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ghostty/src/renderer/shaders
History
Mitchell Hashimoto 60b2603304 metal: premult alpha for fg color
2023-02-24 08:39:55 -08:00
..
cell.f.glsl
opengl: use premult alpha on fg color to avoid dark edges
2023-02-24 07:57:50 -08:00
cell.metal
metal: premult alpha for fg color
2023-02-24 08:39:55 -08:00
cell.v.glsl
remove underline support from shaders since we now use sprites
2022-11-27 16:18:00 -08:00
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