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Fixes #4999 We need to set the level to popUpMenu so that we can move the window offscreen and animate it over the main menu, but we must reset it back to floating after the animation is complete so that other higher-level windows can be shown on top of it such as IME windows.
33 lines
1.3 KiB
Swift
33 lines
1.3 KiB
Swift
import Cocoa
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class QuickTerminalWindow: NSPanel {
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// Both of these must be true for windows without decorations to be able to
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// still become key/main and receive events.
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override var canBecomeKey: Bool { return true }
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override var canBecomeMain: Bool { return true }
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override func awakeFromNib() {
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super.awakeFromNib()
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// Note: almost all of this stuff can be done in the nib/xib directly
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// but I prefer to do it programmatically because the properties we
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// care about are less hidden.
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// Add a custom identifier so third party apps can use the Accessibility
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// API to apply special rules to the quick terminal.
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self.identifier = .init(rawValue: "com.mitchellh.ghostty.quickTerminal")
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// Set the correct AXSubrole of kAXFloatingWindowSubrole (allows
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// AeroSpace to treat the Quick Terminal as a floating window)
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self.setAccessibilitySubrole(.floatingWindow)
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// Remove the title completely. This will make the window square. One
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// downside is it also hides the cursor indications of resize but the
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// window remains resizable.
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self.styleMask.remove(.titled)
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// We don't want to activate the owning app when quick terminal is triggered.
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self.styleMask.insert(.nonactivatingPanel)
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}
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}
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