ghostty/src/Command.zig
2023-09-15 16:01:33 -07:00

457 lines
16 KiB
Zig

//! Command launches sub-processes. This is an alternate implementation to the
//! Zig std.ChildProcess since at the time of authoring this, ChildProcess
//! didn't support the options necessary to spawn a shell attached to a pty.
//!
//! Consequently, I didn't implement a lot of features that std.ChildProcess
//! supports because we didn't need them. Cross-platform subprocessing is not
//! a trivial thing to implement (I've done it in three separate languages now)
//! so if we want to replatform onto std.ChildProcess I'd love to do that.
//! This was just the fastest way to get something built.
//!
//! Issues with std.ChildProcess:
//!
//! * No pre_exec callback for logic after fork but before exec.
//! * posix_spawn is used for Mac, but doesn't support the necessary
//! features for tty setup.
//!
//! TODO:
//!
//! * Windows
//! * Mac
//!
const Command = @This();
const std = @import("std");
const builtin = @import("builtin");
const internal_os = @import("os/main.zig");
const TempDir = internal_os.TempDir;
const mem = std.mem;
const os = std.os;
const debug = std.debug;
const testing = std.testing;
const Allocator = std.mem.Allocator;
const File = std.fs.File;
const EnvMap = std.process.EnvMap;
const PreExecFn = fn (*Command) void;
/// Path to the command to run. This must be an absolute path. This
/// library does not do PATH lookup.
path: []const u8,
/// Command-line arguments. It is the responsibility of the caller to set
/// args[0] to the command. If args is empty then args[0] will automatically
/// be set to equal path.
args: []const []const u8,
/// Environment variables for the child process. If this is null, inherits
/// the environment variables from this process. These are the exact
/// environment variables to set; these are /not/ merged.
env: ?*const EnvMap = null,
/// Working directory to change to in the child process. If not set, the
/// working directory of the calling process is preserved.
cwd: ?[]const u8 = null,
/// The file handle to set for stdin/out/err. If this isn't set, we do
/// nothing explicitly so it is up to the behavior of the operating system.
stdin: ?File = null,
stdout: ?File = null,
stderr: ?File = null,
/// If set, this will be executed /in the child process/ after fork but
/// before exec. This is useful to setup some state in the child before the
/// exec process takes over, such as signal handlers, setsid, setuid, etc.
pre_exec: ?*const PreExecFn = null,
/// User data that is sent to the callback. Set with setData and getData
/// for a more user-friendly API.
data: ?*anyopaque = null,
/// Process ID is set after start is called.
pid: ?i32 = null,
/// The various methods a process may exit.
pub const Exit = union(enum) {
/// Exited by normal exit call, value is exit status
Exited: u8,
/// Exited by a signal, value is the signal
Signal: u32,
/// Exited by a stop signal, value is signal
Stopped: u32,
/// Unknown exit reason, value is the status from waitpid
Unknown: u32,
pub fn init(status: u32) Exit {
return if (os.W.IFEXITED(status))
Exit{ .Exited = os.W.EXITSTATUS(status) }
else if (os.W.IFSIGNALED(status))
Exit{ .Signal = os.W.TERMSIG(status) }
else if (os.W.IFSTOPPED(status))
Exit{ .Stopped = os.W.STOPSIG(status) }
else
Exit{ .Unknown = status };
}
};
/// Start the subprocess. This returns immediately once the child is started.
///
/// After this is successful, self.pid is available.
pub fn start(self: *Command, alloc: Allocator) !void {
// Use an arena allocator for the temporary allocations we need in this func.
// IMPORTANT: do all allocation prior to the fork(). I believe it is undefined
// behavior if you malloc between fork and exec. The source of the Zig
// stdlib seems to verify this as well as Go.
var arena_allocator = std.heap.ArenaAllocator.init(alloc);
defer arena_allocator.deinit();
const arena = arena_allocator.allocator();
// Null-terminate all our arguments
const pathZ = try arena.dupeZ(u8, self.path);
const argsZ = try arena.allocSentinel(?[*:0]u8, self.args.len, null);
for (self.args, 0..) |arg, i| argsZ[i] = (try arena.dupeZ(u8, arg)).ptr;
// Determine our env vars
const envp = if (self.env) |env_map|
(try createNullDelimitedEnvMap(arena, env_map)).ptr
else if (builtin.link_libc)
std.c.environ
else
@compileError("missing env vars");
if (builtin.os.tag == .windows)
@panic("start not implemented on windows");
// Fork
const pid = try std.os.fork();
if (pid != 0) {
// Parent, return immediately.
self.pid = @intCast(pid);
return;
}
// We are the child.
// Setup our file descriptors for std streams.
if (self.stdin) |f| try setupFd(f.handle, os.STDIN_FILENO);
if (self.stdout) |f| try setupFd(f.handle, os.STDOUT_FILENO);
if (self.stderr) |f| try setupFd(f.handle, os.STDERR_FILENO);
// Setup our working directory
if (self.cwd) |cwd| try os.chdir(cwd);
// If the user requested a pre exec callback, call it now.
if (self.pre_exec) |f| f(self);
// Finally, replace our process.
_ = std.os.execveZ(pathZ, argsZ, envp) catch null;
}
fn setupFd(src: File.Handle, target: i32) !void {
switch (builtin.os.tag) {
.linux => {
// We use dup3 so that we can clear CLO_ON_EXEC. We do NOT want this
// file descriptor to be closed on exec since we're exactly exec-ing after
// this.
while (true) {
const rc = os.linux.dup3(src, target, 0);
switch (os.errno(rc)) {
.SUCCESS => break,
.INTR => continue,
.AGAIN, .ACCES => return error.Locked,
.BADF => unreachable,
.BUSY => return error.FileBusy,
.INVAL => unreachable, // invalid parameters
.PERM => return error.PermissionDenied,
.MFILE => return error.ProcessFdQuotaExceeded,
.NOTDIR => unreachable, // invalid parameter
.DEADLK => return error.DeadLock,
.NOLCK => return error.LockedRegionLimitExceeded,
else => |err| return os.unexpectedErrno(err),
}
}
},
.macos => {
// Mac doesn't support dup3 so we use dup2. We purposely clear
// CLO_ON_EXEC for this fd.
const flags = try os.fcntl(src, os.F.GETFD, 0);
if (flags & os.FD_CLOEXEC != 0) {
_ = try os.fcntl(src, os.F.SETFD, flags & ~@as(u32, os.FD_CLOEXEC));
}
try os.dup2(src, target);
},
else => @compileError("unsupported platform"),
}
}
/// Wait for the command to exit and return information about how it exited.
pub fn wait(self: Command, block: bool) !Exit {
if (builtin.os.tag == .windows)
@panic("wait not implemented on windows");
const res = if (block) std.os.waitpid(self.pid.?, 0) else res: {
// We specify NOHANG because its not our fault if the process we launch
// for the tty doesn't properly waitpid its children. We don't want
// to hang the terminal over it.
// When NOHANG is specified, waitpid will return a pid of 0 if the process
// doesn't have a status to report. When that happens, it is as though the
// wait call has not been performed, so we need to keep trying until we get
// a non-zero pid back, otherwise we end up with zombie processes.
while (true) {
const res = std.os.waitpid(self.pid.?, std.c.W.NOHANG);
if (res.pid != 0) break :res res;
}
};
return Exit.init(res.status);
}
/// Sets command->data to data.
pub fn setData(self: *Command, pointer: ?*anyopaque) void {
self.data = pointer;
}
/// Returns command->data.
pub fn getData(self: Command, comptime DT: type) ?*DT {
return if (self.data) |ptr| @ptrCast(@alignCast(ptr)) else null;
}
/// Search for "cmd" in the PATH and return the absolute path. This will
/// always allocate if there is a non-null result. The caller must free the
/// resulting value.
pub fn expandPath(alloc: Allocator, cmd: []const u8) !?[]u8 {
// If the command already contains a slash, then we return it as-is
// because it is assumed to be absolute or relative.
if (std.mem.indexOfScalar(u8, cmd, '/') != null) {
return try alloc.dupe(u8, cmd);
}
const PATH = switch (builtin.os.tag) {
.windows => blk: {
const win_path = os.getenvW(std.unicode.utf8ToUtf16LeStringLiteral("PATH")) orelse return null;
const path = try std.unicode.utf16leToUtf8Alloc(alloc, win_path);
break :blk path;
},
else => os.getenvZ("PATH") orelse return null,
};
defer if (builtin.os.tag == .windows) alloc.free(PATH);
var path_buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
var it = std.mem.tokenize(u8, PATH, &[_]u8{std.fs.path.delimiter});
var seen_eacces = false;
while (it.next()) |search_path| {
// We need enough space in our path buffer to store this
const path_len = search_path.len + cmd.len + 1;
if (path_buf.len < path_len) return error.PathTooLong;
// Copy in the full path
mem.copy(u8, &path_buf, search_path);
path_buf[search_path.len] = std.fs.path.sep;
mem.copy(u8, path_buf[search_path.len + 1 ..], cmd);
path_buf[path_len] = 0;
const full_path = path_buf[0..path_len :0];
// Stat it
const f = std.fs.openFileAbsolute(full_path, .{}) catch |err| switch (err) {
error.FileNotFound => continue,
error.AccessDenied => {
// Accumulate this and return it later so we can try other
// paths that we have access to.
seen_eacces = true;
continue;
},
else => return err,
};
defer f.close();
const stat = try f.stat();
if (stat.kind != .directory and isExecutable(stat.mode)) {
return try alloc.dupe(u8, full_path);
}
}
if (seen_eacces) return error.AccessDenied;
return null;
}
fn isExecutable(mode: std.fs.File.Mode) bool {
if (builtin.os.tag == .windows) return true;
return mode & 0o0111 != 0;
}
// `hostname` is present on both *nix and windows
test "expandPath: hostname" {
const executable = if (builtin.os.tag == .windows) "hostname.exe" else "hostname";
const path = (try expandPath(testing.allocator, executable)).?;
defer testing.allocator.free(path);
try testing.expect(path.len > executable.len);
}
test "expandPath: does not exist" {
const path = try expandPath(testing.allocator, "thisreallyprobablydoesntexist123");
try testing.expect(path == null);
}
test "expandPath: slash" {
const path = (try expandPath(testing.allocator, "foo/env")).?;
defer testing.allocator.free(path);
try testing.expect(path.len == 7);
}
// Copied from Zig. This is a publicly exported function but there is no
// way to get it from the std package.
fn createNullDelimitedEnvMap(arena: mem.Allocator, env_map: *const EnvMap) ![:null]?[*:0]u8 {
const envp_count = env_map.count();
const envp_buf = try arena.allocSentinel(?[*:0]u8, envp_count, null);
var it = env_map.iterator();
var i: usize = 0;
while (it.next()) |pair| : (i += 1) {
const env_buf = try arena.allocSentinel(u8, pair.key_ptr.len + pair.value_ptr.len + 1, 0);
mem.copy(u8, env_buf, pair.key_ptr.*);
env_buf[pair.key_ptr.len] = '=';
mem.copy(u8, env_buf[pair.key_ptr.len + 1 ..], pair.value_ptr.*);
envp_buf[i] = env_buf.ptr;
}
std.debug.assert(i == envp_count);
return envp_buf;
}
test "createNullDelimitedEnvMap" {
const allocator = testing.allocator;
var envmap = EnvMap.init(allocator);
defer envmap.deinit();
try envmap.put("HOME", "/home/ifreund");
try envmap.put("WAYLAND_DISPLAY", "wayland-1");
try envmap.put("DISPLAY", ":1");
try envmap.put("DEBUGINFOD_URLS", " ");
try envmap.put("XCURSOR_SIZE", "24");
var arena = std.heap.ArenaAllocator.init(allocator);
defer arena.deinit();
const environ = try createNullDelimitedEnvMap(arena.allocator(), &envmap);
try testing.expectEqual(@as(usize, 5), environ.len);
inline for (.{
"HOME=/home/ifreund",
"WAYLAND_DISPLAY=wayland-1",
"DISPLAY=:1",
"DEBUGINFOD_URLS= ",
"XCURSOR_SIZE=24",
}) |target| {
for (environ) |variable| {
if (mem.eql(u8, mem.span(variable orelse continue), target)) break;
} else {
try testing.expect(false); // Environment variable not found
}
}
}
test "Command: pre exec" {
var cmd: Command = .{
.path = "/usr/bin/env",
.args = &.{ "/usr/bin/env", "-v" },
.pre_exec = (struct {
fn do(_: *Command) void {
// This runs in the child, so we can exit and it won't
// kill the test runner.
os.exit(42);
}
}).do,
};
try cmd.start(testing.allocator);
try testing.expect(cmd.pid != null);
const exit = try cmd.wait(true);
try testing.expect(exit == .Exited);
try testing.expect(exit.Exited == 42);
}
test "Command: redirect stdout to file" {
var td = try TempDir.init();
defer td.deinit();
var stdout = try td.dir.createFile("stdout.txt", .{ .read = true });
defer stdout.close();
var cmd: Command = .{
.path = "/usr/bin/env",
.args = &.{ "/usr/bin/env", "-v" },
.stdout = stdout,
};
try cmd.start(testing.allocator);
try testing.expect(cmd.pid != null);
const exit = try cmd.wait(true);
try testing.expect(exit == .Exited);
try testing.expect(exit.Exited == 0);
// Read our stdout
try stdout.seekTo(0);
const contents = try stdout.readToEndAlloc(testing.allocator, 1024 * 128);
defer testing.allocator.free(contents);
try testing.expect(contents.len > 0);
}
test "Command: custom env vars" {
var td = try TempDir.init();
defer td.deinit();
var stdout = try td.dir.createFile("stdout.txt", .{ .read = true });
defer stdout.close();
var env = EnvMap.init(testing.allocator);
defer env.deinit();
try env.put("VALUE", "hello");
var cmd: Command = .{
.path = "/usr/bin/env",
.args = &.{ "/usr/bin/env", "sh", "-c", "echo $VALUE" },
.stdout = stdout,
.env = &env,
};
try cmd.start(testing.allocator);
try testing.expect(cmd.pid != null);
const exit = try cmd.wait(true);
try testing.expect(exit == .Exited);
try testing.expect(exit.Exited == 0);
// Read our stdout
try stdout.seekTo(0);
const contents = try stdout.readToEndAlloc(testing.allocator, 4096);
defer testing.allocator.free(contents);
try testing.expectEqualStrings("hello\n", contents);
}
test "Command: custom working directory" {
var td = try TempDir.init();
defer td.deinit();
var stdout = try td.dir.createFile("stdout.txt", .{ .read = true });
defer stdout.close();
var cmd: Command = .{
.path = "/usr/bin/env",
.args = &.{ "/usr/bin/env", "sh", "-c", "pwd" },
.stdout = stdout,
.cwd = "/usr/bin",
};
try cmd.start(testing.allocator);
try testing.expect(cmd.pid != null);
const exit = try cmd.wait(true);
try testing.expect(exit == .Exited);
try testing.expect(exit.Exited == 0);
// Read our stdout
try stdout.seekTo(0);
const contents = try stdout.readToEndAlloc(testing.allocator, 4096);
defer testing.allocator.free(contents);
try testing.expectEqualStrings("/usr/bin\n", contents);
}