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ghostty/src/renderer/metal
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Qwerasd 1f733c9e7f renderer/metal: properly release texture descriptors
Fixes memory leak. We always need to release these descriptors; the
textures themselves will retain or copy them if necessary.
2025-07-02 11:48:30 -06:00
..
api.zig
renderer: big rework, graphics API abstraction layers, unified logic
2025-06-20 15:18:41 -06:00
buffer.zig
renderer: big rework, graphics API abstraction layers, unified logic
2025-06-20 15:18:41 -06:00
Frame.zig
renderer: big rework, graphics API abstraction layers, unified logic
2025-06-20 15:18:41 -06:00
IOSurfaceLayer.zig
metal: retain IOSurfaceLayer ourselves instead of relying on the view
2025-06-20 15:18:41 -06:00
Pipeline.zig
renderer: add support for background images
2025-06-25 16:27:23 -04:00
RenderPass.zig
renderer: big rework, graphics API abstraction layers, unified logic
2025-06-20 15:18:41 -06:00
shaders.zig
renderer: add support for background images
2025-06-25 16:27:23 -04:00
Target.zig
renderer/metal: properly release texture descriptors
2025-07-02 11:48:30 -06:00
Texture.zig
renderer/metal: properly release texture descriptors
2025-07-02 11:48:30 -06:00
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