ghostty/pkg/macos/animation.zig
Qwerasd 371d62a82c renderer: big rework, graphics API abstraction layers, unified logic
This commit is very large, representing about a month of work with many
interdependent changes that don't separate cleanly in to atomic commits.

The main change here is unifying the renderer logic to a single generic
renderer, implemented on top of an abstraction layer over OpenGL/Metal.

I'll write a more complete summary of the changes in the description of
the PR.
2025-06-20 15:18:41 -06:00

11 lines
365 B
Zig

pub const c = @import("animation/c.zig").c;
/// https://developer.apple.com/documentation/quartzcore/calayer/contents_gravity_values?language=objc
pub extern "c" const kCAGravityTopLeft: *anyopaque;
pub extern "c" const kCAGravityBottomLeft: *anyopaque;
pub extern "c" const kCAGravityCenter: *anyopaque;
test {
@import("std").testing.refAllDecls(@This());
}