mirror of
https://github.com/ghostty-org/ghostty.git
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88 lines
2.7 KiB
Zig
88 lines
2.7 KiB
Zig
//! Creates a temporary directory at runtime that can be safely used to
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//! store temporary data and is destroyed on deinit.
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const TempDir = @This();
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const std = @import("std");
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const testing = std.testing;
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const Dir = std.fs.Dir;
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const log = std.log.scoped(.tempdir);
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/// Dir is the directory handle
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dir: Dir,
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/// Parent directory
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parent: Dir,
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/// Name buffer that name points into. Generally do not use. To get the
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/// name call the name() function.
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name_buf: [TMP_PATH_LEN:0]u8,
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/// Create the temporary directory.
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pub fn init() !TempDir {
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// Note: the tmp_path_buf sentinel is important because it ensures
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// we actually always have TMP_PATH_LEN+1 bytes of available space. We
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// need that so we can set the sentinel in the case we use all the
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// possible length.
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var tmp_path_buf: [TMP_PATH_LEN:0]u8 = undefined;
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var rand_buf: [RANDOM_BYTES]u8 = undefined;
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// TODO: use the real temp dir not cwd
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const dir = std.fs.cwd();
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// We now loop forever until we can find a directory that we can create.
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while (true) {
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std.crypto.random.bytes(rand_buf[0..]);
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const tmp_path = b64_encoder.encode(&tmp_path_buf, &rand_buf);
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tmp_path_buf[tmp_path.len] = 0;
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dir.makeDir(tmp_path) catch |err| switch (err) {
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error.PathAlreadyExists => continue,
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else => |e| return e,
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};
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return TempDir{
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.dir = try dir.openDir(tmp_path, .{}),
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.parent = dir,
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.name_buf = tmp_path_buf,
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};
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}
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}
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/// Name returns the name of the directory. This is just the basename
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/// and is not the full absolute path.
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pub fn name(self: TempDir) []const u8 {
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return std.mem.sliceTo(&self.name_buf, 0);
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}
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/// Finish with the temporary directory. This deletes all contents in the
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/// directory. This is safe to call multiple times.
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pub fn deinit(self: TempDir) void {
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self.parent.deleteTree(self.name()) catch |err|
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log.err("error deleting temp dir err={}", .{err});
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}
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// The amount of random bytes to get to determine our filename.
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const RANDOM_BYTES = 16;
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const TMP_PATH_LEN = b64_encoder.calcSize(RANDOM_BYTES);
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// Base64 encoder, replacing the standard `+/` with `-_` so that it can
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// be used in a file name on any filesystem.
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const b64_encoder = std.base64.Base64Encoder.init(b64_alphabet, null);
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const b64_alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_".*;
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test {
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var td = try init();
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defer td.deinit();
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const nameval = td.name();
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try testing.expect(nameval.len > 0);
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// Can open a new handle to it proves it exists.
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_ = try td.parent.openDir(nameval, .{});
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// Should be deleted after we deinit
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td.deinit();
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try testing.expectError(error.FileNotFound, td.parent.openDir(nameval, .{}));
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}
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