2023-09-03 22:55:22 -07:00

181 lines
7.7 KiB
Swift

import SwiftUI
import GhosttyKit
struct PrimaryView: View {
let ghostty: Ghostty.AppState
// We need access to our app delegate to know if we're quitting or not.
// Make sure to use `@ObservedObject` so we can keep track of `appDelegate.confirmQuit`.
@ObservedObject var appDelegate: AppDelegate
// We need this to report back up the app controller which surface in this view is focused.
let focusedSurfaceWrapper: FocusedSurfaceWrapper
// If this is set, this is the base configuration that we build our surface out of.
let baseConfig: ghostty_surface_config_s?
// We need access to our window to know if we're the key window to determine
// if we show the quit confirmation or not.
@State private var window: NSWindow?
// This handles non-native fullscreen
@State private var fullScreen = FullScreenHandler()
// This seems like a crutch after switching from SwiftUI to AppKit lifecycle.
@FocusState private var focused: Bool
@FocusedValue(\.ghosttySurfaceView) private var focusedSurface
@FocusedValue(\.ghosttySurfaceTitle) private var surfaceTitle
@FocusedValue(\.ghosttySurfaceZoomed) private var zoomedSplit
// This is true if this view should be the one to show the quit confirmation.
var ownsQuitConfirmation: Bool {
// We need to have a window to show a confirmation.
guard let window = self.window else { return false }
// If we are the key window then definitely yes.
if (window.isKeyWindow) { return true }
// If there is some other PrimaryWindow that is key, let it handle it.
let windows = NSApplication.shared.windows
if (windows.contains {
guard let primary = $0 as? PrimaryWindow else { return false }
return primary.isKeyWindow
}) { return false }
// We aren't the key window but also there is no key PrimaryWindow.
// If we are the FIRST PrimaryWindow in the windows array, then
// we take the job.
guard let firstWindow = (windows.first { $0 is PrimaryWindow }) else { return false }
return window == firstWindow
}
// The title for our window
private var title: String {
var title = "👻"
if let surfaceTitle = surfaceTitle {
if (surfaceTitle.count > 0) {
title = surfaceTitle
}
}
if let zoomedSplit = zoomedSplit {
if zoomedSplit {
title = "🔍 " + title
}
}
return title
}
var body: some View {
switch ghostty.readiness {
case .loading:
Text("Loading")
.onChange(of: appDelegate.confirmQuit) { value in
guard value else { return }
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
case .error:
ErrorView()
.onChange(of: appDelegate.confirmQuit) { value in
guard value else { return }
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
case .ready:
let center = NotificationCenter.default
let gotoTab = center.publisher(for: Ghostty.Notification.ghosttyGotoTab)
let toggleFullscreen = center.publisher(for: Ghostty.Notification.ghosttyToggleFullscreen)
let confirmQuitting = Binding<Bool>(get: {
self.appDelegate.confirmQuit && self.ownsQuitConfirmation
}, set: {
self.appDelegate.confirmQuit = $0
})
Ghostty.TerminalSplit(onClose: Self.closeWindow, baseConfig: self.baseConfig)
.ghosttyApp(ghostty.app!)
.background(WindowAccessor(window: $window))
.onReceive(gotoTab) { onGotoTab(notification: $0) }
.onReceive(toggleFullscreen) { onToggleFullscreen(notification: $0) }
.focused($focused)
.onAppear { self.focused = true }
.onChange(of: focusedSurface) { newValue in
self.focusedSurfaceWrapper.surface = newValue?.surface
}
.onChange(of: title) { newValue in
// We need to handle this manually because we are using AppKit lifecycle
// so navigationTitle no longer works.
guard let window = self.window else { return }
window.title = newValue
}
.confirmationDialog(
"Quit Ghostty?",
isPresented: confirmQuitting) {
Button("Close Ghostty") {
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
.keyboardShortcut(.defaultAction)
Button("Cancel", role: .cancel) {
NSApplication.shared.reply(toApplicationShouldTerminate: false)
}
.keyboardShortcut(.cancelAction)
} message: {
Text("All terminal sessions will be terminated.")
}
}
}
static func closeWindow() {
guard let currentWindow = NSApp.keyWindow else { return }
currentWindow.close()
}
private func onGotoTab(notification: SwiftUI.Notification) {
// Notification center indiscriminately sends to every subscriber (makes sense)
// but we only want to process this once. In order to process it once lets only
// handle it if we're the focused window.
guard let window = self.window else { return }
guard window.isKeyWindow else { return }
// Get the tab index from the notification
guard let tabIndexAny = notification.userInfo?[Ghostty.Notification.GotoTabKey] else { return }
guard let tabIndex = tabIndexAny as? Int32 else { return }
guard let windowController = window.windowController else { return }
guard let tabGroup = windowController.window?.tabGroup else { return }
let tabbedWindows = tabGroup.windows
// Tabs are 0-indexed here, so we subtract one from the key the user hit.
let adjustedIndex = Int(tabIndex - 1);
guard adjustedIndex >= 0 && adjustedIndex < tabbedWindows.count else { return }
let targetWindow = tabbedWindows[adjustedIndex]
targetWindow.makeKeyAndOrderFront(nil)
}
private func onToggleFullscreen(notification: SwiftUI.Notification) {
// Just like in `onGotoTab`, we might receive this multiple times. But
// it's fine, because `toggleFullscreen` should only apply to the
// currently focused window.
guard let window = self.window else { return }
guard window.isKeyWindow else { return }
// Check whether we use non-native fullscreen
guard let useNonNativeFullscreenAny = notification.userInfo?[Ghostty.Notification.NonNativeFullscreenKey] else { return }
guard let useNonNativeFullscreen = useNonNativeFullscreenAny as? ghostty_non_native_fullscreen_e else { return }
self.fullScreen.toggleFullscreen(window: window, nonNativeFullscreen: useNonNativeFullscreen)
// After toggling fullscreen we need to focus the terminal again.
self.focused = true
// For some reason focus always gets moved to the first split when
// toggling fullscreen, so we set it back to the correct one.
if let focusedSurface {
Ghostty.moveFocus(to: focusedSurface)
}
}
}