//! Glyph is a single loaded glyph for a face. const Glyph = @This(); /// width of glyph in pixels width: u32, /// height of glyph in pixels height: u32, /// left bearing offset_x: i32, /// top bearing offset_y: i32, /// coordinates in the atlas of the top-left corner. These have to /// be normalized to be between 0 and 1 prior to use in shaders. atlas_x: u32, atlas_y: u32, /// horizontal position to increase drawing position for strings advance_x: f32,