mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-25 13:16:11 +03:00
152 lines
4.1 KiB
Zig
152 lines
4.1 KiB
Zig
//! Kitty keyboard protocol support.
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const std = @import("std");
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/// Stack for the key flags. This implements the push/pop behavior
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/// of the CSI > u and CSI < u sequences. We implement the stack as
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/// fixed size to avoid heap allocation.
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pub const FlagStack = struct {
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const len = 8;
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flags: [len]Flags = .{.{}} ** len,
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idx: u3 = 0,
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/// Return the current stack value
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pub fn current(self: FlagStack) Flags {
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return self.flags[self.idx];
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}
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/// Perform the "set" operation as described in the spec for
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/// the CSI = u sequence.
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pub fn set(
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self: *FlagStack,
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mode: SetMode,
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v: Flags,
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) void {
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switch (mode) {
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.set => self.flags[self.idx] = v,
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.@"or" => self.flags[self.idx] = @bitCast(
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self.flags[self.idx].int() | v.int(),
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),
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.not => self.flags[self.idx] = @bitCast(
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self.flags[self.idx].int() & ~v.int(),
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),
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}
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}
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/// Push a new set of flags onto the stack. If the stack is full
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/// then the oldest entry is evicted.
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pub fn push(self: *FlagStack, flags: Flags) void {
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// Overflow and wrap around if we're full, which evicts
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// the oldest entry.
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self.idx +%= 1;
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self.flags[self.idx] = flags;
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}
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/// Pop `n` entries from the stack. This will just wrap around
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/// if `n` is greater than the amount in the stack.
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pub fn pop(self: *FlagStack, n: usize) void {
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// If n is more than our length then we just reset the stack.
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// This also avoids a DoS vector where a malicious client
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// could send a huge number of pop commands to waste cpu.
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if (n >= self.flags.len) {
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self.idx = 0;
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self.flags = .{.{}} ** len;
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return;
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}
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for (0..n) |_| {
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self.flags[self.idx] = .{};
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self.idx -%= 1;
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}
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}
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// Make sure we the overflow works as expected
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test {
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const testing = std.testing;
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var stack: FlagStack = .{};
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stack.idx = stack.flags.len - 1;
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stack.idx +%= 1;
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try testing.expect(stack.idx == 0);
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stack.idx = 0;
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stack.idx -%= 1;
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try testing.expect(stack.idx == stack.flags.len - 1);
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}
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};
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/// The possible flags for the Kitty keyboard protocol.
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pub const Flags = packed struct(u5) {
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disambiguate: bool = false,
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report_events: bool = false,
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report_alternates: bool = false,
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report_all: bool = false,
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report_associated: bool = false,
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pub fn int(self: Flags) u5 {
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return @bitCast(self);
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}
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// Its easy to get packed struct ordering wrong so this test checks.
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test {
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const testing = std.testing;
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try testing.expectEqual(
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@as(u5, 0b1),
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(Flags{ .disambiguate = true }).int(),
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);
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try testing.expectEqual(
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@as(u5, 0b10),
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(Flags{ .report_events = true }).int(),
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);
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}
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};
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/// The possible modes for setting the key flags.
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pub const SetMode = enum { set, @"or", not };
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test "FlagStack: push pop" {
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const testing = std.testing;
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var stack: FlagStack = .{};
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stack.push(.{ .disambiguate = true });
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try testing.expectEqual(
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Flags{ .disambiguate = true },
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stack.current(),
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);
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stack.pop(1);
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try testing.expectEqual(Flags{}, stack.current());
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}
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test "FlagStack: pop big number" {
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const testing = std.testing;
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var stack: FlagStack = .{};
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stack.pop(100);
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try testing.expectEqual(Flags{}, stack.current());
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}
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test "FlagStack: set" {
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const testing = std.testing;
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var stack: FlagStack = .{};
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stack.set(.set, .{ .disambiguate = true });
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try testing.expectEqual(
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Flags{ .disambiguate = true },
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stack.current(),
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);
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stack.set(.@"or", .{ .report_events = true });
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try testing.expectEqual(
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Flags{
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.disambiguate = true,
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.report_events = true,
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},
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stack.current(),
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);
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stack.set(.not, .{ .report_events = true });
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try testing.expectEqual(
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Flags{ .disambiguate = true },
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stack.current(),
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);
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}
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