ghostty/src/tracy/tracy.zig
2022-04-29 13:39:56 -07:00

131 lines
4.1 KiB
Zig

//! Tracy API.
//!
//! Forked and modified from https://github.com/SpexGuy/Zig-Tracy
const std = @import("std");
const builtin = @import("builtin");
const root = @import("root");
const SourceLocation = std.builtin.SourceLocation;
// Tracy is enabled if the root function tracy_enabled returns true.
pub const enabled = @import("root").tracy_enabled();
// Bring in the correct implementation depending on if we're enabled or not.
// See Impl for all the real doc comments.
pub usingnamespace if (enabled) Impl else Noop;
const Impl = struct {
const c = @cImport({
@cDefine("TRACY_ENABLE", "");
@cInclude("TracyC.h");
});
const has_callstack_support = @hasDecl(c, "TRACY_HAS_CALLSTACK") and @hasDecl(c, "TRACY_CALLSTACK");
const callstack_enabled: c_int = if (has_callstack_support) c.TRACY_CALLSTACK else 0;
/// A zone represents the lifetime of a special on-stack profiler variable.
/// Typically it would exist for the duration of a whole scope of the
/// profiled function, but you also can measure time spent in scopes of a
/// for-loop or an if-branch.
pub const Zone = struct {
zone: c.___tracy_c_zone_context,
/// Text description of a zone.
pub inline fn text(self: Zone, val: []const u8) void {
c.___tracy_emit_zone_text(self.zone, val.ptr, val.len);
}
/// Name of the zone.
pub inline fn name(self: Zone, val: []const u8) void {
c.___tracy_emit_zone_name(self.zone, val.ptr, val.len);
}
/// Color of the zone in the UI. Specify the value as RGB
/// using hex: 0xRRGGBB.
pub inline fn color(self: Zone, val: u32) void {
c.___tracy_emit_zone_color(self.zone, val);
}
/// A value associated with the zone.
pub inline fn value(self: Zone, val: u64) void {
c.___tracy_emit_zone_value(self.zone, val);
}
/// End the zone.
pub inline fn end(self: Zone) void {
c.___tracy_emit_zone_end(self.zone);
}
};
/// Tracy profiles within the context of a frame. This represents
/// a single frame.
pub fn Frame(comptime name: [:0]const u8) type {
return struct {
pub fn end(_: @This()) void {
c.___tracy_emit_frame_mark_end(name.ptr);
}
};
}
/// Start a trace. Defer calling end() to end the trace.
pub inline fn trace(comptime src: SourceLocation) Zone {
const callstack_depth = 10; // TODO configurable
const static = struct {
var loc: c.___tracy_source_location_data = undefined;
};
static.loc = .{
.name = null,
.function = src.fn_name.ptr,
.file = src.file.ptr,
.line = src.line,
.color = 0,
};
const zone = if (has_callstack_support)
c.___tracy_emit_zone_begin_callstack(&static.loc, callstack_depth, 1)
else
c.___tracy_emit_zone_begin(&static.loc, 1);
return Zone{ .zone = zone };
}
/// Mark the boundary of a frame. Good for continuous frames. For
/// discontinous frames, use frame() and defer end().
pub inline fn frameMark() void {
c.___tracy_emit_frame_mark(null);
}
/// Start a discontinuous frame.
pub inline fn frame(comptime name: [:0]const u8) Frame(name) {
c.___tracy_emit_frame_mark_start(name.ptr);
return .{};
}
};
const Noop = struct {
pub const Zone = struct {
pub inline fn text(_: Zone, _: []const u8) void {}
pub inline fn name(_: Zone, _: []const u8) void {}
pub inline fn color(_: Zone, _: u32) void {}
pub inline fn value(_: Zone, _: u64) void {}
pub inline fn end(_: Zone) void {}
};
pub fn Frame(comptime _: [:0]const u8) type {
return struct {
pub fn end(_: @This()) void {}
};
}
pub inline fn trace(comptime src: SourceLocation) Zone {
_ = src;
return .{};
}
pub inline fn frameMark() void {}
pub inline fn frame(comptime name: [*:0]const u8) Frame(name) {
return .{};
}
};