//! This file contains all the terminal modes that we support //! and various support types for them: an enum of supported modes, //! a packed struct to store mode values, a more generalized state //! struct to store values plus handle save/restore, and much more. //! //! There is pretty heavy comptime usage and type generation here. //! I don't love to have this sort of complexity but its a good way //! to ensure all our various types and logic remain in sync. const std = @import("std"); const testing = std.testing; /// A struct that maintains the state of all the settable modes. pub const ModeState = struct { /// The values of the current modes. values: ModePacked = .{}, /// The saved values. We only allow saving each mode once. /// This is in line with other terminals that implement XTSAVE /// and XTRESTORE. We can improve this in the future if it becomes /// a real-world issue but we need to be aware of a DoS vector. saved: ModePacked = .{}, /// Set a mode to a value. pub fn set(self: *ModeState, mode: Mode, value: bool) void { switch (mode) { inline else => |mode_comptime| { const entry = comptime entryForMode(mode_comptime); @field(self.values, entry.name) = value; }, } } /// Get the value of a mode. pub fn get(self: *ModeState, mode: Mode) bool { switch (mode) { inline else => |mode_comptime| { const entry = comptime entryForMode(mode_comptime); return @field(self.values, entry.name); }, } } /// Save the state of the given mode. This can then be restored /// with restore. This will only be accurate if the previous /// mode was saved exactly once and not restored. Otherwise this /// will just keep restoring the last stored value in memory. pub fn save(self: *ModeState, mode: Mode) void { switch (mode) { inline else => |mode_comptime| { const entry = comptime entryForMode(mode_comptime); @field(self.saved, entry.name) = @field(self.values, entry.name); }, } } /// See save. This will return the restored value. pub fn restore(self: *ModeState, mode: Mode) bool { switch (mode) { inline else => |mode_comptime| { const entry = comptime entryForMode(mode_comptime); @field(self.values, entry.name) = @field(self.saved, entry.name); return @field(self.values, entry.name); }, } } test { // We have this here so that we explicitly fail when we change the // size of modes. The size of modes is NOT particularly important, // we just want to be mentally aware when it happens. try std.testing.expectEqual(4, @sizeOf(ModePacked)); } }; /// A packed struct of all the settable modes. This shouldn't /// be used directly but rather through the ModeState struct. pub const ModePacked = packed_struct: { const StructField = std.builtin.Type.StructField; var fields: [entries.len]StructField = undefined; for (entries, 0..) |entry, i| { fields[i] = .{ .name = entry.name, .type = bool, .default_value = &entry.default, .is_comptime = false, .alignment = 0, }; } break :packed_struct @Type(.{ .Struct = .{ .layout = .Packed, .fields = &fields, .decls = &.{}, .is_tuple = false, } }); }; /// An enum(u16) of the available modes. See entries for available values. pub const Mode = mode_enum: { const EnumField = std.builtin.Type.EnumField; var fields: [entries.len]EnumField = undefined; for (entries, 0..) |entry, i| { fields[i] = .{ .name = entry.name, .value = entry.value, }; } break :mode_enum @Type(.{ .Enum = .{ .tag_type = u16, .fields = &fields, .decls = &.{}, .is_exhaustive = true, } }); }; /// Returns true if we support the given mode. If this is true then /// you can use `@enumFromInt` to get the Mode value. We don't do /// this directly due to a Zig compiler bug. pub fn hasSupport(v: u16) bool { inline for (@typeInfo(Mode).Enum.fields) |field| { if (field.value == v) return true; } return false; } fn entryForMode(comptime mode: Mode) ModeEntry { const name = @tagName(mode); for (entries) |entry| { if (std.mem.eql(u8, entry.name, name)) return entry; } unreachable; } /// A single entry of a possible mode we support. This is used to /// dynamically define the enum and other tables. const ModeEntry = struct { name: []const u8, value: comptime_int, default: bool = false, }; /// The full list of available entries. For documentation see how /// they're used within Ghostty or google their values. It is not /// valuable to redocument them all here. const entries: []const ModeEntry = &.{ .{ .name = "cursor_keys", .value = 1 }, .{ .name = "132_column", .value = 3 }, .{ .name = "insert", .value = 4 }, .{ .name = "reverse_colors", .value = 5 }, .{ .name = "origin", .value = 6 }, .{ .name = "wraparound", .value = 7, .default = true }, .{ .name = "mouse_event_x10", .value = 9 }, .{ .name = "cursor_blinking", .value = 12 }, .{ .name = "cursor_visible", .value = 25, .default = true }, .{ .name = "enable_mode_3", .value = 40 }, .{ .name = "reverse_wrap", .value = 45 }, .{ .name = "keypad_keys", .value = 66 }, .{ .name = "mouse_event_normal", .value = 1000 }, .{ .name = "mouse_event_button", .value = 1002 }, .{ .name = "mouse_event_any", .value = 1003 }, .{ .name = "focus_event", .value = 1004 }, .{ .name = "mouse_format_utf8", .value = 1005 }, .{ .name = "mouse_format_sgr", .value = 1006 }, .{ .name = "mouse_alternate_scroll", .value = 1007 }, .{ .name = "mouse_format_urxvt", .value = 1015 }, .{ .name = "mouse_format_sgr_pixels", .value = 1016 }, .{ .name = "alt_esc_prefix", .value = 1036, .default = true }, .{ .name = "alt_sends_escape", .value = 1039 }, .{ .name = "reverse_wrap_extended", .value = 1045 }, .{ .name = "alt_screen_save_cursor_clear_enter", .value = 1049 }, .{ .name = "bracketed_paste", .value = 2004 }, .{ .name = "synchronized_output", .value = 2026 }, .{ .name = "grapheme_cluster", .value = 2027 }, }; test { _ = Mode; _ = ModePacked; } test hasSupport { try testing.expect(hasSupport(1)); try testing.expect(hasSupport(2004)); try testing.expect(!hasSupport(8888)); } test ModeState { var state: ModeState = .{}; // Normal set/get try testing.expect(!state.get(.cursor_keys)); state.set(.cursor_keys, true); try testing.expect(state.get(.cursor_keys)); // Save/restore state.save(.cursor_keys); state.set(.cursor_keys, false); try testing.expect(!state.get(.cursor_keys)); try testing.expect(state.restore(.cursor_keys)); try testing.expect(state.get(.cursor_keys)); }