ghostty/pkg/macos/video/display_link.zig
2023-11-17 21:50:34 -08:00

72 lines
2.3 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const c = @import("c.zig");
pub const DisplayLink = opaque {
pub const Error = error{
InvalidOperation,
};
pub fn createWithActiveCGDisplays() Allocator.Error!*DisplayLink {
var result: ?*DisplayLink = null;
if (c.CVDisplayLinkCreateWithActiveCGDisplays(
@ptrCast(&result),
) != c.kCVReturnSuccess)
return error.OutOfMemory;
return result orelse error.OutOfMemory;
}
pub fn release(self: *DisplayLink) void {
c.CVDisplayLinkRelease(@ptrCast(self));
}
pub fn start(self: *DisplayLink) Error!void {
if (c.CVDisplayLinkStart(@ptrCast(self)) != c.kCVReturnSuccess)
return error.InvalidOperation;
}
pub fn stop(self: *DisplayLink) Error!void {
if (c.CVDisplayLinkStop(@ptrCast(self)) != c.kCVReturnSuccess)
return error.InvalidOperation;
}
pub fn isRunning(self: *DisplayLink) bool {
return c.CVDisplayLinkIsRunning(@ptrCast(self)) != 0;
}
// Note: this purposely throws away a ton of arguments I didn't need.
// It would be trivial to refactor this into Zig types and properly
// pass this through.
pub fn setOutputCallback(
self: *DisplayLink,
comptime callbackFn: *const fn (*DisplayLink, ?*anyopaque) void,
userinfo: ?*anyopaque,
) Error!void {
if (c.CVDisplayLinkSetOutputCallback(
@ptrCast(self),
@ptrCast(&(struct {
fn callback(
displayLink: *DisplayLink,
inNow: *const c.CVTimeStamp,
inOutputTime: *const c.CVTimeStamp,
flagsIn: c.CVOptionFlags,
flagsOut: *c.CVOptionFlags,
inner_userinfo: ?*anyopaque,
) callconv(.C) c.CVReturn {
_ = inNow;
_ = inOutputTime;
_ = flagsIn;
_ = flagsOut;
callbackFn(displayLink, inner_userinfo);
return c.kCVReturnSuccess;
}
}).callback),
userinfo,
) != c.kCVReturnSuccess)
return error.InvalidOperation;
}
};