const std = @import("std"); const builtin = @import("builtin"); const assert = std.debug.assert; const passwd = @import("passwd.zig"); const Error = error{ /// The buffer used for output is not large enough to store the value. BufferTooSmall, }; /// Determine the home directory for the currently executing user. This /// is generally an expensive process so the value should be cached. pub inline fn home(buf: []u8) !?[]u8 { return switch (builtin.os.tag) { inline .linux, .macos => try homeUnix(buf), .windows => try homeWindows(buf), else => @compileError("unimplemented"), }; } fn homeUnix(buf: []u8) !?[]u8 { // First: if we have a HOME env var, then we use that. if (std.os.getenv("HOME")) |result| { if (buf.len < result.len) return Error.BufferTooSmall; @memcpy(buf[0..result.len], result); return buf[0..result.len]; } // Everything below here will require some allocation var tempBuf: [1024]u8 = undefined; var fba = std.heap.FixedBufferAllocator.init(&tempBuf); // If we're on darwin, we try the directory service. I'm not sure if there // is a Mac API to do this but if so we can link to that... if (builtin.os.tag == .macos) { const run = try std.ChildProcess.run(.{ .allocator = fba.allocator(), .argv = &[_][]const u8{ "/bin/sh", "-c", "dscl -q . -read /Users/\"$(whoami)\" NFSHomeDirectory | sed 's/^[^ ]*: //'", }, .max_output_bytes = fba.buffer.len / 2, }); if (run.term == .Exited and run.term.Exited == 0) { const result = trimSpace(run.stdout); if (buf.len < result.len) return Error.BufferTooSmall; @memcpy(buf[0..result.len], result); return buf[0..result.len]; } } // We try passwd. This doesn't work on multi-user mac but we try it anyways. fba.reset(); const pw = try passwd.get(fba.allocator()); if (pw.home) |result| { if (buf.len < result.len) return Error.BufferTooSmall; @memcpy(buf[0..result.len], result); return buf[0..result.len]; } // If all else fails, have the shell tell us... fba.reset(); const run = try std.ChildProcess.run(.{ .allocator = fba.allocator(), .argv = &[_][]const u8{ "/bin/sh", "-c", "cd && pwd" }, .max_output_bytes = fba.buffer.len / 2, }); if (run.term == .Exited and run.term.Exited == 0) { const result = trimSpace(run.stdout); if (buf.len < result.len) return Error.BufferTooSmall; @memcpy(buf[0..result.len], result); return buf[0..result.len]; } return null; } fn homeWindows(buf: []u8) !?[]u8 { const drive_len = blk: { var fba_instance = std.heap.FixedBufferAllocator.init(buf); const fba = fba_instance.allocator(); const drive = std.process.getEnvVarOwned(fba, "HOMEDRIVE") catch |err| switch (err) { error.OutOfMemory => return Error.BufferTooSmall, error.InvalidUtf8, error.EnvironmentVariableNotFound => return null, }; // could shift the contents if this ever happens if (drive.ptr != buf.ptr) @panic("codebug"); break :blk drive.len; }; const path_len = blk: { const path_buf = buf[drive_len..]; var fba_instance = std.heap.FixedBufferAllocator.init(buf[drive_len..]); const fba = fba_instance.allocator(); const homepath = std.process.getEnvVarOwned(fba, "HOMEPATH") catch |err| switch (err) { error.OutOfMemory => return Error.BufferTooSmall, error.InvalidUtf8, error.EnvironmentVariableNotFound => return null, }; // could shift the contents if this ever happens if (homepath.ptr != path_buf.ptr) @panic("codebug"); break :blk homepath.len; }; return buf[0 .. drive_len + path_len]; } fn trimSpace(input: []const u8) []const u8 { return std.mem.trim(u8, input, " \n\t"); } test { const testing = std.testing; var buf: [1024]u8 = undefined; const result = try home(&buf); try testing.expect(result != null); try testing.expect(result.?.len > 0); }