ghostty/pkg/glslang/build.zig
2023-11-17 21:50:35 -08:00

128 lines
4.3 KiB
Zig

const std = @import("std");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
_ = b.addModule("glslang", .{ .source_file = .{ .path = "main.zig" } });
const upstream = b.dependency("glslang", .{});
const lib = try buildGlslang(b, upstream, target, optimize);
b.installArtifact(lib);
{
const test_exe = b.addTest(.{
.name = "test",
.root_source_file = .{ .path = "main.zig" },
.target = target,
.optimize = optimize,
});
test_exe.linkLibrary(lib);
const tests_run = b.addRunArtifact(test_exe);
const test_step = b.step("test", "Run tests");
test_step.dependOn(&tests_run.step);
// Uncomment this if we're debugging tests
// b.installArtifact(test_exe);
}
}
fn buildGlslang(
b: *std.Build,
upstream: *std.Build.Dependency,
target: std.zig.CrossTarget,
optimize: std.builtin.OptimizeMode,
) !*std.Build.Step.Compile {
const lib = b.addStaticLibrary(.{
.name = "glslang",
.target = target,
.optimize = optimize,
});
lib.linkLibC();
lib.linkLibCpp();
lib.addIncludePath(upstream.path(""));
lib.addIncludePath(.{ .path = "override" });
var flags = std.ArrayList([]const u8).init(b.allocator);
defer flags.deinit();
try flags.appendSlice(&.{
"-fno-sanitize=undefined",
"-fno-sanitize-trap=undefined",
});
lib.addCSourceFiles(.{
.dependency = upstream,
.flags = flags.items,
.files = &.{
// GenericCodeGen
"glslang/GenericCodeGen/CodeGen.cpp",
"glslang/GenericCodeGen/Link.cpp",
// MachineIndependent
//"MachineIndependent/glslang.y",
"glslang/MachineIndependent/glslang_tab.cpp",
"glslang/MachineIndependent/attribute.cpp",
"glslang/MachineIndependent/Constant.cpp",
"glslang/MachineIndependent/iomapper.cpp",
"glslang/MachineIndependent/InfoSink.cpp",
"glslang/MachineIndependent/Initialize.cpp",
"glslang/MachineIndependent/IntermTraverse.cpp",
"glslang/MachineIndependent/Intermediate.cpp",
"glslang/MachineIndependent/ParseContextBase.cpp",
"glslang/MachineIndependent/ParseHelper.cpp",
"glslang/MachineIndependent/PoolAlloc.cpp",
"glslang/MachineIndependent/RemoveTree.cpp",
"glslang/MachineIndependent/Scan.cpp",
"glslang/MachineIndependent/ShaderLang.cpp",
"glslang/MachineIndependent/SpirvIntrinsics.cpp",
"glslang/MachineIndependent/SymbolTable.cpp",
"glslang/MachineIndependent/Versions.cpp",
"glslang/MachineIndependent/intermOut.cpp",
"glslang/MachineIndependent/limits.cpp",
"glslang/MachineIndependent/linkValidate.cpp",
"glslang/MachineIndependent/parseConst.cpp",
"glslang/MachineIndependent/reflection.cpp",
"glslang/MachineIndependent/preprocessor/Pp.cpp",
"glslang/MachineIndependent/preprocessor/PpAtom.cpp",
"glslang/MachineIndependent/preprocessor/PpContext.cpp",
"glslang/MachineIndependent/preprocessor/PpScanner.cpp",
"glslang/MachineIndependent/preprocessor/PpTokens.cpp",
"glslang/MachineIndependent/propagateNoContraction.cpp",
// C Interface
"glslang/CInterface/glslang_c_interface.cpp",
// ResourceLimits
"glslang/ResourceLimits/ResourceLimits.cpp",
"glslang/ResourceLimits/resource_limits_c.cpp",
},
});
if (!target.isWindows()) {
lib.addCSourceFiles(.{
.dependency = upstream,
.flags = flags.items,
.files = &.{
"glslang/OSDependent/Unix/ossource.cpp",
},
});
} else {
lib.addCSourceFiles(.{
.dependency = upstream,
.flags = flags.items,
.files = &.{
"glslang/OSDependent/Windows/ossource.cpp",
},
});
}
lib.installHeadersDirectoryOptions(.{
.source_dir = upstream.path(""),
.install_dir = .header,
.install_subdir = "",
.include_extensions = &.{".h"},
});
return lib;
}