ghostty/src/terminal/Terminal.zig
Mitchell Hashimoto 28b3ac52e9 osc: reset_cursor_color
2022-05-10 12:15:35 -07:00

739 lines
22 KiB
Zig

//! The primary terminal emulation structure. This represents a single
//!
//! "terminal" containing a grid of characters and exposes various operations
//! on that grid. This also maintains the scrollback buffer.
const Terminal = @This();
const std = @import("std");
const builtin = @import("builtin");
const testing = std.testing;
const Allocator = std.mem.Allocator;
const ansi = @import("ansi.zig");
const csi = @import("csi.zig");
const Parser = @import("Parser.zig");
const Tabstops = @import("Tabstops.zig");
const trace = @import("../tracy/tracy.zig").trace;
const log = std.log.scoped(.terminal);
/// Screen is the current screen state.
screen: Screen,
/// Cursor position.
cursor: Cursor,
/// Where the tabstops are.
tabstops: Tabstops,
/// The size of the terminal.
rows: usize,
cols: usize,
/// VT stream parser
parser: Parser,
/// Screen represents a presentable terminal screen made up of lines and cells.
const Screen = std.ArrayListUnmanaged(Line);
const Line = std.ArrayListUnmanaged(Cell);
/// Cell is a single cell within the terminal.
const Cell = struct {
/// Each cell contains exactly one character. The character is UTF-8 encoded.
char: u32,
// TODO(mitchellh): this is where we'll track fg/bg and other attrs.
/// True if the cell should be skipped for drawing
pub fn empty(self: Cell) bool {
return self.char == 0;
}
};
/// Cursor represents the cursor state.
const Cursor = struct {
// x, y where the cursor currently exists (0-indexed).
x: usize,
y: usize,
// Bold specifies that text written should be bold
// TODO: connect to render
bold: bool = false,
};
/// Initialize a new terminal.
pub fn init(alloc: Allocator, cols: usize, rows: usize) !Terminal {
return Terminal{
.cols = cols,
.rows = rows,
.screen = .{},
.cursor = .{ .x = 0, .y = 0 },
.tabstops = try Tabstops.init(alloc, cols, 8),
.parser = Parser.init(),
};
}
pub fn deinit(self: *Terminal, alloc: Allocator) void {
self.tabstops.deinit(alloc);
for (self.screen.items) |*line| line.deinit(alloc);
self.screen.deinit(alloc);
self.* = undefined;
}
/// Resize the underlying terminal.
pub fn resize(self: *Terminal, cols: usize, rows: usize) void {
// TODO: actually doing anything for this
self.cols = cols;
self.rows = rows;
}
/// Return the current string value of the terminal. Newlines are
/// encoded as "\n". This omits any formatting such as fg/bg.
///
/// The caller must free the string.
pub fn plainString(self: Terminal, alloc: Allocator) ![]const u8 {
// Create a buffer that has the number of lines we have times the maximum
// width it could possibly be. In all likelihood we aren't using the full
// width (of at least the last line) but the error margine here won't be
// much.
const buffer = try alloc.alloc(u8, self.screen.items.len * self.cols * 4);
var i: usize = 0;
for (self.screen.items) |line, y| {
if (y > 0) {
buffer[i] = '\n';
i += 1;
}
for (line.items) |cell| {
i += try std.unicode.utf8Encode(@intCast(u21, cell.char), buffer[i..]);
}
}
return buffer[0..i];
}
/// Append a string of characters. See appendChar.
pub fn append(self: *Terminal, alloc: Allocator, str: []const u8) !void {
const tracy = trace(@src());
defer tracy.end();
for (str) |c| {
try self.appendChar(alloc, c);
}
}
/// Append a single character to the terminal.
///
/// This may allocate if necessary to store the character in the grid.
pub fn appendChar(self: *Terminal, alloc: Allocator, c: u8) !void {
const tracy = trace(@src());
defer tracy.end();
//log.debug("char: {}", .{c});
const actions = self.parser.next(c);
for (actions) |action_opt| {
//if (action_opt) |action| log.info("action: {}", .{action});
switch (action_opt orelse continue) {
.print => |p| try self.print(alloc, p),
.execute => |code| try self.execute(alloc, code),
.csi_dispatch => |csi| try self.csiDispatch(alloc, csi),
.esc_dispatch => |esc| try self.escDispatch(alloc, esc),
.osc_dispatch => |cmd| log.warn("unhandled OSC: {}", .{cmd}),
}
}
}
fn csiDispatch(
self: *Terminal,
alloc: Allocator,
action: Parser.Action.CSI,
) !void {
switch (action.final) {
// CUF - Cursor Right
'C' => self.cursorRight(switch (action.params.len) {
0 => 1,
1 => action.params[0],
else => {
log.warn("invalid cursor right command: {}", .{action});
return;
},
}),
// HPA - Cursor Horizontal Position Absolute (Alias, see '`')
'G' => if (action.params.len == 0) {
try self.setCursorPosition(self.cursor.y + 1, 1);
} else {
try self.setCursorPosition(self.cursor.y + 1, action.params[0]);
},
// CUP - Set Cursor Position.
'H' => {
switch (action.params.len) {
0 => try self.setCursorPosition(1, 1),
1 => try self.setCursorPosition(action.params[0], 1),
2 => try self.setCursorPosition(action.params[0], action.params[1]),
else => log.warn("unimplemented CSI: {}", .{action}),
}
},
// Erase Display
'J' => try self.eraseDisplay(alloc, switch (action.params.len) {
0 => .below,
1 => mode: {
// TODO: use meta to get enum max
if (action.params[0] > 3) {
log.warn("invalid erase display command: {}", .{action});
return;
}
break :mode @intToEnum(
csi.EraseDisplay,
action.params[0],
);
},
else => {
log.warn("invalid erase display command: {}", .{action});
return;
},
}),
// Erase Line
'K' => try self.eraseLine(switch (action.params.len) {
0 => .right,
1 => mode: {
// TODO: use meta to get enum max
if (action.params[0] > 3) {
log.warn("invalid erase line command: {}", .{action});
return;
}
break :mode @intToEnum(
csi.EraseLine,
action.params[0],
);
},
else => {
log.warn("invalid erase line command: {}", .{action});
return;
},
}),
// Delete Character (DCH)
'P' => try self.deleteChars(switch (action.params.len) {
0 => 1,
1 => action.params[0],
else => {
log.warn("invalid delete characters command: {}", .{action});
return;
},
}),
// Erase Characters (ECH)
'X' => try self.eraseChars(switch (action.params.len) {
0 => 1,
1 => action.params[0],
else => {
log.warn("invalid erase characters command: {}", .{action});
return;
},
}),
// HPA - Cursor Horizontal Position Absolute
'`' => if (action.params.len == 0) {
try self.setCursorPosition(self.cursor.y + 1, 1);
} else {
try self.setCursorPosition(self.cursor.y + 1, action.params[0]);
},
// VPA - Cursor Vertical Position Absolute
'd' => if (action.params.len == 0) {
try self.setCursorPosition(1, self.cursor.x + 1);
} else {
try self.setCursorPosition(action.params[0], self.cursor.x + 1);
},
// SGR - Select Graphic Rendition
'm' => if (action.params.len == 0) {
// No values defaults to code 0
try self.selectGraphicRendition(.default);
} else {
// Each parameter sets a separate aspect
for (action.params) |param| {
try self.selectGraphicRendition(@intToEnum(
ansi.RenditionAspect,
param,
));
}
},
else => log.warn("unimplemented CSI: {}", .{action}),
}
}
fn escDispatch(
self: *Terminal,
alloc: Allocator,
action: Parser.Action.ESC,
) !void {
_ = alloc;
switch (action.final) {
// RI - Reverse Index
'M' => switch (action.intermediates.len) {
0 => try self.reverseIndex(alloc),
else => {
log.warn("invalid reverse index command: {}", .{action});
return;
},
},
else => {
log.warn("unimplemented esc dispatch: {}", .{action});
return;
},
}
}
fn print(self: *Terminal, alloc: Allocator, c: u8) !void {
const tracy = trace(@src());
defer tracy.end();
// Build our cell
const cell = try self.getOrPutCell(alloc, self.cursor.x, self.cursor.y);
cell.* = .{
.char = @intCast(u32, c),
};
// Move the cursor
self.cursor.x += 1;
// TODO: wrap
if (self.cursor.x == self.cols) {
self.cursor.x -= 1;
}
}
fn execute(self: *Terminal, alloc: Allocator, c: u8) !void {
const tracy = trace(@src());
defer tracy.end();
switch (@intToEnum(ansi.C0, c)) {
.NUL => {},
.BEL => self.bell(),
.BS => self.backspace(),
.HT => try self.horizontalTab(alloc),
.LF => self.linefeed(alloc),
.CR => self.carriageReturn(),
}
}
pub fn bell(self: *Terminal) void {
// TODO: bell
_ = self;
log.info("bell", .{});
}
pub fn selectGraphicRendition(self: *Terminal, aspect: ansi.RenditionAspect) !void {
switch (aspect) {
.default => self.cursor.bold = false,
.bold => self.cursor.bold = true,
.default_fg => {}, // TODO
.default_bg => {}, // TODO
else => {
//log.warn("invalid or unimplemented rendition aspect: {}", .{aspect});
},
}
}
// TODO: test
pub fn reverseIndex(self: *Terminal, alloc: Allocator) !void {
if (self.cursor.y == 0)
try self.scrollDown(alloc)
else
self.cursor.y -|= 1;
}
// Set Cursor Position. Move cursor to the position indicated
// by row and column (1-indexed). If column is 0, it is adjusted to 1.
// If column is greater than the right-most column it is adjusted to
// the right-most column. If row is 0, it is adjusted to 1. If row is
// greater than the bottom-most row it is adjusted to the bottom-most
// row.
pub fn setCursorPosition(self: *Terminal, row: usize, col: usize) !void {
self.cursor.x = @minimum(self.cols, col) -| 1;
self.cursor.y = @minimum(self.rows, row) -| 1;
}
/// Erase the display.
/// TODO: test
pub fn eraseDisplay(
self: *Terminal,
alloc: Allocator,
mode: csi.EraseDisplay,
) !void {
switch (mode) {
.complete => {
for (self.screen.items) |*line| line.deinit(alloc);
self.screen.clearRetainingCapacity();
},
.below => {
// If our cursor is outside our screen, we can't erase anything.
if (self.cursor.y >= self.screen.items.len) return;
var line = &self.screen.items[self.cursor.y];
// Clear this line right (including the cursor)
if (self.cursor.x < line.items.len) {
for (line.items[self.cursor.x..line.items.len]) |*cell|
cell.char = 0;
}
// Remaining lines are deallocated
if (self.cursor.y + 1 < self.screen.items.len) {
for (self.screen.items[self.cursor.y + 1 .. self.screen.items.len]) |*below|
below.deinit(alloc);
}
// Shrink
self.screen.shrinkRetainingCapacity(self.cursor.y + 1);
},
else => {
log.err("unimplemented display mode: {}", .{mode});
@panic("unimplemented");
},
}
}
/// Erase the line.
/// TODO: test
pub fn eraseLine(
self: *Terminal,
mode: csi.EraseLine,
) !void {
switch (mode) {
.right => {
// If our cursor is outside our screen, we can't erase anything.
if (self.cursor.y >= self.screen.items.len) return;
var line = &self.screen.items[self.cursor.y];
// If our cursor is outside our screen, we can't erase anything.
if (self.cursor.x >= line.items.len) return;
for (line.items[self.cursor.x..line.items.len]) |*cell|
cell.char = 0;
},
.left => {
// If our cursor is outside our screen, we can't erase anything.
if (self.cursor.y >= self.screen.items.len) return;
var line = &self.screen.items[self.cursor.y];
// Clear up to our cursor
const end = @minimum(line.items.len, self.cursor.x);
for (line.items[0..end]) |*cell|
cell.char = 0;
},
else => {
log.err("unimplemented erase line mode: {}", .{mode});
@panic("unimplemented");
},
}
}
/// Removes amount characters from the current cursor position to the right.
/// The remaining characters are shifted to the left and space from the right
/// margin is filled with spaces.
///
/// If amount is greater than the remaining number of characters in the
/// scrolling region, it is adjusted down.
///
/// Does not change the cursor position.
///
/// TODO: test
pub fn deleteChars(self: *Terminal, count: usize) !void {
var line = &self.screen.items[self.cursor.y];
// Our last index is at most the end of the number of chars we have
// in the current line.
const end = @minimum(line.items.len, self.cols - count);
// Do nothing if we have no values.
if (self.cursor.x >= line.items.len) return;
// Shift
var i: usize = self.cursor.x;
while (i < end) : (i += 1) {
const j = i + count;
if (j < line.items.len) {
line.items[i] = line.items[j];
} else {
line.items[i].char = 0;
}
}
}
// TODO: test, docs
pub fn eraseChars(self: *Terminal, count: usize) !void {
var line = &self.screen.items[self.cursor.y];
// Our last index is at most the end of the number of chars we have
// in the current line.
const end = @minimum(line.items.len, self.cursor.x + count);
// Do nothing if we have no values.
if (self.cursor.x >= line.items.len) return;
// Shift
var i: usize = self.cursor.x;
while (i < end) : (i += 1) {
line.items[i].char = 0;
// TODO: retain graphical attributes
}
}
/// Move the cursor right amount columns. If amount is greater than the
/// maximum move distance then it is internally adjusted to the maximum.
/// This sequence will not scroll the screen or scroll region. If amount is
/// 0, adjust it to 1.
/// TODO: test
pub fn cursorRight(self: *Terminal, count: usize) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.x += count;
if (self.cursor.x == self.cols) {
self.cursor.x -= 1;
}
}
/// Backspace moves the cursor back a column (but not less than 0).
pub fn backspace(self: *Terminal) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.x -|= 1;
}
/// Horizontal tab moves the cursor to the next tabstop, clearing
/// the screen to the left the tabstop.
pub fn horizontalTab(self: *Terminal, alloc: Allocator) !void {
const tracy = trace(@src());
defer tracy.end();
while (self.cursor.x < self.cols) {
// Clear
try self.print(alloc, ' ');
// If the last cursor position was a tabstop we return. We do
// "last cursor position" because we want a space to be written
// at the tabstop unless we're at the end (the while condition).
if (self.tabstops.get(self.cursor.x - 1)) return;
}
}
/// Carriage return moves the cursor to the first column.
pub fn carriageReturn(self: *Terminal) void {
const tracy = trace(@src());
defer tracy.end();
self.cursor.x = 0;
}
/// Linefeed moves the cursor to the next line.
pub fn linefeed(self: *Terminal, alloc: Allocator) void {
const tracy = trace(@src());
defer tracy.end();
// If we're at the end of the screen, scroll up. This is surprisingly
// common because most terminals live with a full screen so we do this
// check first.
if (self.cursor.y == self.rows - 1) {
self.scrollUp(alloc);
return;
}
// Increase cursor by 1
self.cursor.y += 1;
}
/// Scroll the text up by one row.
pub fn scrollUp(self: *Terminal, alloc: Allocator) void {
const tracy = trace(@src());
defer tracy.end();
// TODO: this is horribly expensive. we need to optimize the screen repr
// If we have no items, scrolling does nothing.
if (self.screen.items.len == 0) return;
// Clear the first line
self.screen.items[0].deinit(alloc);
var i: usize = 0;
while (i < self.screen.items.len - 1) : (i += 1) {
self.screen.items[i] = self.screen.items[i + 1];
}
self.screen.items.len -= 1;
}
/// Scroll the text down by one row.
/// TODO: test
pub fn scrollDown(self: *Terminal, alloc: Allocator) !void {
const tracy = trace(@src());
defer tracy.end();
// TODO: this is horribly expensive. we need to optimize the screen repr
// We need space for one more row if we aren't at the max.
if (self.screen.capacity < self.rows) {
try self.screen.ensureTotalCapacity(alloc, self.screen.items.len + 1);
}
// Add one more item if we aren't at the max
if (self.screen.items.len < self.rows) {
self.screen.items.len += 1;
} else {
// We have the max, we need to deinitialize the last row because
// we're going to overwrite it.
self.screen.items[self.screen.items.len - 1].deinit(alloc);
}
// Shift everything down
var i: usize = self.screen.items.len - 1;
while (i > 0) : (i -= 1) {
self.screen.items[i] = self.screen.items[i - 1];
}
// Clear this row
self.screen.items[0] = .{};
}
fn getOrPutCell(self: *Terminal, alloc: Allocator, x: usize, y: usize) !*Cell {
const tracy = trace(@src());
defer tracy.end();
// If we don't have enough lines to get to y, then add it.
if (self.screen.items.len < y + 1) {
try self.screen.ensureTotalCapacity(alloc, y + 1);
self.screen.appendNTimesAssumeCapacity(.{}, y + 1 - self.screen.items.len);
}
const line = &self.screen.items[y];
if (line.items.len < x + 1) {
try line.ensureTotalCapacity(alloc, x + 1);
line.appendNTimesAssumeCapacity(undefined, x + 1 - line.items.len);
}
return &line.items[x];
}
test {
_ = @import("osc.zig");
_ = Parser;
_ = Tabstops;
}
test "Terminal: input with no control characters" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// Basic grid writing
try t.append(testing.allocator, "hello");
try testing.expectEqual(@as(usize, 0), t.cursor.y);
try testing.expectEqual(@as(usize, 5), t.cursor.x);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("hello", str);
}
}
test "Terminal: C0 control LF and CR" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// Basic grid writing
try t.append(testing.allocator, "hello\r\nworld");
try testing.expectEqual(@as(usize, 1), t.cursor.y);
try testing.expectEqual(@as(usize, 5), t.cursor.x);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("hello\nworld", str);
}
}
test "Terminal: C0 control BS" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// BS
try t.append(testing.allocator, "hello");
try t.appendChar(testing.allocator, @enumToInt(ansi.C0.BS));
try t.append(testing.allocator, "y");
try testing.expectEqual(@as(usize, 0), t.cursor.y);
try testing.expectEqual(@as(usize, 5), t.cursor.x);
{
var str = try t.plainString(testing.allocator);
defer testing.allocator.free(str);
try testing.expectEqualStrings("helly", str);
}
}
test "Terminal: horizontal tabs" {
var t = try init(testing.allocator, 80, 5);
defer t.deinit(testing.allocator);
// HT
try t.append(testing.allocator, "1\t");
try testing.expectEqual(@as(usize, 8), t.cursor.x);
// HT
try t.append(testing.allocator, "\t");
try testing.expectEqual(@as(usize, 16), t.cursor.x);
}
test "Terminal: CUP (ESC [ H)" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
// X, Y both specified
try t.append(testing.allocator, "\x1B[5;10H");
try testing.expectEqual(@as(usize, 4), t.cursor.y);
try testing.expectEqual(@as(usize, 9), t.cursor.x);
// Y only
try t.append(testing.allocator, "\x1B[5H");
try testing.expectEqual(@as(usize, 4), t.cursor.y);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
// 0, 0 default
try t.append(testing.allocator, "\x1B[H");
try testing.expectEqual(@as(usize, 0), t.cursor.y);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
// invalid
try t.append(testing.allocator, "\x1B[1;2;3H");
try testing.expectEqual(@as(usize, 0), t.cursor.y);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
}
test "Terminal: setCursorPosition" {
var t = try init(testing.allocator, 80, 80);
defer t.deinit(testing.allocator);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
try testing.expectEqual(@as(usize, 0), t.cursor.y);
// Setting it to 0 should keep it zero (1 based)
try t.setCursorPosition(0, 0);
try testing.expectEqual(@as(usize, 0), t.cursor.x);
try testing.expectEqual(@as(usize, 0), t.cursor.y);
// Should clamp to size
try t.setCursorPosition(81, 81);
try testing.expectEqual(@as(usize, 79), t.cursor.x);
try testing.expectEqual(@as(usize, 79), t.cursor.y);
}