ghostty/src/opengl/glad.zig
Mitchell Hashimoto f89b5d12f6 fixed bugs
2022-10-29 09:48:57 -07:00

45 lines
1.5 KiB
Zig

const std = @import("std");
const c = @import("c.zig");
pub const Context = c.GladGLContext;
/// This is the current context. Set this var manually prior to calling
/// any of this package's functions. I know its nasty to have a global but
/// this makes it match OpenGL API styles where it also operates on a
/// threadlocal global.
pub threadlocal var context: Context = undefined;
/// Initialize Glad. This is guaranteed to succeed if no errors are returned.
/// The getProcAddress param is an anytype so that we can accept multiple
/// forms of the function depending on what we're interfacing with.
pub fn load(getProcAddress: anytype) !c_int {
const GlProc = std.meta.FnPtr(fn () callconv(.C) void);
const GlfwFn = std.meta.FnPtr(fn ([*:0]const u8) callconv(.C) ?GlProc);
const res = switch (@TypeOf(getProcAddress)) {
// glfw
GlfwFn => c.gladLoadGLContext(&context, @ptrCast(
std.meta.FnPtr(fn ([*c]const u8) callconv(.C) ?GlProc),
getProcAddress,
)),
// try as-is. If this introduces a compiler error, then add a new case.
else => c.gladLoadGLContext(&context, getProcAddress),
};
if (res == 0) return error.GLInitFailed;
return res;
}
pub fn unload() void {
c.gladLoaderUnloadGLContext(&context);
context = undefined;
}
pub fn versionMajor(res: c_uint) c_uint {
return c.GLAD_VERSION_MAJOR(res);
}
pub fn versionMinor(res: c_uint) c_uint {
return c.GLAD_VERSION_MINOR(res);
}