ghostty/src/terminal/Terminal.zig
2022-05-19 21:21:52 -07:00

921 lines
27 KiB
Zig

//! The primary terminal emulation structure. This represents a single
//!
//! "terminal" containing a grid of characters and exposes various operations
//! on that grid. This also maintains the scrollback buffer.
const Terminal = @This();
const std = @import("std");
const builtin = @import("builtin");
const testing = std.testing;
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const ansi = @import("ansi.zig");
const csi = @import("csi.zig");
const sgr = @import("sgr.zig");
const Tabstops = @import("Tabstops.zig");
const trace = @import("../tracy/tracy.zig").trace;
const color = @import("color.zig");
const RGB = color.RGB;
const log = std.log.scoped(.terminal);
/// Screen is the current screen state.
screen: Screen,
/// Cursor position.
cursor: Cursor,
/// Where the tabstops are.
tabstops: Tabstops,
/// The size of the terminal.
rows: usize,
cols: usize,
/// The current scrolling region.
scrolling_region: ScrollingRegion,
/// Modes
// TODO: turn into a bitset probably
mode_origin: bool = false,
/// Screen represents a presentable terminal screen made up of lines and cells.
const Screen = std.ArrayListUnmanaged(Line);
const Line = std.ArrayListUnmanaged(Cell);
/// Scrolling region is the area of the screen designated where scrolling
/// occurs. Wen scrolling the screen, only this viewport is scrolled.
const ScrollingRegion = struct {
// Precondition: top < bottom
top: usize,
bottom: usize,
};
/// Cell is a single cell within the terminal.
const Cell = struct {
/// Each cell contains exactly one character. The character is UTF-8 encoded.
char: u32,
/// Foreground and background color. null means to use the default.
fg: ?RGB = null,
bg: ?RGB = null,
/// True if the cell should be skipped for drawing
pub fn empty(self: Cell) bool {
return self.char == 0;
}
};
/// Cursor represents the cursor state.
const Cursor = struct {
// x, y where the cursor currently exists (0-indexed).
x: usize,
y: usize,
// pen is the current cell styling to apply to new cells.
pen: Cell = .{ .char = 0 },
};
/// Initialize a new terminal.
pub fn init(alloc: Allocator, cols: usize, rows: usize) !Terminal {
return Terminal{
.cols = cols,
.rows = rows,
.screen = .{},
.cursor = .{ .x = 0, .y = 0 },
.tabstops = try Tabstops.init(alloc, cols, 8),
.scrolling_region = .{
.top = 0,
.bottom = rows - 1,
},
};
}
pub fn deinit(self: *Terminal, alloc: Allocator) void {
self.tabstops.deinit(alloc);
for (self.screen.items) |*line| line.deinit(alloc);
self.screen.deinit(alloc);
self.* = undefined;
}
/// Resize the underlying terminal.
pub fn resize(self: *Terminal, alloc: Allocator, cols: usize, rows: usize) !void {
// TODO: test, wrapping, etc.
// Resize our tabstops
// TODO: use resize, but it doesn't set new tabstops
if (self.cols != cols) {
self.tabstops.deinit(alloc);
self.tabstops = try Tabstops.init(alloc, cols, 8);
}
// If we're making the screen smaller, dealloc the unused items.
// TODO: we probably want to wrap in the future.
if (rows < self.rows and self.screen.items.len > rows) {
for (self.screen.items[rows..self.screen.items.len]) |*line|
line.deinit(alloc);
self.screen.shrinkRetainingCapacity(rows);
}
if (cols < self.cols) {
for (self.screen.items) |*line| {
if (line.items.len < cols) continue;
line.shrinkRetainingCapacity(cols);
}
}
// Set our size
self.cols = cols;
self.rows = rows;
// Reset the scrolling region
self.scrolling_region = .{
.top = 0,
.bottom = rows - 1,
};
}
/// Return the current string value of the terminal. Newlines are
/// encoded as "\n". This omits any formatting such as fg/bg.
///
/// The caller must free the string.
pub fn plainString(self: Terminal, alloc: Allocator) ![]const u8 {
// Create a buffer that has the number of lines we have times the maximum
// width it could possibly be. In all likelihood we aren't using the full
// width (of at least the last line) but the error margine here won't be
// much.
const buffer = try alloc.alloc(u8, self.screen.items.len * self.cols * 4);
var i: usize = 0;
for (self.screen.items) |line, y| {
if (y > 0) {
buffer[i] = '\n';
i += 1;
}
for (line.items) |cell| {
if (cell.char > 0) {
i += try std.unicode.utf8Encode(@intCast(u21, cell.char), buffer[i..]);
}
}
}
return buffer[0..i];
}
/// TODO: test
pub fn setAttribute(self: *Terminal, attr: sgr.Attribute) !void {
switch (attr) {
.unset => {
self.cursor.pen.fg = null;
self.cursor.pen.bg = null;
},
.direct_color_fg => |rgb| {
self.cursor.pen.fg = .{
.r = rgb.r,
.g = rgb.g,
.b = rgb.b,
};
},
.direct_color_bg => |rgb| {
self.cursor.pen.bg = .{
.r = rgb.r,
.g = rgb.g,
.b = rgb.b,
};
},
else => return error.InvalidAttribute,
}
}
pub fn print(self: *Terminal, alloc: Allocator, c: u21) !void {
const tracy = trace(@src());
defer tracy.end();
// Build our cell
const cell = try self.getOrPutCell(alloc, self.cursor.x, self.cursor.y);
cell.* = self.cursor.pen;
cell.char = @intCast(u32, c);
// Move the cursor
self.cursor.x += 1;
// TODO: wrap
if (self.cursor.x == self.cols) {
self.cursor.x -= 1;
}
}
// TODO: test
pub fn reverseIndex(self: *Terminal, alloc: Allocator) !void {
if (self.cursor.y == 0)
try self.scrollDown(alloc)
else
self.cursor.y -|= 1;
}
// Set Cursor Position. Move cursor to the position indicated
// by row and column (1-indexed). If column is 0, it is adjusted to 1.
// If column is greater than the right-most column it is adjusted to
// the right-most column. If row is 0, it is adjusted to 1. If row is
// greater than the bottom-most row it is adjusted to the bottom-most
// row.
pub fn setCursorPos(self: *Terminal, row: usize, col: usize) void {
self.cursor.x = @minimum(self.cols, col) -| 1;
self.cursor.y = @minimum(self.rows, row) -| 1;
}
/// Erase the display.
/// TODO: test
pub fn eraseDisplay(
self: *Terminal,
alloc: Allocator,
mode: csi.EraseDisplay,
) !void {
switch (mode) {
.complete => {
var y: usize = 0;
while (y < self.rows) : (y += 1) {
var x: usize = 0;
while (x < self.cols) : (x += 1) {
const cell = try self.getOrPutCell(alloc, x, y);
cell.* = self.cursor.pen;
cell.char = 0;
}
}
},
.below => {
// All lines to the right (including the cursor)
var x: usize = self.cursor.x;
while (x < self.cols) : (x += 1) {
const cell = try self.getOrPutCell(alloc, x, self.cursor.y);
cell.* = self.cursor.pen;
cell.char = 0;
}
// All lines below
var y: usize = self.cursor.y + 1;
while (y < self.rows) : (y += 1) {
x = 0;
while (x < self.cols) : (x += 1) {
const cell = try self.getOrPutCell(alloc, x, y);
cell.* = self.cursor.pen;
cell.char = 0;
}
}
},
else => {
log.err("unimplemented display mode: {}", .{mode});
@panic("unimplemented");
},
}
}
/// Erase the line.
/// TODO: test
pub fn eraseLine(
self: *Terminal,
alloc: Allocator,
mode: csi.EraseLine,
) !void {
switch (mode) {
.right => {
var x: usize = self.cursor.x;
while (x < self.cols) : (x += 1) {
const cell = try self.getOrPutCell(alloc, x, self.cursor.y);
cell.* = self.cursor.pen;
cell.char = 0;
}
},
.left => {
var x: usize = self.cursor.x;
while (x >= 0) : (x -= 1) {
const cell = try self.getOrPutCell(alloc, x, self.cursor.y);
cell.* = self.cursor.pen;
cell.char = 0;
}
},
else => {
log.err("unimplemented erase line mode: {}", .{mode});
@panic("unimplemented");
},
}
}
/// Removes amount characters from the current cursor position to the right.
/// The remaining characters are shifted to the left and space from the right
/// margin is filled with spaces.
///
/// If amount is greater than the remaining number of characters in the
/// scrolling region, it is adjusted down.
///
/// Does not change the cursor position.
///
/// TODO: test
pub fn deleteChars(self: *Terminal, count: usize) !void {
var line = &self.screen.items[self.cursor.y];
// Our last index is at most the end of the number of chars we have
// in the current line.
const end = @minimum(line.items.len, self.cols - count);
// Do nothing if we have no values.
if (self.cursor.x >= line.items.len) return;
// Shift
var i: usize = self.cursor.x;
while (i < end) : (i += 1) {
const j = i + count;
if (j < line.items.len) {
line.items[i] = line.items[j];
} else {
line.items[i].char = 0;
}
}
}
// TODO: test, docs
pub fn eraseChars(self: *Terminal, alloc: Allocator, count: usize) !void {
// Our last index is at most the end of the number of chars we have
// in the current line.
const end = @minimum(self.cols, self.cursor.x + count);
// Shift
var x: usize = self.cursor.x;
while (x < end) : (x += 1) {
const cell = try self.getOrPutCell(alloc, x, self.cursor.y);
cell.* = self.cursor.pen;
cell.char = 0;
}
}
/// Move the cursor to the left amount cells. If amount is 0, adjust it to 1.
/// TODO: test
pub fn cursorLeft(self: *Terminal, count: usize) void {
const tracy = trace(@src());
defer tracy.end();
// TODO: scroll region, wrap
self.cursor.x -|= if (count == 0) 1 else count;
}
/// Move the cursor right amount columns. If amount is greater than the
/// maximum move distance then it is internally adjusted to the maximum.
/// This sequence will not scroll the screen or scroll region. If amount is
/// 0, adjust it to 1.
/// TODO: test
pub fn cursorRight(self: *Terminal, count: usize) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.x += count;
if (self.cursor.x >= self.cols) {
self.cursor.x = self.cols - 1;
}
}
/// Move the cursor down amount lines. If amount is greater than the maximum
/// move distance then it is internally adjusted to the maximum. This sequence
/// will not scroll the screen or scroll region. If amount is 0, adjust it to 1.
// TODO: test
pub fn cursorDown(self: *Terminal, count: usize) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.y += count;
if (self.cursor.y >= self.rows) {
self.cursor.y = self.rows - 1;
}
}
/// Move the cursor up amount lines. If amount is greater than the maximum
/// move distance then it is internally adjusted to the maximum. If amount is
/// 0, adjust it to 1.
// TODO: test
pub fn cursorUp(self: *Terminal, count: usize) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.y -|= count;
}
/// Backspace moves the cursor back a column (but not less than 0).
pub fn backspace(self: *Terminal) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.x -|= 1;
}
/// Horizontal tab moves the cursor to the next tabstop, clearing
/// the screen to the left the tabstop.
pub fn horizontalTab(self: *Terminal, alloc: Allocator) !void {
const tracy = trace(@src());
defer tracy.end();
while (self.cursor.x < self.cols) {
// Clear
try self.print(alloc, ' ');
// If the last cursor position was a tabstop we return. We do
// "last cursor position" because we want a space to be written
// at the tabstop unless we're at the end (the while condition).
if (self.tabstops.get(self.cursor.x - 1)) return;
}
}
/// Carriage return moves the cursor to the first column.
pub fn carriageReturn(self: *Terminal) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.x = 0;
}
/// Linefeed moves the cursor to the next line.
pub fn linefeed(self: *Terminal, alloc: Allocator) void {
const tracy = trace(@src());
defer tracy.end();
// If we're at the end of the screen, scroll up. This is surprisingly
// common because most terminals live with a full screen so we do this
// check first.
if (self.cursor.y == self.rows - 1) {
self.scrollUp(alloc);
return;
}
// Increase cursor by 1
self.cursor.y += 1;
}
/// Insert amount lines at the current cursor row. The contents of the line
/// at the current cursor row and below (to the bottom-most line in the
/// scrolling region) are shifted down by amount lines. The contents of the
/// amount bottom-most lines in the scroll region are lost.
///
/// This unsets the pending wrap state without wrapping. If the current cursor
/// position is outside of the current scroll region it does nothing.
///
/// If amount is greater than the remaining number of lines in the scrolling
/// region it is adjusted down (still allowing for scrolling out every remaining
/// line in the scrolling region)
///
/// In left and right margin mode the margins are respected; lines are only
/// scrolled in the scroll region.
///
/// All cleared space is colored according to the current SGR state.
///
/// Moves the cursor to the left margin.
pub fn insertLines(self: *Terminal, alloc: Allocator, count: usize) !void {
// Move the cursor to the left margin
self.cursor.x = 0;
// Remaining rows from our cursor
const rem = self.scrolling_region.bottom - self.cursor.y + 1;
// If count is greater than the amount of rows, adjust down.
const adjusted_count = @minimum(count, rem);
// The the top `scroll_amount` lines need to move to the bottom
// scroll area. We may have nothing to scroll if we're clearing.
const scroll_amount = rem - adjusted_count;
var y: usize = self.scrolling_region.bottom;
const top = y - scroll_amount;
// Ensure we have the lines populated to the end
_ = try self.getOrPutCell(alloc, 0, y);
while (y > top) : (y -= 1) {
self.screen.items[y].deinit(alloc);
self.screen.items[y] = self.screen.items[y - adjusted_count];
self.screen.items[y - adjusted_count] = .{};
}
// Insert count blank lines
y = self.cursor.y;
while (y < self.cursor.y + adjusted_count) : (y += 1) {
var x: usize = 0;
while (x < self.cols) : (x += 1) {
const cell = try self.getOrPutCell(alloc, x, y);
cell.* = self.cursor.pen;
cell.char = 0;
}
}
}
/// Removes amount lines from the current cursor row down. The remaining lines
/// to the bottom margin are shifted up and space from the bottom margin up is
/// filled with empty lines.
///
/// If the current cursor position is outside of the current scroll region it
/// does nothing. If amount is greater than the remaining number of lines in the
/// scrolling region it is adjusted down.
///
/// In left and right margin mode the margins are respected; lines are only
/// scrolled in the scroll region.
///
/// If the cell movement splits a multi cell character that character cleared,
/// by replacing it by spaces, keeping its current attributes. All other
/// cleared space is colored according to the current SGR state.
///
/// Moves the cursor to the left margin.
pub fn deleteLines(self: *Terminal, alloc: Allocator, count: usize) void {
// TODO: scroll region bounds
// Move the cursor to the left margin
self.cursor.x = 0;
// Remaining number of lines in the scrolling region
const rem = self.scrolling_region.bottom - self.cursor.y;
// If the count is more than our remaining lines, we adjust down.
const count2 = @minimum(count, rem);
// Scroll up the count amount.
var i: usize = 0;
while (i < count2) : (i += 1) {
self.scrollUpRegion(
alloc,
self.cursor.y,
self.scrolling_region.bottom,
);
}
}
/// Scroll the text up by one row.
pub fn scrollUp(self: *Terminal, alloc: Allocator) void {
const tracy = trace(@src());
defer tracy.end();
// TODO: this is horribly expensive. we need to optimize the screen repr
// If we have no items, scrolling does nothing.
if (self.screen.items.len == 0) return;
// Clear the first line
self.screen.items[0].deinit(alloc);
var i: usize = 0;
while (i < self.screen.items.len - 1) : (i += 1) {
self.screen.items[i] = self.screen.items[i + 1];
}
self.screen.items.len -= 1;
}
/// Scroll the given region up.
///
/// Top and bottom are 0-indexed.
fn scrollUpRegion(
self: *Terminal,
alloc: Allocator,
top: usize,
bottom: usize,
) void {
const tracy = trace(@src());
defer tracy.end();
// If we have no items, scrolling does nothing.
if (self.screen.items.len <= top) return;
// Clear the first line
self.screen.items[top].deinit(alloc);
// Only go to the end of the region OR the end of our lines.
const end = @minimum(bottom, self.screen.items.len - 1);
var i: usize = top;
while (i < end) : (i += 1) {
self.screen.items[i] = self.screen.items[i + 1];
}
// Blank our last line if we have space.
if (i < self.screen.items.len) {
self.screen.items[i] = .{};
}
}
/// Scroll the text down by one row.
/// TODO: test
pub fn scrollDown(self: *Terminal, alloc: Allocator) !void {
const tracy = trace(@src());
defer tracy.end();
// TODO: this is horribly expensive. we need to optimize the screen repr
// We need space for one more row if we aren't at the max.
if (self.screen.capacity < self.rows) {
try self.screen.ensureTotalCapacity(alloc, self.screen.items.len + 1);
}
// Add one more item if we aren't at the max
if (self.screen.items.len < self.rows) {
self.screen.items.len += 1;
} else {
// We have the max, we need to deinitialize the last row because
// we're going to overwrite it.
self.screen.items[self.screen.items.len - 1].deinit(alloc);
}
// Shift everything down
var i: usize = self.screen.items.len - 1;
while (i > 0) : (i -= 1) {
self.screen.items[i] = self.screen.items[i - 1];
}
// Clear this row
self.screen.items[0] = .{};
}
/// Set Top and Bottom Margins If bottom is not specified, 0 or bigger than
/// the number of the bottom-most row, it is adjusted to the number of the
/// bottom most row.
///
/// If top < bottom set the top and bottom row of the scroll region according
/// to top and bottom and move the cursor to the top-left cell of the display
/// (when in cursor origin mode is set to the top-left cell of the scroll region).
///
/// Otherwise: Set the top and bottom row of the scroll region to the top-most
/// and bottom-most line of the screen.
///
/// Top and bottom are 1-indexed.
pub fn setScrollingRegion(self: *Terminal, top: usize, bottom: usize) void {
var t = if (top == 0) 1 else top;
var b = @minimum(bottom, self.rows);
if (t >= b) {
t = 1;
b = self.rows;
}
self.scrolling_region = .{
.top = t - 1,
.bottom = b - 1,
};
self.setCursorPos(1, 1);
}
fn getOrPutCell(self: *Terminal, alloc: Allocator, x: usize, y: usize) !*Cell {
const tracy = trace(@src());
defer tracy.end();
// If we don't have enough lines to get to y, then add it.
if (self.screen.items.len < y + 1) {
try self.screen.ensureTotalCapacity(alloc, y + 1);
self.screen.appendNTimesAssumeCapacity(.{}, y + 1 - self.screen.items.len);
}
const line = &self.screen.items[y];
if (line.items.len < x + 1) {
try line.ensureTotalCapacity(alloc, x + 1);
line.appendNTimesAssumeCapacity(undefined, x + 1 - line.items.len);
}
return &line.items[x];
}
test "Terminal: input with no control characters" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// Basic grid writing
for ("hello") |c| try t.print(testing.allocator, c);
try testing.expectEqual(@as(usize, 0), t.cursor.y);
try testing.expectEqual(@as(usize, 5), t.cursor.x);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("hello", str);
}
}
test "Terminal: linefeed and carriage return" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// Basic grid writing
for ("hello") |c| try t.print(testing.allocator, c);
t.carriageReturn();
t.linefeed(testing.allocator);
for ("world") |c| try t.print(testing.allocator, c);
try testing.expectEqual(@as(usize, 1), t.cursor.y);
try testing.expectEqual(@as(usize, 5), t.cursor.x);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("hello\nworld", str);
}
}
test "Terminal: backspace" {
const alloc = testing.allocator;
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// BS
for ("hello") |c| try t.print(alloc, c);
t.backspace();
try t.print(alloc, 'y');
try testing.expectEqual(@as(usize, 0), t.cursor.y);
try testing.expectEqual(@as(usize, 5), t.cursor.x);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("helly", str);
}
}
test "Terminal: horizontal tabs" {
const alloc = testing.allocator;
var t = try init(alloc, 80, 5);
defer t.deinit(alloc);
// HT
try t.print(alloc, '1');
try t.horizontalTab(alloc);
try testing.expectEqual(@as(usize, 8), t.cursor.x);
// HT
try t.horizontalTab(alloc);
try testing.expectEqual(@as(usize, 16), t.cursor.x);
}
test "Terminal: setCursorPosition" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
try testing.expectEqual(@as(usize, 0), t.cursor.y);
// Setting it to 0 should keep it zero (1 based)
t.setCursorPos(0, 0);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
try testing.expectEqual(@as(usize, 0), t.cursor.y);
// Should clamp to size
t.setCursorPos(81, 81);
try testing.expectEqual(@as(usize, 79), t.cursor.x);
try testing.expectEqual(@as(usize, 79), t.cursor.y);
}
test "Terminal: setScrollingRegion" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// Initial value
try testing.expectEqual(@as(usize, 0), t.scrolling_region.top);
try testing.expectEqual(@as(usize, t.rows - 1), t.scrolling_region.bottom);
// Move our cusor so we can verify we move it back
t.setCursorPos(5, 5);
t.setScrollingRegion(3, 7);
// Cursor should move back to top-left
try testing.expectEqual(@as(usize, 0), t.cursor.x);
try testing.expectEqual(@as(usize, 0), t.cursor.y);
// Scroll region is set
try testing.expectEqual(@as(usize, 2), t.scrolling_region.top);
try testing.expectEqual(@as(usize, 6), t.scrolling_region.bottom);
// Scroll region invalid
t.setScrollingRegion(7, 3);
try testing.expectEqual(@as(usize, 0), t.scrolling_region.top);
try testing.expectEqual(@as(usize, t.rows - 1), t.scrolling_region.bottom);
}
test "Terminal: setScrollingRegion" {
const alloc = testing.allocator;
var t = try init(alloc, 80, 80);
defer t.deinit(alloc);
// Initial value
try t.print(alloc, 'A');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'B');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'C');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'D');
t.cursorUp(2);
t.deleteLines(alloc, 1);
try t.print(alloc, 'E');
t.carriageReturn();
t.linefeed(alloc);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("A\nE\nD\n", str);
}
}
test "Terminal: insertLines" {
const alloc = testing.allocator;
var t = try init(alloc, 2, 5);
defer t.deinit(alloc);
// Initial value
try t.print(alloc, 'A');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'B');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'C');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'D');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'E');
// Move to row 2
t.setCursorPos(2, 1);
// Insert two lines
try t.insertLines(alloc, 2);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("A\n\n\nB\nC", str);
}
}
test "Terminal: insertLines with scroll region" {
const alloc = testing.allocator;
var t = try init(alloc, 2, 6);
defer t.deinit(alloc);
// Initial value
try t.print(alloc, 'A');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'B');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'C');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'D');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'E');
t.setScrollingRegion(1, 2);
t.setCursorPos(1, 1);
try t.insertLines(alloc, 1);
try t.print(alloc, 'X');
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("X\nA\nC\nD\nE", str);
}
}
test "Terminal: insertLines more than remaining" {
const alloc = testing.allocator;
var t = try init(alloc, 2, 5);
defer t.deinit(alloc);
// Initial value
try t.print(alloc, 'A');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'B');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'C');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'D');
t.carriageReturn();
t.linefeed(alloc);
try t.print(alloc, 'E');
// Move to row 2
t.setCursorPos(2, 1);
// Insert a bunch of lines
try t.insertLines(alloc, 20);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("A\n\n\n\n", str);
}
}