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Ghostty

GPU-accelerated terminal emulator pushing modern features.
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## About Ghostty is an innovative terminal emulator with very ambitious goals. - ✅ performance competitive with the fastest GPU-accelerated terminals - ✅ highly customizable: variable fonts, background blurring, cursor opacity, window themes - ✅ feature-rich: splits, shell integration, emojis, Kitty graphics protocol support, and more - ✅ cross-platform with native UI on macOS and Linux (and Windows is on the roadmap) - 🚧 introduce cutting-edge, opt-in terminal capabilities that CLIs can utilize On the last goal, there are many excellent terminal emulators that exist today, but Ghostty is unique in this. By exposing new [terminal capabilities that CLIs can leverage](https://en.wikipedia.org/wiki/ANSI_escape_code#CSIsection)] for richer interactivity, Ghostty can push the boundaries of what is possible with a terminal emulator. **Project Status:** Ghostty is still in beta but implements most of the features you'd expect for a daily driver. See more in [Roadmap and Status](#roadmap-and-status) ## Download | Platform / Package | Links | Notes | | ------------------ | ------------------------------------------------------------------------ | -------------------------- | | macOS | [Tip ("Nightly")](https://github.com/mitchellh/ghostty/releases/tag/tip) | MacOS 12+ Universal Binary | | Linux | [Build from Source](#developing-ghostty) | | | Windows | [Build from Source](#developing-ghostty) | [Notes](#windows-notes) | ### Configuration To configure Ghostty, you must use a configuration file. GUI-based configuration is on the roadmap but not yet supported. The configuration file must be placed at `$XDG_CONFIG_HOME/ghostty/config`, which defaults to `~/.config/ghostty/config` if the [XDG environment is not set](https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html). The file format is documented below as an example: ``` # The syntax is "key = value". The whitespace around the equals doesn't matter. background = 282c34 foreground= ffffff # Blank lines are ignored! keybind = ctrl+z=close_surface keybind = ctrl+d=new_split:right # Colors can be changed by setting the 16 colors of `palette`, which each color # being defined as regular and bold. # # black palette = 0=#1d2021 palette = 8=#7c6f64 # red palette = 1=#cc241d palette = 9=#fb4934 # green palette = 2=#98971a palette = 10=#b8bb26 # yellow palette = 3=#d79921 palette = 11=#fabd2f # blue palette = 4=#458588 palette = 12=#83a598 # purple palette = 5=#b16286 palette = 13=#d3869b # aqua palette = 6=#689d6a palette = 14=#8ec07c # white palette = 7=#a89984 palette = 15=#fbf1c7 ``` While the set of config keys and values are not yet documented, they are easily discoverable in the [Config structure](https://github.com/mitchellh/ghostty/blob/main/src/config/Config.zig). The available keys are simply the keys verbatim, and their possible values are often documented in the comments. You also can search for the [public config files](https://github.com/search?q=path%3Aghostty%2Fconfig&type=code) of many Ghostty users for examples and inspiration. #### Configuration Errors If your configuration file has any errors, Ghostty does its best to ignore them and move on. Configuration errors currently show up in the log. The log is written directly to stderr, so it is up to you to figure out how to access that for your system (for now). On macOS, you can also use the system `log` CLI utility. See the [Mac App](#mac-app) section for more information. #### Debugging Configuration You can verify that configuration is being properly loaded by looking at the debug output of Ghostty. Documentation for how to view the debug output is in the "building Ghostty" section at the end of the README. In the debug output, you should see in the first 20 lines or so messages about loading (or not loading) a configuration file, as well as any errors it may have encountered. Ghostty currently ignores errors and treats it as if the configuration had not been set, so this is the best place to look if something isn't working. Eventually, we'll have a better mechanism for showing errors to the user. ### Shell Integration Ghostty supports some features that require shell integration. I am aiming to support many of the features that [Kitty supports for shell integration](https://sw.kovidgoyal.net/kitty/shell-integration/). The currently supported shell integration features in Ghostty: - We do not confirm close for windows where the cursor is at a prompt. - New terminals start in the working directory of the previously focused terminal. - Complex prompts resize correctly by allowing the shell to redraw the prompt line. - Triple-click while holding control to select the output of a command. - The cursor at the prompt is turned into a bar. - The `jump_to_prompt` keybinding can be used to scroll the terminal window forward and back through prompts. #### Shell Integration Installation and Verification Ghostty will automatically inject the shell integration code for `zsh` and `fish`. `bash` does not support automatic injection but you can manually `source` the `ghostty.bash` file in `src/shell-integration`. Other shells are not supported. **If you want to disable this feature,** set `shell-integration = none` in your configuration file. **For the automatic shell integration to work,** Ghostty must either be run from the macOS app bundle or be installed in a location where the contents of `zig-out/share` are available somewhere above the directory where Ghostty is running from. On Linux, this should automatically work if you run from the `zig-out` directory tree structure (a standard FHS-style tree). You may also manually set the `GHOSTTY_RESOURCES_DIR` to point to the `zig-out/share` contents. To validate this directory the file `$GHOSTTY_RESOURCES_DIR/terminfo/ghostty.terminfo` should exist. To verify shell integration is working, look for the following log lines: ``` info(io_exec): using Ghostty resources dir from env var: /Applications/Ghostty.app/Contents/Resources info(io_exec): shell integration automatically injected shell=termio.shell_integration.Shell.fish ``` If you see any of the following, something is not working correctly. The main culprit is usually that `GHOSTTY_RESOURCES_DIR` is not pointing to the right place. ``` ghostty terminfo not found, using xterm-256color or shell could not be detected, no automatic shell integration will be injected ``` #### Switching Shells with Shell Integration Automatic shell integration as described in the previous section only works for the _initially launched shell_ when Ghostty is started. If you switch shells within Ghostty, i.e. you manually run `bash` or you use a command like `nix-shell`, the shell integration _will be lost_ in that shell (it will keep working in the original shell process). To make shell integration work in these cases, you must manually source the Ghostty shell-specific code at the top of your shell configuration files. Ghostty will automatically set the `GHOSTTY_RESOURCES_DIR` environment variable when it starts, so you can use this to (1) detect your shell is launched within Ghostty and (2) to find the shell-integration. For example, for bash, you'd put this _at the top_ of your `~/.bashrc`: ```bash # Ghostty shell integration if [ -n "$GHOSTTY_RESOURCES_DIR" ]; then builtin source "${GHOSTTY_RESOURCES_DIR}/shell-integration/bash/ghostty.bash" fi ``` **This must be at the top of your bashrc, not the bottom.** The same goes for any other shell. ### Terminfo and SSH Ghostty ships with its own [terminfo](https://en.wikipedia.org/wiki/Terminfo) entry to tell software about its capabilities. When that entry is detected, Ghostty sets the `TERM` environment variable to `xterm-ghostty`. If you use SSH to connect to other machines that do not have Ghostty's terminfo entry, you will see error messages like `missing or unsuitable terminal: xterm-ghostty`. Hopefully someday Ghostty will have terminfo entries pre-distributed everywhere, but in the meantime there are two ways to resolve the situation: 1. Copy Ghostty's terminfo entry to the remote machine. 2. Configure SSH to fall back to a known terminfo entry. #### Copy Ghostty's terminfo to a remote machine The following one-liner will export the terminfo entry from your host and import it on the remote machine: ```shell-session $ infocmp -x | ssh YOUR-SERVER -- tic -x - ``` **Note: macOS versions before Sonoma cannot use the system-bundled `infocmp`.** The bundled version of `ncurses` is too old to emit a terminfo entry that can be read by more recent versions of `tic`, and the command will fail with a bunch of `Illegal character` messages. You can fix this by using Homebrew to install a recent version of `ncurses` and replacing `infocmp` above with the full path `/opt/homebrew/opt/ncurses/bin/infocmp`. #### Configure SSH to fall back to a known terminfo entry If copying around terminfo entries is untenable, you can override `TERM` to a fallback value using SSH config. ```ssh-config # .ssh/config Host example.com SetEnv TERM=xterm-256color ``` **Note: Fallback does not support advanced terminal features.** Because `xterm-256color` does not include all of Ghostty's capabilities, terminal features beyond xterm's like colored and styled underlines will not work. **Note: Requires OpenSSH 8.7 or newer.** [The 8.7 release added support](https://www.openssh.com/txt/release-8.7) for setting `TERM` via `SetEnv`. ## Roadmap and Status The high-level ambitious plan for the project, in order: | # | Step | Status | | :-: | ----------------------------------------------------------- | :----: | | 1 | [Standards-compliant terminal emulation](docs/sequences.md) | ⚠️ | | 2 | Competitive performance | ✅ | | 3 | Basic customizability -- fonts, bg colors, etc. | ✅ | | 4 | Richer windowing features -- multi-window, tabbing, panes | ✅ | | 5 | Native Platform Experiences (i.e. Mac Preference Panel) | ⚠️ | | 6 | Windows Terminals (including PowerShell, Cmd, WSL) | ❌ | | N | Fancy features (to be expanded upon later) | ❌ | Additional details for each step in the big roadmap below: #### Standards-Compliant Terminal Emulation I am able to use this terminal as a daily driver. I think that's good enough for a yellow status. There are a LOT of missing features for full standards compliance but the set that are regularly in use are working pretty well. #### Competitive Performance We need better benchmarks to continuously verify this, but I believe at this stage Ghostty is already best-in-class (or at worst second in certain cases) for a majority of performance measuring scenarios. For rendering, we have a multi-renderer architecture that uses OpenGL on Linux and Metal on macOS. As far as I'm aware, we're the only terminal emulator other than iTerm that uses Metal directly. And we're the only terminal emulator that has a Metal renderer that supports ligatures (iTerm uses a CPU renderer if ligatures are enabled). We can maintain roughly 100fps under heavy load and 120fps generally -- though the terminal is usually rendering much lower due to little screen changes. For IO, we have a dedicated IO thread that maintains very little jitter under heavy IO load (i.e. `cat .txt`). On benchmarks for IO, we're usually top of the class by a large margin over popular terminal emulators. For example, reading a dump of plain text is 4x faster compared to iTerm and Kitty, and 2x faster than Terminal.app. Alacritty is very fast but we're still ~15% faster and our app experience is much more feature rich. #### Richer Windowing Features The Mac app supports multi-window, tabbing, and splits. The Linux app (built with GTK) supports multi-window and tabbing. Splits will come soon in a future update. #### Native Platform Experiences Ghostty is a cross-platform terminal emulator but we don't aim for a least-common-denominator experience. There is a large, shared core written in Zig but we do a lot of platform-native things: - The macOS app is a true SwiftUI-based application with all the things you would expect such as real windowing, menu bars, a settings GUI, etc. - macOS uses a true Metal renderer with CoreText for font discovery. - The Linux app is built with GTK. There are more improvements to be made. The macOS settings window is still a work-in-progress. Similar improvements will follow with Linux. ## Developing Ghostty The official "golden setup" for developing Ghostty is managed by Nix in [shell.nix](https://github.com/mitchellh/ghostty/blob/main/shell.nix). It is the environment in which CI runs tests and builds artifacts. You don't have to use Nix for development, but the builds produced by your environment mustn't be different from the Nix build; Nix is the source of truth. **Note: Zig nightly is required.** Ghostty is built against the nightly releases of Zig while it is still in beta. I plan on stabilizing on a release version when I get closer to generally releasing this to ease downstream packagers. You can find binary releases of nightly builds on the [Zig downloads page](https://ziglang.org/download/). With Zig installed, a binary can be built using `zig build`: ```shell-session $ zig build ... $ zig-out/bin/ghostty ``` This will build a binary for the currently running system (if supported). **Note: macOS does not result in a runnable binary with this command.** macOS builds produce a library (`libghostty.a`) that is used by the Xcode project in the `macos` directory to produce the final `Ghostty.app`. On Linux or macOS, you can use `zig build -Dapp-runtime=glfw run` for a quick GLFW-based app for a faster development cycle while developing core terminal features. Note that this app is missing many features and is also known to crash in certain scenarios, so it is only meant for development tasks. Other useful commands: - `zig build test` for running unit tests. - `zig build run -Dconformance=` runs a conformance test case from the `conformance` directory. The `name` is the name of the file. This runs in the current running terminal emulator so if you want to check the behavior of this project, you must run this command in Ghostty. ### Compiling a Release Build The normal build will be a _debug build_ which includes a number of safety features as well as debugging features that dramatically slow down normal operation of the terminal (by as much as 100x). If you are building a terminal for day to day usage, build a release version: ```shell-session $ zig build -Doptimize=ReleaseFast ... ``` You can verify you have a release version by checking the filesize of the built binary (`zig-out/bin/ghostty`). The release version should be less than 5 MB on all platforms. The debug version is around 70MB. **Note: when using the GTK runtime (`-Dapp-runtime=gtk`) a release build will use a [single-instance application](https://developer.gnome.org/documentation/tutorials/application.html). If you're developing Ghostty from _inside_ a release build and build & launch a new one that will not reflect the changes you made, but instead launch a new window for the existing instance. You can disable this behaviour with the `--gtk-single-instance=false` flag or by adding `gtk-single-instance = false` to the configuration file.** ### Linux Installation Tips If you're planning to use a build from source as your daily driver, I recommend using the `-p` (prefix) flag for `zig build` to install Ghostty into `~/.local`. This will setup the proper FHS directory structure that ensures features such as shell integration, icons, GTK shortcuts, etc. all work. ``` $ zig build -p $HOME/.local -Doptimize=ReleaseFast ... ``` With a typical Freedesktop-compatible desktop environment (i.e. Gnome, KDE), this will make Ghostty available as an app in your app launcher. Note, if you don't see it immediately you may have to log out and log back in or maybe even restart. For my Gnome environment, it showed up within a few seconds. For any other desktop environment, you can launch Ghostty directly using `~/.local/bin/ghostty`. If Ghostty fails to launch using an app icon in your app launcher, ensure that `~/.local/bin` is on your _system_ `PATH`. The desktop environment itself must have that path in the `PATH`. Google for your specific desktop environment and distribution to learn how to do that. This _isn't required_, but `~/.local` is a directory that happens to be on the search path for a lot of software (such as Gnome and KDE) and installing into a prefix with `-p` sets up a directory structure to ensure all features of Ghostty work. ### Mac `.app` To build the official, fully featured macOS application, you must build on a macOS machine with XCode installed: ```shell-session $ zig build -Doptimize=ReleaseFast $ cd macos && xcodebuild ``` This will output the app to `macos/build/Release/Ghostty.app`. This app will be not be signed or notarized. Note that [official continuous builds are available](https://github.com/mitchellh/ghostty/releases/tag/tip) that are both signed and notarized. When running the app, logs are available via macOS unified logging such as `Console.app`. The easiest way I've found to view these is to just use the CLI: ```sh $ sudo log stream --level debug --predicate 'subsystem=="com.mitchellh.ghostty"' ... ``` ### Windows Notes Windows support is still a [work-in-progress](https://github.com/mitchellh/ghostty/issues/437). The current status is that a bare bones glfw-based build _works_! The experience with this build is super minimal: there are no native experiences, only a single window is supported, no tabs, etc. Therefore, the current status is simply that the core terminal experience works. If you want to help with Windows development, please see the [tracking issue](https://github.com/mitchellh/ghostty/issues/437). We plan on vastly improving this experience over time. ### Linting Ghostty's docs and resources (not including Zig code) are linted using [Prettier](https://prettier.io) with out-of-the-box settings. A Prettier CI check will fail builds with improper formatting. Therefore, if you are modifying anything Prettier will lint, you may want to install it locally and run this from the repo root before you commit: ``` npm install -g prettier prettier --write . ``` Or simply install one of the many Prettier extensions out there for your editor of choice.