ghostty/pkg/macos/graphics/bitmap_context.zig
2022-10-09 16:29:19 -07:00

51 lines
1.4 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const graphics = @import("../graphics.zig");
const context = @import("context.zig");
const c = @import("c.zig");
pub const BitmapContext = opaque {
pub usingnamespace context.Context(BitmapContext);
pub fn create(
data: ?[]u8,
width: usize,
height: usize,
bits_per_component: usize,
bytes_per_row: usize,
space: *graphics.ColorSpace,
opts: c_uint,
) Allocator.Error!*BitmapContext {
return @intToPtr(
?*BitmapContext,
@ptrToInt(c.CGBitmapContextCreate(
@ptrCast(?*anyopaque, if (data) |d| d.ptr else null),
width,
height,
bits_per_component,
bytes_per_row,
@ptrCast(c.CGColorSpaceRef, space),
opts,
)),
) orelse Allocator.Error.OutOfMemory;
}
};
test {
//const testing = std.testing;
const cs = try graphics.ColorSpace.createDeviceGray();
defer cs.release();
const ctx = try BitmapContext.create(null, 80, 80, 8, 80, cs, 0);
defer ctx.release();
ctx.setShouldAntialias(true);
ctx.setShouldSmoothFonts(false);
ctx.setGrayFillColor(1, 1);
ctx.setGrayStrokeColor(1, 1);
ctx.setTextDrawingMode(.fill);
ctx.setTextMatrix(graphics.AffineTransform.identity());
ctx.setTextPosition(0, 0);
}