ghostty/pkg/fontconfig/value.zig
2024-08-16 16:58:16 -07:00

77 lines
2.5 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const c = @import("c.zig").c;
const CharSet = @import("main.zig").CharSet;
const LangSet = @import("main.zig").LangSet;
const Matrix = @import("main.zig").Matrix;
const Range = @import("main.zig").Range;
pub const Type = enum(c_int) {
unknown = c.FcTypeUnknown,
void = c.FcTypeVoid,
integer = c.FcTypeInteger,
double = c.FcTypeDouble,
string = c.FcTypeString,
bool = c.FcTypeBool,
matrix = c.FcTypeMatrix,
char_set = c.FcTypeCharSet,
ft_face = c.FcTypeFTFace,
lang_set = c.FcTypeLangSet,
range = c.FcTypeRange,
};
pub const Value = union(Type) {
unknown: void,
void: void,
integer: i32,
double: f64,
string: [:0]const u8,
bool: bool,
matrix: *const Matrix,
char_set: *const CharSet,
ft_face: *anyopaque,
lang_set: *const LangSet,
range: *const Range,
pub fn init(cvalue: *c.struct__FcValue) Value {
return switch (@as(Type, @enumFromInt(cvalue.type))) {
.unknown => .{ .unknown = {} },
.void => .{ .void = {} },
.string => .{ .string = std.mem.sliceTo(cvalue.u.s, 0) },
.integer => .{ .integer = @intCast(cvalue.u.i) },
.double => .{ .double = cvalue.u.d },
.bool => .{ .bool = cvalue.u.b == c.FcTrue },
.matrix => .{ .matrix = @ptrCast(cvalue.u.m) },
.char_set => .{ .char_set = @ptrCast(cvalue.u.c) },
.ft_face => .{ .ft_face = @ptrCast(cvalue.u.f) },
.lang_set => .{ .lang_set = @ptrCast(cvalue.u.l) },
.range => .{ .range = @ptrCast(cvalue.u.r) },
};
}
pub fn cval(self: Value) c.struct__FcValue {
return .{
.type = @intFromEnum(std.meta.activeTag(self)),
.u = switch (self) {
.unknown => undefined,
.void => undefined,
.integer => |v| .{ .i = @intCast(v) },
.double => |v| .{ .d = v },
.string => |v| .{ .s = v.ptr },
.bool => |v| .{ .b = if (v) c.FcTrue else c.FcFalse },
.matrix => |v| .{ .m = @ptrCast(v) },
.char_set => |v| .{ .c = @ptrCast(v) },
.ft_face => |v| .{ .f = v },
.lang_set => |v| .{ .l = @ptrCast(v) },
.range => |v| .{ .r = @ptrCast(v) },
},
};
}
};
pub const ValueBinding = enum(c_int) {
weak = c.FcValueBindingWeak,
strong = c.FcValueBindingStrong,
same = c.FcValueBindingSame,
};