application activated", .{});
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}
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};
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pub const Surface = struct {
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pub const Options = struct {
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gl_area: *c.GtkGLArea,
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};
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/// Whether the surface has been realized or not yet. When a surface is
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/// "realized" it means that the OpenGL context is ready and the core
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/// surface has been initialized.
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realized: bool = false,
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/// The app we're part of
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app: *App,
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/// The core surface backing this surface
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core_surface: CoreSurface,
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pub fn init(self: *Surface, app: *App, opts: Options) !void {
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// Build our result
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self.* = .{
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.app = app,
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.core_surface = undefined,
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};
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errdefer self.* = undefined;
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// Create the GL area that will contain our surface
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_ = c.g_signal_connect_data(
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opts.gl_area,
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"realize",
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c.G_CALLBACK(>kRealize),
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null,
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null,
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c.G_CONNECT_DEFAULT,
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);
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_ = c.g_signal_connect_data(
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opts.gl_area,
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"render",
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c.G_CALLBACK(>kRender),
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null,
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null,
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c.G_CONNECT_DEFAULT,
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);
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_ = c.g_signal_connect_data(
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opts.gl_area,
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"destroy",
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c.G_CALLBACK(>kDestroy),
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self,
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null,
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c.G_CONNECT_DEFAULT,
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);
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// // Add ourselves to the list of surfaces on the app.
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// try app.app.addSurface(self);
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// errdefer app.app.deleteSurface(self);
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//
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// // Initialize our surface now that we have the stable pointer.
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// try self.core_surface.init(
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// app.app.alloc,
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// app.app.config,
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// .{ .rt_app = app, .mailbox = &app.app.mailbox },
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// self,
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// );
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// errdefer self.core_surface.deinit();
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}
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fn gtkRealize(area: *c.GtkGLArea, ud: ?*anyopaque) callconv(.C) void {
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_ = area;
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_ = ud;
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log.debug("gl surface realized", .{});
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const opengl = @import("../renderer/opengl/main.zig");
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log.warn("foo: {}", .{opengl.glad.load(null) catch 0});
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}
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fn gtkRender(area: *c.GtkGLArea, ctx: *c.GdkGLContext, ud: ?*anyopaque) callconv(.C) c.gboolean {
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_ = area;
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_ = ctx;
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_ = ud;
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log.debug("gl render", .{});
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const opengl = @import("../renderer/opengl/main.zig");
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opengl.clearColor(0, 0.5, 1, 1);
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opengl.clear(opengl.c.GL_COLOR_BUFFER_BIT);
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return 1;
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}
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/// "destroy" signal for surface
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fn gtkDestroy(v: *c.GtkWidget, ud: ?*anyopaque) callconv(.C) void {
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_ = v;
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const self = userdataSelf(ud orelse return);
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const alloc = self.app.core_app.alloc;
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self.deinit();
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alloc.destroy(self);
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}
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fn userdataSelf(ud: *anyopaque) *Surface {
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return @ptrCast(*Surface, @alignCast(@alignOf(Surface), ud));
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}
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pub fn deinit(self: *Surface) void {
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_ = self;
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}
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pub fn setShouldClose(self: *Surface) void {
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_ = self;
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}
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pub fn shouldClose(self: *const Surface) bool {
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_ = self;
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return false;
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}
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pub fn getContentScale(self: *const Surface) !apprt.ContentScale {
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_ = self;
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return .{ .x = 1, .y = 1 };
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}
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pub fn getSize(self: *const Surface) !apprt.SurfaceSize {
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_ = self;
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return .{ .width = 800, .height = 600 };
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}
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pub fn setSizeLimits(self: *Surface, min: apprt.SurfaceSize, max_: ?apprt.SurfaceSize) !void {
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_ = self;
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_ = min;
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_ = max_;
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}
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pub fn setTitle(self: *Surface, slice: [:0]const u8) !void {
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_ = self;
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_ = slice;
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}
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pub fn getClipboardString(self: *const Surface) ![:0]const u8 {
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_ = self;
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return "";
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}
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pub fn setClipboardString(self: *const Surface, val: [:0]const u8) !void {
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_ = self;
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_ = val;
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}
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};
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