ghostty/macos/Sources/Ghostty/AppState.swift
Gregory Anders 2ee80a52df macos: set window resizeIncrements when cell size changes
The resizeIncrements property is only modified when the cell size of the
focused window changes. If two splits have the same cell size then the
property is not modified when focusing between the two splits.
2023-10-26 20:27:58 -05:00

566 lines
24 KiB
Swift

import SwiftUI
import GhosttyKit
protocol GhosttyAppStateDelegate: AnyObject {
/// Called when the configuration did finish reloading.
func configDidReload(_ state: Ghostty.AppState)
}
extension Ghostty {
enum AppReadiness {
case loading, error, ready
}
enum FontSizeModification {
case increase(Int)
case decrease(Int)
case reset
}
struct Info {
var mode: ghostty_build_mode_e
var version: String
}
/// The AppState is the global state that is associated with the Swift app. This handles initially
/// initializing Ghostty, loading the configuration, etc.
class AppState: ObservableObject {
/// The readiness value of the state.
@Published var readiness: AppReadiness = .loading
/// Optional delegate
weak var delegate: GhosttyAppStateDelegate?
/// The ghostty global configuration. This should only be changed when it is definitely
/// safe to change. It is definite safe to change only when the embedded app runtime
/// in Ghostty says so (usually, only in a reload configuration callback).
@Published var config: ghostty_config_t? = nil {
didSet {
// Free the old value whenever we change
guard let old = oldValue else { return }
ghostty_config_free(old)
}
}
/// The ghostty app instance. We only have one of these for the entire app, although I guess
/// in theory you can have multiple... I don't know why you would...
@Published var app: ghostty_app_t? = nil {
didSet {
guard let old = oldValue else { return }
ghostty_app_free(old)
}
}
/// True if we should quit when the last window is closed.
var shouldQuitAfterLastWindowClosed: Bool {
guard let config = self.config else { return true }
var v = false;
let key = "quit-after-last-window-closed"
_ = ghostty_config_get(config, &v, key, UInt(key.count))
return v;
}
/// True if we need to confirm before quitting.
var needsConfirmQuit: Bool {
guard let app = app else { return false }
return ghostty_app_needs_confirm_quit(app)
}
/// Build information
var info: Info {
let raw = ghostty_info()
let version = NSString(
bytes: raw.version,
length: Int(raw.version_len),
encoding: NSUTF8StringEncoding
) ?? "unknown"
return Info(mode: raw.build_mode, version: String(version))
}
/// True if we want to render window decorations
var windowDecorations: Bool {
guard let config = self.config else { return true }
var v = false;
let key = "window-decoration"
_ = ghostty_config_get(config, &v, key, UInt(key.count))
return v;
}
/// The window theme as a string.
var windowTheme: String? {
guard let config = self.config else { return nil }
var v: UnsafePointer<Int8>? = nil
let key = "window-theme"
guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return nil }
guard let ptr = v else { return nil }
return String(cString: ptr)
}
/// The background opacity.
var backgroundOpacity: Double {
guard let config = self.config else { return 1 }
var v: Double = 1
let key = "background-opacity"
_ = ghostty_config_get(config, &v, key, UInt(key.count))
return v;
}
init() {
// Initialize ghostty global state. This happens once per process.
guard ghostty_init() == GHOSTTY_SUCCESS else {
AppDelegate.logger.critical("ghostty_init failed")
readiness = .error
return
}
// Initialize the global configuration.
guard let cfg = Self.loadConfig() else {
readiness = .error
return
}
self.config = cfg;
// Create our "runtime" config. The "runtime" is the configuration that ghostty
// uses to interface with the application runtime environment.
var runtime_cfg = ghostty_runtime_config_s(
userdata: Unmanaged.passUnretained(self).toOpaque(),
supports_selection_clipboard: false,
wakeup_cb: { userdata in AppState.wakeup(userdata) },
reload_config_cb: { userdata in AppState.reloadConfig(userdata) },
set_title_cb: { userdata, title in AppState.setTitle(userdata, title: title) },
set_mouse_shape_cb: { userdata, shape in AppState.setMouseShape(userdata, shape: shape) },
set_mouse_visibility_cb: { userdata, visible in AppState.setMouseVisibility(userdata, visible: visible) },
read_clipboard_cb: { userdata, loc, state in AppState.readClipboard(userdata, location: loc, state: state) },
write_clipboard_cb: { userdata, str, loc in AppState.writeClipboard(userdata, string: str, location: loc) },
new_split_cb: { userdata, direction, surfaceConfig in AppState.newSplit(userdata, direction: direction, config: surfaceConfig) },
new_tab_cb: { userdata, surfaceConfig in AppState.newTab(userdata, config: surfaceConfig) },
new_window_cb: { userdata, surfaceConfig in AppState.newWindow(userdata, config: surfaceConfig) },
control_inspector_cb: { userdata, mode in AppState.controlInspector(userdata, mode: mode) },
close_surface_cb: { userdata, processAlive in AppState.closeSurface(userdata, processAlive: processAlive) },
focus_split_cb: { userdata, direction in AppState.focusSplit(userdata, direction: direction) },
toggle_split_zoom_cb: { userdata in AppState.toggleSplitZoom(userdata) },
goto_tab_cb: { userdata, n in AppState.gotoTab(userdata, n: n) },
toggle_fullscreen_cb: { userdata, nonNativeFullscreen in AppState.toggleFullscreen(userdata, nonNativeFullscreen: nonNativeFullscreen) },
set_initial_window_size_cb: { userdata, width, height in AppState.setInitialWindowSize(userdata, width: width, height: height) },
render_inspector_cb: { userdata in AppState.renderInspector(userdata) },
set_cell_size_cb: { userdata, width, height in AppState.setCellSize(userdata, width: width, height: height) }
)
// Create the ghostty app.
guard let app = ghostty_app_new(&runtime_cfg, cfg) else {
AppDelegate.logger.critical("ghostty_app_new failed")
readiness = .error
return
}
self.app = app
// Subscribe to notifications for keyboard layout change so that we can update Ghostty.
NotificationCenter.default.addObserver(
self,
selector: #selector(self.keyboardSelectionDidChange(notification:)),
name: NSTextInputContext.keyboardSelectionDidChangeNotification,
object: nil)
self.readiness = .ready
}
deinit {
// This will force the didSet callbacks to run which free.
self.app = nil
self.config = nil
// Remove our observer
NotificationCenter.default.removeObserver(
self,
name: NSTextInputContext.keyboardSelectionDidChangeNotification,
object: nil)
}
/// Initializes a new configuration and loads all the values.
static func loadConfig() -> ghostty_config_t? {
// Initialize the global configuration.
guard let cfg = ghostty_config_new() else {
AppDelegate.logger.critical("ghostty_config_new failed")
return nil
}
// Load our configuration files from the home directory.
ghostty_config_load_default_files(cfg);
ghostty_config_load_cli_args(cfg);
ghostty_config_load_recursive_files(cfg);
// TODO: we'd probably do some config loading here... for now we'd
// have to do this synchronously. When we support config updating we can do
// this async and update later.
// Finalize will make our defaults available.
ghostty_config_finalize(cfg)
// Log any configuration errors. These will be automatically shown in a
// pop-up window too.
let errCount = ghostty_config_errors_count(cfg)
if errCount > 0 {
AppDelegate.logger.warning("config error: \(errCount) configuration errors on reload")
var errors: [String] = [];
for i in 0..<errCount {
let err = ghostty_config_get_error(cfg, UInt32(i))
let message = String(cString: err.message)
errors.append(message)
AppDelegate.logger.warning("config error: \(message)")
}
}
return cfg
}
/// Returns the configuration errors (if any).
func configErrors() -> [String] {
guard let cfg = self.config else { return [] }
var errors: [String] = [];
let errCount = ghostty_config_errors_count(cfg)
for i in 0..<errCount {
let err = ghostty_config_get_error(cfg, UInt32(i))
let message = String(cString: err.message)
errors.append(message)
}
return errors
}
func appTick() {
guard let app = self.app else { return }
// Tick our app, which lets us know if we want to quit
let exit = ghostty_app_tick(app)
if (!exit) { return }
// We want to quit, start that process
NSApplication.shared.terminate(nil)
}
func reloadConfig() {
guard let app = self.app else { return }
ghostty_app_reload_config(app)
}
/// Request that the given surface is closed. This will trigger the full normal surface close event
/// cycle which will call our close surface callback.
func requestClose(surface: ghostty_surface_t) {
ghostty_surface_request_close(surface)
}
func newTab(surface: ghostty_surface_t) {
let action = "new_tab"
if (!ghostty_surface_binding_action(surface, action, UInt(action.count))) {
AppDelegate.logger.warning("action failed action=\(action)")
}
}
func newWindow(surface: ghostty_surface_t) {
let action = "new_window"
if (!ghostty_surface_binding_action(surface, action, UInt(action.count))) {
AppDelegate.logger.warning("action failed action=\(action)")
}
}
func split(surface: ghostty_surface_t, direction: ghostty_split_direction_e) {
ghostty_surface_split(surface, direction)
}
func splitMoveFocus(surface: ghostty_surface_t, direction: SplitFocusDirection) {
ghostty_surface_split_focus(surface, direction.toNative())
}
func splitToggleZoom(surface: ghostty_surface_t) {
let action = "toggle_split_zoom"
if (!ghostty_surface_binding_action(surface, action, UInt(action.count))) {
AppDelegate.logger.warning("action failed action=\(action)")
}
}
func toggleFullscreen(surface: ghostty_surface_t) {
let action = "toggle_fullscreen"
if (!ghostty_surface_binding_action(surface, action, UInt(action.count))) {
AppDelegate.logger.warning("action failed action=\(action)")
}
}
func changeFontSize(surface: ghostty_surface_t, _ change: FontSizeModification) {
let action: String
switch change {
case .increase(let amount):
action = "increase_font_size:\(amount)"
case .decrease(let amount):
action = "decrease_font_size:\(amount)"
case .reset:
action = "reset_font_size"
}
if (!ghostty_surface_binding_action(surface, action, UInt(action.count))) {
AppDelegate.logger.warning("action failed action=\(action)")
}
}
func toggleTerminalInspector(surface: ghostty_surface_t) {
let action = "inspector:toggle"
if (!ghostty_surface_binding_action(surface, action, UInt(action.count))) {
AppDelegate.logger.warning("action failed action=\(action)")
}
}
// Called when the selected keyboard changes. We have to notify Ghostty so that
// it can reload the keyboard mapping for input.
@objc private func keyboardSelectionDidChange(notification: NSNotification) {
guard let app = self.app else { return }
ghostty_app_keyboard_changed(app)
}
// MARK: Ghostty Callbacks
static func newSplit(_ userdata: UnsafeMutableRawPointer?, direction: ghostty_split_direction_e, config: ghostty_surface_config_s) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(name: Notification.ghosttyNewSplit, object: surface, userInfo: [
"direction": direction,
Notification.NewSurfaceConfigKey: SurfaceConfiguration(from: config),
])
}
static func closeSurface(_ userdata: UnsafeMutableRawPointer?, processAlive: Bool) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(name: Notification.ghosttyCloseSurface, object: surface, userInfo: [
"process_alive": processAlive,
])
}
static func focusSplit(_ userdata: UnsafeMutableRawPointer?, direction: ghostty_split_focus_direction_e) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
guard let splitDirection = SplitFocusDirection.from(direction: direction) else { return }
NotificationCenter.default.post(
name: Notification.ghosttyFocusSplit,
object: surface,
userInfo: [
Notification.SplitDirectionKey: splitDirection,
]
)
}
static func toggleSplitZoom(_ userdata: UnsafeMutableRawPointer?) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(
name: Notification.didToggleSplitZoom,
object: surface
)
}
static func gotoTab(_ userdata: UnsafeMutableRawPointer?, n: Int32) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(
name: Notification.ghosttyGotoTab,
object: surface,
userInfo: [
Notification.GotoTabKey: n,
]
)
}
static func readClipboard(_ userdata: UnsafeMutableRawPointer?, location: ghostty_clipboard_e, state: UnsafeMutableRawPointer?) {
// If we don't even have a surface, something went terrible wrong so we have
// to leak "state".
guard let surfaceView = self.surfaceUserdata(from: userdata) else { return }
guard let surface = surfaceView.surface else { return }
// We only support the standard clipboard
if (location != GHOSTTY_CLIPBOARD_STANDARD) {
return completeClipboardRequest(surface, data: "", state: state)
}
// Get our string
let str = NSPasteboard.general.string(forType: .string) ?? ""
completeClipboardRequest(surface, data: str, state: state)
}
static private func completeClipboardRequest(_ surface: ghostty_surface_t, data: String, state: UnsafeMutableRawPointer?) {
data.withCString { ptr in
ghostty_surface_complete_clipboard_request(surface, ptr, UInt(data.utf8.count), state)
}
}
static func writeClipboard(_ userdata: UnsafeMutableRawPointer?, string: UnsafePointer<CChar>?, location: ghostty_clipboard_e) {
// We only support the standard clipboard
if (location != GHOSTTY_CLIPBOARD_STANDARD) { return }
guard let valueStr = String(cString: string!, encoding: .utf8) else { return }
let pb = NSPasteboard.general
pb.declareTypes([.string], owner: nil)
pb.setString(valueStr, forType: .string)
}
static func reloadConfig(_ userdata: UnsafeMutableRawPointer?) -> ghostty_config_t? {
guard let newConfig = Self.loadConfig() else {
AppDelegate.logger.warning("failed to reload configuration")
return nil
}
// Assign the new config. This will automatically free the old config.
// It is safe to free the old config from within this function call.
let state = Unmanaged<AppState>.fromOpaque(userdata!).takeUnretainedValue()
state.config = newConfig
// If we have a delegate, notify.
if let delegate = state.delegate {
delegate.configDidReload(state)
}
return newConfig
}
static func wakeup(_ userdata: UnsafeMutableRawPointer?) {
let state = Unmanaged<AppState>.fromOpaque(userdata!).takeUnretainedValue()
// Wakeup can be called from any thread so we schedule the app tick
// from the main thread. There is probably some improvements we can make
// to coalesce multiple ticks but I don't think it matters from a performance
// standpoint since we don't do this much.
DispatchQueue.main.async { state.appTick() }
}
static func renderInspector(_ userdata: UnsafeMutableRawPointer?) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(
name: Notification.inspectorNeedsDisplay,
object: surface
)
}
static func setTitle(_ userdata: UnsafeMutableRawPointer?, title: UnsafePointer<CChar>?) {
let surfaceView = Unmanaged<SurfaceView>.fromOpaque(userdata!).takeUnretainedValue()
guard let titleStr = String(cString: title!, encoding: .utf8) else { return }
DispatchQueue.main.async {
surfaceView.title = titleStr
}
}
static func setMouseShape(_ userdata: UnsafeMutableRawPointer?, shape: ghostty_mouse_shape_e) {
let surfaceView = Unmanaged<SurfaceView>.fromOpaque(userdata!).takeUnretainedValue()
surfaceView.setCursorShape(shape)
}
static func setMouseVisibility(_ userdata: UnsafeMutableRawPointer?, visible: Bool) {
let surfaceView = Unmanaged<SurfaceView>.fromOpaque(userdata!).takeUnretainedValue()
surfaceView.setCursorVisibility(visible)
}
static func toggleFullscreen(_ userdata: UnsafeMutableRawPointer?, nonNativeFullscreen: ghostty_non_native_fullscreen_e) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(
name: Notification.ghosttyToggleFullscreen,
object: surface,
userInfo: [
Notification.NonNativeFullscreenKey: nonNativeFullscreen,
]
)
}
static func setInitialWindowSize(_ userdata: UnsafeMutableRawPointer?, width: UInt32, height: UInt32) {
// We need a window to set the frame
guard let surfaceView = self.surfaceUserdata(from: userdata) else { return }
surfaceView.initialSize = NSMakeSize(Double(width), Double(height))
}
static func setCellSize(_ userdata: UnsafeMutableRawPointer?, width: UInt32, height: UInt32) {
guard let surfaceView = self.surfaceUserdata(from: userdata) else { return }
let backingSize = NSSize(width: Double(width), height: Double(height))
surfaceView.cellSize = surfaceView.convertFromBacking(backingSize)
}
static func newTab(_ userdata: UnsafeMutableRawPointer?, config: ghostty_surface_config_s) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
guard let appState = self.appState(fromView: surface) else { return }
guard appState.windowDecorations else {
let alert = NSAlert()
alert.messageText = "Tabs are disabled"
alert.informativeText = "Enable window decorations to use tabs"
alert.addButton(withTitle: "OK")
alert.alertStyle = .warning
_ = alert.runModal()
return
}
NotificationCenter.default.post(
name: Notification.ghosttyNewTab,
object: surface,
userInfo: [
Notification.NewSurfaceConfigKey: SurfaceConfiguration(from: config),
]
)
}
static func newWindow(_ userdata: UnsafeMutableRawPointer?, config: ghostty_surface_config_s) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(
name: Notification.ghosttyNewWindow,
object: surface,
userInfo: [
Notification.NewSurfaceConfigKey: SurfaceConfiguration(from: config),
]
)
}
static func controlInspector(_ userdata: UnsafeMutableRawPointer?, mode: ghostty_inspector_mode_e) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }
NotificationCenter.default.post(name: Notification.didControlInspector, object: surface, userInfo: [
"mode": mode,
])
}
/// Returns the GhosttyState from the given userdata value.
static private func appState(fromView view: SurfaceView) -> AppState? {
guard let surface = view.surface else { return nil }
guard let app = ghostty_surface_app(surface) else { return nil }
guard let app_ud = ghostty_app_userdata(app) else { return nil }
return Unmanaged<AppState>.fromOpaque(app_ud).takeUnretainedValue()
}
/// Returns the surface view from the userdata.
static private func surfaceUserdata(from userdata: UnsafeMutableRawPointer?) -> SurfaceView? {
return Unmanaged<SurfaceView>.fromOpaque(userdata!).takeUnretainedValue()
}
}
}
// MARK: AppState Environment Keys
private struct GhosttyAppKey: EnvironmentKey {
static let defaultValue: ghostty_app_t? = nil
}
private struct GhosttyConfigKey: EnvironmentKey {
static let defaultValue: ghostty_config_t? = nil
}
extension EnvironmentValues {
var ghosttyApp: ghostty_app_t? {
get { self[GhosttyAppKey.self] }
set { self[GhosttyAppKey.self] = newValue }
}
var ghosttyConfig: ghostty_config_t? {
get { self[GhosttyConfigKey.self] }
set { self[GhosttyConfigKey.self] = newValue }
}
}
extension View {
func ghosttyApp(_ app: ghostty_app_t?) -> some View {
environment(\.ghosttyApp, app)
}
func ghosttyConfig(_ config: ghostty_config_t?) -> some View {
environment(\.ghosttyConfig, config)
}
}