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Fixes #6727 The major change in this commit is to consolidate all the C imports in a single decl in main.zig. This is required for Zig 0.14. Without it, the problem in #6727 will happen. I was never able to minimize why this happens in order to open a Zig bug. Beyond this, I fixed the build.zig and build.zig.zon to work with Zig 0.14 so that we can test building `pkg/macos` in isolation. There are no downstream impacting changes in the build.zig files.
51 lines
1.5 KiB
Zig
51 lines
1.5 KiB
Zig
const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const graphics = @import("../graphics.zig");
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const Context = @import("context.zig").Context;
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const c = @import("c.zig").c;
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pub const BitmapContext = opaque {
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pub const context = Context(BitmapContext);
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pub fn create(
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data: ?[]u8,
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width: usize,
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height: usize,
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bits_per_component: usize,
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bytes_per_row: usize,
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space: *graphics.ColorSpace,
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opts: c_uint,
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) Allocator.Error!*BitmapContext {
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return @as(
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?*BitmapContext,
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@ptrFromInt(@intFromPtr(c.CGBitmapContextCreate(
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@ptrCast(if (data) |d| d.ptr else null),
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width,
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height,
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bits_per_component,
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bytes_per_row,
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@ptrCast(space),
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opts,
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))),
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) orelse Allocator.Error.OutOfMemory;
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}
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};
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test {
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//const testing = std.testing;
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const cs = try graphics.ColorSpace.createDeviceGray();
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defer cs.release();
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const ctx = try BitmapContext.create(null, 80, 80, 8, 80, cs, 0);
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const context = BitmapContext.context;
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defer context.release(ctx);
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context.setShouldAntialias(ctx, true);
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context.setShouldSmoothFonts(ctx, false);
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context.setGrayFillColor(ctx, 1, 1);
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context.setGrayStrokeColor(ctx, 1, 1);
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context.setTextDrawingMode(ctx, .fill);
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context.setTextMatrix(ctx, graphics.AffineTransform.identity());
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context.setTextPosition(ctx, 0, 0);
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}
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