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The major idea behind the refactor is to split the `build.zig` file up into distinct `src/build/*.zig` files. By doing so, we can improve readability of the primary `build.zig` while also enabling better reuse of steps. Our `build.zig` is now less than 150 lines of code (of course, it calls into a lot more lines but they're neatly organized now). Improvements: * `build.zig` is less than 150 lines of readable code. * Help strings and unicode table generators are only run once when multiple artifacts are built since the results are the same regardless of target. * Metal lib is only built once per architecture (rather than once per artifact) * Resources (shell integration, terminfo, etc.) and docs are only built/installed for artifacts that need them Breaking changes: * Removed broken wasm build (@gabydd will re-add) * Removed conformance files, shell scripts are better and we don't run these anymore * Removed macOS app bundle creation, we don't use this anymore since we use Xcode ## Some History Our `build.zig` hasn't been significantly refactored since the project started, when Zig was _version 0.10_. Since then, the build system has changed significantly. We've only ever duct taped the `build.zig` as we needed to support new Zig versions, new features, etc. It was a mess. The major improvement is adapting the entire Ghostty `build.zig` to the Step and LazyPath changes introduced way back in Zig 0.12. This lets us better take advantage of parallelism and the dependency graph so that steps are only executed as they're needed. As such, you can see in the build.zig that we initialize a lot of things, but unless a final target (i.e. install, run) references those steps, _they'll never be executed_. This lets us clean up a lot.
111 lines
2.9 KiB
Zig
111 lines
2.9 KiB
Zig
const GhosttyLib = @This();
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const std = @import("std");
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const Config = @import("Config.zig");
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const SharedDeps = @import("SharedDeps.zig");
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const LibtoolStep = @import("LibtoolStep.zig");
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const LipoStep = @import("LipoStep.zig");
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/// The step that generates the file.
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step: *std.Build.Step,
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/// The final static library file
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output: std.Build.LazyPath,
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pub fn initStatic(
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b: *std.Build,
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deps: *const SharedDeps,
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) !GhosttyLib {
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const lib = b.addStaticLibrary(.{
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.name = "ghostty",
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.root_source_file = b.path("src/main_c.zig"),
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.target = deps.config.target,
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.optimize = deps.config.optimize,
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});
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lib.bundle_compiler_rt = true;
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lib.linkLibC();
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// Add our dependencies. Get the list of all static deps so we can
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// build a combined archive if necessary.
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var lib_list = try deps.add(lib);
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try lib_list.append(lib.getEmittedBin());
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if (!deps.config.target.result.isDarwin()) return .{
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.step = &lib.step,
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.output = lib.getEmittedBin(),
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};
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// Create a static lib that contains all our dependencies.
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const libtool = LibtoolStep.create(b, .{
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.name = "ghostty",
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.out_name = "libghostty-fat.a",
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.sources = lib_list.items,
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});
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libtool.step.dependOn(&lib.step);
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return .{
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.step = libtool.step,
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.output = libtool.output,
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};
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}
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pub fn initShared(
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b: *std.Build,
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deps: *const SharedDeps,
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) !GhosttyLib {
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const lib = b.addSharedLibrary(.{
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.name = "ghostty",
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.root_source_file = b.path("src/main_c.zig"),
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.target = deps.config.target,
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.optimize = deps.config.optimize,
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.strip = deps.config.strip,
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});
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_ = try deps.add(lib);
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return .{
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.step = &lib.step,
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.output = lib.getEmittedBin(),
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};
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}
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pub fn initMacOSUniversal(
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b: *std.Build,
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original_deps: *const SharedDeps,
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) !GhosttyLib {
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const aarch64 = try initStatic(b, &try original_deps.retarget(
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b,
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Config.genericMacOSTarget(b, .aarch64),
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));
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const x86_64 = try initStatic(b, &try original_deps.retarget(
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b,
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Config.genericMacOSTarget(b, .x86_64),
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));
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const universal = LipoStep.create(b, .{
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.name = "ghostty",
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.out_name = "libghostty.a",
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.input_a = aarch64.output,
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.input_b = x86_64.output,
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});
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return .{
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.step = universal.step,
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.output = universal.output,
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};
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}
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pub fn install(self: *const GhosttyLib, name: []const u8) void {
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const b = self.step.owner;
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const lib_install = b.addInstallLibFile(self.output, name);
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b.getInstallStep().dependOn(&lib_install.step);
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}
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pub fn installHeader(self: *const GhosttyLib) void {
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const b = self.step.owner;
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const header_install = b.addInstallHeaderFile(
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b.path("include/ghostty.h"),
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"ghostty.h",
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);
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b.getInstallStep().dependOn(&header_install.step);
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}
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